: its a really nice skin, but my biggest issue with it is the flag, its just his weapon flipped up side down stuck in the ground? Any reason it didnt get a unique model? (especially for a skin of this price/tier) and I'm sure you guys can come up with really cool designs for a hextech flag 2nd problem would be his crown, it could be some hologram headpiece instead? It looks really dull and boring atm and doesnt feel hextech at all. The shoulder pads could use an upgrade as well. Also the effect on his passive CD indicator is really subtle, if the opacity could be tuned up a bit more it would be great. The ult also seems a bit lackluster, it could be more grand and splendorous, as in this skin line is showing the wondrous marvels of hextechmaturgy in a future piltover but I dont feel that from the ult? It could use more of the light blue hologram but Im not sure if that would be enough
I don't have too much insight on the design here, but it's something I chat with the team about. We did chat about something similar for the crown in development, and a hologram felt more Program/PROJECT and not as on point for this thematic. I can definitely see about updating the passive CD indicator, though. I've got a note to see if we can add some VFX to the ult, too. :)
: This isn't directly Jarvan related, I suppose, but it does relate to his back animation. Hextech Malzahar's ultimate was commented as being underwhelming by a few people in his feedback thread, and there wasn't really a response to it. The portal that Jarvan uses in his back is very similar to what I would have hoped to see from Hextech Malzahar's ult. Is there any way the team could implement something similar for him?
I can chat with the team and if it's something we can update/change. FWIW, we *generally* don't make changes post release unless there's a gameplay concern, but it couldn't hurt to ask!
: Really underwhelming skin, specially when you take into consideration that his last 2 skins were blue. Yeah yeah SSG was a team skin and was light blue, but J4 just looks so out of tone with the Hextech theme, especially when you take into consideration that, minus Annie (which looks like a doll + has Tibbers), he would be the only human champion with the theme since its revamp. I think some of it are good (his ult model looks like a big blue crown and the W shield looks really clean), but it's not something that I would personally buy at 1350 and certainly not at 10 gemstones. Like someone said here, it's also really weird that someone got a Dunkmaster skin in this patch and not him that literally does that with his ultimate.
: Nice skin, but the ult feels really plain and simple, both when you use it and the walls themselves, would be nice to have some more particles as it is super plain rn
  Rioter Comments
: Rengar is an obvious choice for this skin line. Though I really like the idea, I don’t think it was implemented right. He is already cat-like so why give him a cat-suit. Maokai, Yorick (and Katarina I guess) all have cat-suits already. It’s a missed opportunity to make him fully a cute cat, like the way you changed Fizz to a dog. Model-wise I dislike the skin. He looks disturbing than cute. And could be because of his hair but the cute cat face on his forehead is not visible enough. Is it also not possible to change his hair in some way? Maybe to something like yarn strings (I don’t know what they are called sorry for my english :P). Or a hoodie? Just anything that would make him cuter. Also for the Rengar mains, the skin really is a little awkward I guess but it’s a April Fools skin. It’s only natural for it to look so, though I understand how you feel. Your concern is that he may not get another skin that would fit your taste for a really long time now that he got this which you’re right he may not. I will copy paste this here as well: Also just a general comment about the event. It doesn’t feel like VS at all. You guys are obviously favoring dogs. Their skins are way better and cute (I am a cat person btw). And how is it fair to give a Prestige skin to only one side in a VS event?
Hi hi! We did have him as a cat cat and it was honestly, really creepy. Moreso than Pug-Maw, lol. It also felt a bit too goofy, if that makes sense. So instead, we took a different route, one that worked for other, more serious champions - Maokai - and applied that style and gave him a onesie. Basically, he looked like a normal sized cat with a big head before, and it was... not great, haha. • I'll see what can be done about the face on his forehead! • Changing the hair entirely is out of scope, and if he's just in a onesie, it'd make more sense (imo), that is' his base hair. I get what you mean though, since other skins have full on hoods. ;-; • This, like most funny skins are 100% polarizing, so I understand the concern with not getting another skin for your main in a long time. For this skin particularly, we felt that it a. made sense with the thematic and b. offered something new to his skin catalog -- all of his other skins are pretty serious. It's hard to say what we have planned next for him (haven't thought that far ahead), but it'll likely be on the more serious side of things again, if I have to guess. :) • The intention isn't to favor dogs, but we didn't want to bloat Prestige more than necessary -- we're hearing players out when they're saying we're releasing to may of them as is. If we had picked a cat skin to get a Prestige skin, I think team dog would have felt the same way. ;-; I don't have too much knowledge as to why Fizz was the chosen one in this case. This may be something that [this team](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/HjBB4qZf-pbe-bugs-feedback-thread-fuzz-fizz-prestige-edition) would be able to answer, though! :)
: Riot games I dont deslike the skin concept and idea, but in my opinion, and I think I can also talk for almost every other Rengar main, this skin doesn't fit Rengar's theme, which is a legendary hunter. I understand that you guys wanted to make a chill event different from the others 2 with "edge lord" skins, but this is too much, a legendary hunter being transformed into a fluffy cat that screams like a 3month old cat and has rainbow effects. I think that there were many other skin lines that Rengar's theme could fit, but this VS event isnt one of them.
Hey! To give a bit of context around skins in general -- they aren't meant to be canon to the base champion, and are meant to be alternate fantasies for them. So, we'll sometimes create a skin that doesn't 'fit' traditionally with the skin (this is usually with the more fun and trolly skinlines we have). I've worked on Rengar skins in the past and the feedback that I'd personally received/saw was that they were all similar, serious skins, and something more lighthearted/fun would be a nice edition to his skin catalog. I'm not saying this to invalidate your feelings, but something that I've picked up over the years from players/Rengar mains. All of that said, I do appreciate the candid feedback! <3
: Rainbow leap vfx doesn't show up when leaping out of the ultimate.
: (It looks like pictures are broken but they aren't just clik on the broken image it will redirect you to the images for more clarity) Splash art while loading into the game is too close, his blade on right hand is looking like he's holding a banana, it should be a little bit more back so his blade fit in, I tried doing it myself so have a look at it. https://imgur.com/a/aATcOEY Empowered Q trails following his knife while stabbing are looking great, but his base Q trails are lacking that, they look like he doesn't do any damage at all and are hard to see, base Q trails vfx should get more extended from the start to match the empowered vfx length: Emp https://i.imgur.com/I3jl9cg.png Base https://i.imgur.com/HsebjIn.png Rainbow vfx should imo be a lot more shiny and longer. Current one lacks that and it looks too sharp to the eye, maybe make it a little bit softer around the edges so It looks more appealing to the eyes.
Hey! I see what you mean here -- I'll chat with splash and see what they think/what they can do to make this better without sacrificing the main part of the splash, Rengar himself! Made a note about the trails and I'll be following up with the VFX artist today. We did tone down a bit of the shine on this and other skins because it was overpowering on the model, but I'll see if we can find a happy middle ground here.
: On the splash art of the Pretty Kitty Rengar has the same color on the hoodie as on the sleeves and chest that goes around his neck, but in game his sleeves and around the neck together with the chest are using different color scheme than hoodie and doesn't match splash art, those two parts needs to get recoloring to match the splash art better so it can also look more light, lively and happy, this skin is all about happy right, so no dull colors that doesn't have soul in it.
Hey! Lemme talk to splash/3D today to see if we can get more parity here.
: Hi, I am colorblind (strong protan) and I know there’s a colorblind mode, but the combination of blue/pink is annoying/weird to look at. Can you consider adjusting either the color of Yorick’s skin or the onesie? I hope this does not come up as rude but please do not reply saying that you want to keep his skin color for “clarity reasons” when you are replacing Fizz with a dog on the same batch of skins. I like this skin but I will have a hard time playing with it if it stays that way.
Hey! Colorblind is definitely something we consider when making skins. Could you be a bit more specific on what you're looking to change. From what I understand now, it's the contrast of the onesie against Yorick's base skin tone? I'll chat with the team today and see if there are options we have to alleviate this.
: Just played it. Initial thoughts: 1. **Old VOs don't fit with this theme** - I get that this is now set-in-stone Rito policy, but hearing the old voice lines come out of this Yorick and Maiden is really jarring. It sucks that, in order to play this skin properly, I'd have to shut the VOs completely off and imagine cutesy things coming out of them.. 2. **Splash Art looks out of place** - It looks like Trundle stole Taric's "pink Draven" cosplay! 3. **It's cute and playful, otherwise** - Yorick sitting on a Roomba a funny recall! 4. **Wondering about Chromas** - Is the neglected champ worthy of a few different color options or are we sticking with just the Deep RHPS Magenta?
Hey! I'm glad you found your way over here. :) • Yeah, you and I both know that this is something that we have limitations with. :c The idea here is that he's dressed up in a onesie, so we felt the VO worked, although, I can see where the lines with the Maiden are a bit more disconnected because she's...definitely a bit different. • I'll see if we can get more parity in the splash, I'll chat with the artis today. • I was honestly nervous about this one coming out because I know you're a huge Yorick main and weren't a fan of the last skin, but I'm glad that we made something that you're seemingly pretty happy with overall. :) • As for the chromas, another team tackles those, so I don't have too much context. I know he has them, but for specifics, I'd suggest hopping over into [this thread](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/rHNKLH12-pbe-bugs-feedback-thread-april-foolos-chromas). Their devs have a bit more knowledge on the chromas!
: Can his dance get a cat-like tune? And his shovel needs more funnier sound IMO.
: Is it possible to make the little passive cats and the big ult cat cuter? They all look like their eyes are closed. Is it possible to give them cute, wide open eyes and some face detail. Especially to the Maiden, she looks odd and creepy. Anything that would make them cute? They are a little too soulless. Also just a general comment about the event. It doesn’t feel like VS at all. You guys are obviously favoring dogs. Their skins are way better and cute (I am a cat person btw). And how is it fair to give a Prestige skin to only one side in a VS event?
Hey! We've seen similar feedback that the ghouls are a bit polarizing - people either love them or hate them. For Yorick, we felt something super cute didn't ftx with Yorick as a champion, so we went with the middle ground here. I'm also a cat person, so I feel ya. We've done a few Prestige skins now, and didn't want to overdo it, especially for a single event. It's not to say that one team is better than the other, that certainly wasn't our intent. :)
: Please change his recall. I'm very sorry for the cat, poor cat, slaughtered by a cleaning robot! That's horrible! And somehow funny.. like the crab on Pool Party Fiora.. I dunno! Is the cat even alive?{{sticker:sg-soraka}} (At least, he is handsome as hell and the skin is very adorable, i loved it.. BuT pOoR cAT!!!!!)
The cat definitely makes it out alive, I promise! <3
: Please give him chromas, I saw a rioter reply on twitter saying he should have some but there's nothing on the pbe ;-; I like this skin a lot and Im honestly really surprised you're giving Yorick another skin but I think chromas would really make it even better I also think the cape doesn't stand out enough, I know it's hell to animate but maybe a different color?? purple/lilac?? wish the ghoul kitties were a bit cuter, like meowkai sapling cute but I guess they're fine as they are.
Hey! As Amy mentioned, there are [chromas](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/rHNKLH12-pbe-bugs-feedback-thread-april-foolos-chromas), they didn't make into the first PBE builds (sorry about that!) It's a bit tricky, but we make it work. I'll chat with the team about the colors today and see what they think. I've seen similar feedback that the ghouls are a bit polarizing - people either love them or hate them. In this case, we felt something *super* cute didn't fix with Yorick as a champion, so we went with the middle ground here. Thanks for the feedback!
: Can ult music sound you know, funnier?
: Maybe having a price tag attached to the trident could also play into the fantasy of being a dog toy
Cute idea! I'll see what the team thinks. :)
: other than possible clarity issues (like pugmaw), dont think this skin needs much change as much as the cat ones but I really dont know how to feel about his trident, it has squeaky dog toys sounds but doesnt look like one at all. would be neat if it was 3 squeaky bone toys tied on a stick or just a giant one also prestige should get new sounds instead of the same squeaky ones since its crystals and a piece of meat now
* The good news is, we did run this skin by gameplay and playtest teams, and got the okay from their perspective. (This goes for all skins, but we don't put something out without getting sign off from them!) • We had *small* limitations with how we could tackle the trident since we wanted to maintain some of his reads. We tried several concepts in dev, including some with bones, but it felt really... out of place and kind of messy. • There's a [Prestige Edition](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/HjBB4qZf-pbe-bugs-feedback-thread-fuzz-fizz-prestige-edition) thread, if you'd like to chat with the devs who made that particular skin. They'll have more context on what changes they can/couldn't make and why. ^-^
: This skin is so cute, love everything about it. You can tell a lot of work went into it.
Haha, glad you like this one! It's probably one of my favorites out of the bunch. <3
: lol this has to be the best one out of this batch. that butt tho however I think gatling gun could be centered better only to the mouth? valkerie and package could use a little more than just reusing the same texture from Q, dropped dog treats, balls/toys etc minor thing but I think blue and yellow on the wings swapped would look better
Thanks for the feedback! ^-^ * I'll see about if it's possible to center the gatling gun, I'm not sure of rig limitation without loading him up. * I can also get the team's thoughts on props/wings.
: Could you change the blue chromas knife to not be a carrot? Like if it has to stay orange that's fine, but at least remove/alter the lines on it. Kinda ruins my favorite one IMO. Thanks for all your hard work! <3
> [{quoted}](name=Wild Bunny,realm=PBE,application-id=AYQh7p7O,discussion-id=cIZLHM3Y,comment-id=0004,timestamp=2019-03-06T02:19:02.117+0000) > > Could you change the blue chromas knife to not be a carrot? Like if it has to stay orange that's fine, but at least remove/alter the lines on it. Kinda ruins my favorite one IMO. Thanks for all your hard work! <3 Hey! There's actually a chroma thread (another team helps us with chromas!), so that feedback would be best in [this thread](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/rHNKLH12-pbe-bugs-feedback-thread-april-foolos-chromas). :)
  Rioter Comments
  Rioter Comments
  Rioter Comments
  Rioter Comments
: Hello Rito, I'm a Brand main ever since I started playing in season 3, I cannot tell how excited I am for a brand new Brand skin! I was so worried you'd give him some mecha/battlecast/project/praetorian kinda stuff, but fortunately that didn't happen, at least for now. :D The skin overall looks really great, I appreciate all the effort everyone put in this one! The minor stuff that bugs me is his "hair" thing, since he's always been a bald dude with fiery mohawk, this doesn't look that bad, just a bit out of character to me. Other than that I think his voice processing could be more noticeable, it's nice, but very subtle. I wonder how he would sound if you took away his voice filter, just like in Arclight Varus' case tho! Other than that I really think he could use some more love with his chromas, 4 isn't too many for a champ that has't gotten any chromas yet, while some champions already have 3 skins with 7+ chromas. And this one has some nice chroma potential! I like the white one a ton, but I don't see why there isn't a pinkish-purple/rainbow variant. Especially rainbow. Or hell, maybe even black to go with the white one. All of Brand's skins are very bright and colorful (except maybe Spirit Fire in terms of brightness), he could use some more darkness next time. Black fire particles next skin please? :D I'm hoping his Battle Boss skin will get some lit chromas when the new arcade skins strike! :^) Plus, I really like the sound effects on his skills! Great work overall, keep it up! ^^
> [{quoted}](name=Pyroclasm,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=0002,timestamp=2019-02-21T14:30:05.602+0000) > > Hello Rito, > > I'm a Brand main ever since I started playing in season 3, I cannot tell how excited I am for a brand new Brand skin! I was so worried you'd give him some mecha/battlecast/project/praetorian kinda stuff, but fortunately that didn't happen, at least for now. :D > The skin overall looks really great, I appreciate all the effort everyone put in this one! > > The minor stuff that bugs me is his "hair" thing, since he's always been a bald dude with fiery mohawk, this doesn't look that bad, just a bit out of character to me. > > Other than that I think his voice processing could be more noticeable, it's nice, but very subtle. I wonder how he would sound if you took away his voice filter, just like in Arclight Varus' case tho! > > Other than that I really think he could use some more love with his chromas, 4 isn't too many for a champ that has't gotten any chromas yet, while some champions already have 3 skins with 7+ chromas. And this one has some nice chroma potential! I like the white one a ton, but I don't see why there isn't a pinkish-purple/rainbow variant. Especially rainbow. Or hell, maybe even black to go with the white one. All of Brand's skins are very bright and colorful (except maybe Spirit Fire in terms of brightness), he could use some more darkness next time. Black fire particles next skin please? :D > > I'm hoping his Battle Boss skin will get some lit chromas when the new arcade skins strike! :^) > > Plus, I really like the sound effects on his skills! Great work overall, keep it up! ^^ Hey! I'm glad we've got a Brand main's approval! It's intended that the processing isn't *super* overpowering, but hte team felt no filter dind't hit that Arclight theme. We'd done no processing before and it just felt...off? I didn't personally work on the chromas - [there's another PBE thread](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/E64k6OLl-pbe-bugs-feedback-thread-arclight-brand-kayle-morgana-chromas) - but looking at their color schemes, they may have been trying to hit chromas that didn't horribly clash with the Arclight's yellow VFX. I'm sure the chroma team would be happy to go a bit more in depth in that thread, though!
: NGL he looks like a slim Thanos It just doesnt look like the Arclight skins that are already in the game, they have white base and gold accents. He has a dark purple/black base for some reason. The white chroma is what it should've been and should be his base skin instead. https://1.bp.blogspot.com/-3VmCzwB_HZQ/XG2yTRW5ftI/AAAAAAABPCs/vam9TrzrjGExJNdGbkr4OM_sP5e4xswOgCLcBGAs/s1600/63012.png Other than that the model looks pretty good, one thing that would make it better is have his back accents float out a bit instead of lying flat on the skin I find it weird that his autos leave a red/black trail while Q has a blue one, doesnt matter which but would be nice if they were the same and have the same effect on the other spells too The brightness and intensity of the effects could also be increased accrossed the board and match the color on his accents. His W is especially weak compared to other Arclight skins like VelKoz. It should look like a reverse Leona ult. And the 'Lucian W' effect in it could be moved to the Passive proc instead so it's not wasted when the brightness increases and prevents readability. The passive cooldown indicator also looks out of place with the theme. The circles should be 'perfect' with minimal accent. And when it explodes it should use the effect from W instead of a recolored flame explosion.
> [{quoted}](name=PBE ProNoob,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=0000,timestamp=2019-02-21T05:43:25.230+0000) > > NGL he looks like a slim Thanos > > It just doesnt look like the Arclight skins that are already in the game, they have white base and gold accents. He has a dark purple/black base for some reason. > > The white chroma is what it should've been and should be his base skin instead. > > https://1.bp.blogspot.com/-3VmCzwB_HZQ/XG2yTRW5ftI/AAAAAAABPCs/vam9TrzrjGExJNdGbkr4OM_sP5e4xswOgCLcBGAs/s1600/63012.png > > Other than that the model looks pretty good, one thing that would make it better is have his back accents float out a bit instead of lying flat on the skin > > I find it weird that his autos leave a red/black trail while Q has a blue one, doesnt matter which but would be nice if they were the same and have the same effect on the other spells too > > The brightness and intensity of the effects could also be increased accrossed the board and match the color on his accents. His W is especially weak compared to other Arclight skins like VelKoz. It should look like a reverse Leona ult. And the 'Lucian W' effect in it could be moved to the Passive proc instead so it's not wasted when the brightness increases and prevents readability. > > The passive cooldown indicator also looks out of place with the theme. The circles should be 'perfect' with minimal accent. And when it explodes it should use the effect from W instead of a recolored flame explosion. Hey, Thanks a bunch for the feedback! The team talked about the model, and they're going to stick with the current model that he has and not hte chroma. Our VFX artist is checking in a couple changes to today that should amp up the VFX just a bit to increase readability (i.e. passive procs and Q), but we don't want to go too, too crazy bright to fall out of our style guides for VFX. But, the changes he's putting in *should* at least touch upon what you're looking for. :)
: > [{quoted}](name=PBE ProNoob,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=0000,timestamp=2019-02-21T05:43:25.230+0000) > > It just doesnt look like the Arclight skins that are already in the game, they have white base and gold accents. He has a dark purple/black base for some reason. That was my first impression too. The other Archlight skins have a kind of... light, flowing essence to them. Not just with the color schemes, but with the designs as well. The clothing of Varus, Vayne, and Yorick kind of lends themselves to it, as well as the tentacles on Vel and the wings on Aatrox. Brand doesn't really have anything that can be made "flowing", at least not without interrupting his profile. But at the same time, it doesn't really feel like Riot tried either. Not a big fan of the dark blue hair and skin. Seems like a strange choice. And the lines of light along his back and chest feel... too deliberate. The light doesn't seem to be coming from Brand, so much as put onto him. With Vel'Koz for example, Vel _is_ the light. Varus's bow and arrows _are_ the light. Brand's hands are glowing gold which I think is good, but there needs to be more. Maybe glowing accents on his hair as well? I guess I understand the dark blues with the gold. The contrast definitely makes it pop, but it draws away too much from the Archlight feel. Dark blue accents are good, but I think it's overdone in this skin. White, gold, and light blue should be the main color scheme with the dark blue accenting it. I think they did well with Archlight Yorick in that regard. In short; too much dark contrast. Not enough light visual effects on the model.
> [{quoted}](name=Scintillian,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=00000000,timestamp=2019-02-21T14:33:17.692+0000) > > That was my first impression too. The other Archlight skins have a kind of... light, flowing essence to them. Not just with the color schemes, but with the designs as well. The clothing of Varus, Vayne, and Yorick kind of lends themselves to it, as well as the tentacles on Vel and the wings on Aatrox. Brand doesn't really have anything that can be made "flowing", at least not without interrupting his profile. But at the same time, it doesn't really feel like Riot tried either. > > Not a big fan of the dark blue hair and skin. Seems like a strange choice. And the lines of light along his back and chest feel... too deliberate. The light doesn't seem to be coming from Brand, so much as put onto him. With Vel'Koz for example, Vel _is_ the light. Varus's bow and arrows _are_ the light. > > Brand's hands are glowing gold which I think is good, but there needs to be more. Maybe glowing accents on his hair as well? > > I guess I understand the dark blues with the gold. The contrast definitely makes it pop, but it draws away too much from the Archlight feel. Dark blue accents are good, but I think it's overdone in this skin. White, gold, and light blue should be the main color scheme with the dark blue accenting it. I think they did well with Archlight Yorick in that regard. > > In short; too much dark contrast. Not enough light visual effects on the model. Hey! Appreciate the feedback. I'll sync with the team again to see if/what can be done to adjust contrast/value levels for the model.
: I agree somewhat, too. Blue is okay, but it's overdone a bit. I personally think that adding more golden armor, especially on his lower back/legs would work wonders, since he's really blue on the back, and that's what you see for the most of the game, especially when you play on the blue side.
> [{quoted}](name=Pyroclasm,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=000000000000,timestamp=2019-02-21T14:43:33.765+0000) > > I agree somewhat, too. Blue is okay, but it's overdone a bit. I personally think that adding more golden armor, especially on his lower back/legs would work wonders, since he's really blue on the back, and that's what you see for the most of the game, especially when you play on the blue side. Hey! Thanks for the feedback! We chatted last week (and actually early on in development!) and making larger adjustment model changes like new armor is a bit out of scope for us at this time. Sorry! ;-;
: I also think he lacks some blue particles in his skills, alongside a yellow-er yellow, like the particles of the cape from Arclight Yorick. https://boosteria.org/wp-content/uploads/arclight-yorick-abilities.jpg
> [{quoted}](name=Taricislove,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=00000001,timestamp=2019-02-21T17:01:56.230+0000) > > I also think he lacks some blue particles in his skills, alongside a yellow-er yellow, like the particles of the cape from Arclight Yorick. > > https://boosteria.org/wp-content/uploads/arclight-yorick-abilities.jpg Hey hey! The team chatted about this one and has decided not to add blue VFX.
: Hi Riot team, This skin is so cool. I found out some issues below when I try to press Ctrl + 1 and Ctrl + 4 - The sound is muted when the second time for pressing Ctrl +2 and Ctrl + 4 - When I press Ctrl +4 . his face is not real (see my attachment link https://youtu.be/q25ob_nJ6pw). It is so cool if you can update his smile is better. note: MacOs, V9.5.[Ctrl +2 and Ctrl + 4 issue](https://youtu.be/q25ob_nJ6pw) Thanks,
> [{quoted}](name=Jupiter Channel,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=0001,timestamp=2019-02-21T12:19:25.125+0000) > > Hi Riot team, > This skin is so cool. I found out some issues below when I try to press Ctrl + 1 and Ctrl + 4 > - The sound is muted when the second time for pressing Ctrl +2 and Ctrl + 4 > - When I press Ctrl +4 . his face is not real (see my attachment link https://youtu.be/q25ob_nJ6pw). It is so cool if you can update his smile is better. > note: MacOs, V9.5.[Ctrl +2 and Ctrl + 4 issue](https://youtu.be/q25ob_nJ6pw) > Thanks, Hey! We have an issue logged for his mouth not moving, it's a rigging issue. We'll look into the sound issue today! If you're spamming the emotes, it's possible that's what's occurring, but we'll double check.
  Rioter Comments
: I suffer from epilepsy and the new riven gfx is unplayable for me
Hey! Super sorry this is affecting you. :c My VFX artist doesn't have a PBE account at the moment, so he's enlisted me to pop in and ask a couple questions here. Without looking at the VFX in game (I don't want to put you through that again), could you be a bit more specific on what you mean by the flickering on Q? Are you struggling with the flashes themselves, the intensity of them? With Riven's old VFX, those were okay for you? Thanks in advance, we'd like to look into this is and see if/what options we have! :)
: Hello Katey, hope all is going well. I do really love this skins, it wasn't what i expected for nunu, but is really impressive. The only details i dont like are the hard to see willump maw on non killing q (the paper effect when you eat completly are funny) and that ult explosion is not really impressive, and for the colors, is hard to see. I thing that a little of teal will fix the q and the ult only needs a few paper planes to feel complete (like the e planes) or a few flying papers (like anivia's ult) This is the only, excelent and originial work this time, it surpased my expectatives, i am thinking on isntabuying hahaha Have a nice day!
Hello there! Glad to see this new thematic is sitting nicely with you! ^^ Could you clarify what you mean by the color is hard to see - are you referring to the ult explosion, or the kit as a whole? If you can pinpoint which parts you're having trouble with, it'd help me out a lot!
: Not sure if this skin is really a Nunu & Willump skin. When compared to all of their other skins it doesn't really measure up. I do like the effects, just not in love with the skin itself.
Hey! Could you give me a bit more - what specifically don't you like about the skin (colors, just the theme, a specific part of the kit?) Sinc ethis is a new thematic, I'd love to get your thoughts so if we do continue the line, we can better hit the mark for you!
: First off, I really love the skin! Great concept! I must say though I really don't like the W it's a bit jarring. It would be cooler if it was either just kind of a "collage" of sorts of different colors of paper. The Q could also use a little something. Otherwise I love the E and the R is amazing. Really do love this skin :3
: hello. i am an anivia onetrick with over 200k mastery pts. just first want to say its awesome seeing her finally get another skin. so here are the things i am not satisfied with: -the animation and sound effect for when she revives from her egg is very underwhelming. currently she just appears out of thin air with no animation and the sound effect that plays is very small and quiet. i would like to see something more dramatic for a special moment like this. reviving from egg is one of anivias high points in her gameplay. -i dont like how the crane in her E is static. sometimes you E someone while they are using a mobility spell and the E travels very far to hit them and it will look awkward. i think maybe the crane she throws out could be flapping its wings at least, that would be very awesome. -even on max quality, the pages of the books in her wall look compressed jpeg-ish some minor idea: -i think she should explode into scraps of paper when she dies -her Q flies very slowly, so i think there is room to add something to it while it flies, like maybe it starts off as a sheet of paper and folds itself, when it finally reaches the end of its range it will be a finished origami waterbomb -seeing bits of paper fly out from behind her as she moves around would be nice, like how kassadin leaves a trail of those purple void lines
Hiya! Thanks for all the feedback! I'll try to touch on a few points specifically and compile everything for the team. :) Punching up the audio is something we can certainly do, let me see what audio thinks. I'm not too sure what we can do in terms of animation off hand, but I can ask. The E's a bit quick, so I'm not too sure there's much value in adding wings flapping. IMO, if we do have animation bandwidth to add anything, it'd be better spent on Eggnivia, as you'd suggested. A new death animation is out of scope for us, unfortunately. :c If there's an option to do it just through dissipating VFX, it's something we can chat about.
: would be nice if the passive egg respawn had a single piece of gold/respective chroma color paper floating down like the feathers on her other skins. For the death animation, with some magic leaking out she should fall apart and become a pile of paper scattered around (Rebuilds/folds on respawn too? maybe?)
Hello! I like the idea for the respawn, I'll chat with the VFX artist today and see what he thinks! ^^ Adding in additional animations, such as respawn is out of scope for us at this time. :c I'll ask about adding VFX on death, providing it doesn't need a ton of animation support.
: This is a really nice skin but...the wall looks hella weird. I've been looking at it on the pbe and it looks super weird when its facing vertically. Especially when the camera is zoomed out, it looks really strange like its just a block of lines. It just doesn't look like books to me from the vertical view. Also I think part of the problem is that the skin itself is so vibrant (because of the effect around her tail and the tips of her wings) that it makes the book-wall look kinda dull. Her auto's, q, and e look like they really fit the skin but the wall is the most meh part. Maybe a fix for the wall could be: adding some colorful leaflets/tabs/bookmarks hanging out of the top, so it doesn't look so monolithic. Like pages that have been torn out of those origami booklets and saved to use for later. You could make it so that the tabs hanging out have the same designs as the papercraft chromas too, since those look like origami papers. It would also help the effects look better when used with the chromas. Aside from that the rest of the skin is nice. There's just something about that book wall thats so unsatisfying to me somehow. Sometimes in the PBE the way that its generated looks especially off and it doesn't look like books. I read on twitter that it was supposed to keep in line with the paper theme but I feel like there's other ideas that fit better with papercraft/origami than just books. Like, anivia's wall could be a paper folding screen (the asian kinds with those designs on them) or even a bunch of staggered folding fans. I think that those would've fit with the paper theme as well. And origami is japanese so it would probably match more.
Hello! Appreciate the feedback! I can see what you mean about the wall being vertical. I'll chat with the team today and see if/what we can do to solve for that. I can also see if we can brighten it up a bit. I think the idea for your solve is a lower scope one that is much for feasible than a redesign, I'll see what the team thinks! You're correct, it's supposed to be part of the paper theme. We specifically didn't call it origami because we didn't want to corner ourselves into one specific style. Let's say down the road, we wanted to do something like paper maché - we still have that option open! ^^
: First I LOVED this skin, I loved the sparkles and the sounds. {{champion:34}} When she shoots the Q and the E could be small origami bird (from the recall), one in each ability. I was able to buy the Chromas today, and I found the recall (using a chroma) with the birds of skin base very strange. The colors diverge too much, I hope this is fixed, otherwise the recall is VERY ugly. The wall bothers me a lot, it could be a wall of origami-like this: https://i.pinimg.com/originals/44/23/2c/44232cd355ae074c84798d4c23da08ec.jpg https://www.designsponge.com/wp-content/uploads/2015/01/DS_2-copy.jpg https://i.etsystatic.com/11590866/r/il/752359/1330722000/il_570xN.1330722000_oji0.jpg When the Q strikes the enemy could release an explosion of roles just as in the E. To give an impression of the destruction of that origami thrown. For the wall follows the same opinion when he falls the roles should explode just as in E. The death of Anivia is very common, she should turn into shredded paper or something, it would be amazing! PS: Are we going to have emotes from Anivia? {{sticker:sg-kiko}}
Hey raphelmadeira! Thanks for dropping in and leaving some feedback and suggestions. :) A different team works on chromas as a product, so I can't speak much to if/what's planned, but I can pass the feedback to them and let them make a call! No plans for emotes at this time, just the Papercraft Anivia icon.
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  Rioter Comments
: The idea is nice, but I feel like the execution is lacking.. It's all just very tame and subtle, for example you can hardly see her ult mark once she procs all vitals, the amount of roses is lacking and her empowered autos on E are just very...lackluster compared to what is shown to be done on let's say the winter yi skin with his empowered autos. Her riposte is also a bit bland, the heart that pops up is barely noticeable and it just feels like a recolored base riposte. If you compare last year's valentine skin execution vfx wise, and this years (especially rakan's) it just feels..rushed. The cape also feels a bit static, it kinda moves like a piece of cardboard. If i had to give points for improvement, i'd honestly say up the vfx/sfx. I know that fiora's kit super minimal but the same applies to camille and her coven camille hit the mark vfx wise for someone as simple as cam. I'd like some more pow to her auto's, maybe rose petals? Her Q is alright, I feel like her riposte and her E could use more love and the ult mark once you proc all vitals to become more visible and have a bit more umph soundwise/visually.
Thanks for the detailed feedback. :) I'll follow up with the team today!
: The skin sound effects feel a bit too subtle/similar in places to the base skin. They get lost when you're using abilities quickly and it just ends up sounding like base especially with the E sound.
I'll see if the sounds can be bumped up a bit!
: The name of the skin is not displaying correctly in loading screen (something like "champion_name_display... (?) _fiora Fiora")
Hey! Good catch! The final name hasn't been implemented, our writer should be tackling that today! :)
: Please make sword guard smaller its way too big W just looks like default recolored I think there should be more rose petals on Q and E should recive new sound and she looks like old grandma with that hair and crown
Hi hi! Sword guard should be smaller now. Q and E did receive new sounds, I'll see if they can be amped up a bit more.
: Overall I like the overall idea and execution of this skin though there are 2 things I'd hope to be improved a bit further. I might just be dumb but it feels like there's depth lacking in the skills, it's the same vibrance/petals everywhere in every skill almost, I'd say to break things up a bit, the pink sparkles that you see in her recall would be a nice touch to break things up if they were added in her E (Excessive Force) Something else that took my attention is that her shield is extremely similar to rakan's sweetheart shield, would be cool if there's any time for tweaks or so to make it more it's own thing, not sure if you're aware of the meme "can i copy your homework, yeah just change it up a bit so it isn't obvious you copied it" but that's the vibe I got out of the shield
Hey! Thanks for the feedback! ^^ I can chat with the VFX artist and see if there's anything else we can add to change it up a bit. As for the shield, this was something we discussed in dev and had already differentiated a bit prior to it hitting PBE. What it came down to was, since they're both shields, the VFX discipline was okay with a tad of overlap, especially when they're in the same thematic.
: Hey, is it just me or do the aa particles and q hit particles do not look any different? Also his Coins who are pierced by his tounge doesn't show sometimes
Hey, Looking at my notes, they're intended to be base because it's spit coming off of his tongue. If you have other suggestions for what would make sense/what you'd like to see, happy to hear you out! I'll take a look at the coins today and see if I can figure out what's going on.
: Might be a bug but his gold teeth don't show when you're chasing a target but do show if you stop moving during the idle where he's snarling.
Hey again! Yep, we've got some weird issues with his teeth, they should be fixed by the end of the week. :)
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Riot KateyKhaos

Level 30 (PBE)
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