: Icons Gone, no answer comes
Are you still seeing this issue?
: I wasn't on, just wondering if like u think it is ready for the live servers. Hopefully a rioter comments on how the tests went! Pretty hyped for clash overall
: Feedback after the clash test; PLEASE allow for more time after all the champions have been locked in before loading into game. Current tournament draft games give you a full minute (I believe) after the final champion is locked in and the game launching, and on clash you only got about 15-20 seconds. 20 seconds is just not enough time to sort out your runes and do all the necessary trading between players (played one game where I got defaulted to a pre-built rune page because I needed to rush to trade champions and my main loadout didn't save properly, had a second game where players ended up on the wrong champions because the trades could't happen fast enough). EDIT: Other than that, clash test went very smooth, didn't notice any big issues
I will add this to our list of suggestions. It's definitely something we could do.
: The Return of Clash Test to PBE!
Thanks everyone! The tests went really smoothly with only a couple of minor bugs. Very encouraging results. Appreciate everyone who took the time to play!
: hey so what are the chances that the game doesn't completely melt?
  Rioter Comments
: Ranked flex
: > [{quoted}](name=Riot SapMagic,realm=PBE,application-id=AYQh7p7O,discussion-id=Qacq86Jr,comment-id=,timestamp=2018-09-21T00:14:57.955+0000) > > Try it out when you get a chance and give us feedback on how position detection feels. Thanks for all the help, and we'll see you on the Rift! > > -Sap > [{quoted}](name=Riot MoreChrono,realm=PBE,application-id=AYQh7p7O,discussion-id=Qacq86Jr,comment-id=00020000,timestamp=2018-09-21T17:30:37.633+0000) > > It starts with the position they got assigned. The system has the ability to detect where you actually played in the game so it can pick up if you were assigned MID and then played something like SUPPORT. Champion picks don't really factor in. I think you have accidentally shot something out to normals matchmaking on LIVE too.
: So the algorithm tracks the position of a player, by the **position he got assigned**, right? I'm curious since I'm playing like only "Mid-Lane-Picks" in the support position :^) Yours faithfully, a strange human :^)))))) {{sticker:cass-cry}}
It starts with the position they got assigned. The system has the ability to detect where you actually played in the game so it can pick up if you were assigned MID and then played something like SUPPORT. Champion picks don't really factor in.
  Rioter Comments
: > We’re going to run a one-day Clash tournament on Thursday 15th February at 19:00 (7:00 PM) Los Angeles time (PT) to get as much information as we can, and we need your help! > > To sign up for the Clash test: > > 1. Get 5 players together and create your team in-client (via the Competitive tab) any time from now until 18:30 PT on Thursday. > -- If you don’t have 4 friends on PBE, drop by the PBE Discord and pick up your missing members! > 2. Check in 30 minutes before the tournament begins - between 18:00 and 18:30 (6 - 6:30 PM) Los Angeles time (PT). > 3. Play your games (you are guaranteed to play 2 games). > 4. Give us feedback in the PBE Discord, or let us know if you encounter any other bugs. Regarding point 2: now that Clash has been moved to one hour alter (7pm now instead of 6pm last time), it means that in point 2, lock-ins are between 7:00 and 7:30, right?
  Rioter Comments
: So the requirement to have a tier/game in Ranked in PBE or wherelse will not be needed, right?
There are no restrictions for PBE so anyone can play. However, when it is live (not on PBE) you will have to be placed in ranked.
  Rioter Comments
: “Invasion” PvE game mode falling from the stars to PBE soon for testing.
  Rioter Comments
: RANKED FLEX
I think this will be fixed as soon as you play another game.
: Open 10 hextech chests at once button
This is a new feature we are adding to Loot in LCU. Still working out the kinks. Hopefully we can get it fully functioning in the next few days.
: Match History not updating?
I believe I was in that game with you. It is a bug right now, hopefully will be fixed tomorrow.
: [BUGS] Ranked 2016 End of Season rewards
: Didn't get anything (yet), I'll wait some more time. EDIT: I suppose it's this icon? http://i.imgur.com/VUy5LPr.png and on Alpha Client: http://i.imgur.com/A9CRiIr.png
: [BUGS] Ranked 2016 End of Season rewards
Rewards should almost be live now! Standing by.
  Rioter Comments
: [HEXTECH BUG]
Should be working now.
: Mastery 7 unlock not working, same thing as last week
: Can't Craft Level 7 Mastery
I believe we have it up and running now. Try again if you like!
: Not getting mastery tokens for getting S- or S
This should be fixed now. Give it another try!
: Cant upgrade to mastery 6
Legit fixed this time. I hope.
: Level 6 Champion Mastery not working/error
Okay everyone, we fixed it again. For reals this time. Please give it another go!
: For me, its still broken sadly! Here's a gyazo I just took of attempted mastery 6 crafting. https://gyazo.com/2182bd0d9ddc93e997adf1ff7aa8eb5c Edit: After relogging again at 11:57 PST, crafting mastery 6 is still failing for me.
Strange. I just logged in and was able to craft. Going to investigate
: Give everyone Mastery Level 5
Hey Bolwinkel, We are going to change the rate in which you get points on PBE so getting to Level 5 should be much much faster.
: Cant upgrade to mastery 6
We had a little problem when we turned this on last night. Give it another go and let me know if it is still not working.
: Level 6 Champion Mastery not working/error
Hey all, We had a bit of a hiccup when we turned this on last night. Should be fixed now. Can you give it another try and let me know? AWESOME!
: Mastery 6/7 Token crafting is not working (visual)
There was a minor glitch when we turned this on last night. Should be sorted now, give it another try and let me know!
: Purchasing Champs from Hextech – Does not update the menus for skin shards that you have If you purchase a champion from the menu on your skin shard, it doesn't update the menu on that shard allowing you to then elect to upgrade that skin to a permanent skin or activate for 7 days. Repro steps: Open a chest and receive a skin shard for a champ you do not own Click on the skin shard and then click "You don't have this champion. View Details" Unlock champion Click on shard for Champion again, "You don't have this champion. View Details" has disappeared. Upgrade and Activate are greyed out unavailable and unable to be used.
This might be an issue with you already owning that particular skin for the champion. We reset champions on accounts today and are planning on resetting the skins tomorrow (Thursday). Do you mind checking it again and reporting back if the issue still occurs? Thanks!
: This isn't really a bug per se, at least I don't think. But can you enable it to where we can upgrade our skin shards to skin permanents even if we already own them? Just for the sake of testing. Because I and perhaps others that own all of the skins in the store on pbe, don't wanna misunderstand the way to properly unlock the content we want when it goes to live server.
We will be removing skins (non Legacy/Limited) from accounts tomorrow so just hold onto those shards and give it another go!
  Rioter Comments
: PBE Content Being Removed for Loot System Testing
Hey all, back with another update about content. Currently, champions have been reset on account but skins have not. The plan is to reset the skins tomorrow.
: What a nice update that is the hextech crafting, but i have somes problems with the currencies, i only have 23 RP left and can't test Hextech chest / keys, would you mind selling these at 1 IP for testing purposes ? ???
Keys and chests should be available for 1 IP in the store.
: PBE Content Being Removed for Loot System Testing
Hey all, Just wanted to give a heads up on what’s going on with content on the PBE. The plan is to remove all content from player accounts which is purchasable in the store. Legacy skins and awarded content (like season rewards) will remain. The reason for this is quite simply if you have all the content (or most of the content) that is available it is hard to test the Hextech Crafting system properly. We won’t be restoring content to people’s account after the test because most of that content is available in the store and is easily obtainable. We would like players to continue to interact with the Hextech Crafting system on PBE after the initial testing. Also, this is a testing environment and we will at times have to modify inventories so that we can test features properly. There will be times both now and in the future when features need to be tested and, to do that properly, accounts will have be put in a state where that testing can occur. Looking forward to everyone's feedback on the system. Thanks!

Riot MoreChrono

Level 38 (PBE)
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