Rioter Comments
Rioter Comments
: Kayn Gold Desync Bug?
yeah, same here, don't know if this is just a bug with the new rune or with the champion, already did a thread days ago but nobody answered (https://boards.pbe.leagueoflegends.com/en/c/bugs/bAvwtvhs-kayn-store-is-bugged). Btw i notice that when you sell your items and scroll through items that you have enough gold to buy they become available to buy later on without needing to sell everything and idk why but 2 times the bug just dissapeared around midgame
: Squishy champions lost a very important mastery helping against burst damage / one shotting.
Rioter Comments
Rioter Comments
: Change Glacial Augment's Secondary Passive
i really dislike that rune, the only one that i like on the inspiration tree was klep and also they should rework some of resolve runes as well, they are overall pretty weak when compared with the other trees
: I think the scope of most the people here is very narrow. In particular, you are thinking about laners and not junglers. The reason the nerf seems so strong is the fact that the stack rate was reduced (value of targets for souls) AND the move from 100 to 150 for the extended charge time. The base argument presented here is that only a minimal amount of additional time is needed for the extended charge time, indicating that 20 secs is generally more than long enough to use it and the extended rate is really only to facilitate team fights. For a jungler, 20 secs is RARELY enough time to utilize DH as you will spend at least that getting to the lane and setting up the gank. Laners at least have a reasonable amount of time to utilize the DH for poke. Personally, I think the 150 stack for extended charge should be reduces back to 100, or 125 at least. A different option would be to leave it as is, but increase the base time to 30 secs so the rune is actually useful for junglers and for many assassins. As to the idea of a cooldown.... that is ridiculous. First, there are a handful of champions that get a reset from killing a champion, and it is fine. For most champions though, the cooldowns on their abilities provide the cooldown restrictions needed. As it stands, an assassin usually has to use a full combo in order to kill someone, even with the DH unless the have a VERY large lead. Even then, there are plenty of ways to mitigate it.
> [{quoted}](name=Mesreth,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=b6GNBecV,comment-id=0003,timestamp=2017-10-31T22:28:46.373+0000) > > I think the scope of most the people here is very narrow. In particular, you are thinking about laners and not junglers. The reason the nerf seems so strong is the fact that the stack rate was reduced (value of targets for souls) AND the move from 100 to 150 for the extended charge time. > > The base argument presented here is that only a minimal amount of additional time is needed for the extended charge time, indicating that 20 secs is generally more than long enough to use it and the extended rate is really only to facilitate team fights. For a jungler, 20 secs is RARELY enough time to utilize DH as you will spend at least that getting to the lane and setting up the gank. Laners at least have a reasonable amount of time to utilize the DH for poke. > > Personally, I think the 150 stack for extended charge should be reduces back to 100, or 125 at least. A different option would be to leave it as is, but increase the base time to 30 secs so the rune is actually useful for junglers and for many assassins. > > As to the idea of a cooldown.... that is ridiculous. First, there are a handful of champions that get a reset from killing a champion, and it is fine. For most champions though, the cooldowns on their abilities provide the cooldown restrictions needed. As it stands, an assassin usually has to use a full combo in order to kill someone, even with the DH unless the have a VERY large lead. Even then, there are plenty of ways to mitigate it. i agree with some points but not with the last part, one thing is a champion that got some sort of reset on their abilities, it is part of their kit and their own unique strenght but when you do that to a rune that every champion that have an empowered autoattack skill be able to oneshot and get a free reset for 300s is way different, it is basically saying "hey you now all the new runes that we've made? well fuck that just pick DH and oneshot everybody"
Rioter Comments
: Orange essence values PBE vs LIVE
"...keeping champion earn rates about the same as today means significantly less RP spent on champions..." oh i see riot, we won't be able to win any sort of BE for play a match, the only actual way is through disenchant but if the champion eart rates is about the same as today that only means that we will have way less acess to BE
: Bug splat
yup my friend alt tab does the same here, got bug splat like 6 times today zzzz
: I'm not getting the skin i am buying with RP
same here, just bought zyra and nautilus and get neither of them, still i can use refund on them an their skins even show up on store but they are listed on unowned champions so i believe that i cant buy their skins either
: AP GALIO IS WAY TOO OP
riot already hotfix it, if you are crying about how op he is now you should have seen him 3 days ago
  Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: 10/19 - Thursday - PBE STATUS & FAQ
> [{quoted}](name=Riot skiteacher2,realm=PBE,application-id=cMKtzQHY,discussion-id=gMnP2WiB,comment-id=,timestamp=2017-10-19T15:27:17.909+0000) > > **/ / / / / / / / / / / / / / / PLEASE READ BEFORE COMMENTING \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \** > > **PBE STATUS UPDATE ** > > (Check out what time it is for us in Riot Headquarters - https://time.is/es/PT) > > **Known issues today** > > * Patching can take a long time. This is a tech problem on our side, and it will take two weeks to fix it. > > * Due to distance from servers, players outside of North America can experience lag spikes. There are no plans to open up a PBE server outside of North America. > > * If you want to __report lag__, please include where you are playing from. > > * Are you experiencing connection issues getting into your game? [Please check out this link.](https://support.riotgames.com/hc/en-us/articles/201752664-Troubleshooting-Connection-Issues) > > * Loot is misbehaving this morning, we are working on it. > > * ~~Missions and XP and leveling were going crazy and giving you a ton of levels. We are working on it. :)~~ You fine testers found a problem in the leveling up and rewards system. **Thank you** so much! > > * Riot Banfhammer is taking a break today, I will do my best. > > **Some clarity on lots of questions** > > * You will refresh to 8000RP every day at 11:30am PDT (https://time.is/es/PT to find current PDT time). > > * Why is 'x' skin missing? We want to keep the focus on the new content, which needs the majority of testing. Some skins and content will be missing for this reason. > > * There are no plans to return PBE to unlimited RP in the near term future. > > **Did you find a bug in game?** > > * Sweet! Please follow these instructions to report it: https://boards.pbe.leagueoflegends.com/en/c/bugs/CF5EEDC8FF5AC1A896F517E2C7AE4650C472807F-how-to-report-bugs-on-the-pbe Bit sad that there is a cap in the RP amount when new players are just joining PBE, btw you only will get RP? since i created my account i received 0 BE

Makroh

Level 56 (PBE)
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