: Its great BECAUSE its unfitting, ivern is a meme champ, why not give him a meme skin??? This one seriously flew over your guys head...
> [{quoted}](name=KDA Gragas,realm=PBE,application-id=AYQh7p7O,discussion-id=FYbpdpjy,comment-id=000b0000,timestamp=2019-03-20T16:33:41.800+0000) > > Its great BECAUSE its unfitting, ivern is a meme champ, why not give him a meme skin??? This one seriously flew over your guys head... Ivern isn't a meme champ. He is light-hearted, yes. But he's not a joke. Even if this skin tries to imagine he is.
: PBE Bugs & Feedback Thread: Profile Background Picker!
I have one simple request. With Kindred, could you make a Wolf-centred and a Lamb-centred background both a choice? They aren't really treated as equals if Lamb is always more emphasized.
: > [{quoted}](name=PropertyOfKled,realm=PBE,application-id=AYQh7p7O,discussion-id=o2sPIIAp,comment-id=0002,timestamp=2017-11-21T06:38:29.716+0000) > > I'm super happy my boy Kog finally got a skin I like! I love the particles on all the basic abilities and the passive, but I have 2 major concerns. > > 1. The ultimate animation is pretty lacklustre, especially the build-up to it, which is practically just some particle files mashed together. I'm quite fond of the triple spiral it makes when it lands though. > > 2. The recall is fun, but it feels kind of rigid and unnatural, with some extra work it could be my favourite recall in the game though! > > Hope you consider these. Have a great day! We didn't change the ult animation from base, but we did change up the R particles a bit. Should feel a lot more empty throughout the cast and the landing now! As far as the recall goes, I've passed along the feedback to the team. If time allows, we want to experiment with a way to make the "failed hook" part feel more satisfying. Thanks for the feels. :)
I absolutely love the new explosion! The build-up has the same problem though, it's particles don't look natural. https://sta.sh/04eo81uc8zu This here's what I'm talking about.
: Why is he purple? Because Kog'Maw is a void being? It feels a bit off tho since classic Kog isn't even purple, he should have the same metalic colors as Hextec Galio or Hextec Annie's Tibbers. His R VFX should be more dramatic, since he uses it a lot. The crystal on his back is amazing, specially while his W is active and in his passive.
It's the hextech skin line. Purple/gold with blue particles. Also, Kog'maw already has a robotic skin- Battlecast. So making some contrast from it was necessary.
: PBE Bugs & Feedback Thread: Hextech Kog'Maw!
I'm super happy my boy Kog finally got a skin I like! I love the particles on all the basic abilities and the passive, but I have 2 major concerns. 1. The ultimate animation is pretty lacklustre, especially the build-up to it, which is practically just some particle files mashed together. I'm quite fond of the triple spiral it makes when it lands though. 2. The recall is fun, but it feels kind of rigid and unnatural, with some extra work it could be my favourite recall in the game though! Hope you consider these. Have a great day!

PropertyOfKled

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