: PBE Bugs & Feedback Thread: Star Guardian Neeko Prestige Edition!
more sparkles and star particles on her E and R please!
: PBE Bugs & Feedback Thread: Star Guardian Neeko
more star particles/ sparkles on her E and R please!
: PBE Bugs & Feedback Thread: Star Guardian Chromas!
The chromas are beautiful! I still havent tested Zoe’s chromes but I do have feedback for Rakan. Xayah’s chromas not only change her corrupted form but her purified form too! Yet, Rakan isn’t the same for some reason. Please change his pure form along with his chromas, it looks really weird seeing his OG Green model with these colored chromas.
: PBE Bugs & Feedback Thread: Star Guardian Rakan
As I’ve said in the SG Xayah thread, Rakans dance is really stiff. The rest of his animations are very smooth and pleasing but his dance is off. Please smooth it out! Also, I suggest that Rakan and Xayah dance together should have a spotlight (like both Eclipse Leona’s dances) or a dance floor like both SG Rakan and SG Xayah have in their individual dances. It’ll make it look even better!
: PBE Bugs & Feedback Thread: Star Guardian Zoe
This skin is absolutely beautiful! I have a few suggestions though. For Zoe’s W active and the passive ballooon from minions she has these stars. They’re originally outlined in magenta or purple but I think outlining them in gold will be better. It’ll help sell her thematic better, she’s throwing away these random star emblems with a smile and a little hop, and she has them in her hair. So it’s like she doesn’t care for the lives that she’s taken and throws away these past star guardians’ emblems without remorse. Lastly for her E, I think that Ran (the octopus/squid familiar) should either float around or above the slept enemy like SG Rakans familiar does in his E ability, or Ran should laugh under the slept enemy and remain there like he does if Zoe’s E turns into a pool. Right now, Ran just disappears after Zoe’s E hits, even though he is literally her E. Where does he go? Does he just disappear?
: PBE Bugs & Feedback Thread: Star Guardian Xayah
Her vfx and everything are really beautiful. I just thing a few changes can be made to really make this skin amazing. First off, her dance is really stiff. She looks really awkward and less fluid than she does in any of her other animations so please fix! Second, I think that Rakan and her dance should get a spotlight, like both Eclipse Leona’s, or some sort of dance floor like SG Xayah and SG Rakan get I’m their dances, except bigger. Finally, I think that Xayah should turn back into her normal corrupted form only after she’s used W. But I can live without that. But the first two please do something about! Thank you
: PBE Bugs & Feedback Thread: Star Guardian Neeko Prestige Edition!
maybe make her star emblem pink instead of yellow to start, base is already yellow. mosr of the issues with the skin are the vfx colors. they’re mostly similar to base sg neeko. adding some more sparkles to her R and E especially. E really needs some more glitter and sparkles on it. Adding some pastel blue (from her Q) into her W Clone will help differentiate between real neeko and the clone because they look really similar (mostly because the colors). Also adding some pastel blue and pastel blue sparkles to replace the yellow or pink in her Empowered E will make it different and more prestigious than the base skin. Lastly, adding some blue into the ribbons from her R will help contrast between base, and maybe replacing some yellow for the blue
: PBE Bugs & Feedback Thread: Star Guardian Neeko
i think that the colors should be changed. her star emblem is yellow, or a super bright green, and her abilities show off pink, orange, and green. maybe change some of the colors around. like if your doing orange and green then switch the colors of her ult and try to make her q an ombré between both of the colors (the second part being the middle of both). I think that the colors should be at least 2 or 3 (3 only if they’re close colors), not 4 or 5. unless there’s a lore explanation for why neeko is so unique compared to the rest of the star guardians then I think that the colors should be adjusted.
: PBE Bugs & Feedback Thread: PROJECT: Warwick
I think his ult needs a little more love. The scratching should be letting off squares, triangles, and project unique particles.
: PBE Bugs & Feedback Thread: PROJECT: Irelia Prestige Edition!
I think the blue from her passive needs to be toned down a bit to match with the rest of the blue in her VFX. Other than that, amazing job!
: PBE Bugs & Feedback Thread: PROJECT:Irelia
She’s the one skin that does the most justice for the past project skins, which fits with her lore I’m pretty sure. Really great job on this skin, I love it a whole lot.
: PBE Bugs & Feedback Thread: PROJECT:Akali
I think it looks pretty cool. She’s kind of different in the way that she doesn’t look like any of the other project skins, but I hope that’s what you were going for since they’re all prototypes (and all different, I suppose).
: PBE Bugs & Feedback Thread: PROJECT: Jinx
I think the thing that throws me off is that there aren’t any neon holograms/panels/whatever for jinx. This may be a design choice since these new project skins are neglected prototypes but I just think that it’s weird. Edit: I think the skin is actually super cool. The lore totally changes my mind on this skin. Great job guys! She turned out pretty epic
: PBE Bugs & Feedback Thread: PROJECT: Pyke
I think the skin is really cool! Kind of thrown off a bit since the animations aren’t very different but it still looks super cool. The main problems I have are with the W, the colors don’t really pop as much as they should considering the Project theme (neon, holograms, etc.) The colors come off really dull when I think that they should be brighter.
: PBE Bugs & Feedback Thread: Arcade Caitlyn!
i think the main problem I have with her two new skins is that some of the vfx are really similar. her 6th hit vfx is identical between both skins and so is her headshot particles for her nets and traps. in addition to this her nets are also very similar across both skins. in this video, it compares both of the skins. [here it is.](https://youtu.be/oID3ENPRiSc) you can see that at 1:49 her nets are very similar in color. adding more blue to the base skin’s net will help differentiate the two. at 0:46 you can see that the actual headshot bullet for both the skins is the same. if you guys want to reverse the VFX for both then make the prestige bullet purple with hints of gold. if not, then i think that making the base skin’s bullet more purple will help or making the prestige bullet more rainbow / blue. the headshot vfx at 1:22 is not as similar as I thought but I think just making the colors more obvious will help. overall, really great skin! so excited to pick them up next patch
: PBE Bugs & Feedback Thread: Battle Boss Yasuo!
not my cup of tea but it’s a great skin nonetheless. i think that improving the impact on his ult will make the skin better and increasing the visibility of his W because so,etching seems off with it. i also think changing his hair color or adding more blacks/darker colors will make the skin look better overall. the neon colors and highlights throws people off of the theme you’re trying to aim for which is a menacing battle boss. I feel like some of the problems with this skin include the color theme and the fact that it doesn’t feel like an arcade skin. with the other arcade skins, there’s obvious themes throughout their VFX that connect to classic games and arcades like how kai’sa has some Link themes and caitlyn has the one-up cherries etc. Yasuo is missing that connection between being an arcade skin with connections to an arcade and just being a slightly dark, neon model with pixel vfx. possibly adding some hints to Qbert by replacing his Q VFX from an X to something else or by adding some hints to some other classic games. i don’t have any specific ideas but maybe adding some connection to space invaders, galaga, centipede, donkey kong, Mario, or even mortal kombat will help with satisfaction with the skin. i really hope you guys listen / read this and implement some of my feedback, but best of luck and good job so far! the skin has potential !
: PBE Bugs & Feedback Thread: Arcade Kai'Sa!
really great job on this skin! I think it’s really cool. the only thing that needs improving is her passive ult particles and her evolution particles. both need to be spiced up since they are not very visible and outgoing.
: PBE Bugs & Feedback Thread: Dark Star Shaco!
hi hi not a shaco player but i was testing out the skin and i noticed that there wasn't any special vfx for his auto attack buffs (those being his passive backstab and his q AA buff when invisible). is this intentional? it kind of throws me off, maybe make more particles for when he backstabs and autos when invisible. i think it really helps with gameplay clarity (knowing when you're getting that auto buff off or not). his boxes are also bugged (i'm pretty sure). the little black holes are sitting in front of the boxes instead of under them. not sure if it's intentional but it looks really weird, they should be sitting inside of it so it looks they are peeking out of the little black holes.
: PBE Bugs & Feedback: Dark Star Karma!
i'm not sure if it's because you guys are approaching dark star karma differently than the other dark star skins (because she's from a pacifist universe) but she doesn't feel like a corrupted being to me. it feels like she's just cosplaying as a dark star character. her dress and the colors on her make her look much different (and less malicious/scary) compared to the other skins in the theme. she doesn't have many obvious features that scream dark star skin besides the colors. and even then they're much softer than the other colors. possibly adding more galaxy designs in her dress will help because it looks like she's trying to cover her true form with a normal dress made of textiles rather than a dress woven out of the universe itself. more colors need to be added to her model because it appears as if it's all matte when she's supposed to be a living galaxy. ok now vfx. on karmas other skins, her passive is very easy to see because it's either bright or the color contrasts to the color of her model. but her passive on the dark star skin is hard to see. just brightening the passive swirl will make it much better. like the conqueror skin, her w and mantra w are different sizes/thicknesses. in the dark star skin, they are the same size but just different colors. making her regular w smaller or making mantra w bigger will help with gameplay clarity. seeing the different sizes helps me notice if i activated my r correctly or not. i also think cleaning up the vfx will make it better. both versions of her w look like they're from a fog machine rather than space gas/interstellar dust. lastly, her mantra q includes a vortex that spirals into the floor. i'm sure you guys were aiming for it to look like it was opening a portal into deep space/spirals into space itself but there are some positions where you can see the floor instead of an abyss. adding a black or some base in her mantra q will make it look like an actual vortex/black hole instead of a magical whirlpool that leads into the floor right below you. sorry if this sounds really nitpicky, i just want others (and myself) to be satisfied with the skin! thank you
: Hey all! We've got some feedback updates for you on some of our Invictus Gaming skins! Camille: Camille's passive VFX has been updated! https://imgur.com/a/EogD32W https://imgur.com/a/AP4owBh https://imgur.com/a/66vong0 Kai'sa: Kai'sa's shield has been darkened! https://imgur.com/a/LxVf4zo LeBlanc: As mentioned by Riot Beardilocks, Leblanc has darker makeup added to the splash and model. Please let us know if you have any further questions or feedback. Thanks!
please add more feathers to camille’s spells. her E and her ult definitely need some more love. maybe add feathers trailing behind her on her E and add feathers floating everywhere in her ult. fiora could also use some feathers in her ultimate
: PBE Bugs & Feedback Thread: Invictus Gaming Skins
camille needs the most work in my opinion. her skin is arguably the worst out of the bunch, mostly because her particles are lackluster. her shield looks horrible , if I'm being completely honest, and the rest of her abilities could at least use some more feathers. i don't know how to fix the shield completely but adding some borders, or at least some black/white into the shield itself would make it look better because right now it looks like a cloud or something straight out of roblox. i think her E could use some feathers trailing behind her, and some more particles when she hits an enemy with it because the whole ability's vfx are underwhelming. her R could also use some feathers on the border and way more cloud particles if that's the look you're going for. overall, the skin needs some more vfx, it looks the most rushed and has the least amount of particles. the rest are pretty good though. irelia looks amazing
: PBE Bugs & Feedback Thread: Blood Moon Aatrox Prestige Edition!
The band around his waist should be tighter. It looks super weird. The masks that are shown in his recall on your official Instagram do not show up in game. Please fix! His W should be more aesthetically pleasing considering the blood moon theme. It looks too rough before it smooths out completely into a nice, pleasant platform thingy. Again, his R is bugged. No wings show up during his ultimate and his banner wings are glitched into the floor below him. Also, make his small banner wings much bigger. This is a prestige blood moon demon, it could be SO much better.
: PBE Bugs & Feedback Thread: Blood Moon Aatrox!
The band around his waist should be tighter unless it’s supposed to be floating, which would make a really odd design imo. This is applied to both of the new aatrox skins. The masks that were shown in his recall on your official Instagram do not show up in game. Please fix! His W should be better considering the Blood Moon thematic. His ultimate has bugged wings. There’s no wings that show up during his ultimate and his old banner wings are glitched into the floor below him. Also, his tiny banner wings should be upgraded. He’s a blood moon demon, they shouldnt be that small and wimpy.
: PBE Bugs & Feedback Thread: Blood Moon Sivir!
The shadow of her weapon when it turns into the blood moon still appears as her weapon. The shadow should be a circle like the blood moon instead of the outline of her weapon. The highlight on the center of her weapon during her Q should be as bright as her weapon during her W. It looks really dull for how powerful it really is.
: PBE Bugs & Feedback Thread: Blood Moon Pyke!
Pyke’s list that shows up in his taunt, Ctrl 2 I believe, doesn’t show up in game. I’m not sure if Pyke is supposed to be chopping up the demon masks in his recall but it looks quite odd Lastly, the noses on the demons circling Pyke’s enemies while he’s in Phantom Undertow should be removed. The demons look really silly with them so removing their noses _could_ be the solution. They just don’t look that scary, but it’s nitpicking. Other than that, great job guys! (Edit) The orbs that are showcased in Pyke’s recall on your Instagram page don’t show up in game. That’s why it looks so weird. Now you know what to fix! The part of his W that surrounds him in a circle should be darker. It looks more like a fog than some blood. The particles coming from his Pyke’s eyeball should be darker/more noticeable so it can contend with Sand Wraith.
: What you're saying is exactly what I'm saying, but you're too focused on how cheap is to buy a variant when you have the original SG. Variants are priced as new skins, as "not existing before, something introduced as new", while it takes the vfx/sfx from an already existing skin. It's not about wheter you buy one or 2 to see the benefit, but on how they assume the creative work is not worth at all, since there's no creative concept on it (it's just a pijama, no need of a full redesing), so they assume that, without creative work, a variant still has to be priced as a new skin but, basically, is an upgraded chroma for that skin. If you tell me that variants can be bought only with the original skin at a 1820-2000-ish rp, I'd understand, since it would work like chromas, you need the original skin for that. But for economi reasons, a variant is priced as a new skin, when It's only a swap model.
what you’re not seeing is that pajama guardian and star guardian are the same skins. they’re almost exactly the same except for the model change. so why would pajama guardian not be the same price as star guardian? since it’s basically the same version with the same vfx, sfx, and everything then it shouldn’t be cheaper. variants are only full price if you didn’t already have star guardian. it’s not even that the pajama guardian skin is priced as a “new skin,” it’s full price. its full price because it’s the same skin tier as other epic skins. and since it has been done before and is not necessarily new, it has a discount if you already owned the other version. just because there’s not as much creative effort in the skin, it doesn’t mean it should be cheaper. the new type of skins “variants” were designed like that. it’s a different option if you didn’t like the original model. an upgraded chroma, but instead of a new paint job, it’s a new model, at least for the pajama guardians. that’s why the discount price is more expensive than chromas. that’s why the discount price is 742 RP and that’s why you pay for a model change. full price because it’s the same skin, discounted because it’s the same skin. you don’t understand that you get a discount if you already had the original version. **IF YOU HAD THE ORIGINAL STAR GUARDIAN SKIN, WHICH IS 1350 RP, THEN YOU ONLY PAY 742 RP FOR THE PAJAMA GUARDIAN SKIN. IF YOU DONT HAVE THE ORIGINAL STAR GUARDIAN SKIN THEN YOU PAY 1350 RP FOR THE PAJAMA GUARDIAN SKIN AND THE STAR GUARDIAN SKIN WILL BE 742 RP** YOU GET A DISCOUNT. YOU DONT PAY DOUBLE
: > soraka got a different version of a skin she got a year ago Priced as a new skin. So it's only a new skin when it's convenient (aka $$$), but a variant when it comes to how many skins she had last year? Ok...
only priced as a new skin if you didn't have the original. if you already had the original version then it was priced as 742 RP which is actually cheaper than a skin that just changes the model. he variant was a different version of a skin that already existed but obviously winter wonder soraka isn't a different version of an already existing skin. the literal definition of variant is "a form or version of something that differs in some respect from other forms of the same thing or from a standard." the definition of new is "not existing before; made, introduced, or discovered recently or now for the first time."
: PBE Bugs & Feedback Thread: K/DA Akali Prestige Edition
akali's ramen isn't showing up in game. i don't think its just in training either because i saw a youtube video where the creator mentioned that her ramen was missing. I'm hoping that akali is eating ice cream because the skin is based off the winter event. I'm assuming that's why she has frosted tips and a fur coat on. i think ice cream would really fit the skin and be a cool alternative to her ramen. it's also prestige so i hope that at least her ramen changes too since that's something that changes with her skins.
: PBE Bugs & Feedback Thread: Ice King Twitch
Great skin but his E vfx still bother me a little bit. I know having his E look almost identical to his autos is one of twitch’s quirks but maybe adding a darker blue to his E would help. Just nitpicking, overall a memorable addition to his skin roster.
: PBE Bugs & Feedback Thread: Winter Wonder Soraka!
Amazing work on this one. I’m very impressed, it’s just so beautiful. Excited to get this skin this Christmas!
: Hi Katey, I loooove this skin, she looks gorgeous. But asking... why Soraka? I mean, I play her a lot, I own most of her skins and this one I'm buying, but why her? She had the pajama SG this patch, last year too, seems too frecuent. I'm just curious on how you pick a champ for a skin, like for real and not the answer you posted months ago on Ask Riot.
variants and skins are different. soraka got a different version of a skin she got a year ago and is getting a brand new one this year.
: PBE Bugs & Feedback Thread: Frozen Prince Mundo!
Nice skin you guys have made here! I really enjoy the story behind it, it reminds me of classic christmas stories and movies, which I love by the way. Hopefully you guys release an official story later on. Great work!
: Hiya!! We've added some withering flowers to her ULT! Will attach some media next Monday for ya'll as it's still processing. You guys will also be able to see it on Monday's PBE build! Cheers guys.
can you guys also reconsider upgrading her w vfx? also will the flowers in her recall be changing with the chromas? that's practically the only thing that can change with the chromas but you guys still didn't do it.
: Hiya, friends! Here's a quick update with answers to some of the more common questions that I've been seeing: **Do the skins have a Homeguard?** * Yes, they do! Leona charges forward with her shield forward, holding her sword behind her. **Can you add VFX to her Dance?** * Heheheh, we just added some! Thanks for the spotlight idea! We actually meant to implement that elsewhere on the kit before but scrapped it, so we're happy that y'all had the great idea to utilize it elsewhere. **Why are her swords shaped weird?** * Dunno, they just make it easier to bop witches with I guess. ¯\_(ツ)_/¯ They're actually based off African blades like the Ikakalaka and the Hunga Munga knife! https://i.imgur.com/gD2IwIX.png **Is she using her Base Laugh?** * Kiiinda. After recording the laugh this time around, we found that we were much happier with the quality of the Base laugh and couldn't re-record with the voice actress, so we gave it the Eclipse processing and timed the laugh animation with it. **Can you make her Q look more different than Base?** * We're going to be keeping the Q as is for now. We wanted to maintain gameplay clarity by keeping it similar to Base, so we just added a more powerful step-in motion and made parts of her shield expand upon impact to make the animation feel punchier. **What happened to her Halo in Ult form?** * There was a code bug that removed the Halo! The Halo along with the ambient glows and sparkles in ult form should be appearing properly on PBE now! **Why doesn't she transform in Lunar form?** * She does! We just wanted to make the Lunar form more subtle and elegant compared to Solar. In Lunar Eclipse, she doesn't get a big Sauron-like helmet like she does in Solar--instead we gave her extra hair extensions, length, and volume as well as a Crescent Moon headpiece that frames her head rather than covering it like the helmet so that her face could remain exposed. The sun is more ferocious and blinding, hence the helmet;whereas the moon is more serene, graceful, and illuminating hence the headpiece. **Can you make her Lunar W look as cool as Solar?** * The Lunar W already had crescent and circular decal designs in it, but we just added the spikier solar designs to the decal to help Lunar feel as cool! **Can you change her transformation to a toggle like DJ Sona?** * Sorry that wasn't the design with these skins! **Why not Diana? Why not a VS Event?** * Good question! We actually didn't start with two Leona skins, we started with one: Eclipse Leona. That split into two as one of the artists concepted out both Solar and Lunar Eclipse forms, and as a team, we went: "¿Porque No Los Dos?" The concerns about not including Diana esp when we were doing a Lunar form definitely came up during development. However, when you got a scheduled amount of time to make a skin and then it splits into two, resource constraints become very real. This doesn't mean that Diana is excluded from a Legendary skin nor does it prevent a Leona VS Diana event in the future though! **Why does the on-hit vfx for her Lunar Passive use Solar's vfx?** * That was a bug! It should be fixed now.
yeah i was iffy about the w too. i hope it changes, maybe just make it a bigger version of the vfx in the middle of her ult. using spiky/sharp designs straight from solar eclipse totally denies your attempt to make lunar more elegant than solar.
: Ok, after watching the Skin Spotlights video I decided that I won't be getting any of them. You can not even tell the difference. There is absolutely no need for anyone to own these if they already have the normal ones. How disappointing. {{sticker:sg-soraka}}
i want them because the models look better imo.
: PBE Bugs & Feedback Thread: Lunar Eclipse Leona!
the sparkle/star effects when she finishes her animation after returning to base is less clear compared to the solar version. this also occurs in her taunt animation. it’s not the fact that there’s less particles, it’s just that there isn’t a balance between how much you can see the lunar skins particles compared to the solar one. this is most likely due to the bright colors of the solar skin which are more visible than the darker lunar particles. making the lunar skins padticles bigger or more striking like the solar skin can help a lot. I also think her R should be a little brighter or bigger to clearly express its power and the equality between solar and lunar. lastly, i think her passive proc is glitched. whenever it’d activated it emits yellow and orange particles from the solar skin. hopefully this gets fixed. overall, the skin is amazing and beautiful. minor tweaks to some of her abilities will help the solar and lunar versions look equal. also someone commented about adding particles to their dances which is a really good idea, maybe adding sparkles or stars will help fit the dance into the celestial/cosmic power that Leona has in this skin
: PBE Bugs & Feedback Thread: Lunar Eclipse Leona!
Amazing skins here! Haven’t had the chance to test them out so I’ll be back on this thread shortly but I wanted to clear some things up. “We decided to make a Legendary skin for Leona themed around an eclipse. The two most visible and well-known types of eclipses are solar and lunar, and they were both interesting to explore for Leona given her lore. We started exploring both, and after exposing the concept to Leona players, they overwhelmingly agreed they wanted both. So, surprise, we made both! We then realized that the best way of releasing them was going for a similar concept to what we were already planning to do with the Pajama Guardians.” The Lunar and Solar eclipse skins were made because Leona players wanted both, it wasn’t a decision to exclude Diana. I agree that Diana should’ve received a Lunar Eclipse skin but the original decision was for Leona to get a new legendary skin based off eclipses and **Leona Players** wanted both solar and lunar. Also, for the people complaining that it should’ve been saved for a VS event, there’s still other options. I think exploring it earlier and instead of the VS event leads to more opportunities and chances at different rivalries being chosen for it.
: PBE Bugs & Feedback Thread: Program LeBlanc!
I really hope LeBlanc will be receiving a better themed skin in the future. But the impact effects of her W are nonexistent. There needs to be more effects there. The skin just feels so off and unnatural. It’s just so bland, I can’t stop thinking about it.
: PBE Bugs & Feedback Thread: K/DA Kai'Sa
The mask and the passive effect are bothering me. Possibly making the passive more crystalline or making the colors of the passive as it is being triggered could change so it looks more like crystals or diamonds instead of 2D rhombuses. The mask also looks weird to me. But it’s not that big of a deal.
: PBE Bugs & Feedback Thread: K/DA Ahri
The aura effects around the charmed target are unnecessary, the hearts should be the only thing on the target. The other effects, the ring of circles, look unnatural and clunky.
: PBE Bugs & Feedback Thread: Count Kledula!
Colors are very weird. There’s a focus on the orange and purple but then there’s also an appearance of a light, ghastly blue. Coordinating the different colors better will help the skin. The blue is a nice representation of the ominous Transylvanian theme to the skin but it’s also very random. The color only appears on his ult and makes his kit look uncoordinated. The candy effects that vaguely appear on his skin look more like crayons than candy. Adding more shapes, colors, or sizes can make it appear as actual candy. Also adding more candy to Kled’s Q without Skaarl will make the q look more appealing. The effect under enemies after Kled successfully Q’s them looks odd. I think mixing a dark orange, a purple, the light blue color from his ult, or a lighter orange would be better than the orange and green. The effect is out of place, unless you’re planning on adding more greens to his spell effects. Finally, his w should look more apparent. It’s effects look very odd compared to the rest of his skin. Connecting it’s effects to the bat particles, the candy, the light blue in his ult, or the green from his q could make it fit better. Overall, the particles and colors should be connected more.
: PBE Bugs & Feedback Thread: K/DA Kai'Sa Prestige Edition
I feel like there needs to be more gold dust or sparkles in her abilities. The circle effects that are present in all the K/DA skins should be removed from the prestige edition because they're supposed to be different. The prestige edition shouldn't have similarities to the effects of the other skins if it's an expensive/exclusive version. In short, the prestige skin needs to be more unique and bougie. Her W's impact should also have effects, it just hits the enemies and then thats it. No explosion of gold dust or gold coins. The skin should feel different than her old one, the indicator for her q should be a little different her passive stacks should look a little different but that's just my thinking. The skin is expensive and unique, I would enjoy it if it felt like i was using a different version of her K/DA skin and not a gold recolor of her abilities
: PBE Bugs & Feedback Thread: K/DA Kai'Sa
The skin is amazing. But there could be some minor tweaks to her vfx. When she ults, it looks very bland. She's just dashing in a straight line. I think adding some effects behind her would make the ultimate look way better. Adding more sparkles or the circle effects that appear on the K/DA skins to the indicator for her ult would make it better also. The ring she has now looks like a dance floor but adding more small effects would make it more appealing. Lastly, changing the very dark blue 'echo' effects after she uses her w and e to a to a lighter blue or a different purple/magenta will fit better to the skin. The dark blue looks really unnatural and disrupts the color palette because there is a lack of dark blues.
: PBE Bugs & Feedback Thread: K/DA Akali
I also think that her auto effects seem awkward. They look similar to her base skin's auto attack vfx. Changing it to possibly resemble the multi-colored, faded circles that appear on the K/DA skins instead of the straight green and black metal sparks that appear after she auto attacks would be better.
: SG Ahri is a 1850 skin so they purposely made her tail like that to fit her "school girl" outfit before she breaks out into fight mode. All of Ahri's other tails act similar to her 1350 or less skins
but they change janna’s hair in her new skins, so why not change ahri’s tails in her new skins.
: PBE Bugs & Feedback Thread: K/DA Akali
The only complaint I have for this skin is her passive effects or her indicators. Her passive ring’s border looks very cartoony, her e mark, and the indicator under her feet after her R1 look very unnatural compared to the rest of her effects. Those few things aside, I have to say that this skin was incredibly made. Beautiful work!
: PBE Bugs & Feedback Thread: K/DA Ahri
I love the skins effects but I still just can’t get over how static her tails look compared to her star guardian tails. It just bothers me so much. {{sticker:sg-janna}}
: PBE Bugs & Feedback Thread: Count Kledula!
I haven’t gotten a chance to fully test out the skin for myself but from the few spotlights I’ve watched multiple times, I have to say that the VFX are very lackluster. I wasn’t expecting much from a Kled skin because his abilities are very physical but he lacks the amount of Halloween effects that he could be getting. It feels like a 975 skin. The bats only appear noticeable on his ult but he will mostly be fighting without it, so the ult shouldn’t be the only thing with particles. I think there needs to be more bats or candy spread when he uses his abilities or attacks. It just feels very bland to me, but those thoughts aside, the rest appears amazing. I was iffy about how the Kled skin would look but the model has grown on me and the chromas are great. Good job guys!
: PBE Bugs & Feedback Thread: Bewitching Janna!
Beautifully done. As others have said, the ult and w needs to feel more impactful. They’re very dull and aren’t reaching their full potential. Making the ult less transparent or adding different effects will help it and making her W seem more powerful will help sell the skin.
: PBE Bugs & Feedback Thread: Trick or Treat Ekko!
The skin itself is really nice but the ult is really underwhelming and is outshined by his w. Making it look more impactful or strong will help it tremendously. I also think that the shield he receives from his W should look more ghost like or vaguely made of spirits instead of looking like purple fog but it’s not that big of a deal. Incredible work with this one!


Level 36 (PBE)
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