: I'm not against the idea of dark corrupted Star Guardians since it's a trope in magical girl anime (and I loved those as a little girl). I just have to agree with a lot of others on the fact that it shouldn't really be called "Star Guardian", which everyone already accepts that to be the good, bright and happy celestial warriors. Even in the magical girl anime they have a different name for the corrupted warriors. I understand that Riot has a reason for not implementing light & uncorrupted chromas, or a ctrl+5 toggle for SG Xayah and Rakan. But what about releasing a skin variant for the uncorrupted versions, like what was done with pajama guardians and Blitzcrank's Lancer skins? People would get to choose whether they want the dark version or light version. If the voice lines are a concern, the skin variant could be like the current skin, but with the light and dark parts reversed (e.g. Xayah is mainly in her light form, but is still being corrupted, and turns into dark while using her ult as opposed to turning light right now). That way, they're still struggling with the light vs dark thing, but they're mainly in the light outfit which is what a number of people desire.
You could also just have their regular (non-SG) voice lines for a skin variant. You wouldn't have to use the legendary-tier voice lines, new lines, or anything like that at all.
: PBE Bugs & Feedback Thread: Star Guardian Chromas!
While I understand that a lot of folks are disappointed that there are not "light" chromas available in these, I would like to say that the ones provided are *stunning*. I didn't care for Zoey's base colors, but some of the chromas look super interesting to me. Also, the Xayah chromas--particularly the one that uses her classic coloration from her original model and the blue form, look absolutely lovely. While I like the look of the model for the orange and green chroma, it doesn't mesh as well with her skill effects, color-wise. I also do echo the appreciation of varying her light form in her chromas, and would like to second the notion of giving Rakan's chromas the same treatment (even if it's only a subtle variation).
: Hey, I'll leave some feedback, ++ is pro and -- is contra -- Bug: Her regular walking animation isn't synced to the ground properly. Her left foot walks faster than the terrain moves. This makes it look like she is slipping on ice or moonwalking. But for some reason the right foot syncs up better than the left foot. This is the first thing I noticed when I started a game with her. The same happens when you send a clone with W! The clone will have a fast leg animation, while actually moving pretty slowly (with only tier 1 boots for example). -- Her brown legs and her tail look pretty bland, because they're just a single pastel color. I get that they're supposed to be slightly transparent, like Aurelion Sol's tail, but with a star pattern visible inside of them. But they still look too bland. Maybe draw some pretty "patterns" with a faint glow on those parts? They could draw the outline of her boots she wears in the base SG skin. That would give them some complexity so they don't look like a single color. Specifically the colors in the picture below feel unsatisfying, because they're neither gold nor pink, but look like muddy water instead: https://i.imgur.com/78eYmqA.png[/img] Or is that supposed to be rose gold? Maybe this will grow on me later though? ++ When you press W and send a clone, both the clone and her look really pretty, I love it! -- When you have 3 charges on the W passive, there are FIVE floating particles over her head, even though she has a star and 2 wings on her head now. This is the same bug as I described in [this post](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/rueRMRE1-pbe-bugs-feedback-thread-star-guardian-neeko?comment=0026), which has since been majorly improved, and I hope the prestige skin gets the same treatment! Edit: This is still not changed and I think it's the most important change. You ARE going to change it, just like with the base SG skin, right? It looks so much better, and the random sparkles currently floating over her head make no sense at all, it feels so lazy and unimaginative. https://i.imgur.com/2Ns9ns5.png[/img] ++ The Q effects look really nice, especially the golden variant. ++ I love the wings on her back! ++ Amazing backport, especially the large golden wings. ++ The frog has wings too! -- She doesn't have a homeguard run yet, I suppose this will come later. +/- Her dance lights are now a dark pink instead of golden like in her base SG skin. Not sure if that's better or worse, but I _expected_ golden lights. -- Her haircut looks like a cheap wig that you'd get at a carnival costume store, please try everything you can to make it look like natural hair (the color intensity and bounciness make a good job of this so far) -- Her ingame face texture looks weird. It's like it's taken from a baby doll. Doesn't look like Neeko. Kind of creepy. Maybe it has to do with her eyes, cheeks and forehead. Her face expression also makes her look sad and scared. -- When you do her /joke or Q, you can see her butt. Well, that can't be avoided, since she's wearing a skirt and all. But right now you just see some weird flat color there, it looks like a super low quality censor and really ruins the /joke. Also, there's a clipping edge right underneath her tail. Now I'm not asking for panties, but can you at least draw some spats on her, so there's SOMETHING with a texture there instead of just some blurry color? There's a magical girl anime for children that utilizes this and I think it would fit her perfectly: https://i.imgur.com/CKgnuGk.png[/img] Source: https://www.youtube.com/watch?v=DTKZuRAYicM -- Her E looks kinda the same before and after it hits an enemy. I suggest turning the first form of the E entirely golden, and then make it turn pink after becoming empowered. -- Bug: Shooting her empowered E causes dark/purple rectangular particles to appear in the trail. -- The star with wings on top of her head is too far away from her head, which causes it to fly all over the place when she moves, and often even way to the BACK of her head where it just lies flatly, upside-down. You're just re-using her hair physics from the base skin, aren't you? Needs some tuning. A bit closer to her head, and tone the maximum bending down. Other than that, the star with wings is super cute and I hope you put some particles effects on them when you stack your W passive, instead of the random floating sparkle there are right now. -- Bug: Shielding a disguised Neeko turns the shield in the healthbar black instead of white. I only tested this on the regular SG Neeko, but it probably applies to the prestige version as well: [Video](https://i.imgur.com/iGHq5Pn.mp4)
I second this entire post. As mentioned above, she lacks the effects so far (I'm hoping/thinking they will be added later?) for homeguard that the base skin has--the wings, sparkles, and towa derp-flying along beside her. I also agree in particular with the tail comments--currently, it feels lackluster relative to her base SG skin, which has more texture, the glow effect with her W passive, and the color(s) for the prestige version don't mesh visually with the rest of the skin from the back, which is off-putting. Can you please add more texture and vibrance to her tail?
: I will agree that her face in the splash art needs some minor adjustment. I appreciate what you were going for with the star pupils, but the shape needs to be sharpened and shrunk a tad so it looks less dead-eyed and more like a pupil. Perhaps adjusting the colors for her iris and pupil so they contrast more would also help in this endeavor. Her emotes and recall animations are clean. I adore her frog; the use of his bouncing on her Q is precious. Q is absolutely top notch. W is beautiful. I like the colored double. Also love the auto-attack/passive animations. They read super clearly--thank you for that. The E is alright. Something about the representation of the star feels odd, like it's a bit chunky, and perhaps the binds should be more transparent, in line with the visual effects of other Star Guardian skins, but this is a minor thought. Neeko's ult could use slight tweaking to emphasize the star when she lands--perhaps brighten it? As it currently stands, the ribbons feel more important than the star insignia, and that doesn't feel quite right. It would also be appreciated if the sound for her ult could be adjusted to more closely resemble the timing for her ult in her base and winter skins. As it is now, the timing feels slightly odd after becoming accustomed to the previous alternatives. It feels like there is more of a pause between the tinkling sound and the final drop than usual. I have seen many comments on the color schemes for this group--while it may seem like a lot, I quite like Neeko's color scheme. It follows Ahri's team's tendency to have *2* principle colors. MF was orange and red, Ahri was pink and purple, Ezreal was blue and yellow, Soraka was bright teal and a muted blue-green. Syndra was the only 1 to really have a single principle color from that line, and it makes sense to me for this new batch that was Ahri's former team to follow suit. Those color schemes did tend to be more analogous, though, whereas this batch is more contrasting. I do also understand the concerns of many that there is too much overlap in the colors for the current iteration of the skin line, as there is a lot of pink/green/purple use across the 4 skins, and I do think limiting some of the colors to make each of them feel more unique is a good idea. I am still waiting to see the Prestige Edition on PBE to get a feel for how that one compares, too.
Also, after looking over both this version and her prestige skin, I do notice the lack of sparkle in her homeguards flight. Could you possibly add the traditional SG sparkles/glow and/or the bright glowy wings she gets in her recall to her homegaurd effect(s)? I think this would push the skin even further! :D
: PBE Bugs & Feedback Thread: Star Guardian Neeko
I will agree that her face in the splash art needs some minor adjustment. I appreciate what you were going for with the star pupils, but the shape needs to be sharpened and shrunk a tad so it looks less dead-eyed and more like a pupil. Perhaps adjusting the colors for her iris and pupil so they contrast more would also help in this endeavor. Her emotes and recall animations are clean. I adore her frog; the use of his bouncing on her Q is precious. Q is absolutely top notch. W is beautiful. I like the colored double. Also love the auto-attack/passive animations. They read super clearly--thank you for that. The E is alright. Something about the representation of the star feels odd, like it's a bit chunky, and perhaps the binds should be more transparent, in line with the visual effects of other Star Guardian skins, but this is a minor thought. Neeko's ult could use slight tweaking to emphasize the star when she lands--perhaps brighten it? As it currently stands, the ribbons feel more important than the star insignia, and that doesn't feel quite right. It would also be appreciated if the sound for her ult could be adjusted to more closely resemble the timing for her ult in her base and winter skins. As it is now, the timing feels slightly odd after becoming accustomed to the previous alternatives. It feels like there is more of a pause between the tinkling sound and the final drop than usual. I have seen many comments on the color schemes for this group--while it may seem like a lot, I quite like Neeko's color scheme. It follows Ahri's team's tendency to have *2* principle colors. MF was orange and red, Ahri was pink and purple, Ezreal was blue and yellow, Soraka was bright teal and a muted blue-green. Syndra was the only 1 to really have a single principle color from that line, and it makes sense to me for this new batch that was Ahri's former team to follow suit. Those color schemes did tend to be more analogous, though, whereas this batch is more contrasting. I do also understand the concerns of many that there is too much overlap in the colors for the current iteration of the skin line, as there is a lot of pink/green/purple use across the 4 skins, and I do think limiting some of the colors to make each of them feel more unique is a good idea. I am still waiting to see the Prestige Edition on PBE to get a feel for how that one compares, too.
: I don't really have an issue with the color combo, but I would like them to use MORE of the turquoise, particularly in her abilities. As they stand, the whole skin feels _**very**_ orange.
I would especially like to see the turquoise in the final burst of her ult.
: Academia Lux color is so bad
I don't really have an issue with the color combo, but I would like them to use MORE of the turquoise, particularly in her abilities. As they stand, the whole skin feels _**very**_ orange.
: Battle Academia Lux: Prestige Edition
: Can't buy Yuumi's chromas
Usually, it's like a day until the chromas are released. Not sure why Prestige Academia Lux isn't available, though.
: PBE Bugs & Feedback Thread: Golden Conqueror / Challenger Chromas!
Did Riot want to limit feedback on these chromas? The base skin is not available in shop so that the chroma can be purchased for those of us who are new to PBE.
: Hello Riot employees and PBE players, I am very active on Internet platforms dedicated to our beloved queen LeBlanc. One thing that I have seen a lot, a part from a lot of praise towards the execution of the skin (we love it!), is a strong demande for the return of her eye makeup. It is an **iconic part of her visual identity** (just like the headdress, cape and staff). It would also help identify her a little more from other skins that have similar hair and face (Camille, Kai'sa, Fiora). It would also just **feel right**. {{sticker:slayer-jinx-catface}} @Riot could you guys look into this? We would love to hear what you think! Edit: Since I'm at this point I will also leave other ideas that I have seen thrown around a lot inside the community: -Her hair being more sleek and less messy would be ideal. -Her ingame model being a little taller would be great too. Let's make this amazing skin even more of a perfect purchase for all of us dedicated players!
Instead of tear drops, they could be black wings.
: That's understandable! IMO, you might want to consider adding black details somewhere else in the skin then (maybe his fabric cape or vest?) for cohesion with the rest of the skins. Or just go all out and make his ears white as well, they look really silly lol (BTW, Rakan is one of my two favourite champions, and I'm quite glad he got a skin seperate from Xayah to shine a bit on his own. I understand its a special case and might be the last time it happens, but might as well add that i wouldn't mind them having skins that the other does not have in the future, seeing how a tematic that works for one might not work for the other.)
I agree that the colors do need a slight balancing, but keeping the wings white and true to the 'less fallen-angel' aesthetic Baolan wanted is ideal. I think if you darkened the grays where they already exist, it could help, and perhaps making the cape hood/collar dark could also help alleviate the one-note feel the skin coloration currently gives off.
Rioter Comments
: > [{quoted}](name=PBE ProNoob,realm=PBE,application-id=AYQh7p7O,discussion-id=LzwGA40G,comment-id=0000,timestamp=2019-02-21T05:43:25.230+0000) > > NGL he looks like a slim Thanos > > It just doesnt look like the Arclight skins that are already in the game, they have white base and gold accents. He has a dark purple/black base for some reason. > > The white chroma is what it should've been and should be his base skin instead. > > https://1.bp.blogspot.com/-3VmCzwB_HZQ/XG2yTRW5ftI/AAAAAAABPCs/vam9TrzrjGExJNdGbkr4OM_sP5e4xswOgCLcBGAs/s1600/63012.png > > Other than that the model looks pretty good, one thing that would make it better is have his back accents float out a bit instead of lying flat on the skin > > I find it weird that his autos leave a red/black trail while Q has a blue one, doesnt matter which but would be nice if they were the same and have the same effect on the other spells too > > The brightness and intensity of the effects could also be increased accrossed the board and match the color on his accents. His W is especially weak compared to other Arclight skins like VelKoz. It should look like a reverse Leona ult. And the 'Lucian W' effect in it could be moved to the Passive proc instead so it's not wasted when the brightness increases and prevents readability. > > The passive cooldown indicator also looks out of place with the theme. The circles should be 'perfect' with minimal accent. And when it explodes it should use the effect from W instead of a recolored flame explosion. Hey, Thanks a bunch for the feedback! The team talked about the model, and they're going to stick with the current model that he has and not hte chroma. Our VFX artist is checking in a couple changes to today that should amp up the VFX just a bit to increase readability (i.e. passive procs and Q), but we don't want to go too, too crazy bright to fall out of our style guides for VFX. But, the changes he's putting in *should* at least touch upon what you're looking for. :)
I agree about the chroma idea, but for a different reason--it more closely resembles the splash art. If you are intending to keep his original model for the final, can you make adjustments to the splash so that they match better, color-wise?
: Can we get a better quality Base Splash for Morgana and Kayle?
I agree with your assessment, and have similar feelings nezhe.
: New Exiled Morgana Changes
I really appreciate that they took the time to make these changes. I do still have a small issue with her w's colors--could they be slightly brightened to be a richer red, and can they make the blue-green ring around the edge a less dis-harmonious color like the yellows or oranges used elsewhere in the kit?
: Can you guys change Kayle Aether Wing form on lvl 16?
I don't know if it's just me, but your pic links are missing their pics.
: Ghost Bride Morgana Wings/Dress Accent Comments
I think part of it is that she is lacking the transparent vale-like covering for the bottom of her dress, and the skin is just generally darker now, as opposed to ethereal and ghostly. Also, the blue used for the roses on her head piece are also noticeably darker--I really preferred the lighter blue ones, and the more ghostly aspect of the original skin. This version looks visually heavy in comparison.
: I don't know if it just not implemented jet but the backport animation of Pentakill Kayle has no sound/music. In generally Pentakill Kayle could have more music elements. Espacialy in her Q and E ability. Kayle is my most favorite and played champion and I have to say that the voice over of Aether Wing Kayle with the programm/mecha like touch is very strange for me. I mean, it's not a Programm or a Mecha skin. According to the original lore of this skin it is basicly just a exosuit for Kayle that she gets after she loses her wings and shouldn't effect her voice (in my opinion)
I believe they are integrating aether wing kayle into the universe with the dreadnova, bullet angel, and gun goddess skins, putting her as a law enforcement figure--the mechanized voice is to mimic the intimidating aspect of something like a police megaphone used to give warnings/instructions to criminals/suspects.
: Kayle and Morgana bug report thread
The new chromas for the Blackthorn Morgana skin are not applying in-game, regardless of mode. I tested multiple chroma options in Practice Tool, a custom game, and a ranked game--the skin always appeared as the base coloration. I would reeeeeeally like to see how the chromas look in-game, so I hope it's amended soon!
: it's not just you--lunar wraith morgana still is RP only for me, too.
Also, 2 of kayle's skins are not even available for purchase--transcended and riot.
: Edit: I talked with an employee or an expert on this issue. They helped me out in getting some of the skins to test out. The other few still cost RP for me and I'm not sure why. I tried uninstalling the pbe and reinstalling it and that didn't fix It. This is very mysterious for sure; I'm almost wondering If It's a store bug.
it's not just you--lunar wraith morgana still is RP only for me, too.
: This is a store bug, not a game play bug--the names of the chromas for Morgana are flip-flopped for her green and black skins.
Also, Bewitching Morgana and Ascended/Judgment/Pentakill/Silver/Riot Kayle are missing from the store.
: Don't almost ALL 975 RP skins have different spell effects from their base skins tho?
Rioter Comments
: Kayle and Morgana bug report thread
This is a store bug, not a game play bug--the names of the chromas for Morgana are flip-flopped for her green and black skins.
: Morgana VU looks AMAZING, BUT this would be the cherry on top
I think that would be a nice change, but it might be difficult to do while maintaining the price bracket for the skin.
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GG Shiro

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