: Poppy need a hard rework not only with her Q.
you cant do to much to her or she becomes a monster it has to be little things trying to help her quality of life play and little problems so she can be used but not be broke
: That's an interesting idea, especially the sustain. The sustain would help reinforce her preferred playstyle, which is not at all intuitive or obvious to someone picking her up. Her playstyle is poking people with Q at melee range, then avoiding engagement until your Q is available again. Once your opponent is low enough health you use W for movespeed and charge them with E. Having a sustain on Poppy's Q that only works well on people (and jungle monsters) would help get across the idea that you're supposed to poke people with it every time it's off cooldown. Another thought: I always found the passive on Poppy to be confusing and... non-synergizing. What if the passive was moved entirely to the active, had it's numbers buffed, and it's cooldown increased. Make it into an ability like Jax's E, where while it's up you can win engagements, but while it's down you're weak and have to just poke with Q.
for me right now i notice that poppy cant be buffed to hard because of her ult the fact that she ignores CC and everything actually mean if you make her too powerful early then we might have another olaf type problem of making her unstoppable. if you made her have some sustain and with her passive she could be turned into a pretty good jungler with what i said earlier. she has a speed boost gap closer and if her q got more sustain with it pretty good damage then at least poppy could do something because right now she cant really lane and her jungle is too unsafe and slow to really be viable.
Rioter Comments
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SilentSona

Level 30 (PBE)
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