: So, Tahm Kench's Devour
I have had few complaints using Devour on teammates. I use it sparingly on friendlies, saving it for clutch saves in a fight or for a teammate that I can bail out after he finishes someone under tower or sometimes to catch up to an adc when I have enough vision to know his team is not about to descend on us. You may want to consider if you are really using the ability at the best moments, though. I did get complaints in my second or third game with him and realized that I was making some bad judgment calls. If you grab an Ekko while he's ulting and he was planning on blowing up the enemies chasing him, if you devour a Karthus who wanted to die because he needed enough mana to Requiem, If you scoop up a Hecarim to "catch up," all those situations might get someone irritated with you. I think good Tahm play requires that you pay a lot of attention to the map, to whether or not ults are up, to the positioning of friendlies and enemies, etc. Of course, maybe it is just them not understanding the champ yet. Just something for you to consider. As I said, it legitimately might be them, too. Lord knows, it's League and someone is always looking for someone to blame if something goes bad. All that being said, I am looking forward to playing him more when he goes live with an adc buddy that co-ops with me on a laptop in the same room. Tahm seems like a champion that will benefit a lot from clear communication between players. Having the possibility of verbal communication while playing with him is likely going to be better for him than for what most other champions require. As for the devouring the wrong person thing, I feel you on that. I seem to have most of my problems when in minion waves. I have devoured a minion on more than one occasion when I meant to devour an enemy or a friendly champ.
: Gentelman Gnar (Appeal to Riot)
Just an FYI, I have three daughters aged 20, 15, and 12. Along with my wife, they all find the Gentleman Gnar skin to be "sooooooo cute." They are all insistent that I learn to play Gnar better just to justify purchasing the skin when it goes live. "Cute" is, of course, a subjective term, but it's hard for me to believe that four women (who constantly let me know when they think something is "cute") could be so wrong about what "cute" is.
Rioter Comments
: Information Processing at a Glance and the Problems of the New HUD
It's better than what they have now. Information is more sensibly organized (which is what I was complaining about in my post). The only thing I would change is the scoreboard above the minimap, which I still think should run along the top, just in its smaller form. I think being able to pick out your cs and the basic score quickly is useful and not distracting at the top.
: More of what I am thinking for the new HUD [job at riot now?]
It's better than what they have now. Information is more sensibly organized (which is what I was complaining about in my post below. The only thing I would change is the scoreboard above the minimap, which I still think should run along the top, just in its smaller form. I think being able to pick out your cs and the basic score quickly is useful and not distracting at the top.
Rioter Comments
: New HUD Feedback
So far, I'm not fond of the new UI. By reducing what used to be essentially five areas to gather information at a glance into two areas from which to gather information that needs to be sorted through, I find the whole thing difficult to process. It is a less useful way of providing information, not more useful. What we had essentially before was five areas: a scoreboard, team info, stats, player info, and a minimap. What seems to have been done is to squeeze all of this info into two areas: player info and every other thing in the game, all of which has been grouped around the most important thing in the game for gathering important tactical and strategic info: the minimap. The philosophy here seems to be one stop shopping for the eye, a place to gather all info at a glance. However, what we have is one very cluttered up area for the mind to sort and process micro-information in a tiny area. I prefer having to glance around the screen to areas that basically organize all similar relevant info into several areas. It saves my mind from having to process which information I'm looking to gather at the moment by grouping these broader categories for me. As it is, I'm spending all my time thinking about where the info I need is grouped around that one area for far too long and it ends up distracting me from the game itself. The right hand corner has always been the most important part of the game after what is going on directly around you (the center). Now all info is cluttered around that important tiny area. I'm looking at it more than my character. The UI currently on live saves the brain some processing power by creating an organizational crutch, categorizing different areas of information in different visual spaces. The new UI makes me have to work harder to get the information I need. Ironically, by "simplifying" things visually, the result is a more cluttered way of processing information. I would like to once again see something like that kind of categorization: the scoreboard at a glance, look up. The minimap at a glance, look right. My team info at a glance, look left. My player info at a glance, look down. My stat info at a glance, look at the left hand corner. What I am doing now is mostly looking at the right hand corner of the screen and trying to sort through categories of information at a glance that are represented as tiny, tiny pieces of information among a whole info dump of tiny, tiny pieces of information. I'm not saying that the UI necessarily has to remain the same, but you need to realize that having separate, discrete areas to gather information is useful for processing information quickly. Libraries place books in a variety of sections for a reason, not all fiction, non-fiction, children's books, etc. into all areas at once. It makes sorting information faster to find things of a like kind grouped discretely in space together then to cram it all into one area. Also, I liked the ping buttons. I use the ping buttons. Where are the ping buttons?

MindCandy

Level 30 (PBE)
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