: [CLOSED] PBE Bugs & Feedback Thread: Lancer Rogue & Lancer Paragon Blitzcrank!
I haven't seen anyone else complain about this, so it may just be me, but the passive on his ult on the Lancer Rogue skin confused me at first because it looks a LOT like someone using Smite. Even audio-wise, the sound effect confused me for being a smite at first.
: [CLOSED] PBE Bugs & Feedback Thread: Omega Squad Twitch!
I just got a chance to check out the updated ult particles.. though subtle, I think they look great! (It can be hard to notice in the gif, but in-game it is much more apparent) https://gfycat.com/ChubbySnoopyGharial Before https://gfycat.com/DirtyFineAnt After Twitch's bullets now have a smoke trail and he has a green glow around him when his ult is active as well! Very cool to see his ultimate get a little more love. Thanks! I noticed one other change I noticed is that his violin taunt has different audio now. The animation is still him playing the violin, but the audio attached to it is the same audio as his taunt on his other gun skins (like Pickpocket). The taunt audio is also VERY loud compared to all other sounds attached to the skin, so its unclear whether or not its intended and indicative of future changes to his taunt or just a bug. In terms of things that still remain unchanged: * Twitch still lacks cheese. I know that it will be coming, and I'm interested to see how it will look because his mouth is covered. It would be very strange to see him "eat" the cheese through a gas mask. * His W still lacks unique audio. The grenades he throws still make a shattering glass sound. * His knife is still being held by the base of the blade. I don't expect this one to change. * The goggles still go unused. If anyone sees anything I missed, let me know! Overall, I'm happy with the steps being taken so far to improve the skin.
: > [{quoted}](name=brytah,realm=PBE,application-id=cMKtzQHY,discussion-id=duKm8feh,comment-id=0004,timestamp=2017-07-11T23:55:03.663+0000) > > I'm currently trying out the new Omega Squad Twitch on PBE. I'd like to point out first that the video didn't do justice to the skin, it isn't as bad as it may seem. However, I will be going over problems and recommendations on the skin now. > > Problems/Recommendations: > > The colors are too similar to all Twitch skins. With the release of a new skin, you'd expect a change from the boring, always green particle effects, however it is still green. The icon of the poison for this skin was changed to be more simple, small, soft, and rounded. I really hope the skin team will do something about the color; he's been out for a long time, and still not particle changes on any abilities. A red tint to go along with his laser sight on gun for his poison particles. I think a neat idea would be that the poison gradually turns red, and when it's at 6 stacks it's fully red. Just an idea. > > His goggles aren't used to his full potential. I really think the night goggles Twitch has on in the skin should be utilized. I was thinking that then Twitch enters invisibility, the goggles could move to his eyes mechanically to reduce the animation of him sliding his goggles on his eyes (the goggles automatically slide to his face and make a mechanical noise. > > He's holding the knife by the not serrated part of blade rather than the gripping on his model which is very... eh. Doesn't seem very safe, and looks kinda funny. Also when he throws his knife for his E, he throws it rather than chucking it with his tail. I feel like if he used to tail to chuck it at the enemy, it would be better. That idea is kinda iffy for me, but I just want to see what that would look like. > > His ult needs to be more spectacular! When you press R, the only thing that happens is that the tip of his gun glows molten colored. I think if maybe when he uses R, he could put his goggles on (or he can put goggles on for Q, either/or are fine). I personally think his gun should mounted with some sort of scope when he uses R. > > Twitch's voice over is very underwhelming. It took me a few voice lines of his to realize his voice was robotic-like. It sort of just sounds like an echo. Making the voice more pronounced would be very good. > > His chromas are very iffy. These don't look like the type of chromas you promised to make when you started re-releasing them. All they do is change the color of his coat and gear. It'd be great if he was armed with something like different camouflage designs (i.e the digital like desert, snow, grass, etc.). This goes for the new Omega Squad chromas, not just Twitch. > > So far that is it for this, I will update if needed! :) Thanks for all this, the team has received your suggestions/feedback! I can respond to a couple of specific points: - For his ult, we are adding a bit more so that it feels cooler and is more clear for gameplay when he's activated it. - Seeing lots of comments requesting the goggles be worn during stealth, so I'll give context here: the green overlay covers his body so much that the goggles wouldn't actually be noticed when you're playing from game height / speed, so it's unlikely we'll be any animation that uses them.
> [{quoted}](name=Riot Time Wizard,realm=PBE,application-id=cMKtzQHY,discussion-id=duKm8feh,comment-id=00040000,timestamp=2017-07-14T22:10:50.267+0000) > > Thanks for all this, the team has received your suggestions/feedback! I can respond to a couple of specific points: > > - For his ult, we are adding a bit more so that it feels cooler and is more clear for gameplay when he's activated it. > > - Seeing lots of comments requesting the goggles be worn during stealth, so I'll give context here: the green overlay covers his body so much that the goggles wouldn't actually be noticed when you're playing from game height / speed, so it's unlikely we'll be any animation that uses them. Appreciate the communication! Can't wait to see the changes on the ult, as that was a big point of contention for me personally. I also completely understand about the goggles being hard to notice during the stealth due to the green overlay. I hope there's at least a bit of consideration for using the goggles during his ult. I think it'd be a nice compromise (so that they at least have SOME use on the skin), and they may even help clarify when his ult is active. Thanks for your time!
: [CLOSED] PBE Bugs & Feedback Thread: Omega Squad Twitch!
I've been waiting so long to see a Twitch skin that changes his particles, so this is a really exciting release for me! Having said this, I really, really want Omega Squad Twitch to live up to everyone's expectations. I agree with what some others had to say about the skin's green particles being a bit less exciting than it could be, but I also understand if it's not possible to change the color without straying too far from the defining features of the Omega Squad line. Something that I do not understand at all though, is the fact that his W has no special sound effect. In his Omega Squad skin, he tosses a grenade... that makes a shattering sound. As of now, the skin feels incomplete due to this alone. As others have pointed out, the knife on his tail is placed very strangely, and it should really be held around the handle. A big suggestion that everyone seems to be in agreement with is that the goggles need some love. Let them be a toggle, go on during stealth, or (most preferably) go on during his ultimate. If they are changed to be put on at some point during gameplay, I also think that it'd be really cool to have the eyes of the goggles glow à la Sam Fischer. During his ultimate, as of now, the goggles appear to clip into his upper back. I assume that this, along with the lack of sound effect on his W and the interesting knife placement are just bugs (I hope?). Finally, a suggestion for his ultimate I haven't seen yet. Comparing his base skin ultimate to his Omega Squad ultimate, it's quite clear that his Omega Squad skin's ultimate lacks a lot of particles. https://gfycat.com/ChubbySnoopyGharial In his Omega Squad skin, shooting through a unit causes a really cool explosive particle effect to appear between Twitch and his target. https://gfycat.com/SomberFaithfulKookaburra On his base skin, there is a similar explosive particle between Twitch and his target, but his shot also explodes out the other side of his target and leaves a trail. This effect can make a HUGE difference in how powerful you feel when using the ultimate, and I think adding a smoke trail to Twitch's ult bullets on his Omega Squad skin could really make his ultimate even more exciting. Thank you for considering my feedback! Edit: I also agree with others saying that his voice processing isn't drastic enough to be noticeable. I actually forgot that he even had it, to be honest. It's close to being great, and I think it just needs a _little_ tweaking.

L0GAN

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