: Unfortunately, this is a consequence of the way the PBE is deployed. For live environments, we spend a lot of time running a process to package the game up into smaller chunks, but for PBE you will only get that packaged smaller client if you patch several hours after the PBE has been updated. On other regions, like NA, we pre-patch this data out, then switch it over after the packaging process is completed when we launch the new patch. We can't do that for the PBE as currently the packaging process takes too long, so you're getting the raw, uncompressed patch on the PBE unless you wait several hours after the deploy has occurred. So Majestic is correct - other regions should see a patch of 1.8-2GB for a few patches, but the PBE will be larger if you patch within a few hours of the update.
Thanks for taking the time to explain the process of what's happening. As well as providing a work around to the problem.
: https://na.leagueoflegends.com/en/news/riot-games/editorial/some-larger-patches-incoming
Yes I know about this. But they say; "_**you’ll see a patch ranging from around 1.8-2.2 GB total... we’ve opted to speed up the process by aggregating the remaining champion migrations into patches 8.6, 8.7, 8.8 and potentially 8.10. These patches will be larger than normal, however not as large as the audio update in patch 8.5.**_" This is not an a valid enough explanation for **SIX GIGABYTE** patches every single time there's the tiniest thing changed or added. At one point it was a **NINE GIGABYTE** patch. This has been an ongoing problem for me and a few other people I know for _months_.
  Rioter Comments
: You're a genius boy. Keep going like this. Will see if it stays on the top of pick/ban after two weeks of its release. Old Rengar did 1700 damage with EMP Q and though none picked him
You can't deny that it's actually insane how easy it is to literally one shot people with ult. Duskblade, serrated dirk and 2 longswords with at least 2 passive stacks and you can one shot the enemy adc with ult. It's just not right, there's no viable counterplay again against a fed Rengar, yet again. Especially as an ADC. You can't deny how op the new (old) Rengar is now. Riot shifted power to Rengar's other abilities back when they changed his Q, to balance out his power. Basically Q got nerfed hard and everything else got buffed a lot (ex. W, R and Passive). But since they've brought back the new Q, Rengar is on fucking steroids with his busted Q being reverted as well as his pumped up W and R from the assassin update. I had to build Ninja Tabi, Phantom Dancer, Death's Dance AND a Randuin's Omen as ADC in order to just BARELY survive Rengar who would go for me EVERY single time his ult was up. And why wouldn't he, he could one-shot me starting at 15 minutes. He wasn't ridiculously fed early game either. That's something you never saw old Rengar do, I attribute it to the delay on his Q damage and the fact that he could miss/you could flash to dodge it. Now it's just instantly 1.5k at 20 minutes, and there's nothing you can do (assuming you don't build Zhyonas 2nd item). Not to mention his ult being on like a 40 second cooldown. It's making me pull out my hair. If this goes through, he WILL be pick or ban. I guarantee you.
: Limited Champion Pool ARURF?
I would like to see all champions available in URF. I've been looking forward to trying out all the new champions and great (recent) champion reworks. I'm super bummed! I hope we can get custom URF at some point.
: This doesn't affect the original ARURF. Also, no matter what you say they won't change it. Deal with it.
Reported for tock-sis-ity. {{sticker:sg-ezreal}}
: Would be fair to have penalty on third dodge in normal queue?
I feel like the wait penalty for dodging should be enough for normals, but that paired with losing a game in a promo for dodging is usually enough for ranked. People shouldn't be excessively punished for trying to get out of an unfavorable situation, such as the team fighting in champ select, intentionally banning their champion to troll them, roles being stolen, etc, the list goes on.
Rioter Comments
: People are taking adventage of PBE
As a veteran on PBE I can say that this is extremely common whenever PBE has open signups. For the first two weeks (roughly) there will be toxicity, after that the PBE will have banned most of the toxic players. It's very good at punishing toxic behavior on PBE.
: Being honor 3 to join pbe is a bad decision !
Honor level 5 only isn't entirely necessary, honor level 4 and 5 should be decent enough. Lv. 3 is practically free, so it doesn't do much to prevent toxicity, despite being a very solid idea on Riot's end!
Good thing I literally own every non-exclusive skin, ward skin, chroma, emote, icon, and champion in the game already. I don't even need my million RP and IP/BE anymore :^) {{sticker:slayer-pantheon-thumbs}}
: Client is black screen when clicking Launch
Rioter Comments
: what the **** man 404 minutes on queue
Step aside ladies. [https://i.gyazo.com/ed6cceac6aa85cb3b30deffd2c40af49.png](https://i.gyazo.com/ed6cceac6aa85cb3b30deffd2c40af49.png)
Rioter Comments
: dcing from game cant reconnect
Same with me! 2 games in a row now, me and the people I'm playing with, have been disconnected and unable to reconnect to the game. I'm not losing internet, or anything like that. But I just can't reconnect...? PBE servers are still up, and as far as I know no one else besides me and the people I'm grouped with are having this issue. Everyone on my team was unable to reconnect until what I can only assume were the super minions winning the game while we were gone. Going form the "Reconnect" button screen in the client, to the honor screen.
: i agree with putting missing hp dmg on ult, and then maybe make assassins q be longer range since the dash feels extremely short and slow in my opinion
A longer, faster dash sounds much better than boosting the Q's damage. Although with it being on a 3 second cooldown they shouldn't increase the range THAT much.
: I agree with a lot of these points, I think the passive is insane on Raast, 43% on a 3 second cooldown (And lets face it it'll be 40% CDR have you seen this guy with black cleaver?) I think a 10% flat reduction is harsh, **instead of a 1% increase per level it should be 0.5%** so it's near what you're suggesting. One thing I've been seeing is the shadow assassin underpreform, and not only against other kayns. He's an assassin, why not **give him missing health damage on his Q If he chooses the shadow Assassin**? That _would help his ultimate out as it resets the cooldown_, without needing to buff his ultimate to be a damaging spell, as I see it more as utility.
I like the idea of missing health on the Q a lot for the Shadow Assassin form, although I think it would be better on his ult. Since they want to keep Q tied to just Rhaast and E tied to just Kayn. And it's true that his ultimate is great for utility, though it feels and looks like it would be more powerful than the light tickle it gives people now. It causes a lot of disappointment when it quite frankly, sucks a lot of the time. I agree too, 40% will most likely be 100% meta on him. I really feel like they should touch the amount of healing he gets though. In quite a few games it gets a little ridiculous. :)
: The shadow assassin just sucks. Q: damage is only good if you hit both which you cant most of the time, the animation is also super long, making its damage(vs AA) less attractive and very week mobility. W: damage is pretty bad only good thing is it doesn't interrupt AA. E: is a pretty good in terms of map mobility and ganking but in a fight its very weak and situational as far as being an assassin trying to gap close onto a squishy. R: damage is shit and as far as utility goes, meh, you can dodge something but exit range sucks and there are a lot of ways you can get fucked. Passive: Clearly most of his damage and power is supposed to come from here, but right now its deceptively weak. This is because whoever you are targeting gets to double dip on their resistances. First you deal damage which gets mitigated by armor, then you get at high level like 40% of that, then that gets mitigated again by magic resistance which you cant even itemize against. Don't see how you can assassinate anyone.
It's possible, it's just difficult and completely reliant on a good flank/catch as well as being ahead. Like I said in the post, choosing to go SA seems to be more choosing to handicap yourself for a challenge. Rhaast simply seems more reliable and easier to use/combo with.
Rioter Comments
: Fiddle can drain whilst Kayn is in his ult
Kayn's ultimate makes him untargetable, not invulnerable. The same mechanic applies to Fizz on his staff, and Vladimir in his pool. Not a bug, it's working as intended. :)
: I think Riot wants to avoid having it be even more burst damage. So instead, rather than just spamming your ult for damage, you have to be careful about using it at the wrong time. It might just get you in a situation you can't get out of.
I believe Catman is correct here, the 1 second delay before you're allowed to exit gives some counter-play and helps keep the Assassin kit healthy.
: Kayn Shadow Assassin: post armor mitigation damage?
Mixed damage is more balanced (and is easier to balance) than true damage. It allows him to still do damage to targets who are getting a lot of armor, for example an ADC with Ninja Tabi and Guardian's Angel is much more susceptible to magic damage. So it allows him to hit past the armor, while remaining balanced from a design stand-point.
: Good idee but you can't translate that expression for other languages.
Well if all the other languages NEED the same voice line, then just have the voice actors for the different languages say it in English. Most people on the internet speak at least a little English, and it's not exactly an obscure reference to make a pun out of. I don't know, maybe I'm over-simplifying it.
Rioter Comments
: [CLOSED] PBE Bugs & Feedback Thread: Soulhunter Kayn!
Regarding the Soulhunter Kayn skin, I think you (Riot) should give his default form's scythe some sort of eye details on the orb in the scythe. I think it's important to keep clarity around the scythe being sentient in some way, despite it being a skin. His voice lines, as well as his gameplay, seem less cohesive when it isn't entirely clear that the scythe is alive (which in my opinion is an extremely crucial aspect of his character/design). What do you guy's think? Share your thoughts! Edit: Had an idea that you might could implement instead of eye details. Make the orb bright green like the souls in Thresh's lantern, and add a swirling/stirring effect on/in the orb. Essentially, show that there's life/souls stirring in the orb. If you are stealing ranged souls more, maybe have it start turning more and more red. As well as changing the hue of the default scythe from a greenish grey to a more reddish color, same with the glow on his arm. That might help tie together the strangely contrasting red colored Shadow Assassin form more intuitively into the skin's theme. {{sticker:slayer-jinx-wink}}
: Agreed. We're taking another pass at the styling. Looks better in motion though.
I think having an easily visable and readable font is preferable over a font that's similar to the rest of the UI.
: PBE Bugs & Feedback Thread: Dark Star Orianna!
Dark Star Orianna's auto-attacks are very difficult to see. When her attacks go through a minion wave it's almost impossible to see if she's attacking you or the minions, you just have to wait to take damage to find out. Perhaps making them brighter, or a different color would help considerably. I believe this could be a very annoying thing to lane against for some people and, in some ways, is an unintentional skin buff. Hope this feedback helps! Fellow Summoner and Tester, Forgiveness of the PBE
: Post it [here](https://boards.pbe.leagueoflegends.com/en/c/general-pbe-feedback/a9P96iEO-pbe-bugs-feedback-thread-dark-star-orianna) instead. Every new champion, skin and other big content has their own bug and/or feedback thread in one of the subboards. It is recommended to place bugs and feedback there.
Rioter Comments
  Rioter Comments
: Attacking Blue Trinket crashes game for everyone
We had a similar situation and thought the same thing. But on retesting, nothing happened? Maybe it's coincidence? -edit : can confirm attacking blue wards break the game.
: Maokai's Root
It's so comedically slow xD
Rioter Comments
  Rioter Comments
: I love Teemo. I am Teemo main and I walk around with Mastery Rank 7 in pride. And when new mastery levels come around, I plan on furthering that achievement. When this skin was announced, I was ecstatic. The immense rush of joy was indescribable from this skin. Already I knew it was gonna be one of the few skins I actually buy. There was no possible way I could love Riot even more than this. This was absolutely perfect...in theory. Everyone has their own tastes, and I realize I am no exception. But no matter how bad some skins might've seemed to me at one point or another, this is the only skin that I would prefer it didn't exist if this is the outcome. Honestly when this was revealed yesterday, despite the skin leaks for SG, Candy King, and the yet to be shown Elementalist Lux skin, I thought this was the Ultimate skin that was being worked on. Even while torn on this with all the facts saying otherwise, I was still able to convince myself I would be disappointed if it wasn't an Ultimate skin. And yet the fact it wasn't even a Legendary, rather a 1350 is what truly has torn me if I am honest. Now sure, you could say my expectations were set too high. But I think the true problem, is that my expectations were perfectly reasonable. Every time someone has said "Teemo" there have been nine other people that said "Teemo is the devil." This is one of the true community jokes that hasn't been provoked by Riot in some way. (Such as Pantheon's joke of being a baker, or Graves's cigar being removed.) It was just born because it is a part of Teemo. Despite Teemo lacking any big threat in say Ranked, people still hate this little furball. No other champion has such a prolonged reputation of hatred without any valid reason. And that is what I believe Teemo mains live for. Keeping the hatred of the Swift Scout alive. Every time you laugh as Teemo, you feel a rush of power. You're not trying to poke the enemy's health bar, you're testing their patience until they AFK. Teemo exists to be hated, he is the devil. So when you try and take someone who is the devil, and make him a devil, nothing has really changed, except for Teemo himself. You essentially are stripping part of his identity to put it in a 1350 skin. You can't express an entire lifestyle, in just that one skin. I had thought this would be an Ultimate skin, simply because it sounds reasonable for the task you are trying to display. I don't feel like the devil when I am using the skin where I am a devil. I don't feel special playing the skin. I just feel like it is a remodeled Teemo. Now this is where I would just compare it to the price and have it reduced to what this is, a 1350. So while it's justifiable in price, we get back to the issue that while it might slightly ruin Teemo's current identity for nothing, it also ruins the potential of this skin idea. There is so much this skin could be doing. * Embrace the Global Teemo Laugh suggestion for this skin. The enemy can only hear it if you are in vision, or maybe anytime >:) * Give him his devil face when he is in his passive. * A demonic VO like everyone has suggested. * Fire effects for his poison. * As the user "No Fux Given" suggested, make the enemy's body burn when you kill them like the Team Fire icon effect. * And as the user "Ake" suggested, doing perhaps some color changes and more importantly making the crown less independent to the model. * Laugh when you get a kill, laugh when someone steps on a shroom, laugh when you kill someone with poison, ect. * As you get more kills, make Teemo's laugh more demonic. By thirty kills, his laugh will make you fear for your life and your sound card. * Why not make it where he laughs on every auto-attack. Put a bit of rest on us using our extra mouse buttons. With a skin like this, everyone else in the game should dread the annoyance you are. Granted with all these features I've suggested, it would probably become...an Ultimate skin. That is my point, this is such a vital part of Teemo that it shouldn't be thrown down to a Legendary skin, much less a 1350. When you pick a Teemo skin, including his classic, you are choosing a certain level of hate to bring with you. In terms of that hate, I would say this is second to last. Last of course being Omega Squad, simply because that is Teemo in an entirely different light. However, if we look at which skins are most demon-like, I would say Little Devil Teemo is last. Because even thought Omega Squad is not the hated cute of Teemo, he becomes extremely dark and scary. Some of those VO lines still can give me chills. The most demonic this skin every really feels is when you are backing, but that leaves it short-lived and not a part of the gameplay. This is one of the biggest parts of Teemo in the League community, and it feels like when Riot is embracing it, it feels more like, "Teemo is the devil, ayyyy lmao rofl xD" And this is where I come back to my earlier point, that I would honestly rather have this skin removed, just to preserve what that Little Devil Teemo, truly feels like.
I'm going to put my reply to the thread here too. "Riot. Please, please, PLEASE take this skin back to the workshop and work with it more to make it legendary material. This is a skin that people have been dreaming of, and waiting for for YEARS! LIVE UP TO THOSE EXPECTATIONS! Give him new voice lines, he doesn't have to have special interactions, give him a demonic voice filter, change his dance to be some sort of ritual dance around a pentagram, make his laugh start sweet then turn evil, or start evil and end with a really abrupt and cute "teehee". There is SO much potential here, don't rush it out the door, PLEASE! NOT WITH THIS SKIN! WE DESERVE BETTER, TEEMO'S LEGACY DESERVES BETTER, YOU DESERVE BETTER! Don't waste the opportunity to create the most meaningful skin in League of Legend's history. -With love and no bias, A season 1-6 mastery 7 Teemo main." After reading your comment I can't help but admit that I wasn't thinking big enough when I said Legendary. You're absolutely right, this deserves to be the next ultimate skin. He's a part of the soul of the League of Legends community, and has been ever since season 1. He's a reason people rage quit, he's hated, he's loved, he's a fucking unit of measurement. You want to know how to break the ice with a person you've met in real life that plays League? Mention you're a Teemo main. There's never been a single person that I've met outside of League of Legends (that play it) that hasn't been able to instantly appreciate a Teemo joke. And that's truly special. Now I've spent literally 4 times the amount of time playing the Dark Souls franchise, and if you ask me, Teemo is more iconic than Solaire the Sunbro. This is a chance for Riot to pay their respects to their community and give a nod it's creation and the relationship and friendships it has inspired. I'm not saying Teemo is why the League community is so great, I'm saying it's a core part of every League of Legends player, it's something that is universally shared and understood in every language and region. I'm really afraid Riot will feel like it's too late to go back and work on it more now. They could say the ritual got interrupted or that he stood still for a second now they're looking for him again. I know they have a deadline for Harrowing, but this is something that I could even wait until NEXT YEAR if they REALLY wanted to make it line up for Harrowing. This isn't something that requires Harrowing to fit thematically though, like I said, this is a core part of the community. Anyone would instantly understand and be hyped for it if it was going to be an ultimate skin, it doesn't matter what time it was released around. I really hope Riot sees this and understands that this means so much more to the community than they might realize. Now then, to talk about your suggestions. I think laughing every auto would be a bit much, but every blind wouldn't if you ask me. I think a global laugh every time someone steps on a shroom would be appropriate. I think his demon face while stealthed would be freaking amazing as well. I think evolving laugh would be amazing, along side the standard evolving appearance. For evolving appearance I would say; * lvl 1-5 small or no horns, no change when stealthed, very light demonic filter. * lvl 6-10 horn growth, start to develop the demonic voice, eyes open when stealthed. * lvl 11-15 horn growth, even more demonic voice eyes open when stealthed and evil grin at all times. * lvl 16-18 maximum horn growth, maximum demon voice, new voice lines, he gets a crown if he has the most kills on the team, more elaborate crown if he has the most kills in the game, eyes open and evil grin at all times, openly smiling showing teeth when in stealth * Give him a special interaction with Mastery 7 badge emotes, I'm thinking a global taunt would be absolutely perfect. I think it would work best with mastery 7 emotes because it's not 100% spammable like a laugh, but it could still annoy people over time. Make the taunt different to every player, and make it sound kind of like a whisper in their ear. Like he's in their head. Maybe make it louder the closer he is to them, but only if he's visible (mind games)? I feel like there should be something to add to the dread that's already there for not only having to fight a Teemo, but a mastery 7 one. * If he has a crown from maximum growth, start a side-quest for the enemy team to kill the demon. If he dies, he loses the crown. But it also enhances Teemo's hidden passive, "Global Taunt", and I think it would fit his theme/identity very well. I could keep typing but I need to stop, before I get my hopes up too high. I love Teemo, and I _**really**_ hope Riot doesn't waste this chance to show love toward what their community has created and kept alive through all the highs and lows their game has been through. I strongly believe this should be about more than just a skin. -For tears and salt A season 1-6 Teemo main.
: PBE Bugs & Feedback Thread: Little Devil Teemo!
Riot. Please, please, **PLEASE** take this skin back to the workshop and work with it more to make it legendary material. This is a skin that people have been dreaming of, and waiting for for _**YEARS**_! LIVE UP TO THOSE EXPECTATIONS! Give him new voice lines, he doesn't have to have special interactions, give him a demonic voice filter, change his dance to be some sort of ritual dance around a pentagram, make his laugh start sweet then turn evil, or start evil and end with a really abrupt and cute "teehee". There is SO much potential here, don't rush it out the door, PLEASE! NOT WITH THIS SKIN! WE DESERVE BETTER, TEEMO'S LEGACY DESERVES BETTER, YOU DESERVE BETTER! Don't waste the opportunity to create the most meaningful skin in League of Legend's history. -With love and no bias, A season 1-6 mastery 7 Teemo main.
: Its been 24 hour and i still didnt get any rp and ip + im still lvl 1/2
Save yourself a lot of time and open an official ticket. You won't ever get your funds using the forums I've tried in the past. A ticket will get you set straight away.
: Star Guardian Login Inconsistency
I think that is an intentional design choice, so that players know that those are Lulu and Poppy because of their trademarks. The other's don't really need much explaining. Good idea to point it out and make a post about it anyway, in-case I'm wrong! {{sticker:slayer-jinx-wink}}
Rioter Comments
: Star Guardian Jinx's Rocket Animation Isn't Very Smooth. It feels weird.
: Post it [here](http://boards.pbe.leagueoflegends.com/en/c/general-pbe-feedback/VRnyEqEr-pbe-bugs-and-feedback-thread-star-guardian-jinx) instead. Every new champion, skin and other big content has their own bug and/or feedback thread in one of the subboards. It is recommended to place bugs and feedback there.
Alright I posted there. I'll leave this up for the poll though, and so it doesn't get buried under a mountain of people saying how perfect the skin is.
: I'm really salty because this skin doesn't have her signature laugh, her laugh is one of the best things about playing Jinx and in her 1820RP skin, it gets interrupted?! This is unacceptable and I can't be the only one who feels this way, my fellow Jinx players, are you okay with her best skin having the worst laugh?
I wouldn't say worst laugh, but I would definitely like to have the infinite loop.
: PBE Bugs and Feedback Thread: Star Guardian Jinx!
Ok, so I'm a Jinx main, and I've talked with a lot of other Jinx mains/players in the PBE. And we all seem to agree that the mini-gun animation is the smoothest it's ever been. However, we all agree that the Fishbones attack animation or her rocket animation is... off. I've found myself canceling a lot of attack because the animation was a little janky feeling. Now don't get me wrong, it's a great skin, I love it as a Jinx main myself. Just thought I would bring it up so that there could be some animation tweaks to smooth it out.
Rioter Comments
: What the fuck is with the toxicity in PBE
Let's not forget the classic go-to excuse, "Who fucking cares, it's just PBE.". League is League, it doesn't matter what region you play on, there will always be competitive people playing the game. Furthermore, if they're on the PBE just to dick around then they don't deserve a PBE account. The PBE is for TESTING and working as a community to make the rest of the game better for everyone, as well as making Riot's job easier. There's no place on the PBE for self-entitled kids, who play just so they can get everything handed to them on a platter without having to do an ounce of work for it. WoW's PTR has the same issues, nothing but children.
With that kind of damage if someone rushed thornmail he would one shot himself lol. Assuming he didn't straight up win the game in 3 minutes.
Well they said that Urf would appear two times this year, and it has come and gone twice already. So I wouldn't sit around and wait for it if I were you, let it be a pleasant surprise if it does come back one more time this year. :)
: Hiya! Thanks for the feedback! Unfortunately, this is actually a bug, and all chromas should be showing his gray shadow. This is something we're looking to resolve before the next patch. We'd like to keep consistency across the skins for gameplay purposes. :)
Don't want another Santa Gragas case! Haha <3
: why i cant download pbe client
Have you tried clicking the download links at the top of the page? They work for me.
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