Rioter Comments
Rioter Comments
: PBE Bugs & Feedback Thread: Little Demon Tristana
I appreciate that you all settled on the best splash art design for it. Well done
: We are unable to log you in because you may be offline
Same issue, nothing surprising here. Though it did fail to respond when trying to click the "training" tab for matches so I assume it died mid way
: Kayle and Morgana bug report thread
Morde crashes the game if you kill Kayle or Morgana under ult I have only succeeded twice in getting Kayle's ghost and I dont know why it even worked [First case](https://i.imgur.com/I4UcYwL.jpg) [Second case](https://i.imgur.com/1Zle5vc.jpg) [Third case](https://i.imgur.com/oLNH2m7.jpg) And like 5 more crashes on stream I didn't save :^) 2 Videos of the match it DIDN'T crash https://youtu.be/lftChI6EIY0 https://youtu.be/ox2H_NeOwBA 1 video of the crash with Morgana https://youtu.be/OZqXHM5WI-E
: It's Ornn's release all over again! Well hopefully it's caught while still on the PBE this time!
> [{quoted}](name=Caenen,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=QdNqEXw9,comment-id=0000,timestamp=2019-02-21T02:06:09.811+0000) > > It's Ornn's release all over again! > > Well hopefully it's caught while still on the PBE this time! It's miraculously working again for some reason
: Was pretty sure it would work with all morde skins as there's nothing their ults do any differently. But yeah, looks like Kayle just doesn't like being enslaved!
> [{quoted}](name=Caenen,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=fTAkfvr6,comment-id=000000000000,timestamp=2019-02-21T00:57:57.961+0000) > > Was pretty sure it would work with all morde skins as there's nothing their ults do any differently. But yeah, looks like Kayle just doesn't like being enslaved! check the new thread. Morgana AND Kayle crash the game
Rioter Comments
: Oh, why of course :D First thought, something with transformations, or the model in general, just like with Ornn. But I can't say anything for certain just yet, haven't had time to look at Kayle's assets (to see where its structure goes unconventional), so I can't make any better educated guesses just yet. I might come back to this. Tried chatting with Naerlyn to figure out if the passive bug, being dependant on skill points instead of level, might have any impact on it. But he hasn't tested in what way the ghost might keep or lose skill points! Also, notable it's Aetherwing Kayle in this case.
> [{quoted}](name=Caenen,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=fTAkfvr6,comment-id=0000,timestamp=2019-02-20T23:23:58.627+0000) > > Oh, why of course :D > > First thought, something with transformations, or the model in general, just like with Ornn. But I can't say anything for certain just yet, haven't had time to look at Kayle's assets (to see where its structure goes unconventional), so I can't make any better educated guesses just yet. I might come back to this. > > Tried chatting with Naerlyn to figure out if the passive bug, being dependant on skill points instead of level, might have any impact on it. But he hasn't tested in what way the ghost might keep or lose skill points! > > Also, notable it's Aetherwing Kayle in this case. It works with all Kayle skins and all Morde Skins
Rioter Comments
: > [{quoted}](name=PixelButts,realm=PBE,application-id=AYQh7p7O,discussion-id=EQ4iGXUl,comment-id=0000000000000000,timestamp=2019-01-18T05:51:47.808+0000) > > Let's pick this apart then shall we. How about instead of totally rejecting the idea, consider the benefit of it. Bring new life into content and if it truly doesn't land well on the PBE it can finally be trashed. > > It's almost like that was part of the damn suggestion in the OP. Bring older content to the PBE again but use their new tech that they themselves claim makes higher quality skins a lot easier for another chance at getting the content to Live. It can be PBE exclusive until its to a point that everyone likes. It took Pizza Delivery Sivir 3 years to get an actual skin and it started out as a complete joke that was never intended to be taken seriously. Just a note, half of me is playing Devil's Advocate right now. We need to keep in mind that *Riot has to see and reap the benefits*. I just can't find any for them. With that, we also have to keep Riot's intentions for PBE in mind: "PBE is for testing new skins so we can find bugs before they hit live" made [here](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/HpAQL7wL-update-on-pbe-rp-and-be-granting?comment=00070000) most recently. (Pizza Delivery has been a concept within Riot for a long time, Riot showed concepts of it shortly after her VU) > Riot is always looking for player feedback. In addition, their stance on skins is hypocritical quite often. They say they have a problem with low quality skins yet they'll totally release a model swap for star guardians and call it pajama guardians. Why would I want pajama guardians if its a model swap of star guardians? Why would they put time and effort into a literal model swap that just happens to share the same content as a star guardian skin? If their stance is not to ship low quality content, why even make the effort to push pajama guardians? Even a majority of the community hated the idea for the price they wanted, and to be fair they did change it, but not by a lot. > They ARE looking for feedback from all players, but their way of handling it is hypocritical. They're also stubborn so it's not like that makes it easier. > > Because that skin wasn't reworked. It's a misconception that nobody seems to understand and I haven't changed the wiki page for it yet. It was shelved and new separate data took its place. King was released in 2015, Dark Crusader was in 2011 (maybe earlier, I'd have to check when exactly but by going with the RADS patcher system its 2011). In that 4 year gap this wasn't the case of a model being changed, it was instead reusing the 5th skin slot with completely new data, which is why we even know the name of the skin at all since the store used the older name instead of the then unnamed version as nobody had updated that specific section of the game content once King was pushed to the PBE. Some of the original data for Dark Crusader is STILL being shipped in current versions of the game. King and Dark Crusader only share the 5th skin slot. They dont share any data otherwise. They're 100% completely separate content. The only reason it was shelved to begin with was a small off-hand claim that "it didn't seem to have a real identity". It has a very clear identity and has a very clear theme. > > You know what else apparently takes time and resources? Making a model swap for Star Guardian Ezreal and calling it "Pajama Guardian Ezreal". This is a base skin, not an epic or legendary or ultimate tier skin. It's a model swap that already has a visual look to it and was already in the game at one point during beta. It takes no effort for riot to make content like this now and it's also clear it doesn't take nearly as much effort as before. > There's no reason why they couldn't make a traditional Ezreal skin especially considering he's the last champ in the game with a radically different model and design from his time in beta (as with Lee Sin in alpha). If anything there should be a question of why he DOESN'T have this in game by now. > > Riot is stubborn and getting anything done internally is near impossible thanks to some insight given to me by those who do contract work for them or are currently employed. There's plenty of resources. There's 4000 employees and plenty of them many of them are talented and can very easily do the work. There's no excuses here. It's merely a company not wanting to do something no matter how painfully easy it is. I'm sorry, I'm having a hard time understanding: what do you mean with Pajama/Star Guardian Ezreal and "was already in the game at one point during beta"? Presumably, all resources are already allocated to other places (why'd a company have a loose resource? An existing resource not at work?). It's why it sometimes takes so long to fix certain issues. Especially skin schedules are tight where Riot is already working on skins that will release in 6 months time. Pool Party content should be decided about now. If Riot sees money in content, they'll work on it. K/DA Akali got post-release improvements after she was released on live and her Prestige Edition skin arrived in hardly any time at all. But they'll have to make money from it, reap the benefits from it (company after all) The thing with Dark Crusader Morderkaiser and Traditional Ezreal though is that these champions have been visually reworked *after* said skins. The skins themselves need drastic improvements just to fit with the current models, which again, takes time and resources. Sure, they can decide to work on these skins, but it will take a while for these to arrive, and Riot will do it with the intention of releasing them on live. At which point it's no longer PBE exclusive content. But the incentive will have to come from a significant live population, 'cause why make something that takes a long time to be profitable? We have all these high quality skin testins on PBE and their feedback rounds only take a week. Why'd it be different for these other skins? > The PBE playerbase is larger than you may realize > Right hold on let me just go back to reddit where i dropped the posts I made about [Alpha Mundo](https://www.reddit.com/r/leagueoflegends/comments/86v5u0/beta_dr_mundo_kit_and_gorgeous_hud/), [Alpha Lee Sin](https://www.reddit.com/r/leagueoflegends/comments/87kyf0/beta_lee_sins_kit/), and as previously mentioned [Dark Crusader Mordekaiser](https://www.reddit.com/r/leagueoflegends/comments/7nqjla/the_history_of_mordekaisers_canceled_skin/) where all 3 managed to make it to the front page of the subreddit because people genuinely find these things interesting and like what they see (or are amazed at how broken the game is back then) > Everything listed on that unreleased content page (with very few exceptions) were shipped in the game's data at one point or another, inaccessible in game for whatever reason, only to be left to be removed from the game for (again) one reason or another. PBE player base is has its ups and downs (depending on the new content available, such as Sylas and ARURF now), but is still lower than a live server. Similarly, Reddit isn't representative of the League population either. Furthermore though, the PBE bugs & feedback posting community is _tiny_. Just look at the most recent skin feedback threads. Heartbreaker Vi has 3 comments, one of which is a Rioter reply... The highest amount of comments this cycle was on Vayne's Prestige skin (25), and those comments usually involved "I don't want more Prestige skins" rather than feedback on the skin itself. Based on these, just how much feedback are you expecting for old skins? --- All of these things though, fail to meet the original suggestion in your title "Return scrapped and canceled skins as PBE exclusive content" simply because Riot isn't willing to make certain content PBE exclusive. Riot's entire goal and direction for PBE would have to change for that.
> [{quoted}](name=Amy Sery,realm=PBE,application-id=AYQh7p7O,discussion-id=EQ4iGXUl,comment-id=00000000000000000000,timestamp=2019-01-18T07:41:47.125+0000) > > Just a note, half of me is playing Devil's Advocate right now. Good to know I wasted my time with someone that is only on the PBE to cause arguments and provide nothing actually constructive.
: > [{quoted}](name=PixelButts,realm=PBE,application-id=AYQh7p7O,discussion-id=EQ4iGXUl,comment-id=00000000,timestamp=2019-01-17T18:56:08.641+0000) > > You clearly didn't even bother reading anything in the body of the post. > Returning old content to the PBE to give more incentive to participate on the PBE and make it MORE special than just "live with everything unlocked and latest updates". It gives the old material another shot at coming to Live instead of being in the trash for the rest of the game's lifespan. > > Returning old content that was scrapped for one reason or another would give an opportunity to change it to modern standards for eventual release if there is enough interest. Many of the skins listed on that page were in the data and never usable by ANYONE in the PBE unless you broke the rules and modded it to be active (or in this one case used a bug). They never had a shot at the time, and can get a shot now. > > Instead of shooting down the idea and supporting new content that is basically the same as old content (pajama guardians/the FOUR different robot lines/the near endless amount of chromas they put into every new skin), how about using the new tech riot has in the game to revive skins that never even had a chance to be played by anyone. > > There's plenty of stuff they could add into the game when looking back at older material. The sole reason i mentioned "Traditional Ezreal" is because Lee got the same treatment. They looked at his beta model, revived it and made it an alternate skin for Lee when he finally got released. The same can easily be done for Ezreal now and can even allow more creative takes on that original content. Sorry to hear you feel that way. I did read the whole post, it's just that PBE is *only* meant for testing new content and skins, and bringing in older skins has no meaningful value to Riot. For example, if someone is testing Sewn Chaos Amumu, they can't test Infernal Amumu, for example. So why bother bringing back Sewn Chaos? It'd only be meaningful if the Sewn Chaos skins themselves would be improved (Riot themselves said they were below their standards) and rereleased, to live. At which point it would not be PBE exclusive content. Riot is not looking for feedback on scrapped skins: they just don't have time for it. That time would be taken away from other skins and/or content. The chance of these skins coming back to live exists, but it would have to come from places outside of PBE. Some of the skins you mentioned have been reworked into other skins (Dark Crusader Morderkaiser -> King of Clubs). The skin *has* been released, just in a different form. Why release an older double skin? The Traditional Ezreal skin would take time and resources to make, which would then be taken away from other skins. There's no incentive for Riot to do this, unless that skin would be released on live as well. At which point it would not be PBE exclusive content. Riot won't look for bugs or feedback with this content. They're likely not going to fix or change such content based on posts here. I get some of these skins look really cool. I personally really liked the Sewn Chaos skins. But PBE isn't meant to hold exclusive content: it's simply here to test and share opinions on content that *will* hit live. PBE is to resemble Live as much as possible. Want these skins? Try and get Riot to rerelease them, but it has to be achieved through live boards/reddit/similar spots, 'cause there has to be a significant portion of the community that will want them (and honestly, PBE really doesn't have that big a player base).
Let's pick this apart then shall we. How about instead of totally rejecting the idea, consider the benefit of it. Bring new life into content and if it truly doesn't land well on the PBE it can finally be trashed. > It'd only be meaningful if the Sewn Chaos skins themselves would be improved (Riot themselves said they were below their standards) and rereleased, to live. At which point it would not be PBE exclusive content. It's almost like that was part of the damn suggestion in the OP. Bring older content to the PBE again but use their new tech that they themselves claim makes higher quality skins a lot easier for another chance at getting the content to Live. It can be PBE exclusive until its to a point that everyone likes. It took Pizza Delivery Sivir 3 years to get an actual skin and it started out as a complete joke that was never intended to be taken seriously. > Riot is not looking for feedback on scrapped skins: they just don't have time for it. That time would be taken away from other skins and/or content. The chance of these skins coming back to live exists, but it would have to come from places outside of PBE. Riot is always looking for player feedback. In addition, their stance on skins is hypocritical quite often. They say they have a problem with low quality skins yet they'll totally release a model swap for star guardians and call it pajama guardians. Why would I want pajama guardians if its a model swap of star guardians? Why would they put time and effort into a literal model swap that just happens to share the same content as a star guardian skin? If their stance is not to ship low quality content, why even make the effort to push pajama guardians? Even a majority of the community hated the idea for the price they wanted, and to be fair they did change it, but not by a lot. They ARE looking for feedback from all players, but their way of handling it is hypocritical. They're also stubborn so it's not like that makes it easier. > Some of the skins you mentioned have been reworked into other skins (Dark Crusader Morderkaiser -> King of Clubs). The skin *has* been released, just in a different form. Why release an older double skin? Because that skin wasn't reworked. It's a misconception that nobody seems to understand and I haven't changed the wiki page for it yet. It was shelved and new separate data took its place. King was released in 2015, Dark Crusader was in 2011 (maybe earlier, I'd have to check when exactly but by going with the RADS patcher system its 2011). In that 4 year gap this wasn't the case of a model being changed, it was instead reusing the 5th skin slot with completely new data, which is why we even know the name of the skin at all since the store used the older name instead of the then unnamed version as nobody had updated that specific section of the game content once King was pushed to the PBE. Some of the original data for Dark Crusader is STILL being shipped in current versions of the game. King and Dark Crusader only share the 5th skin slot. They dont share any data otherwise. They're 100% completely separate content. The only reason it was shelved to begin with was a small off-hand claim that "it didn't seem to have a real identity". It has a very clear identity and has a very clear theme. > The Traditional Ezreal skin would take time and resources to make, which would then be taken away from other skins. There's no incentive for Riot to do this, unless that skin would be released on live as well. At which point it would not be PBE exclusive content. You know what else apparently takes time and resources? Making a model swap for Star Guardian Ezreal and calling it "Pajama Guardian Ezreal". This is a base skin, not an epic or legendary or ultimate tier skin. It's a model swap that already has a visual look to it and was already in the game at one point during beta. It takes no effort for riot to make content like this now and it's also clear it doesn't take nearly as much effort as before. There's no reason why they couldn't make a traditional Ezreal skin especially considering he's the last champ in the game with a radically different model and design from his time in beta (as with Lee Sin in alpha). If anything there should be a question of why he DOESN'T have this in game by now. > Riot won't look for bugs or feedback with this content. They're likely not going to fix or change such content based on posts here. Riot is stubborn and getting anything done internally is near impossible thanks to some insight given to me by those who do contract work for them or are currently employed. There's plenty of resources. There's 4000 employees and plenty of them many of them are talented and can very easily do the work. There's no excuses here. It's merely a company not wanting to do something no matter how painfully easy it is. > I get some of these skins look really cool. I personally really liked the Sewn Chaos skins. But PBE isn't meant to hold exclusive content: it's simply here to test and share opinions on content that *will* hit live. PBE is to resemble Live as much as possible. Want these skins? Try and get Riot to rerelease them, but it has to be achieved through live boards/reddit/similar spots, 'cause there has to be a significant portion of the community that will want them (and honestly, PBE really doesn't have that big a player base). The PBE playerbase is larger than you may realize Right hold on let me just go back to reddit where i dropped the posts I made about [Alpha Mundo](https://www.reddit.com/r/leagueoflegends/comments/86v5u0/beta_dr_mundo_kit_and_gorgeous_hud/), [Alpha Lee Sin](https://www.reddit.com/r/leagueoflegends/comments/87kyf0/beta_lee_sins_kit/), and as previously mentioned [Dark Crusader Mordekaiser](https://www.reddit.com/r/leagueoflegends/comments/7nqjla/the_history_of_mordekaisers_canceled_skin/) where all 3 managed to make it to the front page of the subreddit because people genuinely find these things interesting and like what they see (or are amazed at how broken the game is back then) Everything listed on that unreleased content page (with very few exceptions) were shipped in the game's data at one point or another, inaccessible in game for whatever reason, only to be left to be removed from the game for (again) one reason or another.
: PBE is only here to test out new content that will be shipping to live. It's no use to test changes that aren't going to make their way to live. It's also a waste of time and resources for Riot to put effort into things that will never make their way to live. PBE isn't *meant* to hold exclusive content. This also means that there is no _market_ for these skins. RP purchases are disabled on PBE, Riot *literally makes no money at all* with any content on that is to remain on PBE. It's not efficient for them to support such kind of system.
> [{quoted}](name=Amy Sery,realm=PBE,application-id=AYQh7p7O,discussion-id=EQ4iGXUl,comment-id=0000,timestamp=2019-01-17T08:33:00.421+0000) > > PBE is only here to test out new content that will be shipping to live. It's no use to test changes that aren't going to make their way to live. It's also a waste of time and resources for Riot to put effort into things that will never make their way to live. PBE isn't *meant* to hold exclusive content. > This also means that there is no _market_ for these skins. RP purchases are disabled on PBE, Riot *literally makes no money at all* with any content on that is to remain on PBE. It's not efficient for them to support such kind of system. You clearly didn't even bother reading anything in the body of the post. Returning old content to the PBE to give more incentive to participate on the PBE and make it MORE special than just "live with everything unlocked and latest updates". It gives the old material another shot at coming to Live instead of being in the trash for the rest of the game's lifespan. Returning old content that was scrapped for one reason or another would give an opportunity to change it to modern standards for eventual release if there is enough interest. Many of the skins listed on that page were in the data and never usable by ANYONE in the PBE unless you broke the rules and modded it to be active (or in this one case used a bug). They never had a shot at the time, and can get a shot now. Instead of shooting down the idea and supporting new content that is basically the same as old content (pajama guardians/the FOUR different robot lines/the near endless amount of chromas they put into every new skin), how about using the new tech riot has in the game to revive skins that never even had a chance to be played by anyone. There's plenty of stuff they could add into the game when looking back at older material. The sole reason i mentioned "Traditional Ezreal" is because Lee got the same treatment. They looked at his beta model, revived it and made it an alternate skin for Lee when he finally got released. The same can easily be done for Ezreal now and can even allow more creative takes on that original content.
: We currently have ranked enabled because *ranked* needs testing (split rewards should be coming up soon according to Riot, if it hasn't happened already). I suspect we then go back to the Draft-without-ban system that we had before. Not sure how much work it would take for Riot to make a blind pick without bans and with roles, but keep in mind Riot tries to spend as little time and resources on PBE as possibly possible.
> [{quoted}](name=Amy Sery,realm=PBE,application-id=AYQh7p7O,discussion-id=enPo2tFp,comment-id=0001,timestamp=2019-01-17T08:23:32.073+0000) > > We currently have ranked enabled because *ranked* needs testing (split rewards should be coming up soon according to Riot, if it hasn't happened already). I suspect we then go back to the Draft-without-ban system that we had before. Not sure how much work it would take for Riot to make a blind pick without bans and with roles, but keep in mind Riot tries to spend as little time and resources on PBE as possibly possible. Maybe this wasn't clear enough then You can still add in predetermined roles, give ranked LP progression and more without having to take turns picking champs Let everyone pick their champ at the same time like in blind pick but with predetermined roles like draft, and remove the First pick to last pick nonsense. There's already no ban phase, so why even have to go through the draft selection turns?
: Besides, returning to a Blind Pick mode might worsen the situation as it will allow more people to troll and intentionally feeding like before. Moreover, the Queue Dodge timer use an algorithm of 6e^n, which mean that the more consecutive times someone dodges a match, the longer the timer gets as well as it has an initial timer of six minutes.
> [{quoted}](name=MisterBigDong,realm=PBE,application-id=AYQh7p7O,discussion-id=enPo2tFp,comment-id=0000,timestamp=2019-01-17T08:18:37.186+0000) > > Besides, returning to a Blind Pick mode might worsen the situation as it will allow more people to troll and intentionally feeding like before. Moreover, the Queue Dodge timer use an algorithm of 6e^n, which mean that the more consecutive times someone dodges a match, the longer the timer gets as well as it has an initial timer of six minutes. The increased wait time has minimal effect. A longer punishment is no different from a shorter one if it's the same punishment. Severity of the punishment changes things more effectively.
Rioter Comments
Rioter Comments
: Update on PBE RP and BE Granting
I remember when you could just get whatever skins you wanted on the PBE. Yes ALL of them were available, but not anymore Just go back to those days. Make it easy.
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Rioter Comments
: Introducing Variants: Pajama Guardians & Solar and Lunar Eclipse Leona
"Hey guys let's make a skinline based off Star Guardians, but they're in PAJAMAS!. That's a great idea!" This entire line doesn't need to exist considering how many other champs aren't getting skins. The favoritism is showing and it's honestly annoying. Even aside from this the pricing and what they offer is a splash screen and model swap with nothing else to offer. Even the discount is not worth it. Here's an idea! Instead of adding YET MORE SKINS to champs with ALREADY PLENTY OF SKINS, how about you bring this one back? https://i.imgur.com/DphdGa3.jpg Or better yet, since EZREAL is popular and Morde isnt, make a traditional Ezreal skin since he just got a VU and would have a great time with his original design https://i.imgur.com/7qS0Zk6.jpg
: PBE Bugs & Feedback Thread: Pajama Guardians!
"Hey guys let's make a skinline based off Star Guardians, but they're in PAJAMAS!. That's a great idea!" This entire line doesn't need to exist considering how many other champs aren't getting skins. The favoritism is showing and it's honestly annoying. Here's an idea! Instead of adding YET MORE SKINS to champs with ALREADY PLENTY OF SKINS, how about you bring this one back? https://i.imgur.com/DphdGa3.jpg Or better yet, since EZREAL is popular and Morde isnt, make a traditional Ezreal skin since he just got a VU and would have a great time with his original design https://i.imgur.com/7qS0Zk6.jpg
: All non-Legacy chromas actually are available for Blue Essence for a couple weeks once a year; half during preseason, and half of them during midseason.
> [{quoted}](name=Larriet,realm=PBE,application-id=AYQh7p7O,discussion-id=64dynH8R,comment-id=00010000,timestamp=2018-10-25T16:20:34.237+0000) > > All non-Legacy chromas actually are available for Blue Essence for a couple weeks once a year; half during preseason, and half of them during midseason. Hey that's great but that still doesn't solve the issue
: PBE Bugs & Feedback Thread: Orianna, Nami, LeBlanc, Graves, and Fiddlesticks Chromas!
As far as I'm concerned the price for chromas needs to be changed Here's some suggestions for doing this. Any single option or mixture of them is enough 1. 1 free chroma with the purchase of a champion (if they dont have a chroma they get nothing) 2. 1 free chroma with the purchase of a skin with chroma options (random or user's choice) 3. Price reduction to be 100rp (same as an aram rp bonus) or 150rp per chroma 4. Allow Blue Essence to purchase these since someone like me has almost 200k and nothing to spend it on Since there's almost 700 chromas now thats a steep amount of money if you want to collect them all and with the push to have so many options it's legitimately feeling like users are getting these shoved in our face solely for profit. The data in the game also shows they're just texture swaps (you know, like King Rammus, Infernal Morde, Black Alistar, Silver Kayle, etc) and while I'm fine with more options to personalize it, the price is just flat out too high for a texture swap, especially when I can buy a couple texture swaps RIGHT NOW for higher cost. I'm not the only one that's had this opinion either. Many other users have this problem too
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: no u hehe xd get rekt scroob {{sticker:sg-miss-fortune}}
> [{quoted}](name=Simon Blackquill,realm=PBE,application-id=AYQh7p7O,discussion-id=RraMcLqE,comment-id=0000,timestamp=2018-08-21T19:13:31.019+0000) > > no u > hehe xd get rekt scroob > {{sticker:sg-miss-fortune}} He a fast boi ez win gg
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: I think it is because you are on fire and juggernaut.
> [{quoted}](name=Juzef Stalin,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=aNEZimKb,comment-id=0000,timestamp=2018-08-01T18:38:48.342+0000) > > I think it is because you are on fire and juggernaut. Damn right I'm on fire look at that sick score
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Rioter Comments
: Client Bug - Client stays open for a few minutes at most then suddenly closes. No bug splat.
This problem exists in champ select. It happened 2 times over here. Once during the enemy champ choice and the second after everyone locked in. Thankfully on the second it put me back to the prepare for battle screen and loaded properly but post match it closed out as well. I'm fairly certain there's something with a specific thing the client is trying to load but fails to.
Rioter Comments
: Good info, however, I don't believe mord's Q can crit, and i know crit isn't considered an on hit for the purpose of rageblade.
> [{quoted}](name=LordGonorrhea,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=VFrQ8t6U,comment-id=0000,timestamp=2018-05-05T22:10:29.076+0000) > > Good info, however, I don't believe mord's Q can crit, and i know crit isn't considered an on hit for the purpose of rageblade. It can in fact crit and has always been able to. It crits at the same value as your autos, but with some extra magic damage on it. Here's some autos and some Qs https://www.youtube.com/watch?v=dR7lTj9DEoM
Rioter Comments
: > There's one where prior to level 6 as a jungle morde you can accidentally deal 4 digit damage to enemies with a Q. There's no way to see what causes it, there's no way to predict if it will happen, there's no way to abuse it other than accidentally deleting an enemy. Do you mean [this](https://www.youtube.com/watch?v=juF9LadAYng&index=34&list=PLmAU0t3uD3XuaIzmLmYQGkOyUw_ztE25y)? If so, I know how to reproduce it reliably. Even if a bug is complex and random,you can link it to me if you want, lots of them can end up being explained somewhere along the line. Well, explained - at least reproduced reliably.
> [{quoted}](name=Nightwind42,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=1pE41MsE,comment-id=000000000001,timestamp=2018-05-04T15:51:58.824+0000) > > Do you mean [this](https://www.youtube.com/watch?v=juF9LadAYng&index=34&list=PLmAU0t3uD3XuaIzmLmYQGkOyUw_ztE25y)? If so, I know how to reproduce it reliably. > > Even if a bug is complex and random,you can link it to me if you want, lots of them can end up being explained somewhere along the line. Well, explained - at least reproduced reliably. I'm actually referring to a very similar one, but we're talking a HUGE difference in numbers. That footage shows about 3-4 times the damage it should deal. I'm talking about at least 15-20 times the damage. I already know how to on occasion deal more damage with Q (and with IE it's better than ever before since that with rageblade and 100% crit causes a lot more true damage than should be dealt)
Rioter Comments
: Hey there, We did some scaling things with attack speed, think that might be the problem. I'll take a look into it, thanks for the great video :D -Ranger
> [{quoted}](name=Riot Ranger XIV,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=1pE41MsE,comment-id=0002,timestamp=2018-05-02T17:31:08.739+0000) > > Hey there, > > We did some scaling things with attack speed, think that might be the problem. > > I'll take a look into it, thanks for the great video :D > > -Ranger 2 Patches later and it remains unchanged.
: [Critical] Morde AA and Q Animation timing bugs
> [{quoted}](name=The PBE Squad,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=1pE41MsE,comment-id=0001,timestamp=2018-05-02T17:17:41.413+0000) > > We've got eyes on this as well, we'll throw it into the pile (Ha) > But in all seriousness, being new to this patch might indicate something else having changed, so keep your eyes peeled for a fix > > -V Will keep an eye out. I did find that there are some ways to play around this but it's not the most effective. In the jungle you cant even do a full clear as of right now which is really bad, but it's enough time spent to have the inspiration runes fix that missing camp gold and keep you going. > [{quoted}](name=Riot Ranger XIV,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=1pE41MsE,comment-id=0002,timestamp=2018-05-02T17:31:08.739+0000) > > Hey there, > > We did some scaling things with attack speed, think that might be the problem. > > I'll take a look into it, thanks for the great video :D > > -Ranger Thanks. It was a very quick video since it was easy to reproduce. I had applied for QA testing as I am actually good at that but got declined (i can guess for a number of reasons) but I still feel obligated to report some nasty bugs that affect things a large amount.
: I was about to report this, add another bug for morde's ever growing bug list.
> [{quoted}](name=SCP 682,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=1pE41MsE,comment-id=0000,timestamp=2018-05-02T06:03:15.162+0000) > > I was about to report this, add another bug for morde's ever growing bug list. There's many I dont report because they're so absurdly complex and random that it's not reliable to report them There's one where prior to level 6 as a jungle morde you can accidentally deal 4 digit damage to enemies with a Q. There's no way to see what causes it, there's no way to predict if it will happen, there's no way to abuse it other than accidentally deleting an enemy.
  Rioter Comments
: Game client security changes now live on PBE
Here's what I say (I dump stuff for the wiki, consider this a non-player perspective) 1) These security changes are weak as hell compared to what you could be doing, though I am inclined to say you did what you set out to do I suppose. Good job I guess? 2) As many mentioned the modding aspect is dead in the water as a result, but I am by no means saying it's dead for good since it's still quite easy to do stuff if you put the time in. Those who make the tools know what they should do to make them work and will likely do what is required. 3) In terms of compatibility you should allow a Linux binary for those who just dont operate on Windows or OSX. We all know you have already done the hard work that made it an issue before (which was making it run natively on OSX, which before was using a variant of Wine but is now semi-native) so there isn't reason to not have this by now. 4) The Wads, albeit much better than the old method of things being laid out (no really, looking at the betas til now has given me cold sweats) is only doing a disservice to the players due to how difficult things are to change them (the signed side of it all). While it's not impossible to mess with them, it's certainly something that didn't need to be done. 5) The Wads are annoying to put up with for wiki work because of how the hell things get deployed. For example the bird bag and bird capsules were deployed in the main default-assets wad (the only big file in the game other than sona's wad) instead of being deployed in the Loot wad. In addition we cant get filenames due to the way they're called unless you put some serious work into them, and even then it's not guaranteed once you update the format (again). On top of this because we cant get filenames and you deploy a ton of old/duplicate assets it's a pain in the ass to sort through all of it to add it to the wiki. When chromas deploy they're all mixed up and out of order (everything is but eh) 6) This is more for me than anything. If you guys could deploy files in order of type of asset like it used to be (and It did used to be this way) I would write off the wads from any complaints because that's the real issue I have with them. I'd rather spend like 2 minutes downloading the patch, dumping, and knowing exactly where the assets I'm looking for will be rather than spend upwards of 20+ minutes looking for 1 asset because of how it's laid out.
: Irelia's hair in most skins ingame and classic are just disgusting
Just so you're aware, Taric's hair is just a big mass with bones to make them do things. It's not very complex work like you think it is Irelia's hair is in fact using the same level of complexity (less in fact if going by bones) than taric for their hair As you can see here, it's literally just a lump with bangs being a separate part. The hair has the same "blanket" characteristic you see where. https://i.imgur.com/iMXAwqH.png Kayn's hair (which is a pain to look at here, my apologies) has the same "blanket" deal you're on about but the difference being near the end there is transparency to add the illusion of complexity (no discredit to riot, it's a common practice). https://i.imgur.com/ZYjB1gC.png I think the main issue is the way the hair shape itself is working on most of these skins (Frostbutt and Infiltrator gets a pass here due to lack of pony tail and being pretty okay) There's 2 parts to Irelia's hair: the hair and then theres a ponytail on top of it. This is most clearly seen when inspecting aviator as it (for the time being) clips through the main set of hair in her normal walking animations. A side view also shows this to be the case https://i.imgur.com/YfGmDy5.jpg Instead of just being mad, try seeing where the issue is instead. I see the issue in the shape of it all (and the mild clipping) but only on skins where it draws your eyes to (again namely Aviator) seem to be the issue. This is also present with other champs as just shown above as well. I'm not a dev but I am aware of some things riot does that normally people dont think about I think the focus should be on the butt nerfs but thats me.
: PBE Bugs & Feedback Thread: Gun Goddess Miss Fortune!
Listen, I wont buy this on live as it is for a number of reasons, but you cant honestly tell me this is okay to ship as-is https://youtu.be/cwvv_fhYTEM
Rioter Comments
: PBE Bugs & Feedback Thread: Ally Skin Previews in Champion Select
I think it's a bit too in the player's face on the left hand side with the mugshot. The right side is fine however. I also feel putting a play% or usage% on that skin would be interesting to show which one you use most if you have many.

Magma Chamber

Level 120 (PBE)
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