: > We’ve removed a… not insignificant… number of items from the shop (Basically, if it’s mostly defensive, you probably can’t buy it) ^^ Exhaust will be available: While testing it actually felt appropriate (Basically changed time to kill from "You die, and then they cast spells" to "2 seconds"). If we're off and it's doing unhealthy things to the mode that's definitely something we could change though.
Why was maw left up? With it, ad champions have 4 mr items to mages 2 armor items with tabi not being quite as useful since most of the ad champions dont rely on autos. Seems weird that AD champions can build so much MR but mages are stuck to only zhonyas which feels kind of underwhelming, except against zed, even with the minute cd.
: First off, as a Talon main with almost 900,000 points across my accounts, I'm super excited for this assassin tailored game mode but I have a few questions regarding Zhonays. In a game mode about blowing people up, Zhonyas kind of sticks out. From what I understand, Zhonyas is meant to deal with the burst assassin, or high damage output enemy in a normal summoners rift scenario which also allows time for the team to follow up or shorter cooldowns to come back up. But because every champion in the is game tailored to the one-shot style, wouldn't it end up negating 75% of champions kits and making the game less about general assassins and more about AP bursters? As far as AP damage and itemization goes there are still a number of solid choices (even ones like protobelt for getting less burstable or providing mobility). Maybe I'm overthinking this and perhaps the item will end up being used in one fight and not be up for the next subsequent fights but it seems really anti productive to have that item for a game mode all about killing as many people as possible as quickly as possible. I feel like in this mode that lacks tanks, you wouldnt want to be building something like black cleaver or lord dominics to cover the enemies ninja tabi/Zhonyas rush build (and instead opt for flat pen) when the theme of the game is to burst the enemy squishes before they burst you.
The cooldown on it is still pretty long. It doesn't seem to be a problem to me. Plus, AD champions still get to build {{item:3156}} , {{item:3814}} , {{item:3111}} and {{item:3139}} . The only armor items for mages are {{item:3157}} and {{item:3047}} . Zhonyas feels pretty overrated since games last about 8 - 10 minutes even with the one minute cd. Using your own argument, we should remove at least maw cause that shield and buff removes a lot of kill pressure from ap especially with it being a passive you can just forget about.

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