: ARURF Available for Testing!
Hoo boy Garen feels BAD now. Like, can't kill anything bad. Like, 2 red dragon buffs and can't kill a Teemo bad. EDIT: Also can we do something about Dragon? Everyone just stops playing once Dragon is taken because it's such a game-winner.
: Yea ofc Im reporting a bug for visibility not like i dont care about visibility, I care about yasuo cuz im otp, but ok dude.
No I mean **I** commented for visibility so that it can get on the 'what's hot' list and get noticed by rioters...
: Yasuo windwall bug
Wow that's really not great. Comment for visibility.
: Game gets stuck on accept screen again.
If you instead decline the match it gets even worse. You're stuck with "Match Declined" with no way of removing the pending match.
Rioter Comments
: 5 out of 10 people can't join ARURF game
Yep, this has just started hitting me too.
: SG Xayah and Rakan change
Yo, take the extra time and add a second form to those two, hiding those skins behind gloomy shadows is doing a disservice to have beautiful they are.
: Re: Dunkmaster Ivern Player Feedback and Skin Changes
I know the downvotes don't show it but the effort put in IS appreciated. Not every skin is gonna wow people, and a lot of the heat is from people who wanted that illaoi skin first.
: Are the razors on his ult intended to be so high in the air? They look very out of place... I understand why they can't fill the ult circle as that's a lot going on but with only a few razors per ult why do they have to be like eight feet up off the ground? It looks like a bug to be honest.
First off just wanna say WOW this is an amazing skin for Fiddles. I am in agreement though about the ult's sawblades, They look very high up in the air, they also feel somewhat slow moving and honestly could be mistaken for projectiles. This is the only criticism I have. I absolutely love the new suck, and the fact I throw bouncing SAWBLADES is an instant buy for me.
: [CLOSED] PBE Bugs & Feedback Thread: Lancer Zero Hecarim!
When you say Loot Exclusive, I assume a Gem Skin. In which case it makes me sad Riot has yet to learn its lesson.
: PBE Bugs & Feedback Thread: Dreadnova Darius!
Just gonna chime in and say Screw the gem chest crap. I'd rather just pay for it.
: Yk gun blade still exists right...
No. Don't you dare downvote this man. He speaks the truth. Mordekaiser still has access to his gunblade, that still requires Bilgewater Cutlass, which any sane mordekaiser would grab instead of its other half on account of the slow ALONE. Combine it's active with the no-nonsense lifesteal and you have a great starting point for your gunblades that also had the item's slow increased.
: Swain Changes Underperforming
I'm gonna have to agree. He's getting bullied pretty damn hard in lane. And if I might mention, wave clearing for swain right now is like a pachinko machine. Lots of things bouncing around, pretty to look at but you're only getting your last hits half the time. Q bird is unreliable, Swain ult has always been unreliable, and the W is such a tiny circle it can barely reach even 3 minions at once.
: Swain's Q could use adjustment.
Or perhaps the Ult needs an execute minion mechanic, I don't know.
Rioter Comments
: Brand was considered a crap pick for 3 years. Then, all of a sudden, an influx of people claiming him as "sleeper OP". CDR just makes it easier to use his 4 second window of opportunity, and I don't believe it's a reason to nerf him. Honestly the nerfs done to his E are kind of brutal considering it was mostly a wave-clear tool/don't-go-near-your-minions-tool. Honestly, I think he needs a buff.
Here's the issue with him. He's either a god damn terror or worse than an afk teemo depending on how good a player is landing skillshots and AOEs. Right now he's *too* rewarded for landing skillshots. And that's a worry. The % aoe explosion needs tuning. Brand should be imposing in a team fight, but it's just downright ridiculous at the moment what he can pull off in the right hands.
: Swain ult changes feel very odd
Definitely noticed this, I've had moments where I've casted everything I have in a blur and realized "wait why didn't my crow form activate."
: Hi, I have a question for RiotWrekz and Kindreds R. I've been watching people play kindred and see that most people use the R in team fights near the end to tank damage and prolong the overall fight (as I'm sure it's intended to do) but if the enemy team already had the upper hand at the start, most likely the heal at the end helps the enemy more than you're team. So it got me thinking. What if the ult ONLY gave the heal to ALLIES & ENEMIES that hit the 10% health mark? That way anybody who enters the fight after the fact with high HP won't be getting a free heal besides those who need it. Also it would allow some neat counter play for say a low ally to tank the enemy hits and bring them low enough to deny them the heal but still getting the boost of health at the end to give them the upper hand, changing the whole dynamic of the fight. I think it would be cool to see some clutch saves and turnaround plays while still keeping the intent of the ult in place. Anyways just an idea. Love the concept of Kindred and can't wait to play her on live. :)
: Discuss How powerful Kindreds Passive really is
Okay, so what stuck out to me is the last suggestion. Wolf deciding he's tired of puny prey once he reaches 6 stacks and marks the DRAGON instead feels both flavorful and good gameplay. So make the stacks separate from Lamb, make them high-reward high-reward, and then have an ultimate goal at the end.
: Kindred Official Feedback Thread
Okay yeah, this kinda feels like a disconnect between fantasy and gameplay. Kindred, is DEATH. Or perhaps just the personification of its inevitability. The point is I don't get that from her. Right now she's a very Talon-esque marksman. Nothing in her gameplay really makes her stand out. The voice acting is excellent, the character designs I'm okay with. Could use a bit more wolf but whatever nothing's perfect. But the actual gameplay behind her is... Boring as shit. Woo. 3 hits. Woo. Tiny dash. Woo. More health% on marksmen WHICH SHOULD NOT BE A THING *COUGH*VAYNE*COUGH* Take a look at Tahm Kench. Holy hell you guys hit it out of the ballpark with that champ. I still love every game, even losses! Every time I eat an enemy champ, throw my tongue, spit enemies, save allies from missiles of death. I DID something, I feel DAMN good. The era of straight up AA ADC is over, players are NOT okay with this. We're seeing a big transition away from this and PB testers are trying to save you another remake down the road.
: @RiotWrekz Concerning the 9/17 Kindred PBE Changes
I wonder if it's due to the structure of the 'assembly line', It's really hard for a champion to get pushed back into the oven because something else is immediately baking after the last. The last time I remember something like that happening was Xerath. God the love and care that went into that ult. So many versions on the PBE. It was actually kinda fun to test em all out.
: Kindred... Wolf isn't as important as Lamb is between the two... I'm just abusing Wolf for Q resets.
I kind of agree with this. Maybe if Wolf had some projectiles to fire as well? I dunno.
: Kindred Official Feedback Thread
I'm not sure whether to put this in Bug or Feedback, but here goes. First let me say that Wolf and Lamb looks really good. Like, when you have people commenting ...creepily, about your champion you've done something right. I'm amazed by wolf's shadow effect trailing behind him, until this happens. http://i.imgur.com/K0eSLjI.jpg http://i.imgur.com/gODgSEJ.jpg These, odd bars appear in his neat little shadow trail. It appears like it only happens when he rotates, but it's really unpleasing to the eye, and more importantly, it's frequent. My second bit of feedback though I'm sure you're already handling it is, when Lamb /dances, /jokes etc, don't have wolf spawn straight under her. It looks really bad. I've seen the animations for when wolf attacks, he appears NEXT to her instead. That's how it should be for all her taunts etc.
: Kindred - Two Wolves?
Wow that's kind of badass. Hey! Riot guy! Make this happen when he kills a warwick!
: NO ! NO, GOD NO !
Holy hell that's terrifying.
: Mordekaiser Build Discussion
> [{quoted}](name=Yell At Your Dog,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=X5oY0AL9,comment-id=,timestamp=2015-08-17T02:02:11.992+0000) > > Since the patch is gonna hit live soon, > Shhhhh. Please just let me dream a little longer.
: His Q needs to be strong since his other two abilites got butchered and Q is incredibly unreliable due to Mord's new movement speed, attack speed and being frailer than before until late game.
An unreliable ability is a failed ability. It needs to have a faithful purpose that relies on the skill of the player, or sets up for a different skill.
Rioter Comments
: Mordekaiser Recommended Items
> [{quoted}](name=TrollinTrollN00B,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=Eqj6FyzQ,comment-id=,timestamp=2015-08-13T18:49:41.994+0000) > 2. Is he supposed to be AD or AP? Yes.
Rioter Comments
: Whenever I try to play Morde as the "ADC", people think I'm supporting
: Morde buff concepts.
I'd really like to cast W on a minion again.
: Hello Riot! Please consider adding Murksphere, Swindler's Orb and Globe of Trust to Summoner's Rift
You know what? yes. I like these items extremely, and I DO want to see them in some form merged into summoner's rift. Even if they need some power-tuning, their effects were interesting and fun.
: Please Allow Solo Kaiser to Use W to Some Degree
: Thanks for the kind words about my approach to champion design. I appreciate it. I completely agree about organically letting players discover things. I don't feel that this version of Mordekaiser violates that. Morde gets bonus exp when allies are present, and deals tremendous AOE when he has another ally around. As a first read, this means "shove him in bot". However, that shouldn't be the end of your thinking as a player -- perhaps Mordekaiser can trilane, 5 man mid, double jungle, shove hard with his jungler and roam, or rush mobis and move lane to lane taking every creep on the map, etc. It's up to you, the playerbase, to figure out what the optimal strategy is for a champion. It's my responsibility as a designer to give each champion a safe home where they know the champion can be played functionally; please don't conflate that with "forcing" you to play one way.
If this is Mordekaiser's new home I suspect he's gonna be frequenting the orphanage more than most.
: Could you or one of your testers explain why they built him that way? I saw those items on the PBE and got really confused. Looking at the ratios on his abilities I got even more confused. Some clarification for items like Targons, and the synergy for the build as a whole would be nice.
: Warding Totems (Trinkets) with Ward Skins!
I've wanted this for ages, THANK YOU! Now I can proudly display my Draven ward as Draven.
: Official Braum Feedback Thread
Okay, so one thing I noticed and I NEED TO CALL OUT. To the animator who FINALLY figured out how to move the champion model separately from their weapon without causing the weapon to spaz the hell out, GOOD JOB. That always irked me with characters like Gladiator Draven's recall or Lux's dance.
: Braum Feedback megathread
What I'm quickly finding is my team can't give two damns about my desire to shield them from harm, if they're running forward towards whatever's about to smack them in the face and I jump to them, I most likely will miss my chance at being an awesome support. Which really sucks. I'd like for his Movespeed on his E to be a 30% increase that decays rapidly instead of a consistent.
: Dragonslayer Pantheon Feedback
*Sees Dragonslayer Pantheon Splash* This... All of my want. I want to feel like a god damn DRAGONBORN. *sees actual model* ... Sir ...r8pes... Alot is right. This could possibly be the best mantheon skin available with a little more love. But here's the issue. The artwork shown is practically Demonblade Pantheon, which I want somethin fierce. The actual in game model is very...bright, and it looks goofy with the oversized horns. Riot, please do me one favor though. Even if it's just Mantheon doing something simple, even if it's just mantheon staring into the clouds looking awesome. PLEASE CHANGE THE SKIN'S /DANCE. It's painful to watch for this model in particular.
: [BOTS] Updated Bots Feedback Thread #2
Please make an expert difficulty, there are enough changes being made to bots that it feels it is no long "intermediate".
Rioter Comments
Rioter Comments
: [Hopefully 4.5] Gragas Rework Feedback Thread
I'm really sad to see it go this direction but really understand the the logic behind it. That said the list of changes sounds very painful. If we're trying to move gragas over to a bruiser he can't keep his identity as a long range poker, that means knocking out his long range barrel. I'd suggest reducing the range of the barrel to the range of his current body slam, and greatly increase the range of the body slam (perhaps to the distance of the current barrel toss) By doing this you let Gragas keep his range, but now it gives counterplay for other champs beyond "dodge the barrel", in that the barrel is now gragas "barreling" toward you.I'd also incentivize the change with increased damage on the E, or at least able to consume the Drunken Rage's new pseudo-sheen to deal increased AOE damage.
: Velkoz Ultimate needs to start off as a skillshot
: My AESTHETIC Review and Suggestions for Vel'Koz
I REALLY agree with the dance, the laugh, and the voice over.
: [suggestion ] Would it be difficult to make Vel'koz's pentakill into TENTAKILL?
Rioter Comments
: Vel'Koz should be female.
Glados Vel'koz? I approve whole heartedly. But yes, I really agree. I get a much more ...sophisticated? vibe from the creature's design and actions. Well. besides his dance. His dance really breaks my immersion with a sickening 'snap'. Is one of your animators going through a rap phase? First 'snoop dog' now head banging with tentacle gangster symbols?
  Rioter Comments
Show more

TheLittleFriend

Level 52 (PBE)
Lifetime Upvotes
Create a Discussion