: [The new profile did not please me so much at first, but it looks very promising there are some things that bothers me, so I made a sketch (sorry for my bad paint), my profile is also in portuguese, sorry if this does not please you and I took some details from my original profile I believe that the banner should be bigger with the chests available, first victory of the day inside the banner the rank badge in the middle, honor on the side of the right or left link does to my mastery of the other side of rank clash trophy the last left or right the xp bar might perhaps be more glorious to accompany the edge of Level > https://cdn.discordapp.com/attachments/330906427067727890/492173685482979329/Sem_titulo.png
> [{quoted}](name=Golden Witch,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=0006,timestamp=2018-09-20T05:35:14.042+0000) > > [The new profile did not please me so much at first, but it looks very promising > there are some things that bothers me, so I made a sketch (sorry for my bad paint), > my profile is also in portuguese, sorry if this does not please you and I took some details from my original profile > > I believe that the banner should be bigger with the chests available, first victory of the day inside the banner > the rank badge in the middle, > honor on the side of the right or left link does to my > mastery of the other side of rank > clash trophy the last left or right > the xp bar might perhaps be more glorious to accompany the edge of Level This is pretty cool! I like the change of the trophy being on the left side! The banner seems a bit too thick, but overall I think its cool and really appreciate the time you took to put this together. Thanks!
: Reposting this here for visibility, since I didn't notice there was a thread for the new profile as a whole > A lot of people are distasteful at the new profile for a variety of reasons, and there are various ways on how to fix this or improve on it to make everyone happy > > 1) Make it so if you don't have certain things (like a rank, Clash trophy or banner) that they aren't visible slots until you have one. > > Having an empty slot on a profile that is supposed to recognize your achievements sucks. People like having a look and seeing all their slots fill in and Clash isn't going to be easy to play for everyone. I can put together a team of 5 if need be with some extra digging but some people either don't have access/the want to access these communities or they don't have the interest to play Clash as a mode. This means that a large portion, if not the majority of the playerbase will not have "complete" looking profiles once this change comes out, even when Clash becomes an available mode on live servers. To combat this, make it so that instead of it being blacked out, that it should be hidden from the profile and replaced with character mastery. Heck, even scattering them out if you don't want to make multiple layouts would be more than enough to combat this change > > 2) Allow the banner on the left to represent equipped banner/other factors. > > The banner on the left side of the profile seems to be a way to take up space on the profile, when this isn't necessary and takes a large portion of the profile away from actual custom options. I don't have a source but I believe the person who designed this new profile said that the left banner is completely unrelated to the equippable clash banner. When compared to the old profile (where the banner would display underneath the player icon/level border) this seems like a weird change, and the banner on the left should change with the banner that is currently equipped. While some people would like the banner gone completely, especially those who won't be able to customize them, a good compromise would be for the banner to take up less space and make it match the primary colour of the background the person has selected. Having a green banner when using a skin like Vandal Brand doesn't exactly fit too well, so having it possibly be a red/orange colour instead of the green would make the most sense. > > 3) Give the option to show honor level > > Having that blank space for so long is a distraction from the profile and seems like a useless feature outside of reminding people which honor they have. There should be at least the option to show or hide the honor level on the profile instead of it being hidden for everyone. I don't mind if people know I'm honor level 1 on live, and I think a majority of players who have gotten a ban like that won't really care either, but if you fear this may be a problem for trolling or other discrimination based on honor rank, allow the player to show or hide their honor as they choose. > > These are only some tentative changes that could be made to improve the profile that I can think of, but keeping these in mind would help benefit the player consensus of the new profile layout.
> [{quoted}](name=Hieroglyphein,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=0005,timestamp=2018-09-19T18:36:38.875+0000) > > Reposting this here for visibility, since I didn't notice there was a thread for the new profile as a whole Thank you for taking the time to thoughtfully provide feedback. I think you have some very valid points (esp honor) and something I want to push for in the future is for a more customizable player profile. The left side banner is in fact decoupled from the clash banner, so they definitely are two separate entities. While I can't promise anything, I can tell you that there are people here pushing for players having more agency when it comes to what they feel is important when showing off their profile. This would require new tech and a lot of iteration but I don't think it'd be impossible. While the overview page is going to ship like it is in its current state, it doesn't mean that we can't make it better going forward! Please continue to provide us with this valuable feedback! It only helps to make us better :)
: Just made a new PBE account and was going through the tutorial screen, when this failed to load: https://imgur.com/a/jDr4DFO Kinda a bummer since I've been playing League for years now and I was really enjoying the fresh feel of the new account/tutorial set up. Not sure what caused the issue, but because I closed the client instead of clicking to continue it exited the fancy intro and brought me to the regular client when I logged in again. Would have much preferred to watch the intro video again though.
> [{quoted}](name=Droneling,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=0004,timestamp=2018-09-18T05:45:54.153+0000) > > Just made a new PBE account and was going through the tutorial screen, when this failed to load: https://imgur.com/a/jDr4DFO > Kinda a bummer since I've been playing League for years now and I was really enjoying the fresh feel of the new account/tutorial set up. Not sure what caused the issue, but because I closed the client instead of clicking to continue it exited the fancy intro and brought me to the regular client when I logged in again. Would have much preferred to watch the intro video again though. Well that's not good. Thanks for the heads up. I'll pass this along to the team that owns this flow!
: New Profile Layout Looks Terrible!
I just saw this, apologies for not responding sooner. I really appreciate the time you took to put this together! I think changes of this nature can be really subjective and so there's definitely going to be pluses and minuses to the change for everyone. I think you do give pretty good context around your thoughts though and I will definitely share your feedback with the team to consider.
: Huh. Good afternoon. I understand that the new profile is wider because new elements will be included. However, I must say that this interface seems HORRIBLE. Visually it is not attractive, being that the Clash banner is better where it was below the summoner icon. I'm sorry if my English is not fluent, but that's what I wanted to say at the beginning.
> [{quoted}](name=TwistedLadyFate,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=0003,timestamp=2018-09-17T20:10:30.473+0000) > > Huh. > > Good afternoon. > I understand that the new profile is wider because new elements will be included. However, I must say that this interface seems HORRIBLE. Visually it is not attractive, being that the Clash banner is better where it was below the summoner icon. I'm sorry if my English is not fluent, but that's what I wanted to say at the beginning. Appreciate the feedback! I know the type of aesthetic changes can be very subjective so I will definitely pass along your feedback to the team. Thanks for sharing!
: Why do not other champions change, but Shaco does not? Although he is so useless.
> [{quoted}](name=BlaysisPBE,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=00020000,timestamp=2018-09-13T20:23:19.940+0000) > > Why do not other champions change, but Shaco does not? Although he is so useless. He could probably use some update love, but I specifically work on these type of profile changes, so I'm not much help unfortunately.
: Riot I have a question, do you play League of Legends? And if so why do not you revert Shaco? Although he is so bad. Revert or Delete Shaco.
> [{quoted}](name=BlaysisPBE,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=0002,timestamp=2018-09-13T20:19:27.012+0000) > > Riot I have a question, do you play League of Legends? > And if so why do not you revert Shaco? Although he is so bad. > > Revert or Delete Shaco. I do play! :) I'm personally not a fan of shaco- he seems to be super snowbally- either he ruins me or he's not much of a threat.
: Not really a bug, but it would be nice to see how much experience I have and how much I need to level up when I hover over the experience bar. Right now it just explains what experience is.
> [{quoted}](name=Itvara,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=0001,timestamp=2018-09-13T09:43:27.734+0000) > > Not really a bug, but it would be nice to see how much experience I have and how much I need to level up when I hover over the experience bar. Right now it just explains what experience is. we're working on a fix for that right now :)
: Riot could give more prominence to the edge of the players, as it was in lol's old client .-. Like this https://i.imgur.com/7B0NkuS.png
> [{quoted}](name=Twist And Shout,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=kZ9W9b5p,comment-id=0000,timestamp=2018-09-12T19:04:09.114+0000) > > Riot could give more prominence to the edge of the players, as it was in lol's old client .-. > Like this https://i.imgur.com/7B0NkuS.png Wow, the throwback to the Air client. Well played. What would like to see featured more prominently on the edge of banner?
  Rioter Comments
: [COMPLETE] [November 10th/11th] - Elementalist Lux - Playtest with the Devs!
Hey all, Aotus here! I'm part of the QA team. We're starting up lobbies now. Join us!!
: http://vignette3.wikia.nocookie.net/leagueoflegends/images/5/59/Dr._Mundo_MundoMundoSkin.jpg/revision/20160519000810
: This {{champion:126}} SKIN COULD BE 10 times BETTER! * The Cup on Jayce looks hideous. * The Shine after activating W is out of place on his shoulder, It should be on the shoulder's jewel. * Color tone looks kinda darkesh. * I feel like his moon crescent should be a little bigger, BETTER YET * I think its better / Nicer if you put a Larger circular halo on his back rather than the current tiny moon crescent behind is head. Thats all for now.
Thanks for the feedback. The model and textures are pretty close to locked for Jayce. However I do understand your concerns and will pass them along to the team to see if there are any tweaks we can make.
: I'm ecstatic to finally see a Bard skin that isn't blue!! I also feel a little spoiled since I don't think many new-ish champs see as many skins as fast as Bard?? I'm not a huge fan of the ponytail, but at least his feather hides it often. The main red color might look better if it were a shade duller?? or if it was closer to the meep's red-violet. I'd naturally also prefer to see less blue accents--at the very least consider adjusting them since there's a subtle color difference in his hat being teal but his accents are cerulean. Is there a cheap way to adjust Bard's particle colors without causing the skin to become too complicated to maintain its price? It's hard to tell what exactly is and isn't a lot of work for these skin tiers (for example, Karthus' skin is 975 and is not only a color adjustment but new particles altogether), and I'd dig his normal particles with a slightly oranger hue. On the other skins: it's always nice to see Sejuani riding on some new creature. The lion looks good, though the heterochromia is a weird, distracting touch. I'm also questioning the purple saddle. Jayce looks cool, and I'd probably go for the skin though I don't play Jayce.
Appreciate the feedback! I will pass your concerns about Bard and Sejuani along to the team!
: Hi, since Jayce Lightbringer isn't available for testing here's the feedback I have based on the Instagram preview video and screenshots: - Model: Looks fantastic for a 750 RP skin. The Halo changing colors is awesome as well. I have zero complaints here. - Particles: Here's my biggest critique of the skin: the theme for this line is so incredibly awesome (fantasy / WoW-ish?) that having Jayce's default skin's particles on it is a bit disappointing. If the particles were to be custom for this skin and the price bumped to 975 RP (like Karthus Lightbane) it would add so much. The Sejuani and Bard skins look fine with their base particles since their "weapons" aren't futuristic like Jayce's Mercury Hammer / Cannon in his default skin. The Futuristic effects with a fantasy-esque model turn me off from buying this skin since they feel so out of place. I understand how much work goes into creating particles for a champion like Jayce since he has so many abilities to work on, but I think this skin would benefit IMMENSELY from new ones. - Sound: Based on the Instagram preview, I'm not sure why the sounds are the same as Forsaken Jayce's (unless this is a mistake). I would think they'd be the same as the default skins considering they share the same particles. Thanks for reading!
Appreciate the feedback! We don't quite have the time to add these great ideas, but I hope you can still enjoy the skin :)
: Hi! Sejuani fan here! First of all, LOVE the skin. Not only am I a huge fan of Sej, but also elves and big cats so this is a dream come true! (I may have to start maining her again haha) The detail on the model is great, absolutely amazing. How much it's changed compared to the original is super impressive. My only criticism that kinda... makes the skin a little strange(?) for me is her recall. I know typically 750 skins dont get a changed recall, but it's kind of strange to see a beautiful regal elf (who are normally known for being quite gentle towards animals) step on the head of a lion. It makes sense in her original skin, but not this one. It doesn't have to be a super overdone recall, but one that's changed to be slightly more gentle would be great, even if it bumps this skin up to 975. If adding the recall change puts it in an awkward spot between 750 and 975, the particles could (maybe?) be tinted slightly green like Woad Ashe's? I'm not sure how much work that would take :< TL; DR: While Sejuani's Base Recall is good for her default, it is oddly rough and (kinda disturbing) for a gentle elf and a strong beautiful lion.
Thanks for the feedback! We don't have a ton of wiggle room since the team is pretty set at keeping her at 750, but I can bring your concerns up with the team.
: I know that the Bard skin isn't done yet but it relly needs particles. All on reddit and Skins spotlight video is raging about the it don't have particles. BTW it is a very nice skin it but i think it should cost 1350 RP or 975 and then have particles.{{champion:432}}
Thanks for the feedback! Since the skin is at the 750 price point the only things we're really changing are model and textures. There's a few easter eggs in there as well though ;)
: I really love the skins esp. the Bard one (He's my main so I'm super happy with it!) but I have a question. Isn't it kinda confusing that the 'Bard Bard' skin shares the name with 'Draven Draven'. I mean it's obvious that the Bard skin is considered to be a bard. But maybe some ppl will get confused cause they think it will be some kind of a skin theme. OR u really make it a skin theme. Like 'Sol Aurelion Sol' or anything where he is a sundragon or anything instead of a stardragon.
Valid question but I think people will understand the reference. Can't wait for Bard Bard /Draven Draven lanes!
: Seems that Jayce Lightbringer isn't available for purchase. Any word of when that will be up and running?
Jayce should be available in the store. Let me know if you continue not to see it.
  Rioter Comments
  Rioter Comments
: PROJECT: Katarina // ACTIVATE PBE TESTING
Hey everyone! Thank you for all your awesome and insightful feedback! It's really great that you guys are active on the boards voicing your concerns! Quick notes: *I've seen a ton of feedback about Katarina's hair. One thing to keep in mind is that Kat's white hair and style actually fits within the PROJECT theme. All characters have white-silver hair. We want to keep her consistent with the rest of the PROJECT skins and likely won't be making any changes to her hair. *We've heard your concerns about the spell effects on Kat's Q and W. We will be making them louder to help them read better in game. When Kat get's a speed burst from W, she now has a trail to indicate the buff. Let us know what you think!
: Heyo! First of all, awesome job! the skin looks fantastic but the real reason I'm here is I was wondering if there was a way to bring a range indicator similar to that to all of Kat's skins and her classic? Her current particles are beyond tiny and so hard to see when they are moving so fast that it's hard to judge where I am to be standing to keep from getting hit, especially in hectic scenarios. I've been asking around for years but I guess never around the proper channels. Either way, keep up the good work and have a nice day! Sincerely, Rai.
Hey Rai. Thanks for the feedback! I'm glad you like the new skin! While an indicator is not something our team would work on, it is something I can pass along to our champion dev team. :)
  Rioter Comments
: Edit:[ Here is a link to the splash art ](http://a.disquscdn.com/uploads/mediaembed/images/3905/2291/original.jpg) About the splash art, I do not like it for several reasons: The stitching on her suit is jarring and too dark. I highly doubt Miss Fortune would wear something that looks like it was lazily stitched together. Mundo. Why. He looks horrifying and creepy. We don't need to see his tongue out. He looks like his line vision is more down under then we need to know. Why is Blitzcrank is a pool ? Is he safe in water ? This is how you get Rusty Blitzcrank. I see electricity coming off him. Is he planning a murder? Miss Fortunes gun is massive and awkwardly placed. Miss Fortunes facial proportions do not work with the awkwardly sized sunglasses. How spread apart are her eyes? I recognize this is a fantasy world but seriously, her portions are far too large to really support the angle they are sitting at. Things I love: Lee Sin holding the phone upside down. Is that Janna I see ? If so. She looks adorable and her phone case is amazing. (Janna main fully supports a pool party Janna skin). How realistic and detailed Miss Fortune's skin is. I love the freckle details, her hair, and how her body looks like its proportional. As a woman, I appreciate that league is moving towards more realistic body shapes, and natural breasts as well, its far less jarring to see. The water details are amazingly done. The fact that her gun is pointed at Mundo like she's about to shoot him for being a creep. How happy Lee Sin looks even though he has no idea the phone is upside down. Some Suggestions: Remove the sunglasses from her face and place then on her hat, or the table next to her. Her eyebrows should be moved up a bit to show her eye socket a bit more. A full arch would create a curve to balance out her eye. Her lips extend out far too thin and too much. Shorting them a bit would give her the classic full red lip without taking away from her smirk. Her gun is awesome, but it's the center of the frame without being as detailed as Miss Fortune. It creates an awkward composition and disrupts the flow of the image. Shrinking the size of the gun and maybe adding a heart detail on the side of it? Give it a small amount of details and making it so it doesn't cut off lee sin's head. This is just my opinion and thoughts. I'm trying to be constructive not mean. I love Miss Fortune, she is my first and favorite ADC to play and to support. I own almost all of her skin's on live and I don't want to see such a beautiful new skin and splash concept feel so disconnected. I love that she is taking the picture but the splash in it's current state kinda makes me feel like "Do I wanna stare at this in the loading screen? Is the skin worth it?" which isn't a good feeling.
Appreciate the critical feedback! I'm glad there were at least a few features you liked ^^ I'll pass this along to the team, but again, can't promise anything will change. In regards to her giant super soaker, my only thought is that if you wanted to create a super soaker style gun that would shoot water bullets, it would probably have to be around that size :P
: If I had to put my finger on it, it's mostly that the sound sort of happens twice. The base MF sound is shorter and sharper, but the Pool Party sound almost echos to achieve the sound it has. I think that's what makes it feel that way for me. It might just be a matter of getting used to it, but it definitely bothered me in the game I played. edit: I played another time, and the sound definitely feels less abrasive than it did my first time around. I might've just been having a bad day or something. It isn't as jarring as I remember it. I remembered it being harsher, a much louder sound than what I'm hearing today. Sounds more like a dull thud than a castanet. I could have just been experiencing some kind of bug, since I was playing back when the minimap icon wasn't in place, etc. Maybe what I was hearing was the base passive sound and the pool party sound played together? I'm really not sure.
Thanks for the followup :) I'm glad to hear its not super detrimental!
: I love the concept of this skin but it doesn't scream MF to me or even pool party for that matter. The overall concept is great but her outfit confuses me. The color of her guns clash with her outfit. The bathing suit is something that i think a "mom" would wear where it's revealing but not too revealing. In comparison to the other skins it seems incomplete. I've seen a lot of fan art and fan cosplays of the skin before it came into fruition that seem more wholesome than this. Don't get me wrong i like the skin and many others will to but it needs to be more cohesive and up to par as the other two skins. I think everyone can agree that the outfit is kind of bothersome because it doesn't connect with the champ and the rest of the skins. Pool party Miss Fortune should have lighter colors that match and an outfit that fits her personality more. I feel as if the animations for her ult and q should be lighter like Graves' ult and autos. I hope you guys will take what i said into consideration <3 {{sticker:slayer-jinx-catface}} the skin is just too good of a concept to not be supperrrrr goood. also maybe take her shades off since a lot of people have been commenting on them maybe put them on the top of her hat? -just an idea- and have her put them on when she's backing. Or you could crap the outfit and hat and go with a visor? like here: http://st.elohell.net/public/chill/c9c0c20d5354d9518e1d5f1f69907c7a.jpg and here http://img09.deviantart.net/cdf3/i/2015/312/4/7/pool_party_miss_fortune__league_of_legends_by_yarahaddad-d9fxt55.jpg and possibly a different bathing suit like the wrap on the bottom is nice maybe a bikini top? a more young feel for her. or better yet maybe a high waisted bikini? like this cosplayer http://pre00.deviantart.net/7b4a/th/pre/f/2015/312/c/c/miss_fortune_pool_party___arelian_cosplay_by_areliancosplay-d9g18k5.jpg also check out this concept art its really cute https://65.media.tumblr.com/2455c5024207c10f05a0d691d48bfeb4/tumblr_o93olb3Ydf1vuu3clo1_1280.png and the thread with the rest of the concept art by Hylia http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/rLc9VwjN-pool-party-miss-fortune-concept-art https://67.media.tumblr.com/e34ed96e1e09e1e2ad70d37855cfddee/tumblr_o93olb3Ydf1vuu3clo3_r1_1280.png btw that tattoo though!! we all know MF {{champion:21}} got some ink well there are so many ideas that would make the skin 110% better. Honestly I'm loving Hylia's design she took a more vintage look for her but she still looks young and sexy doing it. This looks way more like it blends in than the original design, no offense. I hope when the skin is live its the best it can be and goes well with the champ and theme ^-^ cause it will <3
I appreciate the time and energy you put into this post! We want to make this skin the best we can but keep in mind that it will be hard to change any core features of MF at this point. I will definitely give your feedback to the team so we can discuss it further but no promises that anything will change.
: A couple of things. The hat - I agree w/ the above that it's a bit much. The swimsuit - it's a bit... weird. It's trying to walk a fine line between sexy and modest and not really working, IMO. -edit. Just played with it for a few minutes. Further critiques - the outfit colour with all the navy blue is just very bland to me. It doesn't feel summery at all. I've already mentioned that the design does nothing for me. Nothing about it stands out. On a positive note, her recall animation is perfect.
Thanks for the feedback. I'm glad you like the recall! :D
: I like the skin. My only problem with it is that the castanet sound effect on her passive is really jarring. It makes me feel like I'm being hit over the head.
Interesting. Have you compared the sound to Base MF? I feel like the sound on base is a lot louder.
: I'm loving this skin and I've actually been hoping Riot would make Pool Party MF for a while now, the concept is just too perfect. Anyway, my main criticisms are with her passive and W. Love tap on this skin just doesn't feel as impact full as the base and Arcade skins. Love Tap on those skins glows a different color and has a louder, more booming sound effect. On this skin that just isn't present and the spell ends up feeling much less powerful. Maybe add a more present splash or riptide to it? The W is a different problem altogether: it changes literally nothing. This is underwhelming for a 1350rp skin and I think Firefighter Tristana's Q effect is a good example of how the spell should look. Other than that I think the skin is freaking awesome! Nice job, Rito.
Interesting feedback about her Passive. I think the main change to W is actually the passive change to the W. Her Strut has water-bubble hearts and when she activates, her waterguns sparkle on the trigger (this part is actually same as base).
: I think the hat is an issue in terms of perspective design. It looks fine from the front and would be good in a splash art, but the overhead PoV of the game means it's going to obscure her head and face too much. I mean based on the preview images you showed us alone, you can barely tell MF is wearing glasses because there's only a small angle you can see them from. Frankly the hat isn't interesting enough to block so much of her head and face.
  Rioter Comments
  Rioter Comments
: The crab will just disappear when you kill them [River crabs]
Hey guys, I'm seeing the sight and the speed shrine after killing the Crab. Are you still able to reproduce this? If so, can you provide some more info of who's in the game? Thanks!
: Crab Crashing Games
Hey Carlos, I wasn't able to reproduce a crash when killing the crab. Who were you playing when you crashed? Are you still crashing?
: [Annie]- Tibber's textures not showing.
Thanks for the report! We'll check it out.
: Towers no longer charging up
Thanks for the report! I will try to find out where the light went! Come back light!
: [Lux] - Prismatic Barrier (W): Shield not returning
It's trying to run away from Lux.... We'll check it out!
: Disconnect/Reconnect Glitch
Thanks for the report! We'll check it out.
: [MAJOR BUG] GAMES END PREMATURELY
Thanks for the report! We are currently looking into this.
: heimerdinger are bugged
Thanks for the report! We are working on a fix.
: Loading Screen
Try repairing your client. If you still experience this after, let me know!
: Vel'koz Ground Glitch
Let me know if you can reproduce this again!
: Yasuo Animation Death Bug
Was this with a specific skin?
: Home guard Crashes the game
It looks like you crash if you upgrade from T2 boots to Homeguard. If you buy the boots in one shot, they will work fine. We're working on tracking this down.
: Failed to join queue please try again
Thanks for the report! We're currently investigating.
: Buying Homeguards on the New SRVU Instantly Crashes the Game!!
Hey guys, This is happening on all maps right now. We're investigating as we speak! Thanks for your patience :)
: Upgrading level 2 boots with homeguard crashes games.
: Unable to join queue in any gamemode
We're investigating right now. Sorry about this guys!
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Riot Aotus

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