: Help to make Invasion Mode (Star guardian PvE Mode) come back again!
Literally the only thing that could save Star Guardian for this year! Can we like start a petition for this? {{sticker:sg-lux}}
: **_Copy-pasting this from my post [here](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/phJXEEJ6-star-guardian-2019-review)._** Star Guardian chromas make absolutely no sense. They ruin the fantasy. But now that you did make some why no Light Form chromas for the Legendary skins? https://i.imgur.com/vZ29lmo.jpg[/img]
: when your SG skins are not really SG so you'll get shisa instead {{sticker:sg-ahri-2}}
Only if we didn’t have a 1/3 chance to get the one we want. Knowing me, I’ll get every single variation of that ball with tail and no Shisa.
Rioter Comments
: ARURF Available for Testing!
For gods sake please do something about the _**Battle Boost**_. People press it the last second and change everybody's skin. It's hilarious lmao but still.
: PBE Bugs & Feedback Thread: Star Guardian Chromas!
**_Copy-pasting this from my post [here](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/phJXEEJ6-star-guardian-2019-review)._** Star Guardian chromas make absolutely no sense. They ruin the fantasy. But now that you did make some why no Light Form chromas for the Legendary skins? https://i.imgur.com/vZ29lmo.jpg[/img]
: PBE Bugs & Feedback Thread: Star Guardian Neeko Prestige Edition!
**_Copy-pasting this from my post [here](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/phJXEEJ6-star-guardian-2019-review)._** Pros: https://i.imgur.com/EEasSZC.png[/img] * I like Prestige better. It would make a better Base since it's staying loyal to the theme, fully yellow (though there's some green and pink here and there it's still better). Cons: * I mean.. she is already the yellow Guardian? Like I said, this one is better but it's still an odd choice. The Base is already similar in colors so what’s even the point? Seeing the other two are Legendary skins, wouldn't Zoe be a better pick (it could also be a somewhat getaway for her from the overwhelming purple this patch).
: Fun fact, Riot Zeronis worked on Star Guardian s1 and 2 but did not work on this season and it shows. He kept the consistency between each batch and only made them better each time. With him working on other projects, they decided to mess with the formula and in doing so we are left feeling mixed about it all.
Consistency is EXACTLY what this skin line has lost. Outfits and colors are all over the place. The typical "We wanted to try something new." by Riot. Just don't, give me the usual. Less effort, more happiness. God knows what they're going to come up with next year or even further, 2021.
: really barebones, in 2017 we had the invasion mode, in 2019, there is none. just these 4 (or 5 with prestige neeko) skins and nothing else what happened to the star guardian series??? {{sticker:sg-lux-2}}
It's not like they would have to make a new mode from scratch. Just add the new 4 Star Guardians and the mode is ready. I really do not get what they're trying to do.
: Hi, Beardilocks here to answer your question about uncorrupted variants of these skins. First let me start off by saying I love how passionate about Xayah and Rakan Star Guardians everyone has been! I can see that you guys love both their light and dark forms, and we have definitely heard your feedback that this is a feature that you would like. However, I'm afraid that it isn't quite as simple as it initially seems, as there are quite a few things to consider. Please bear with me and read the whole context of why we won't be able to provide these. When we set about designing the Star Guardians for this year, we knew we wanted to evolve the thematic and expand the storyline. Until now, there had not been any definite antagonist for the Star Guardians to fight against - just some slightly generic monsters invading the city. We chose to do this by establishing Zoe as a villain in the universe, and having Xayah and Rakan as fallen Guardians, whom she had corrupted with her evil. When we go about creating a new skin for a character we create 3 "Pillars": Core concepts about the identity of the skin that are like guiding principals that we always try to work in to every aspect of their character. For Star Guardian Xayah, these pillars were: - Corrupted former star guardian with **internal struggle** - Dark star guardian beauty/ beauty with an edge - Fierce warrior spirit As such, when we were making creative decisions about the design, animations, sound, visual effects and voice recording, we tried to make sure that we were representing at least one of these pillars. You can see that I have highlighted the **internal struggle** part of her first pillar, as this is the most important defining feature of this skin. In pretty much every ability, animation and recall, we were trying to play up the struggle between dark and light, between good and bad. You can see this in her spells - her W is her reveling in her dark power, using it to damage enemies. Her R is supposed to be the most exciting moment, and highlight of her gameplay, and so is the point where we create the most contrast, expelling out the darkness and returning her to her original light form. All her voice acting also reinforces this - her voice lines are a contrast to her normal ones, where she is a badass anime villain, especially taunting the _loser _Star Guardians of her former team. We also wanted to play up the dynamic between Xayah and Rakan in this struggle between good and evil. In both their solo and duo recalls we see Rakan trying to save Xayah from the darkness by taking it into himself, trying to sacrifice himself to save her, becoming even more dark and corrupted in the process. This all ties into the story of Star Guardian this year (more story details to come soon!), though I don't want to spoil anything more in that area. **If we were to simply put a light version chroma out of this skin it would remove the central pillar of this skin, the internal struggle between light and dark, and the thing that makes this skin a legendary.** It would mean that a lot of their spells would not make any sense. A light Star Guardian Xayah would turn dark when she uses W (which would be a big contrast), but she would not change at all when she did her Ult (which would feel less impactful than her W at that point). Rakan would fire darkness out of him when he did his W (which wouldn't make sense), and when he ulted he'd turn super dark and grow big evil wings. Their recalls would not make any sense either, as the whole aspect of corrupting darkness would be out of place, and there would be no emotional impact to Rakan trying to take the darkness from Xayah. Further more, none of the VO of them being evil would make sense either. Some players have suggested that they would be fine with stuff not making sense and I understand that, but I don't think everyone would feel that way. I welcome anyone who thinks _all_ players would let a "small" detail like most of their spells not making sense to go to read some of the responses of other players on the boards and twitter about minor details they don't like :( If we did commit to fixing all of these things so that they made sense for a light variant, we'd need to do entirely new visual and sound effects, new animations, new voiceover and new recalls. At that point, we would basically have to charge the price of a whole new skin, or to add these as a toggle they'd basically need to become ultimates, because it would take the same amount of development time as a whole new skin would. Deciding to do this would be something we would have to do at the start of development, not after they are revealed on PBE. Additionally, they would be alternate skins that don't really fit into the story that we're trying to tell this year, which might even potentially confuse players. I know you're super passionate about this, and it's something I think would have been awesome to see too, but if it was something we chose to do, I would definitely want to do it properly to do it justice. Instead we chose to focus on delivering dark, corrupted Star Guardians, which I think we did successfully, but I'm sorry if you're disappointed.
https://i.imgur.com/trLxQMi.jpg[/img] Would you please explain what is wrong with her colors? I thought Rakan was green, but in close-up it seems Xayah is, and Rakan is blue. Whether she is green or blue doesn't really matter actually because her outfit is just randomly pink. Can we get an explanation as to why? {{sticker:sg-lux-2}}
: Right now RIOT only cares about TFT , we are not even getting a pass to the star guardians , they earn so much money with SG and this year they totally ruined the event ... seriously you give a event to the project skins wich nobody cares and make no event to the star guardians ? RIOT what are u doing besides disappointing us?
Exactly. Why half ass Star Guardians? They know how much people have been waiting for them. They used to show much more love to the events :(
: PBE Bugs & Feedback Thread: Star Guardian Xayah
Cons: https://i.imgur.com/trLxQMi.jpg[/img] * ~~Why are the VFX green when her color is clearly pink.~~ (Okay, now that I've seen the gems, why is she pink if her gem is green?) https://i.imgur.com/p5j6twn.jpg[/img] https://i.imgur.com/vZ29lmo.jpg[/img] * The Legendaries do look amazing with their actual colors, but that purple-mist ruins them. They look indistinguishable from other skin lines such as Dark Star or Cosmic. The short re-transformations you gave them are way too short. People want a toggle option with literally every skin nowadays but for once I agree on giving one to these. If not, than a chroma or… I just can not believe you made me actually want these but.. ugh.. Variants. Ahri may not be able to save her teammates but maybe my money can.
: PBE Bugs & Feedback Thread: Star Guardian Rakan
**_Copy-pasting this from my post [here](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/phJXEEJ6-star-guardian-2019-review)._** Pros: * His abs D: Cons: https://i.imgur.com/p5j6twn.jpg[/img] https://i.imgur.com/vZ29lmo.jpg[/img] * The Legendaries do look amazing with their actual colors, but that purple-mist ruins them. They look indistinguishable from other skin lines such as Dark Star or Cosmic. The short re-transformations you gave them are way too short. People want a toggle option with literally every skin nowadays but for once I agree on giving one to these. If not, than a chroma or… I just can not believe you made me actually want these but.. ugh.. Variants. Ahri may not be able to save her teammates but maybe my money can.
: PBE Bugs & Feedback Thread: Star Guardian Neeko
**_Copy-pasting this from my post [here](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/phJXEEJ6-star-guardian-2019-review)._** Pros: * The only real Star Guardian (non-Dark Star) skin this patch. * The frog familiar and its Q jumps are genius. * Cool magical transformation with the ultimate. Cons: https://i.imgur.com/EJjWZC4.jpg[/img] * Is she yellow or is she green? Why does she have so many colors (green, purple, orange and more. Even a rainbow in her ult.) Her gem is clearly yellow. Please don’t explain this by saying she is a chameleon or that she absorbed the other teammates’ colors because lore or whatever -,- Just a single color, it’s the Star Guardian thing! I think the Prestige makes a better Base considering it's fully yellow. ##Prestige: https://i.imgur.com/EEasSZC.png[/img]
Rioter Comments
: I really hate the fact they do infernal pink (pink fire?) same for the arclight, but they don't make it for star guardian (sorry but I don't quite like Ahri on pink and blonde as on popstar), they don't do chromas for legendary skins either (sg ahri, dark star thresh when there is dark star karma chromas) but they did it for Mecha Zero Sion... it is just incoherent Also they don't make chromas when they are going to release a prestige edition, what makes it feel like an expensive chroma for many people. Also they refuse to make a phoenix anivia but they did cryocore brand.... What I mean is if they are not going to respect their own rules, then don't apply it for certain skins, as you said colors on project were something unique, they broke the rule then make me a sg ahri chromas, I was waiting for that skin a lot, and they gave the purple to syndra... I prefered the custom sg ahri skin :'(
Oh yeah, you're so right. They really don't respect their own rules. They do this one thing and than sometimes randomly don't. I hate irregularities as well. But I really, REALLY don't want chromas for the Star Guardians. Both with the Project and SG skin lines, the whole gimmick is that everyone has their own, unique, individual color. To me at least, chromas take the whole fantasy away for those skins. But seeing they added ones for Project, we will probably see chromas for Star Guardian as well. Though I doubt they will give any to the older ones, like Ahri as you wish, but only to the new ones. I just can't agree with you more on Prestige. The whole concept is so full of flaws. They keep stating on and on about how Prestige are not chromas, but then end up not giving chromas to the base skin. I thought Prestige weren't chromas? If they really are not then what stops you from releasing actual chromas for that skin? Because they really ARE in fact golden chromas with golden VFX and they know it as well. And how do we not have a Phoenix/Infernal skin for Anivia yet? 0-0
: They look very nice, I really like them. But I honestly wonder... Why chromas for Infernal? Dark Star or Bloodmoon had similar feedback, because they tend to use the same kind of colors (dark red or blues, and purple, respectively), but it was fine anyway. Here I really struggle to realize those chromas refer to a "Infernal" skin if they are not fiery/red. Not trying to bash them, again they really look nice. I ask about them as a concept. They're not a personalization of the base skin, they look completely separate to me.
I 100% agree on that not every skin works with chromas. Like Project really shouldn't have gotten any because the whole "everyone is a different color" gimmick is too iconic and cool imo (same could be said to those pose recalls but apparently they just gave up on them ;-; ). Also Project VFX are always that one simple color the champion wears, so those VFX look bad with such chromas. Same could be said to the others such as Bloodmoon (though it's not as bad as Project) or other skin lines that have colors important to their fantasy like Star Guardian. They started releasing chromas with every new skin but I think they should not in some cases. But when it comes to Infernal, it works. I understand where you're coming from but fire (or rather plasma) can actually come in more colors than red, yellow, orange. And since these skins are so simple (fully red) they look cool with other colors. Yeah the VFX will look odd, but I think the skins just look really nice model wise and are ok thematically. And 3 out of 5 of those chromas are hot colors (yellow, orange, pink) so the VFX won't be as bad at those. tl;dr: It works out for this one, but it'a complicated issue.
: No LPP for both: twitter.com/RiotZephyr/status/1161448954237575168 twitter.com/RiotZephyr/status/1161463704925249537 {{sticker:sg-soraka}}
I'm personally happy about it :P I'd rather buy them instantly than waiting a whole year for the Essence Emporium. I don't follow any of those partners and don't intent to. And the codes of the ones that I follow don't work in my region :/ I think it's cool that they give away free skins and chromas to people but making them exclusive is wrong. I mean, if they were some special chromas like golden, silver or whatever I would get it but randomly making one of the already existing perdiot/emerald chroma exclusive sucks. Same with the bundle exclusive ruby chromas. I just want to pay for the one that I like is all.
: HI, where can I see how it looks with the borders?
I posted them if you'd like to check them out. You can also find them on [here](http://www.surrenderat20.net/2019/08/813-pbe-update.html).
: Elderwood Skin Borders cover up good content of the picture.
Here is how they look: https://i.imgur.com/n0cGZMv.jpg[/img] https://i.imgur.com/yReJfyj.jpg[/img] https://i.imgur.com/U8qgw8x.png[/img] This is why I don't get the borders anymore. I've been suggesting a way to disable/enable them as we wish for so long. Not every border looks pretty. And it's such a shame they cover the beautiful works of the artists. I agree on you that they cover some crucial parts of these splashes but not sure how much they could be moved. Because they're supposed to show the champion themselves rather than what's going on the splash art. But if possible, sure. Hope they see this.
: Its Veigar. His chroma is way too green for it not to be LPP, Also Ahri doesn't have a green chroma. https://cdn.discordapp.com/attachments/134399997520248832/611582893369720832/mFSsAoD.png
Thanks for the Ahri chromas! I hope it’s not Veigar’s, I want it ;-;
: PBE Bugs & Feedback Thread: Elderwood and Infernal Chromas!
I wish they weren’t but are lpp chromas still a thing. If so which one? Hope it’s not the Veigar or Varus one, and maybe even Ahri (must see them first). Because I’m thinking on getting those and I'd rather straight out buy them than try to get them from some code or wait a whole year for the Essence Emporium. Also, hot pink Infernal Varus <3
: Also it's so expensive, if they sell it for 125 (chest price), well, it could be... but 850 rp? For that price they should guarantee at least special emotes of your main, with the achievements you get those emotes and icons, even chromas (and nobody else does by buying on the store or having luck on a chest), that would be better and it would feel more exclusive than adding 5 little sticks above the mastery {{sticker:slayer-jinx-unamused}}
tbh I don't want these things in my chests, they'll only make it harder to get skin shards. And they shouldn't cost anything at all. Even if they cost 1rp I refuse to buy them. Like you said, don't need me those funny little sticks on my mastery, that's not a reward.
: The biggest issue is theme execution. If you look between the traditional whines, across all the media formats, I'm seeing a continuous agreement that *Ahri doesn't feel like Elderwood.* Elderwood has a very specific eldritch theme. And an emphasis on wood and trees. Ahri is pretty much human wearing forest clothes with tails. She has a youthful (yet very attractive) appearance, and she pounces on the butterfly in the recall with a childish curiosity (basically like Neeko). She doesn't act anywhere of a wise elder nor does she look enough the part of a tree. There isnt an otherworldly aura about her that runs as deep as the rest. *She doesnt belong with the other Elderwood skins, even with consideration of LeBlanc's design.* *But she looks great as a forest fairy* (sans wings, with tails). The design itself is a fantastic execution. But it's not the cohesive image elderwood is known and loved for. *So I suggest the simplest solution possible:* **rename her.** *If nothing else, please, rename her. That's all you should have to do.* Ahri appears to be a mischievous forest fairy; enchanting, alluring. It works with her fox girl base too, a charming trickster with an innocent appearance. She is basically a nymph, or sylph. So call her something like that. *I don't know her skin's official lore, but if it could work well enough, rename her "Dryad". Soraka already has her Dryad skin in the skin universe, and why not add to the universe by expanding the Dryad skins?* Soraka is the only one, so it won't matter if Ahri is newer, fancier, and less green. You wouldn't have to go through translation hassles either because it already exists in the system as another skin. Otherwise, rename her Nymph or Sylph or something, if her lore is too different from Soraka's to work within its 'canon'. **Rename her. Preferably to Dryad or something similar. That is the most serious, sincere feedback I can give.** ______ Furthermore, on the Ahri subreddit, someone mentioned she looks a little weird with her tails being so bright. The colors and everything are great, but they look way better in the splash. Could you make them just a little bit translucent? Just enough to soften them?
Yeah, she is too much human-like. I mean, every single Elderwood skin differs from each other (which is really cool), so there really isn't a shape they must be in but in the end they all look like alive plant-tree creatures. She has horns which makes her animal like rather than a plant. And nothing about her looks "Elder" or wise. She is same old Ahri but with new hair syle and outfits. Should've made her more like LeBlanc. Her tails could be leaves or petals. Would be more fitting. The skin can't be changed but the name can. Wouldn't mind Dryad.
: Give her back her ears, please! How does she hear?
I actually like the idea of replacing the ears with horns, like how they replaced Irelia's long hair with a cape and gave her a shorter hair in her Project skin. But the problem is, what animal or creature is she now? She still has her fox tails. but also horns? They could give her small ears somewhere on her head actually. Maybe she has human ears now under her hair?
: Eternals Feedback
You know they will just sweep this under the rug. If something is a success they monetize it as much as possible, if it's a failure they just act like nothing happened. _**"We took a look at how other games have tackled similar systems"**_ As always they only look where they want to. Overwatch does this really nicely with golden guns and sprays that you actually need to earn, for free. I wouldn't even mind getting a golden chroma (prestige) for champions as long as it's **a) **free **b)** hard to achieve and actually has a meaning. Those tiny little strips you get over your mastery emote are a joke. _**"Stop giving us emotes as rewards."**_ Omg I couldn't agree more. The emotes they give are not even good ones. Every single free emote in the game just suck, they are not rewards. **You know an emote is free when it shows no emotion, like emotes should do.** There are so many better things they can give us. Skins, chromas, ward skins, announcer packs, home guard animations, borders etc. Remember when borders were free and you could get them only by purchasing early or through events. Same with the ruby chromas. You could just buy it as you wish but now, NOPE! You have to pay for the bundle to get all these things you could already get. Everything is behind a paywall now. What they're trying to say is: _**"They took some effort so we're gonna take money for them"**_ Umm... Of course they will. Many games give us these (and better) without having us to pay for them. Didn't those took effort too? They did. You can't expect us to pay for something that should've been in game in the first place. How am I supposed to show my mastery on a champion with this. It doesn't feel like I earned it. I literally bought it. How does that prove anything. Players are only going to make fun of each other for buying these. People are going to feel humiliated. I thought they would learn from Prestige that you can't buy accomplishment.
: PBE Bugs & Feedback Thread: Elderwood Nocturne!
He looks more Coven than Elderwood, but it probably has something to do with the lore. https://i.imgur.com/yR396AM.jpg[/img] My only somewhat complaint with the skin is that, wish his head and lower-body wasn't so much misty/fiery and instead he had a hard/physical body for a change of pace (I'm not talking about legs of course but that would be a hilarious skin idea if you would like to try it out lmao), kinda like Eternum, since all his skins are same in that regard (though I understand since he is a ghost-like being). Roots and thorns coming down from his torso and getting together to make the lower part of his body, would have made the skin feel more unique and in the theme. It's an ok skin. Will probably look amazing after his VGU.
: PBE Bugs & Feedback Thread: Elderwood Veigar!
I love how no two Elderwood skin looks the same. They're all in the same skin line yet they all look so different from each other. I kinda agree on that he was already purple and that didn't got changed. I personally love skins that change the champions main color more, like Star Guardian Lulu. Skins feel boring when they keep the champions major color, like Star Guardian Syndra (even though the orbs are adorable). But in this case I think it fits with the theme, I love all the blue-purple glows on him. But could be better if he had more of that glowing blue on his abilities other than the wall (was it E?) . Like, I am sure the person who makes the VFX works really hard on them (and they do look nice in this case) but unless they have a major color change it's hard to see/appreciate them, especially in battle. I mean, skins supposed to change a champions identity and fantasy and break their boundaries, is what I think at least. Keeping their major colors makes that harder. Like I said, this skin looks really nice and neon blue-purple just works out for it. But for the future, it would be appreciated if you guys kept this in mind. And the splash art is amazing! He looks straight out of Majora's Mask. Super cool skin imo.
: PBE Bugs & Feedback Thread: Elderwood Ahri!
I am so happy that this skin line is finally getting explored. We already have a zillion mechanical skins in the game, we need more natural and fantasy themes like Elderwood. But you really shouldn't have used the chroma in the teaser. A lot of people, me included, instantly disliked the skin because of it. Base look way better though. https://i.imgur.com/ZgPsbwS.jpg[/img] My problem with the skin is that the purple mist on some of her abilities are too much (to me at least). The W especially. Could look better if it was toned down. Surprised there is no green or other colors in her abilities considering, you know, nature is full of colors. All three of the skins being purple is sad. But I love how the bloom sprouts with Q. Glad you made it blue instead of more purple (apparently its only the empowered one but still, looks good). I also agree on that she doesn't fit the theme. She is too human-animal like. She is supposed to be a plant creature. I mean, not that there is a specific shape they must be in but in the end they all look like alive plant-tree creatures. Her human looks, horns and tails take her away from the fantasy of the skin. I agree with the others on that it should be named Dryad. I think it's ruining the pattern the skin line has. Like in the last patch with Udyr, old model and animations ruin the skin (her tail especially). Isn't she like one of the most popular champions in the game? And it doesn't seem like you're going to stop on giving her annual skins anytime soon. She should've gotten a VU in the same level as Ezreal years ago. But other than that, cool skin and amazing splash art. At this point there is no use in saying "_Another X skin?!_". I guess Lux, Ahri and Jinx shall be in every single skin line lmao.
: Don't receive rps on updates?
If you're playing TFT, that might be it. I don't think the RP mission works there. Try playing a game on SR or ARAM.
: but taliyah has ssg right?
Well, yes. But team skins don’t count. I believe it was stated that they don’t effect the skins champions get. Those are extra. And Taliyah’s only other skin right now is her release one. 26 May 2016 was her release date. It has been more than 3 years now.
: [TFT] Hextech Origin Details and Feedback Thread
The Hextech Trait won’t be effective against me because it will get countered by my own unique trait, Unlucky: You have a 1% chance to get an item drop. All jokes aside I’m exited for the new Units. Also as a suggestion I would love to have Orianna as a second Robot unit. Maybe, now with the addition of Hextech, Robot/Hextech?
: Kai'sa Won't get skin Star guardian ?
Ooo. Zoe, Kayle, Morgana, Evelynn, Neeko and Quinn(?). Valor would make an amazing familiar. But if real, this means no Taliyah :( She still only has her release skin. I thought for sure she would be in this. Still, decent choices. Evelynn a little unexpected though. Taliyah both fits and deserves it more imho. And sorry but Kai’Sa really doesn’t need any other skin for a really long time. She would be cool as a star guardian but maybe next time. She has been out for a year and has tons of skins. Though I agree on that Arcade was bad. Edit: So I just checked the splash arts and apparently the last one is Sylas and not Quinn. RIP familiar Valor.
: Perseus Pantheon skin needs it!
A wave on R would be really cool actually.
: The models and particles effects on this skin are outstanding, however I feel that Udyr's incredibly clunky basic attack animations really bring this skin down a notch. If a visual update isn't happening in the near future, I would suggest at least updating his attack animations.
For real. Old champions have been getting cool new animations lately. He needs some too! Such an amazing skin, aaand than he starts attacking :( It’s especially bad since all of his abilities are basic attack based.
: Yeah, Ivern is kinda crappy, but at least they remaked Shyvana's passive so instead of dragons, you get the bonus after killing turrets. I didn't play it on an actual ARAM game either, but I just made a custom game for myself to check out and I was wandering through the entire map trying to get the 'River' element and it didn't work anywhere. Hope they gonna make a hotfix in this live patch and won't make us to wait 2 weeks for it, because that'd be really sad.
What about Twisted Treeline though? I don't think there is any river there, or at least none that I'm aware of. And since TT is also played as Ranked I think that is a bigger problem. River is the only way for her to use cc (apart from her ult). They could add little ponds or puddles to some places, both in ARAM and TT.
: [TFT] Pyke is OP, needs nerfs.
Even when he gets targeted, mobility spells like Lucian's and Pyke's make the enemy stop attacking them since the AIs target the closest enemy. When he has enough attack speed/mana he just keeps spamming it back and forth and gets away with it, stunning at least 3 people while at it. And yes the fact that he is an assassin makes it even worse. The range needs to be reduced, maybe the stun duration too.
: Qiyana is worthless on ARAM
Although I play lots of ARAM I haven't been able to try her on there. I thought river would've been usable, since technically water is everywhere. They could add some spots (on some pile of snow or down the bridge maybe?). Ivern and Shyvana kinda have the same problem, their passives don't work since there is no jungle. Since champions are designed for Summeners Rift it happens.
: "I've experienced this a lot. After a game, it doesn't let me queue and says contact to Riot. The only way to fix this is exiting then re-entering the client which causes me to wait in the queue again :/ And the moment I re-enter, the client opens like I'm trying to re-connect a game ( like I left), but the screen is just black. I waited a little and it turned normal after some time. What I understood is that sometimes even though you leave/loose the game it thinks that you're supposed to be in or something and waits for the game you left/lost to end." This is the classic ghost game bug in most cases it will go over if you just wait some time (no need to log out and back in again). I have had this bug happen to me in TFT and just waited ca. 30 minutes and it went away every time, though sometimes it did take a bit less or more time.
It's understandable though since in every other mode, everyone leaves the game at the same time. The client might be having a hard time.
: Teamfight Tactics is coming to PBE for testing!
I've actually never played this kind of a game before, so it took me a while to understand, but this mode is SO. MUCH. FUN! Here are some problems/bugs I noticed and also some questions and suggestions: * The login screen position/wait time is nowhere near accurate. I understand that it's crowded but I would like to know how much I need to actually wait. Like wait 5m can both mean wait 2m or wait 20m. * I've experienced this a lot. After a game, it doesn't let me queue and says contact to Riot. The only way to fix this is exiting then re-entering the client which causes me to wait in the queue again :/ And the moment I re-enter, the client opens like I'm trying to re-connect a game ( like I left), but the screen is just black. I waited a little and it turned normal after some time. What I understood is that sometimes even though you leave/loose the game it thinks that you're supposed to be in or something and waits for the game you left/lost to end. * When you're in the champion picking ring (or whatever it's called), it's hard to tell where you are and this has been causing me to pick the wrong champions. Your position should be clearer. * In the same stage as above, when I'm spawned at the bottom parts of the map the screen goes a little down and I can not see the whole map. (I hope I explained that right :d) And since there is no way to re-position the screen or zoom in and out it's a little annoying. * Again in the same place above. There are those yellow rings around you that won't let you out and teleport you to the middle of it when touched. I sometimes click a little early while trying to leave faster to pick up a champion I want (or can't tell/mistake where I am) , and the"teleport back to the middle" is a little time consuming and really annoying tbh. Why not just root us until the time comes. * Sometimes it won't combine 3 champs until I do something, like moving their place on map. * Sometimes the store won't refresh even though it's not locked. Wasted a lot of gold doing it myself. * I may be the only one experiencing this. TFT is obviously different than the other modes, and you can go some bizarre items on champions that normally would cause you to get reported :d But I can't really understand what abilities deal magic damage. Do all of them scale with it? For example you would normally go mana/ap on Kassadin. But his ability is not really a damaging spell and I'm not sure if it uses mana neither. Does ap give a bigger shield? Or like Lucian's ability says that the second shot deals magic damage, does that scale with ap? Or do both of these abilities proc Luden's Echoes? This may be obvious for everyone else and I may be the only idiot that isn't able to tell these :p. * Is there somewhere where I can look the items in the mode? What items are available and which combinations make-up other items? * Is there a specific reason why some champions have equipped skins, like Vayne for example? Would you also mind allowing us use the skins we have? I understand that there is no champion pick screen in this thus nowhere we can pick skins. But technically, when you equip a skin in the other/classic modes it stays equipped, so maybe automatically use those? Or in Collection tab let us pick/change skins and chromas so we can pick them beforehand. I have a ton of skins and would like to make use of them in this mode, which probably will be the only thing I'll be playing from now on. It's just that, people who are going to only play this mode will have no reason to buy skins. I guess there are Little Legends (and they are super cute) but it's not really the same thing. * Everyone should get the same amount of items from monsters, or they should always drop at least 1 item. * We should be able to see enemy levels on the left. * Not sure if this is intentional but there is no match history. I would like to see a summary of what happened and what others built. * {{item:3046}} is just crazy. Needs a nerf for sure. I've seen people 1 vs 3 with it. * Attack speed ({{item:1043}}) seems way better compared to other stats. It could also use a little nerf. * Stun-stacking is a problem. ({{champion:113}} {{champion:555}} {{champion:127}} {{champion:31}} {{champion:22}}) Many abilities already have huge stuns and Glacial is way too easy to achieve. Most of these abilities effect the whole team anyways. It's too much. * The first three rounds against the minions could be faster. These are all for now, I may update if I experience a bug or have a suggestion. Thanks a lot for this mode, it feels really fresh and is super fun to play!
: PBE Bugs & Feedback Thread: Arcade Caitlyn Prestige Edition!
Even though I still hate the idea of "Prestige" in general, this one is nice. The gun looks really good. It would be nice if you could add a rainbow trail or something to the R though. The ult is usually either bigger and more apparent or has a different color. It looks too similar to her autos right now. And even though they look amazing, the traps are way too apparent with those huge diamonds on them. They better be not visible to the enemy. Really hope the way we get this is not by Prestige Points. I don't mind grinding for them and earning them at all, but no way I'm paying a fortune for a 1350rp quality skin.
: PBE Bugs & Feedback Thread: Arcade Kai'Sa!
The first thing I want to say is how uncalled for this skin is. Kai'Sa was relased on March 7th 2018, just a little more than a year ago and this will be her 5th skin. 5 SKINS IN 1 YEAR! Sure, one was her release skin, another was a team skin and an another was a Prestige Edition but still, please slow down will you! Why was she even picked for this? It's not like she fits the theme exceptionally well. And she FOR SURE is not in a need for another skin neither. Then why? Remember Taliyah? She was released on May 18th 2016, 3 years ago and she only has TWO skins. One is her release skin, the other is a team skin. While there are SO MANY champions that are in a need of skin why, just WHY would you prioritize Kai'Sa? I really do not understand and can't think of a good reason behind it. As a suggestion, when she evolves/upgrades an ability it would be cool if there was something like a "LEVEL UP!".
: PBE Bugs & Feedback Thread: Dark Cosmic Jhin!
In his ultimate, let him shoot randomly from his other arms too!
: > [{quoted}](name=TaricBestGirl,realm=PBE,application-id=AYQh7p7O,discussion-id=2xiuLI7d,comment-id=0006,timestamp=2019-05-14T23:45:15.128+0000) > > Also, I want to say something quick about the skins that we are voting. Not specifically talking about this skin but, is it possible for the concept arts to be more realistic. What I mean by it is that, not everything is doable in game, I totally understand that and I also understand that these skins can go through a lot of change while in the making. But I thing both in this skin and the first one that was chosen (Resistance Illaoi) the arts were quite deceiving. Like I said, they will of course go through changes, but isn't it wrong to change things that were the reason why people chose that skin in the first place. I can't talk for everyone, but I thing the reason why Resistance won in the last one was because of her robotic-hand-tentacles and it was removed (because it would cause problems I guess?). I personally really liked the idea of slamming people with those huge hands. I didn't vote for that though, but that was what made the skin pop-up imo. And with this skin, since Tristana already has a fire skin, they were changed to blue, which is perfectly understandable. But I thing the reason why people vote for it was because they liked it that way, and it got changed a lot in the process. I mean, you probably knew that you wouldn't want to do another fire skin and that the flame color would be changed, so it would be better if the concept art had the blue flames beforehand. Because I believe that it would've effected the votes. > > https://i.imgur.com/5YiYvWN.png[/img] > > My request for the future polls is that, please try to present us concepts that are more doable and won't be changed much through out the process. You must surely know what could be done or can't. I just think it's deceiving to present us something and later on change the things that we liked about it in the first place. Hope you understand what I mean. Thanks! Hi there! I talked about the feedback above, so wanted to comment on this section in particular. There's two things I'd like to address here: First, is the goals of Player Choice skins. I think there's a disconnect between what we on the skins team think our goal is, and what the goal is for players. For the skins team, one of the goals of a Player Choice skin is to give players a "behind the scenes" look at how a skin gets made. We've written a series of articles that goes step-by-step to explain the process behind why we make the choices we do. Part of the process is the concept art changing during development. On Skins, we don't view concept art as a blue print that we follow _exactly_, we view the main purpose of a concept as an alignment tool or a "proof of concept." But it's not surprising that players view concept art as "this is the final skin." In this case, we really _ did_ do a concept that was almost as far "finished" as we could do. We normally work with much rougher concepts, some which aren't "complete." Could we make something even MORE finished and not-changing? Theoretically yes, but one of our steps in making skins is to [validate whether or not a concept works](https://nexus.leagueoflegends.com/en-us/2019/04/little-demon-tristana-splash-art-vfx/). Sometimes we have to pivot and make changes because something we didn't expect happens, maybe it seemed good in 2D and looks weird in 3D, maybe when you run around the animations clip, maybe the VFX cause too many issues. For us to show players an even more complete concept, we'd essentially have to make 3 skins and vote on which one we're releasing first. That's something we could consider, but there's opportunity cost there so we'd have to be okay with doing less of these, or only doing very popular champions, or doing more simple skins that we know work so we don't have as much to validate. The more unique the skin, the more it will diverge from the concept. I hope that helps!
Thanks a lot for explaining Stellari. So if I understood correct, what we vote for is the **theme of the skin** rather than **the skin itself**. We voted for a Demon Tristana skin, not the exact same skin we saw at the concept art. I think I understand now. But I still want to point out that they do effect the votes, and probably will keep on doing so. Like I pointed out above, Resistance Illaoi was the popular choice because of those hand-acles and future skins might also be chosen because of a random detail that won't be making it into the game. But from now on I will think more before voting and try not to expect the exact same skin and rather vote for the idea of it. Again, thanks!
: PBE Bugs & Feedback Thread: Little Demon Tristana
Something about it looks off to me, but I can't really point out the problem. Something is missing. Like the skin isn't finished yet. I don't find this skin satisfactory to look at. Not VFX vise but the model. Seems too simple. Like it's just base Tristana but with a pinker skin and fake, copy-pasted horns and fangs. https://i.imgur.com/utvtuIC.jpg[/img] She looks cool, cute, mischievous and quite bossy in the splash art! (I'm glad this one was chosen btw) https://i.imgur.com/8FQtd16.png[/img] Not so much in game. Looks dull, has no vibe to it. Not living up to the fantasy. Not good at delivering it. Suggestions? I'm not really sure myself. But I tried my best to write the things that caught my eye, so here is my feedback that may or may not be of help: * The skin color could be just slightly more darker. I believe it was changed, but maybe a middle way in between to give her more life and make her look more demonic. * I guess she used too much hair gel. Doesn't look natural and fiery at all, opposed to the splash and concept art (the flame VFX help a little though). But it's not puffy enough. Too flat. https://i.imgur.com/LU2bAWX.jpg[/img] * Not sure if I like the blue hair glow. Pink and blue are in quite a contrast in this skin. I don't mind the VFX, I get the reason why, but her hair could look better in pure white, like in the concept art and Demon Vi. Though I like the burning-moving and all. https://i.imgur.com/IFi3LT2.jpg[/img] * A few problems in her face. Her fangs are too big and apparent. They look like they're above her lips, like they're fake. They look really cute in splash but awkward in-game. Not sure if it can be changed but her grin is just the same as old Tristana. Doesn't look mischievous or bossy at all. She looks a little dumb :d It would also be really cool if she would look a little angry, for some emotion. Her eyes are soo empty as of now. Would be nice if her eyes look more like in the concept art. Her face is really emotionless. * Yeah, I know it’s too late but it would’ve been really cool if she would sit on a throne in her recall. Like in the splash art. In general, I don't think the in-game model is doing justice to the skin. It's not doing a good job at delivering the concept. It looks off to me. She seems a little clunky. *** Also, I want to say something quick about the skins that we are voting. Not specifically talking about this skin but, is it possible for the concept arts to be more realistic. What I mean by it is that, not everything is doable in game, I totally understand that and I also understand that these skins can go through a lot of change while in the making. But I thing both in this skin and the first one that was chosen (Resistance Illaoi) the arts were quite deceiving. Like I said, they will of course go through changes, but isn't it wrong to change things that were the reason why people chose that skin in the first place. I can't talk for everyone, but I thing the reason why Resistance won in the last one was because of her robotic-hand-tentacles and it was removed (because it would cause problems I guess?). I personally really liked the idea of slamming people with those huge hands. I didn't vote for that though, but that was what made the skin pop-up imo. And with this skin, since Tristana already has a fire skin, they were changed to blue, which is perfectly understandable. But I thing the reason why people vote for it was because they liked it that way, and it got changed a lot in the process. I mean, you probably knew that you wouldn't want to do another fire skin and that the flame color would be changed, so it would be better if the concept art had the blue flames beforehand. Because I believe that it would've effected the votes. https://i.imgur.com/5YiYvWN.png[/img] My request for the future polls is that, please try to present us concepts that are more doable and won't be changed much through out the process. You must surely know what could be done or can't. I just think it's deceiving to present us something and later on change the things that we liked about it in the first place. Hope you understand what I mean. Thanks!
: EDIT: HERE IS MY EDIT OF THE SKIN: https://imgur.com/mSbuOAs I feared this day would come, but at the same time I was hoping as well LOL So first of all, LONG HAIR! I absolutely love it (I might be a little biased) It suits well for the prestige edition. I get Satsuki from Kill A Kill vibes from her as well as looking like a timeskip version of her base design. The pedestal in the recall is nicely done as well (it took me a while to realize the training dummies had the other skin's hair stlyes LOL) I'll mentioning this now since both the base and prestige have this issue is that her face texture is a bit different. Imma put this here as a point of reference: https://imgur.com/a/t5CsGlA Now in terms of face proportions, nose is a little low along with the mouth which isn't as wide. The eye shape is completely different, slanting more of a hill shape rather than the splash art one more. Even slapping the Star Guardian Lux face on this would make this better because the eye shape matches the splash art more than the current face, here: https://imgur.com/a/PDR785i So yea this was for the face for both BA Lux Skins but now onto the Prestige one. I'm getting similar issues with the yellow in this skin as with the Prestige K/DA Ahri one. It's too yellow. I'll try to do a mockup later when I have my setup ready but I'm not digging the very strong yellow as it doesn't really read as gold. Maybe tone down the brassiness of the yellow and making it more neutral or rose gold hues to tone down the yellow and make it more of a champagne color. It would overall match with the white on her uniform really well and makes it pop without having to result to having to bright colors that contrast each other. A lot of people as well complained about the brown stockings and boots, I for one am one of them. Maybe have the stockings a pale gold with the boots white with golden accents? (I feel like this would be better explained with a mockup which I would include later. Lastly, her hair color. I for one would like it to be a blonde, but with rose gold hues to make more aesthetically pleasing. It would also match with her new VFX in the prestige edition. Overall, I'm happy with the design but it has to be Prestige for a reason. I've noticed this trend now with the prestige is that a lot of feedback when we first had a glimpse at the skins. They look rushed,not as polished and the execution of the design falls off a little bit and I don't want that to happen to this skin because Lux is my favorite champion.
> It's too yellow. Literally everyone after a Prestige release. They always make it too bright. Never realized how much I dislike this kind of bright, glaring, strong gold shades until Prestige happened.
: Thinking on it, I think it might be nice for her prestige particles to be more prismatic. The pink elements would still be there, but more greens, blues, whites, the rainbow really - almost like base lux just upped an anime level.
Is your suggestion for them to look more like how it looks in her Q root?: https://i.imgur.com/JNh2Ylv.png[/img] Becasue if so, than yes! They really should look like that. The green and yellow should be more apparent in all her abilities. Right now it's dominated too much by pink. They can not not make her skin VFX either yellow or pink I guess. I wanted to suggest it as well but I'm not even sure if they're going to do anything about the normal one. And since this is the Prestige, they might just leave it as it is since it looks different enough than the other. But if possible I would also like it if it was more rainbow-ish. She already has many pink VFX skins.
: Personally, I feel like Ezreal and Lux should have chromas as well regardless of their legendary / prestige... There IS different classes, you know? It just seems it would make some sense to have them all get different uniforms.
Not sure about Ezreal since his is a Legendary skin, though if I’m not wrong Dunkmaster Darius received some as well. But Lux really should have got some. If Prestige skins aren’t really chromas than it shouldn’t effect it. No one will be able to get the Prestige after the event ends anyways.
: PBE Bugs & Feedback Thread: Battle Academia Chromas!
My feedback is for the Yuumi ones. They look really nice but why don't we have different colors like green and yellow. Many of those colors seem too close to each other. Like I see two black ones there (not sure what a "formal" chroma is) , two purple/lila-ish. Can't we sacrifice some for more different colors, like green maybe? Or yellow? Or some other color that you may think of? https://i.imgur.com/CfKLoKu.jpg[/img] Not that they're bad of course but I would like some more difference so I can feel like I have more options and some of these look a little similar color vise. Like the Winter Wonder Neeko ones you released a while ago are the best chromas you've ever done imo. You can see how different each of them look. So many options! https://i.imgur.com/zXUkX6X.jpg[/img]
: Should Yuumi's Q have a bit of AOE?
I'm still shocked that it isn't AOE. Both in her classic and Battle Academia skin, it looks like it deals splash damage like a Zoe Q. Kinda deceiving. https://i.imgur.com/mYWdOmd.jpg[/img]
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TaricBestGirl

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