: You can try playing the Hunt for the Blood Moon game mode. It is blind pick and not everyone wants to play Yasuo and Riven so you can pick them easily. Missions and rewards still apply to rotating game modes. :)
> [{quoted}](name=BattleBunny PH,realm=PBE,application-id=cMKtzQHY,discussion-id=T8x0TqwP,comment-id=000000000000,timestamp=2017-06-04T00:20:11.748+0000) > > You can try playing the Hunt for the Blood Moon game mode. It is blind pick and not everyone wants to play Yasuo and Riven so you can pick them easily. Missions and rewards still apply to rotating game modes. :) Good idea! Thank you!
: Actually yes, Blind Pick is the standard and Draft Pick was forced for 10 bans.
> [{quoted}](name=Catman,realm=PBE,application-id=cMKtzQHY,discussion-id=T8x0TqwP,comment-id=0000,timestamp=2017-06-03T22:56:23.128+0000) > > Actually yes, Blind Pick is the standard and Draft Pick was forced for 10 bans. Ah, I understand. My bad, then. I guess the timing was pretty poor for wanting to play these two champions lmao
Rioter Comments
: combine his passive with {{item:3053}} you will get 46+ AD. W heal is better, because you heal 350+ without LS, and you dont need to build LS anymore. W dmg proc seems nerfed.. neds more Ratios or base dmg the new E is bad only early on, as it sinergyzes with {{item:3071}} very well! and your passive its still a GA, just use your ult and keep autoing your opponents, it will give you 20% blood bar per-AA.
> [{quoted}](name=Arteriam,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=TE6ZIcEd,comment-id=000000000000,timestamp=2017-02-25T10:46:05.275+0000) > > combine his passive with {{item:3053}} you will get 46+ AD. > W heal is better, because you heal 350+ without LS, and you dont need to build LS anymore. > W dmg proc seems nerfed.. neds more Ratios or base dmg > the new E is bad only early on, as it sinergyzes with {{item:3071}} very well! > and your passive its still a GA, just use your ult and keep autoing your opponents, it will give you 20% blood bar per-AA. 1. Doesn't compensate for lost DPS with blood well. AS is more valuable than AD on Aatrox. 2. W heal is better for tanky builds, sure. Not better for offensive builds however. 3. Agree 4. Sure it synergizes with BC, but you still need AS if you want to sustain on Aatrox, making BC a sketchy buy. 5. Wrong... Only every third attack gives you blood well, and that's ONLY if you have it toggled to Blood Price. Blood Thirst doesn't give Blood Well for some reason.
: Are you serious? i guess you prefer to loose 10% hp for each Q and 5% for E... or you like to be forced on building lifesteal? 7.5 Aatrox is way better man.
> [{quoted}](name=Arteriam,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=TE6ZIcEd,comment-id=0000,timestamp=2017-02-24T15:16:23.055+0000) > > Are you serious? i guess you prefer to loose 10% hp for each Q and 5% for E... or you like to be forced on building lifesteal? > 7.5 Aatrox is way better man. I'd rather have consistent DPS and able to proc my W instead of sugarcoating everything with "oh yeah HP costs taken out!" Losing innate attack speed for 4 seconds of rapidly decaying attack speed is ass. Everything in his kit is a worse version than it was before. Passive is flat nerfed. Nothing about his new passive is better by any means at all. Q is the only thing that's "better", simply because of health cost removal. W is worse. Both the healing and damage portion. E is worse. I'd rather have 2.75 seconds of 40% slow than 2 seconds of 50% slow, not to mention physical damage will fuck his harass in lane since you can just build armor and Aatrox won't be able to do jack shit.
: General Practice Tool bug & Aatrox bug
Yup, I've noticed this as well. =(. I don't think it's a bug on live though. (White icons, that is.) However yeah Aatrox will keep flying up if you spam his abilities in air. Pretty hilarious if you ask me. I don't think these bugs will ever be prioritized since it's stated in the practice tool that you may find some weird bugs if you toggle cooldowns.
: [2/22] Aatrox
Yeah. His attack speed without Blood Well feels really fucking awful.
: 7.5 cycle - Aatrox changes coming to the PBE
After further testing, I think you should just be able to keep his Blood Rush passive up as long as he remains in any type of combat, be it minions, turrets, neutral monsters. If need be, you can reduce the time it takes for Blood Rush to drain. (2-3 seconds.) Aatrox's DPS feels really bad outside of Blood Rush. =/ I don't really see this being a problem in lane. If Aatrox wants to be blood rushed, he HAS to push his lane out. This makes him susceptible to ganks. EDIT: Or at least only be able to revive when in combat with champions... The Blood Rush AS/AD boost feels necessary if you're going to hope to out-dps someone, split push, or stay relevant in the jungle.
: Can we please see some sort of change to his passive that helps him in the jungle? I really like jungle aatrox and it would be sad if his passive was just useless while Im farming camps. Maybe have the cool down of the passive refresh when attack large monsters?
: 7.5 cycle - Aatrox changes coming to the PBE
Also can we please keep Blood Rush refreshed while attacking neutral monsters? I don't wanna see jungle Aatrox get shafted.
: 7.5 cycle - Aatrox changes coming to the PBE
If Blood Rush doesn't refresh in combat with turrets, can we make W proc with turrets now? One of Aatrox's biggest strengths is split pushing, and without the DPS with the way old Blood Well will work, he just won't be able to take down turrets as quickly, unless Blood Rush stays up when in combat with turrets. Either or would be okay by me.
: We're having discussions on how to best display the chomas themselves on the loading screen in particular. For the new chromas, you won't see a name like "Koi Nami Element" like previous chromas had. For now, it'll just say "Arcade Miss Fortune" and have Arcade Miss Fortune's loading screen slice. Some of the names for the newer chromas are wicked long - Warring Kingdoms Xin Zhao Amythest, for example (and it's even longer in other languages. @_@). Of course, that isn't ideal, and we're looking for a solve that works all around. :)
How about a colored ribbon in one of the corners of the loading slice? A color that best represents what color is being shown the most in that particular chroma, such as a red ribbon for the red Lucian Prime chroma, or a green ribbon for Emerald High Noon Yasuo.
: Sorry for double posting, but it also looks slightly different, like something is missing, when Yasuo has his Third Q - Steel Tempest, primed. I think some of the wind particles around him are missing.
> [{quoted}](name=Luminier,realm=PBE,application-id=cMKtzQHY,discussion-id=zOQvsoN3,comment-id=0006,timestamp=2016-02-10T00:03:42.266+0000) > > Sorry for double posting, but it also looks slightly different, like something is missing, when Yasuo has his Third Q - Steel Tempest, primed. > > I think some of the wind particles around him are missing. @NurseFlan To add on to this, [**HERE** is what I mean.](http://i.imgur.com/EJUxOKE.png) High Noon Yasuo has a brown aura around him, while Blood Moon Yasuo only has red particles rising. Please fix this :) thank you!
: PBE Bugs & Feedback Thread: Blood Moon Yasuo!
Sorry for double posting, but it also looks slightly different, like something is missing, when Yasuo has his Third Q - Steel Tempest, primed. I think some of the wind particles around him are missing.
: PBE Bugs & Feedback Thread: Blood Moon Yasuo!
I like this skin a lot. My only real gripe would be that his hair seems a little too bright a shade of red. I think it could use some lowlights :) lol

Luminier

Level 30 (PBE)
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