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: We think the mode is challenging enough even with these. ^^ But they are good strats!
Okay thanks for the update :) need every bit of help in this mode so im happy its not getting changed.
: The last boss in Invasio is too hard!
I think its fine, wouldn't really be fun if it was too easy. It allows players to replay the mode to try to improve and see the play batters of the boss monster. Something I do wish they change is the cooldown on your summoner spells seems to me like they're too long but then again they reset dont they after the section of the map ends.
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: There might be a rough build on PBE right now :( report back if the lag continues to happen please! As for the trading, I'm guessing this may be a bug on the latest version of the client :) so I'll file a ticket for it. Thank you!!
It is continuing to happen it feels a lot like packet loss lag. Things will freeze for a second and continue to happen it happens every few seconds.
: [Planned - 6.9] Mana x MP/5 x AP x MR Item Pass [Updated - 4/11/2016]
Hey with the change to morellonomicon where it gives 100 AP from 80 AP I do think making it cost a bit more would be better and giving it a new passive to go with its current picture by this I mean that since it was moved up to 100 AP it will most likely become a big AP iteam like Zhonya was giving a damage passive similar to RFC would be cool since we have Ludens that does AOE this would be its alternative to it like static shiv, it would do a burst of purple lighting on a single champion ( only works on champs)
: Aurelion Sol's ultimate feels so weak visually
I agree with this everything is fine but it just doesn't feel like you're shooting a powerful spell i think the visuals should be worked on
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: Plat looks worse than Gold, they need to replace its color scheme with the Master Rank's color scheme from s5. Diamond needs to look more flashy like a diamond, may be replace the thing behind the gem to look like a diamond? Master needs to include a combination of hot-white and gold.
i complete agree gold looks way better than both diamond and plat
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: Well, I also find something out. You right this happens mostly with another ahri with the same skin, but also in brawler map, when I purchased an item i go those lag spikes for a few sec. .... The first time I was laning against an ahri, but also got it, when there was no enemy ahri. Although the lag seem differemt, with the other Ahri, The Q went its full length and didn't ame back when it should but rather long time before 2 to 3 sec. It really looked strange. By the way, if you want we could try it out, just add me, and we would do an custom game, where we both take ahri an use our q at the same time. My summoner is Shellya (obviously :P)
That is exactly what had happened to me the first time I got saw this bug her q would only travel half the distance and look strange and come back Also I would love to get in a custom game as of this time I send a request looking forward to test this out with you XD.
: Battle Boss Blitzcrank
I think if they gave him a new voice (with the amount of animations ) they would have to up the prize of the skin to 1850 RP
: Had the same issue i will try to reproduce it. But could you tell me which map were you playing. I was playing the brawler map. Maybe it's an item that's triggering it from this map. Will try it furthermore.^^
when you were having that issue were you laning againts another ahri because if you were it might be that it happens when two ahris' with that skin use their q at the same it it might happen because when i was getting this problem it was mainly when i was going against another ahri with the same skin oh and it was a normal summoner's rift match
: [Mordekaiser] Dragon Bug
Just saw this in a game i though it was really funny but yes it can be a problem this can create a multiple dragons i think if they keep it alive long enough between the two mords enough for two dragons at once have to test this to see.
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: Cutpurse Twisted Fate
This also looks weird when he recalls because he holds his hat but in the skin no hat is shown
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: Base gate pathing is weird
I can agree with this happens when i set my character to path through the jg would save some time if they fixed it
: i agree with the mana cost. that is why they lowered it in the first place but again they wanted her to punish for so high moblity. I honsetly miss the old ahri when dfg was around cause it wasnt a problem for me. and the ahri before the 5.3 nerf. ahri is good against melee champions. the nerfs on W and R one the range where too much to me
i have to agree with you, I feel over these last few updates the only good change they did to her was adding mms on her q. Over all everything else they did with her is a nerf. I would prefer them removing her mms buff instead of changing her ult and w range when that wasn't the problem to begin with. i think they should lower the mms she gets from her q and buff the w range and lower mana cost on her to make her be in a good state.
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TheLastAhri

Level 30 (PBE)
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