Rioter Comments
: wow ,so bad
Lol why bad? PBE is not the "Come get everything for free just cuz" sever, its the beta server. What more needs to be tested on an icon?
: Though shes also not selectable either way.
Woops I guess I should sort by time, saw you responded. So ill just respond to myself.
: She is not disabled.
Though shes also not selectable either way.
: Tooltips
This is not a clear statement. I have no clue what this is meant to mean. Use examples on what you are referring to.
: KINDRED'S PASSIVE IS 100% gone for me
There is a button under the passive that toggles the icons on and off. Pretty sure it says this in the tool tip fo the passive as well.
: [Kindred]Passive Bugged
1. As designed. Always will spawn in river or Enemy jungle. 2. As designed, Wolf will only mark until you have 6 stacks 3. Not sure if you are saying the 10 seconds is a bug. It takes time to apply the mark. I got my stacks to 17 last time I played so have not seen that issue.
: Alright, so having spent a few more games with Kindred, both watching others and trying out builds myself, my opinions and thoughts on the champion have changed slightly. One of the disconnects that I'm having is that the champion reveal says this: "In full-scale fights, Kindred fights best behind their team’s frontline, pouncing around inside Wolf's Frenzy with as many Dance of Arrows attacks as possible," But trying to actually play that way is unoptimal. The reason is that Q scales very poorly, has a long animation relative to Kindred's AA with a bunch of attack speed (which Kindred is going to build, for that on-hit effect), and forces Kindred into almost-melee range without any escape. There are two ways to deal with this. Either the champion reveal is wrong (quite possible) and this is the way that the champion is supposed to play: as a normal-old ADC who wants to stick in one zone and AA someone, kiting with Q if someone tries to jump on their face, or the gameplay is off and Q needs to be reworked a bit. If the former, I wouldn't change Q much. All it needs is for the attack range to increase so that Kindred can kite better with it. If the latter, Q needs to be changed to make it have significant DPS implications. Two ways of doing this: 1) Allow Kindred to continue AAing while using Q (which is actually a reasonable change without adding a huge bunch of power) 2) Change Kindred's scalings to encourage AD builds over AS builds, and give Q a significant AD ratio. This could be helped along by making Q apply on-hit effects (so that AS isn't the only option for utilizing the passive effectively). Understanding how Q is intended to work and that one gimps oneself by focusing on it late game, I have a better appreciation for Kindred's power than previously. Kindred still has some cohesion problems, though. Kindred's damage is very front-loaded: % current HP damage and a one-time attack that deals a burst of damage at the start of the fight. This in turn causes Kindred to be the worst recipient of their own ult. With very low on-demand burst, Kindred will almost always get destroyed by the enemy if both of them get down to 10% HP and get the heal from Kindred's ult. I haven't yet found a way to play around this, and I suspect that it's actually a design flaw rather than me not knowing what I'm doing with the champion. This one, I'm not so certain how I would change. That makes Kindred really bad at 1v1s. If Kindred has to use their ult, as above, Kindred loses. But if Kindred quickly gets ahead in the fight, Kindred's front-loaded damage and lack of any closing damage or CC or strong chase (the dash isn't good enough, since it's only effective mobility in a small (W) zone) means that the enemy can just walk away. And THAT, combined with the Passive, is a real issue. It would be alright if Kindred didn't have closing power or 1v1 power if Kindred's passive didn't require them to 1v1. How does it do so? Consider. I have to go into the enemy jungle to get Wolf's passive stacks; there, I'm likely to 1v1. I also want to hunt down single targets while they're alone to stack Lamb's passive stacks. Teamfights aren't a great place to get stacks because they're highly inefficient; I can only get one stack at most, even if I get a penta kill, and big teamfights don't tend to happen every 90 seconds so that I can change targets that often. To fix that, I feel like the passive needs some changes. Altogether, having given it more thought, I would make these changes: **Passive**: **Wolf: This needs to be fixed to work properly with jungle camps.** At the moment, Wolf finds a new jungle target if (passive stacks < 6). So if you get 6 kills on marked enemy champions, you never get to use Wolf's marks. Instead, Wolf needs his own counter so that you can get 6 stacks from the jungle regardless. **Lamb: Lamb should randomly choose a new target to hunt upon killing her target.** So if I kill Darius top, it could mark the ADC in bot lane, and I don't need to wait 90 seconds to choose someone before I can get another stack. If I don't like the randomly-selected target, I can wait for the cooldown, but having the option to get another stack quickly to capitalize on my power is necessary. There should be some delay on this so that Kindred doesn't get 5 stacks every acing teamfight, but I feel that ~2 stacks per acing teamfight is a reasonable reward. **Dance of Arrows**: **Q's attack range should be increased.** The dash range is fine, but when I dash away from someone, I want to shoot them at the same time. **Q should not interrupt AAs.** Right now, taking the time to Q severely lowers my DPS, meaning that it's better for me to just stand still in teamfights, just like a Cait or Urgot or Kog'Maw. If I wanted to just stand still in teamfights, I'd take one of them. Q is the interesting, flashy, fun, risky part of Kindred's attack pattern, so it shouldn't make Kindred play worse when used. **Wolf's Frenzy**: **Wolf should be able to apply the first two stacks of Mounting Dread.** Mounting Dread is the power of Lamb and Wolf working together; why should it all rest on Lamb to do the hard work? This build synergy between W and E, makes Wolf feel more impactful, and removes some of the clunkiness from E. **Mounting Dread** See above **Wolf's Frenzy** **E should not interrupt AAs.** This is another case where using an ability makes Kindred feel slow and like they are losing DPS. The delay before E applies is fine, but causing it to make Lamb stand around awkwardly for a moment as if confused by her partner doesn't feel right. **E's damage needs to be changed:** **Remove the 5% max HP damage.** This is unnecessary, unbalancing power. It causes E to be useful against neither squishies (flat damage instead of the 5% would be better) nor against tanks (5% is a very small reward for three AAs, even before resistances), and doesn't fit the kit. It neither helps Kindred close nor synergizes with anything else in the kit. **Change the damage to "The third attack deals an additional (??/??/??/??/??) + 1.0 total AD and applies on-hit effects twice."** With the % max HP out of the way, that clears room for the third hit to deal damage more in line with an extra AA. There are a couple of reasons to do that: 1, the damage is a lot easier to anticipate (the Kindred knows roughly how much damage an AA does, so knows roughly how much damage E is going to do), and 2, applying on-hit effects creates synergy with the passive. **Change the animation to have Wolf and Lamb attack at the same time.** The idea of this ability should be that it is Wolf and Lamb working together. Q is all Lamb, W is all Wolf, E should be the both of them. It will also make it feel less clunky (presently the third attack feels much slower than an AA) and makes Lamb do something during the attack instead of, once again, standing around being unhelpful. **Lamb's Respite** **INCREASE cooldown to make room for more ADC power.** R is an interesting part of Kindred's kit, yes, but it's also the most trolly, frustrating part. I would like it to shy away from the problem that Kayle's ult or Tryn's ult have (it feels like it's up every single time that you attack them), so that Kindred can have more power that isn't tied to what is mostly a supportive ability that supports the enemy team, too. Maybe change the ult to heal Kindred a bit more, to help with the problems enumerated above? **Base stats** **Increase movement speed to 350.** A big change, I know, but presently Kindred is bad at chasing. Kindred is supposed to be GOOD at chasing! This is a better change than increasing the frequency or duration of the E slow, and it combines with the W passive to provide her with heals slightly more often. It helps them counterjungle (can get in and out fast). And right now, Kindred is just slow, even for a marksman. It doesn't give that feel of an agile, wild hunter. **Increase base AD.** Kindred's clear right now is very slow. Combined with very weak early damage and no innate tankiness, it means that Kindred really isn't going to be making those risky plays to get into the enemy jungle for Wolf stacks. Kindred's going to be busy clearing their own jungle and going back to base to heal up. And increase in base AD would help clear speed, therefore helping with health after clear, and letting Kindred fend for themselves a bit better in the enemy jungle. That's all for now! I'll keep playing, and keep reevaluating, and keep posting my thoughts. I'm super psyched for this champ, and want Kindred to come out perfect!
Upvoting this for several items, but mainly for comments around Q breaking autos. Once you get some stacks and some on hit, Q kills your DPS. I am not certain it doesnt, but doesnt feel like it applies on hit, and seems like it should.
: can't choose champ in custom games or co-op bot matches, the game freezes when the countdown to launch the game reaches zero.
Curious how this is feedback on the champ. Its a bug, one that was reported numerous times in the bug thread.
: Pbe missing features
So basically what you are saying is you havent bothered reading the forums at all? Try here
: yeah, but PBE is cooler :)
But Live is the CORRECT place
: I dont care where it's posted ok. I have a headache and aching nose due to stuff so please dont upset me more then I already am. Riot will see this message either way
The fact is, you are being ALLOWED to play on PBE. They owe you nothing. One requirement of PBE is to be civil. Another is to be able to correctly and succinctly report bugs and provide feedback. I cant speak to the first, other than how you are conducting yourself in this post, but the second you are making very obvious you are unwilling to do.
: Team Builder
Also, For the love of god, read the FAQ post here
: 5.5 big advantage for Top Laners with teleport
Isnt 5.5 live? If so wouldnt this make more sense on the normal forums?
: [Summoners Rift]
Please use more useful subjects when making bugs to aid in Riot reviewing the forums. The title used gives no context to the content of the post whatsoever.
: RP and IP Refill
Read this, it is stickied on the main forum and REALLY hard to miss. Avoids having to answer questions that are already answered
: DJ Sona Skin Suggestion
Given she is live, probably better to put on main forums vs pbe.
: Misunderstanding
And just for the sake of things, read this
: Diana is a little to strong
Are there changes currently with Diana on PBE that arent on live? If no, then why are these comments on PBE?
: [Positive] I need an explanation for this!
Lol why do you require an explanation for this?
: Server issues are not the only problem that denotes not being able to play the game and the evidence suggests that it is not the servers that are the problem.
In the absence of having any ability to know what is preventing games from being played, a simple "It is happening to everyone, it isnt just you" was the point of the comment. As you were the one that was unaware of the fact, I was trying to help you. The fact that you feel the need to argue with the comment intended to help you, makes me regret doing so, and I will be sure to avoid such mistakes in the future.
: Yes i would like to report a major bug on the PBE WHY YOU BUFFING DAR HE IS ALREADY A 1v5 penta slaying champion why buff the most deadly champ and nerf the lower ones like leblanc i mean her ap ratio is good but giving dar a reset ult on kill that is a suicide move.
This isnt where you are supposed to report bugs. See the last line of the post "Lastly, PLEASE DON'T REPORT BUGS IN THIS THREAD." Also this isnt a bug. So double fail.
: When you go into profile and click on champions and searech for fiora her name comes up but the picture is riven .
This isnt where you are supposed to report bugs. See the last line of the post "Lastly, PLEASE DON'T REPORT BUGS IN THIS THREAD."
: I am not sure if this bug is only for me but when i click on PVP , Summoners Rift snd Draft pick Solo or Party doesn't appear and the space is left blank.
This isnt where you are supposed to report bugs. See the last line of the post "Lastly, PLEASE DON'T REPORT BUGS IN THIS THREAD."
: Shows its up
Actually you caught me. PBE is actually a quantum computer, and it can be both up and down at the same time. Have fun playing since it is up.
: Since everyone can connect with the client, but not into the game, it looks like it is not the servers being down that is the problem, although they may have something to do with it. But, in the game log for the game where the issue occurred it said the game could not load any of the textures and had some error concerning ahri and morgana.
... Ok ill try it one more time here. If servers are up, you can play the game yes? You cannot play the game, therefor isnt it a safe use of terms to say the server (not ALL of them, because yes you can get into the lobby) is down.
: Looks like I was wrong when I thought it wouldn't affect other players and wasn't just an isolated client issue then :P
The server is down. It has nothing to do with specific champs as far as anyone can tell.
: I thought it is happenning only to me
Which is why you look at the forums, and look at the Public Beta chat, which is recommended you be in so you can be useful on PBE. Both of those would have indicated it wasnt just you.
: The server isn't down, it says it's online and I've relogged about 10 billion times now.
Ok sorry. the server is not working. NO ONE can get in. Same result, same comment of getting into public beta chat, and reviewing bugs on forums before reporting a duplicate.
: Server is Down Right now?
Guys the server is down, it is everyone. Give it time.
: Champion does not appear at the start of game
Server is down, as reported previously on server, or in the public beta hat you should be in, that would also have let you know.
: Unable to connect to the game
Seriously, look at the forum with your eyes, see if there are anyone else reporting something similar. Cuz its happening to EVERYONE, and its reported about 10 min before you. You are just cluttering the forums.
: I'm not sure if others do bother do report such people, but I do when the chat is flooded by constant rage coming from someone. :) Pretty sure with 1 rreport, nothing happens tho...or does it.
I surely do. Riot lets people in, its our job to find who shouldnt be allowed to stay.
: Udyr New Skin Bug
Review the forums before submitting. Many of these already, with images.
: [Champion] - Amumu can cry when out of mana
Confirmed this. What I was seeing was the W wasnt toggling correctly. First time I activated, the button glowed like active but the effect wasnt running (confirmed not just visual bug, no damage being caused). When I turned it "off" so the button stopped glowing, it then activated the effect. It would use mana while activated (off according to the button) but when I ran out of mana, it would continue to run. The buttons would change color indicating I didnt have enough mana, but it would keep going. It WAS using mana however, as it was not letting me regenerate mana while it ran. this worked consistently with the surprise party skin.
: [definitely not udyr] texture bug
Confirmed just saw it on our game
: [Summoaners' Rift] - Bug at the bot side wall in base with Udyr
If nothing else upload to a photo site and link here.
: Just a random thought on Ryze's update.
So, for all you guys know, they glow or shimmer and arent apparent in that screenshot. I know you are just waiting for the server to come back up, but before you start to freak out about a visual update, how bout you wait to SEE it first?
: [HOW-TO] Report Bugs on the PBE
So, for all of you who cant seem to catch on, you are supposed to create a new thread, not respond to this thread. Thats why the second to last line, in bold, and all caps, says do not report bugs in this thread.
: Hello i wanted to know what spells can cancel VI's {{champion:254}} ult like FIzz's E{{champion:105}} but not work with lb{{champion:7}} mean she cant cancel it thanks for it ;)
In no way the correct place to ask that question
: If we are new on the PBE and we find a bug, how do we report it?
Read the forum stickies that tell you, or the FAQ.
: i'm low of RP and IP
Also, Read the bloody faq.
: Nautilus
Change in play style (more e vs w) does not mean nerf, just change. and if you dont use him, why does it matter?
: New curser options
I second some looking into cursors. Though in my case, adjustable size would be nice. As I am sure has been mentioned, playing on a 4k resolution monitor makes the mouse quite small, and is very easy to lose during a fight.
: You shouldn't worry about LP because it doesn't affect your testing.
Unless hes trying to test what being ranked is like ;)
: please
You are on a test server that is letting you do things for free other people aren't allowed to do. Treat it with some respect and professionalism, and refrain from swearing in a place meant for write-ups for Riot to use.
: oh... I wont discuss medicine with you... but you are wrong... and dont try to discuss it without first doing medicine... as I said and I will try to explain as simple as it can be... when you loose control the word say it all.. you lost it... you cant control it... but something made you do it... that something needs to be controled... you can just stop playing and go away of the bad things... or you can do somethig about it... try to change something... your personality may be more stable... but dont try to judge someone that is not... and riot also thinks like me... because they are doing everything right now to change this on pbe... and I am a psychiatrist... that means I know everything about psychology (that its not medicine) and psychiatry (medicine)... I dont know if you know that
Then I WILL say this. No one is requiring the people to be in the said hostile environment. If you cant deal with someone else without being a troll as well, then go to the supposedly less toxic normal servers and leave PBE to those interested in helping Riot.
: > [{quoted}](name=3mptylord,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=nJyrYqjh,comment-id=0011000000000000,timestamp=2015-02-18T17:12:15.639+0000) > > Ezreal's Q will trigger Sheen because it still counts as casting an ability, just like it will generate charge on this new item. But those aren't what is meant by spell effects. It won't trigger the bonus damage just like it won't trigger spell vamp or Rylai's Crystal Scepter. > > On-attack effects (like Crit, Pix, Lightslinger and Runaans), on-hit effects (lifesteal, tiamat, nashor's tooth, sheen damage), on-cast effects (sheen priming, force pulse, sap magic, etc), spell effects (aka on-spell-hit) and on-damage effects (e.g. Spellthief's, Morellonomicon and Black Cleaver). His W works for spellcasting at least
: Read this if you just joined PBE!
And for that matter, go read the FAQ that was linked in your email that gave you access.
: Zilean 5.4 changes (discussion and known bugs)
Potential Bug: I haven't seen posted and honestly may be intended functionality I just dont know Le Blanc at ALL. Was playing a game as Zilean vs LeBlac. Several times I landed a bomb on her, to have to turn into two (her passive?) and the bomb stayed on her fake double while she walked off scott free. Was rather frustrating. Is this how she worked on with old Zil bombs? is this intended Functionality?
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Petra Arkahnian

Level 30 (PBE)
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