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: [Assassins] Rengar Feedback Thread
The roar is way too overtuned. The heal is annoying. The cleanse is a balance issue. The 1.5 seconds of CC immunity, on an assassin, is broken as hell.
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: Yorick Update Feedback Thread
Two issues. First, the AI. Honestly, the ghouls and maiden feel lackluster in lanes. They only feel like they function properly when Yorick is running through the jungle; a shambling horde following behind their undead master. Once they enter lanes, they just turn into glorified creeps, which feels bad to use and annoying to play against. I realize that the whole "splitting both lanes" is something you wanted, but no. The maiden can push lanes like no other, but dies quickly when it runs into a tower, dealing only a couple hundred damage to the tower. You blow a major combat spell, with a massive cooldown, to push a wave to tower. I recommend removing the "run it down mid" mentality from their AI. Second, the distribution of power Most of the power in this kit is placed in the damage of Last Rite, which is the least interesting part of his kit. Ghouls hurt, but are extremely stupid, not very fast, and squishy as all hell. His W is pretty nice, but anyone with an auto attack reset (most toplaners) or decent attack speed (most adc's) can break out in less than a second. His E doesn't feel like it does anything. His ult works great if it fights with Yorick, but suffers from the same problems as his ghouls; stupidity, squishiness, and slowness, in addition to not doing much damage on its own. Fighting him could be so much more epic. You could be fighting the commander of an undead legion. You could be trapped in a pile of corpse. You could be bombarded with soul consuming miss. You could have your soul sucked out by a goddamn wraith. But no. He just hits you with a shovel. The q should feel good to use, but not at the price of hours other spells.
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: MYMU - Zyra discussion
W says it increases the HP % of plants. Does this mean that they have regular HP now, instead of their # of hit based system? If so, I am concerned that you may have just absolutely gutted my main jungler -_-
: [Planned - 6.9] Mana x MP/5 x AP x MR Item Pass [Updated - 4/11/2016]
Will the new passive on Tear interfere with the new passive on ROA?
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: How will the item changes affect other ad champs like Zed or Yasuo?
: Graves Gameplay Update Feedback
Graves' basic attacks can be intercepted, huh? {{champion:36}} "Hey. Bud. You are focusing ME now."
: Quinn PBE Feedback Thread
Is the tagteam channel cancelled by damage?
: > Well then why not just get rid of Skystrike? I was actually in favor of this approach for quite some time, but we thought it was something that players would be attached to, and that keeping it around at low power budget would be best. > Also, question on the side, does W still work while using Tag Team? Yeah, W still works during Tag Team without cancelling Tag Team. You can also cast Q and E from Tag Team, but they will remove you from Tag Team.
Do players like Skystrike? Yeah. But I am pretty sure they would rather lose it than turn Valor into a Feathered Taxi.
: Caitlyn Gameplay Update Feedback Megathread
Traps? No damage? BUT MAH AP C8 HERACY!!!!
: Kog'Maw PBE Feedback Thread
{{champion:96}} {{item:3153}} {{item:3078}} {{item:3006}} {{item:3087}} {{item:3085}} {{item:3091}} Did someone say taco bell? Because I see a lot of bodily fluids going everywhere.
: Wait wait wait, so the Passive's name is "New Destiny"? I thought CertaintlyT meant New: "Destiny" as in it's a new passive named Destiny.
Could be taken either way, but "Destiny" is taken.
: Smaller 5.22 Marksmen Changes PBE Feedback Thread
Just wondering If Ashe has IE, and gets a crit, would the "Critical Slow" gain more value?
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: Rift Herald PBE Feedback Thread
If Vel'Koz shoots Herald in the Eye, he should say "Yeah, I know THAT feeling"
: Graves Gameplay Update Feedback
What if when he runs out of ammo, Graves becomes melee, smashing his targets in the face with the butt of his shotgun?
: How am i supposed to cs ranged creeps and not misclick to attack while trying to move around the melee creeps????
{{champion:412}} {{item:3401}} "I got you bud"
: > [{quoted}](name=Sjield,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=1IdezEpz,comment-id=00010000,timestamp=2015-10-29T04:36:48.529+0000) > > {{champion:51}} I SHALL OVERCOME THIS > {{item:3115}} {{item:3100}} {{item:3285}} {{item:3089}} {{item:3041}} {{item:3158}} 'Attaboy Sjield
Fun fact, Zilean has a 100% total AD ratio. Oh his basic attack. {{champion:26}} {{item:3078}} {{item:3078}} {{item:3078}} {{item:3078}} {{item:3078}} {{item:3078}}
: > [{quoted}](name=CertainlyT,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=jnGRrEJW,comment-id=00060000,timestamp=2015-10-29T04:13:06.608+0000) > > After ~4 seconds of not attacking, Graves will automatically reload. There's no button to reload though. Wait, wait, wait. Are you saying he can't auto without reloading and/or casting E? This is... Extremely problematic. It now sounds to me like this is a completely bad idea. A 100% burst focused "ADC" with minimal DPS potential. Unless, attack speed reduces reload time? But then you need a button to reload on command so he doesn't have to sit still for 4 seconds in a fight, and... Shit, I don't know. CertianlyT, this all seems like a bad attempt at focusing too hard on a burst close range fighter fantasy. Perhaps I'l be pleasantly surprised, but if I'm reading this right Graves is not going to have any real advantage over other ADCs in general. He'l have his burst, sure, but he's gonna get out DPSd by everyone.
It slightly increases the reload time. Also, I did some math, and while his Autos are restricted and low range, the damage potential is crazy. A level 18 IE crit will deal damage equal to 436.7% his total AD if you land all 10 shots on the same target. So if you do a Flash-auto-e-auto-w-auto combo you can proc that 3 times, dealing.. **pulls out calculator** Tons of Damage
: I've playtested both AP Corki and AP Kog. Both still felt awesome to me. AP Caitlyn is dead unfortunately (she does have much cooler choices in the AD/AS/Crit space though). AP MF I am not sufficiently familiar with to comment on.
> AP Caitlyn is dead unfortunately {{champion:51}} I SHALL OVERCOME THIS {{item:3115}} {{item:3100}} {{item:3285}} {{item:3089}} {{item:3041}} {{item:3158}}
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: How will the Marksman/ADC changes effect AP versions like MF, Kogmaw, and Corki
Don't forget AP Cait! Those traps hurt like a motherfucker.
: So why is his passive called TF's Ult (Destiny)?~~ Why not keep True Grit? Or True Grit and Spit?~~ Spit Fire? Ghost in a Shell? . Edit: Thanks for the replies guys. Makes sense now that his Shotgun's name is his passive :)
It is a reference to the Lore. His shotgun was named "Destiny", but he lost it in the burning tides event. His new shotgun is named "New Destiny"
: Graves Gameplay Update Feedback
His basic attacks shoot 4-10 bullets at once, and he can only store 2 bullets at once. You might want to reword that to shooting 4-10 "Pellets" and storing 2 "Shells".
: Will AP Kog'maw still be 'viable?'
While the base damage on ulti is no longer enhanced versus champions... Double damage versus enemies below half HP TRIPLE damage versus enemies below 25% I would say AP Kog is not dead.
: Corki PBE Feedback Thread
If all his damage is magic now... isn't his armorshred kindof pointless?
: Quinn PBE Feedback Thread
Rioter Comments
: This is not a clear statement. I have no clue what this is meant to mean. Use examples on what you are referring to.
Say that they took Zeds Q and gave it a 250% ap ratio for some reason. If I was to play Zed on beta, and hover over Q, the tooltip would be the exact same as on live. On new champions, they are just blank boxes.
: the passive is more op ;) if ur fed u can get 20-30% current hp on hit dmg easy and if ur crazy getting 100 kills u can get 100%+ onhit dmg so baron is nonsense :D
It is capped versus monsters.
: Kindred's E is Broken as HECK!
ummmm no. It deals 5% the targets max hp as physical damage
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: Please Allow Solo Kaiser to Use W to Some Degree
What if he could self cast to just use the instant damage/heal?
: Will AP Mordekaiser suffer from these changes?
{{item:3146}} {{item:3078}} {{item:3020}} {{item:3116}} {{item:3122}} Steraks Gage
: [IDEA ONLY] Ezreal's Passive ~ Rising Spell Force
Having the cast time constantly change might make aiming a bit more difficult. Not a bad idea though.
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