: So the number one question we know we’re going to get asked is “Why ARURF+? I want URF+”. The real answer is no matter how we look at the problem of URF, we keep coming back to the same problems that we talked about last time here: https://nexus.leagueoflegends.com/en-us/2017/12/ask-riot-urf/ In addition to those issues, we find that the URF game mode is at it’s best when you have exciting highs and cool moments that you weren’t expecting to happen. With all random champions, the possible combos and interesting interactions are so much higher, that we think there’s a lot to look forward to. However when the champ selection isn’t random, we’ve seen it with pretty much every game mode that eventually a meta evolves and the champ diversity drops dramatically. We don’t want to heavily control/balance URF, since we think having those extreme moments is what makes it fun and exciting to come back to over and over. There’s a world where we could get the mode balanced, but some of the changes we’d have to make would ruin a lot of the fun fantasy of those particular champions. (Imagine WuKong in URF but we have to remove the CDR from his W so that he can’t be repeatedly sneaky. It might be balanced at that point, but we believe that takes out a lot of what would make WuKong fun in URF.) We’d rather keep it exciting and fun when you get some of those champions! We think a lot of the changes we’ve made to ARURF+ should make it a much more fun experience. Some of the best/worst champs aren’t as extreme, but still have cool moments. And with the shorter game length, if you get a bad champ or match up, the game is over quick so you can move on to the next one. Also the Catapult and objectives change the power dynamics a bit, so hopefully we’ll see some creative new ways to play the mode. We’re committed to keep bringing the best possible URF to all of you, and we understand the desire for non-random from many players. But given all the considerations, we still believe that ARURF is the best possible URF. We hope you have fun with the new ARURF+!
Can we have 2 queues already? - AR Queue: You're tired of seeing Zed or Sona every game? Spice things up with a RANDOM CHAMPION FOR EVERYBODY! - Classic Queue: Wanna try something in particular or maybe some spicy combos you want to try with your premade friends? Try classic queue where EVERYBODY PICK THEIR CHAMPION! Add 10 bans on top of that and everybody's happy. Whoever hates playing vs OP picks every game can play AR queue. Whoever wants to try some particular champion, strategy, combo, can play Classic queue. Long queue times on urf even with 2 queues? Never. Queues popped (on live servers during arcade event) the second I pushed "play" button (instant) while it was 3 am at a business day. Splitting urf in 2 queues wouldnt hurt queuetime whatsoever. Why is this so hard? Please. I beg of you.
: This will work but riot will not do it for this season: You are splitting PvP into two groups what will result into more unballaced matchmaking. I wouldn't be suprised you will see matchups like a silver vs a master add some time periodes with a system like this. Riot did this for doom bots because it's not really an issue you have an challenger on your team in this mode. You known how unballanced normals can be sometimes right. Well, same issue.
How splitting community evenly (or at least pretty close to even) between 2 queues can mess with the matchmaking ? Btw, Im silver 4 and Im playing with plat players on daily basis.
: This is the best urf Solution yet even better than riot trying to fix urf.
{{sticker:sg-miss-fortune}}
: This is Snow Battle ARURF. They aren't gonna change it, sorry. But they could do that with ARURF, you never know!
> [{quoted}](name=Sarah,realm=PBE,application-id=AYQh7p7O,discussion-id=dw090Eg6,comment-id=0004,timestamp=2017-11-29T00:47:31.253+0000) > > This is Snow Battle ARURF. They aren't gonna change it, sorry. But they could do that with ARURF, you never know! Who knows, maybe with enough attention they gonna see this thread and bring a quick "hotfix" and include this in SBARURF too. And this suggestion isn't about champ pool since Im ok with limiting it but mostly about picking your champ not rolling it.
: Give this guy a {{item:2010}} Upvote! Make christmas great again!
> [{quoted}](name=NeverLuckySadly,realm=PBE,application-id=AYQh7p7O,discussion-id=dw090Eg6,comment-id=0003,timestamp=2017-11-28T23:20:17.920+0000) > > Give this guy a {{item:2010}} > Upvote! > Make christmas great again! {{sticker:katarina-love}}
: This is a great Idea. No one will ever complain and there is a 3rd Tab with Snow ARURF. No one will ever cry about normal URF and everyone will be Happy.
> [{quoted}](name=Smaxtr,realm=PBE,application-id=AYQh7p7O,discussion-id=dw090Eg6,comment-id=0000,timestamp=2017-11-28T21:10:34.855+0000) > > This is a great Idea. > No one will ever complain and there is a 3rd Tab with Snow ARURF. > No one will ever cry about normal URF and everyone will be Happy. Thought more about universal 2 queues for each URF event so they can restrict champ pools but you can either get a random champ or stick to your fav.
Rioter Comments
: what exactly is the point of this survey? any feedback can go in [the riot thread that has been specifically made to get feedback.](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/WPE4L1Wq-poro-king-and-snow-battle-arurf-coming-to-a-pbe-near-you)
Clear data without going through unnecessary or/and pointless comments and infinite amount of questions about champs availability.
Rioter Comments

Rakshasa Ranja

Level 41 (PBE)
Lifetime Upvotes
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