: Hi there, thanks for your feedback (and the feedback from others on similar stuff.) We've made some of these changes based off of your feedback and others (it was all pretty similar): - Made fangs a little smaller - More saturated skin - Made eyes pop a little more - Made hair more flat white These are very subtle tweaks. There's also some feedback we've seen, that we won't be implementing and I'll be discussing why in the final Dev Blog. :) I have a tweet that has a video of the changes~ https://twitter.com/thejanellemj/status/1129180757891604482
I'm so happy you guys listened to the feedback <3 She looks so much better now. Definitely a skin I'll get on release! Any chance the chromas could also be tweaked? Many of them I feel are lacking. The original concept for the chromas is amazing, but the execution is somewhat lacking: things like the gradient on ther hair, details like a scar on her weapon for the orange skin, or the dyed patch of red on her red skin. The green one is way too green and the blue could have a bit of readjusting to match the concept better (although I could say the same for all of them)
: PBE Bugs & Feedback Thread: Little Demon Tristana Chromas!
Her chromas could use a little touching up to match the colors of the concept chromas. Not to mention small details. For example the concept orange chroma has a scar on her weapon's eye, which is completely missing on the model. Also the green one has way too much green and no other colors. It'l like I'm looking at the old Viridian Kayle skin, a vrey cheap recolor of the original.
: PBE Bugs & Feedback Thread: Little Demon Tristana
I still think this concept was the best and the VFX are absolutely amazing (gj Sirhaian!) (except the E soul that is just a bubble, not a soul), but I strongly feel her 3D model DOES NOT deliver on the little demon fantasy. Her hair looks like she used way too much gel and shrank, her expression is dumb (as oposed to being smug like in her splash), her fangs stand out in a weird way, the colors are too washed out and the eyes don't match either the concept or the splash, which I liked way more. Overall, awesome concept, poor execution. On a final note, her chromas could use a little touching up to match the colors of the concept chromas. Not to mention small details. For example the concept orange chroma has a scar on her weapon's eye, which is completely missing on the model.
: Why aren’t Rioters answering to the boards?
Even if they refuse our suggestions, I would at least like to know that our concernes have been read.
: I made some adjustments in the Iron Inquisitor skin. Hope you like it https://imgur.com/a/n5BxNcY post on Reddit: https://www.reddit.com/r/Kaylemains/comments/asypp6/feedback_kayle_iron_inquisitor_color_adjustments/
Did you try tweeting the artists in charge too? I really wish they would at least address way too bright redness of the wings.
: A Fix for Aetherwing Kayle and Some Clarification On Her Forms So We're All On the Same Page
What you proposed sounds like a reasonable compromise, however considering Riot's silence on the matter I have the feeling they don't intend to do anything about it and will completely ignore us. I specifically wasted a lot of my time tweeting a bunch of riot skin artists hoping to get their attention and hopefully fix something, but no response whatsoever. Not even a negative one. So I gave up. I guess I'll never use this skin again. Thankfully we have Inquisitor (and even on that one I would have appreciated if they toned down a bit the bright red on her wings when passive is up). At the very least I wish they would thin out the bulky wings and remove the (ugly) visor if nothing else... I feel like the person in charge of this skin was a big fan of gundams, which this skin was not supposed to be. I always envisioned Aether Wing a skin that combined magic with technology, similar to hextech.
Rioter Comments
: Kayle Gameplay Feedback + PBE changelogs
I think Aether Wing Kayle's 3rd form should be changed to look like [this](https://imgur.com/a/p17lEbD).
: There seem to ba a pretty high number of people who do not like the direction of the last 2 Aether Wing Kayle evolutions (while others absolutely love it). I understand that changing them would be impossible considering the time and effort already invested into this, but could we get the option to choose which form to use once we unlock it (Ctrl+5)? Similar to how GGMF and DJ sona choose their forms? This way everyone can be happy. ^_^
Alternatively you could have a UI similar to GGMF pop up with a list of all suits that are locked based on level.
: Kayle Gameplay Feedback + PBE changelogs
I think Kayle's level 6 and level 11 passive should be swapped. Without range she is way too weak in the mid game. Meanwhile, spike you get at level 11 is absolutely insane. It would be a more natural progression if she first achieved range and only later on she would get AoE damage. Of course, her numbers can always be adjusted if getting range earlier would make her too strong, but getting it at level 11 is usually way too late. Many games are already pretty much decided by that time.
Rioter Comments
: Aether Wings Kayle sounds like a cyborg!
I wish they gave her the old voice (or at least the base skin voice) to her first 2 forms and the new edgier version to the last 2 forms, while also giving us the option to toggle between the unlocked forms with ctrl+5 similar to how GGMF and DJ Sona work. This way we can have the full package for those who liked the old and also a full package for those who prefer the new. (I personally really liked the old one and really dislike her new direction, especially the tanky robot aesthetic)
: Aether Wing Kayle Death animation
Her old recall was better too. I am still hoping she will get it back at least on her first 2 forms.
: Aether Kayle 3rd and 4th form.. what are these wings?
Alternatively, they could give us the option to toggle between the previously unlocked forms using ctrl+5 similar to how DJ Sona works. This should keep everyone happy. ^_^
: Aether Wing Kayle now looks more like Pulsefire, and it's overloaded/cluttered in general.
Alternatively they could simply give us the option to toggle between the previously unlocked forms similar to DJ Sona or GGMF using ctlr+5 or a UI that pops up in base. This solution seems like the perfect one to satisfy everyone. ^_^
: Agree, it's not what I paid for years ago, and now it's just an annoying project skin
And they could solve it so easily just by giving us the option to ctrl+5 to her previous unlocked forms!
: Aether Kayle...
I also dislike her final 2 forms, way too bulky. I think they should give us the option to ctrl+5 to her previous unlocked forms.
: Kayle Gameplay Feedback + PBE changelogs
There seem to ba a pretty high number of people who do not like the direction of the last 2 Aether Wing Kayle evolutions (while others absolutely love it). I understand that changing them would be impossible considering the time and effort already invested into this, but could we get the option to choose which form to use once we unlock it (Ctrl+5)? Similar to how GGMF and DJ sona choose their forms? This way everyone can be happy. ^_^
Rioter Comments
: [FEEDBACK] Kayle Iron Inquisitor color adjustments
Indeed you are right, the color palette you presented looks so much better on her! They should at the very least change her wings, because they are way too bright red.
: Aether Kayle 3rd and 4th form.. what are these wings?
Ikr, they should take away the last 2 forms and make a new separate skin. Just tweaking her second form to make a new 3rd and 4th form shouldn't be too difficult. It doesn't need much. A wing blade added floating around and it should be more than enough for her 3rd form. The 4th is simply the same but with the exalted yellow effects, similar to how the other skins work.
: Aether Wing Kayle now looks more like Pulsefire, and it's overloaded/cluttered in general.
I totally agree with you. I feel exactly the same. I bought this skin because I loved the elegance of her classic Aether Wing feel. The current 3rd and 4th form are not Aether Wing, they are a bulky tank that fit more with Mecha or Gun Godess. They should take those forms away and make a new skin for her. Just tweaking her second form to make a new 3rd and 4th form shouldn't be too difficult. It doesn't need much. A wing blade added floating around and it should be more than enough for her 3rd form. The 4th is simply the same but with the exalted yellow effects, similar to how the other skins work.
Rioter Comments
: Kayle Gameplay Feedback + PBE changelogs
I was and still am very excited about this rework. And what I was looking forward to seeing the most were her skins. When I first saw that Aether Wing Kayle kept her original look, I was so happy! Especially since she had some small improvements. Her second form looks awesome too! But then...I saw the last 2 forms. I don't think I can express in words what I felt when I saw them. I really don't want to be that person that uses strong words, but... I hate it. I am really sorry for using that word. But the last 2 forms are not the same skin. Not the skin I loved, the first skin that convinced me to purchase RP because I HAD to have it! I especially dislike the last form, which feels the most alienated from the skin theme. It is clear to see a ton of work was put into this new skin, but the last 2 forms are NOT Aether Wing Kayle. I beg you to reconsider using the last 2 forms for a brand new skin. Just tweak her second form to be a bit more evolved by adding another wing blade floating around and use that as her 3rd and 4th forms. I am certain there are people who love her current 3rd and 4th forms, but those forms are not Aether Wing Kayle, as such I believe it would be a great idea to make it a separate skin for those people. I want everyone to be happy!
: PBE Bugs & Feedback Thread: Infernal Amumu, Dragon Trainer Tristana & Lulu Chromas! (Ezreal too!)
I must say, I'm really excited for those Lulu chromas! It'll be hard to decide whether to buy only the ones I like or all of them. XD Any chance Turquoise Dragon Trainer Lulu's face be turned slightly more pale so she resembles a Fel soreceress? I feel her healthy face stands out too much with those green colors. All of the chromas are really colorful and cheerful, I think it would be some nice diversity if one of them was more inclined towards a darker side of her personality :D Additionally I feel her hair in the Obsidian chroma blends just slightly too much with her outfit. Perhaps a brighter red (or another color) could be used? Could you please pass this feedback to the team? I'm hoping they might agree with my opinion. Big time Lulu enthusiast here. ^_^
: Please do add it ! It won't take anything away from the skin, just a little something for us lulu mains that like to see her cute face :)
I'm glad you agree with what I said ^_^ but I find it a little weird that you repeated what I said almost word for word when you could have just said that you agree with me XD Hopefully Riot hears us out and gives us that toggle all the Lulu mains desire and deserve!
: Hello, My thoughts and feelings are pretty aligned with how everyone else is feeling about the minor tweaks that could potentially happen. Any improvements are welcome, but I am certainly extremely happy with the skin as a whole. The mask on her base cosmic skin does throw me off a little if that does manage to get looked at to perhaps align it with the icon coming out for her. My only comments are on the splash arts that were just released. They're absolutely gorgeous. Ashe is definitely like not Ashe in that splash, but in a good way if that makes sense haha. Gotta beat PROJECT ya feel? My only thing is, that the colors all seem very dark while the in game models are bright and so full of those gold colors that originated in Cosmic Reaver Kassadin. I don't think it would hurt to lighten the colors a little bit or maybe throw more color into the splash arts without completely taking them out of the dark because I see the theme for the three of them are in the darkness of space...like I get the perspective they were being drawn in. They just a little close to that of the dark star tones in their splash arts, that's all im saying. Lulu and Asmols poses are very aligned with all of her other lulu/pix splash arts. Its just the level of light and color that I feel could be meddled with to further show off what amazing skins these are. Thanks!
Interestingly, if you look at the post I made about the light at the corner of her mouth that makes her look fat, you will notice they also changed the brightness and some colors in her splash (made it less colorful) from the original image with all 3 cosmic skins. In my opinion they should have kept her splash exactly as she is in the image with all 3. Overall more bright, more colorful and her face is less chubby. Here is the comparison image I used in my other post in case you are curious but don't want to search for it (on the left is the shared art with all 3, on the right is her current splash): https://imgur.com/a/uxVVrc3#lBPmoxy
: Hi sorry, we considered it ultimately like how she looks with it on, it's still something we potentially can add down the line.
I feel that if it doesn't get added before release, chances are slim it will be added at all later on :(. Did the team really not like the idea of making it a toggle? It doesn't take anything away from the skin, just a nice little feature for those of us who want to see her cute face.
: [CLOSED] PBE Bugs & Feedback Thread: Cosmic Enchantress Lulu
Hello there, "Lulu the Support" here again. The splash art for the cosmic skins just got released and I must say they exceeded my expectations. Great job for whoever worked on them! The art with all 3 looks absolutely amazing and I am surely going to use it as my phone background! There is a small little thing that really ticks me off though. From what I can tell, the Lulu splash was changed from the original to have a bit more white at the corner of her mouth, making her look fat. The big image with all 3 doesn't have that and she looks SO BEAUTIFUL! Is there any chance her splash will be altered to look like in the one with all 3? I'm not really a fan of her looking fat :( Here is what I mean: https://imgur.com/a/uxVVrc3
: Yeah exactly, its personal preference, hence why I edited my downvote. But seeing here that you actually would support having more chromas, it's all fine of course. It's just that your comment felt like it was "all fine and amazing" which I personally didn't agree with.
I see that A Sol has 7 and Braum 8. Maybe they will listen to the feedback and give us 2 or 3 more! One can only hope :3
: Understood! We'll definitely keep that in mind as we go along. We thought the pineapple barrel for Pool Party Gangplank was a great standout, and we should continue to find interesting ways to make those bundle exclusives more unique in the future =) Thanks for the feedback!
While I do agree with Irish Whiskey's feedback, I believe just telling someone "Something has to be done" without coming with solutions must be quite irritating. So I would like to propose a practical solution: change the VFX on abilities to match the skin.
: Yea it feels kinda sad when A sol and Braum's skins got so much update and replies while no Rioters replies in the 3 cosmic skins thread :'( {{sticker:sg-soraka}}
They probably only care about the popular champions...
: Hey kiwi, just wondering if you read any of the feedback. Just any update or comments would be nice
Even saying you don't care what we say works. At least we will know not to get our hopes up :(
: This skin is gorgeous, the VFX and SFX are cool, but a few thing dissapoint me - The mask is a good and make it very different from other skins, bur, the eyes of mask are so different ingame from the icon, and looks a lot better in the icon, please, fix it, a smiling make Will look less creepy. -The hair is a Little exaggerated, may be because is all close to the same color, please make more noticeable the difference bewtween hir and the rest of lulu. A Little of effect in hair like ashe or xin may it look cool too. - the basic particle is boring for lulu and A. smol, specially A. Smol,that is reallyclose to base one. I think the same as other person here that adding a colorful aurora gradient to basics (more on A Smol) make it a look better without having to redo all. - the ult effect is a Little plain. Make the stars and gradient colors more noticeable. This is all, in general is really well done. For me the mask is a good detail (remembers me some characters from videogames) but makeing it optional (toggeable) maybe a good choice insteadof removing it.
I also think the ult pattern is kinda meh. Especially when you compare it to the quality of the rest of the skin. Many small star constelations would look so much nicer than that big fat circle! {{sticker:sg-shisa}}
: I asked for some legs, but I think that might be a stretch since it requires model + texture + animation + vfx work ; u ; (since it didn't exist before) Oh! Looks like another thing that was updated from the list just now - his shades in his Joke emote have been updated. It's not like, super Daft Punk levels of spiffyness - but it's now unique for the skin and has a neat neon edge to it! (omg I just got your username reference ; u ; thank you for checking this skin out early!)
Is it a stretch to hope for a Lulu toggle-able mask? I know there are some model changes involved, but no animations are required and I don't think it's on the same level as adding legs :-s
: I'm sure you're a bit exaggerating over the chromas... Don't you think that there should be more variety in the chromas at least? The color combos are really weird. As said in my original post, I'm not saying they should remove the existing ideas, but perhaps expand a little. Compared to the other released chromas in this patch, they have a lot more color differences and distinctive differences.
Btw, you didn't have to downvote me just because you don't agree the chromas are nice. That was just an afterthought and some praise for the artist who worked on them. What I wanted to emphasize were the other points I made and I am more concerned with those than with the chromas. For example I really think hiding the mask with ctrl+5 is a MUST for this skin.
: I'm sure you're a bit exaggerating over the chromas... Don't you think that there should be more variety in the chromas at least? The color combos are really weird. As said in my original post, I'm not saying they should remove the existing ideas, but perhaps expand a little. Compared to the other released chromas in this patch, they have a lot more color differences and distinctive differences.
I am not exaggerating at all, I am really THAT impressed with her chromas. But of course, this is just my opinion, I never claimed everyone else must be thinking the same. As for your request of adding more chromas, I'm all for it! The more the better! Especially if they are as good as the existing ones~! ^_^
: [CLOSED] PBE Bugs & Feedback Thread: Mecha Aurelion Sol, Mafia Braum, and Cosmic Chromas!
Lulu feedback (because I'm a lulu main and don't care about the others): They are ABSOLUTELY AMAZING! I didn't like the skin when I first saw it, but the chromas more than make up for it. I'll surely get them all. My only beef is with the turquoise one. It has one of my favourite color palettes, but it has one of the creepiest masks. Any chance you could change the eye holes on it to be more...cute?
: [CLOSED] PBE Bugs & Feedback Thread: Cosmic Enchantress Lulu
Heyo! Big time Lulu fan here with 750k mastery on her (summoner name "Lulu the Support" on EU NE). She's pretty much the only reason I'm still playing league these days. I thought I'd drop by and give my 2 cents on the skin. I'll be honest, when I first saw the skin I was extremely disappointed because I don't like the cosmic theme line. To top it off, it wasn't even a legendary quality skin. BUT THEN I SAW THE CHROMAS! And I almost orgasmed! The chromas for this skin are absolutely amazing. The person who made them must be a genius. I'll be buying them all no doubt! There are however a few points that would get them closer to perfection (in order of importance): 1. Ctrl+5 the mask. I beg you! I need to see that cute face together with the fanged cute teeth! 2. The turquoise chroma has one of my favourite color palettes, but it has the creepiest mask. Please change the eyes into something else... 3. The ult particles are amazing, but I feel the pattern on the ground is a bit too prominent. The pattern on her other skins doesn't look so clear cut. It's almost as if it's not Lulu's ult. 4. The auto attack VFX could use a little more polishing. Currently they feel quite unsatisfying compared to her other skins.
Rioter Comments
Rioter Comments
: Azir
What exactly is broken? He feels really bad to play.
: ye i imagine a range like xerath q but with azir mechs
Yes, which would give him a nice of his own ^_^
: ye and u on base chilling and yours soldiers killing everybody, thats a good ideia Kappa. but wait if someone can reach you u just ult him away that make sense.
Perhaps you misunderstood my proposal. His range would either be the same from the live version or just slightly higher. Please keep in mind how vulnerable he would be against assassins or melee cc comps.
Rioter Comments
: Azir Feedback
I would like to jump in on the topic and to congratulate you for the on-point analysis you made regarding Azir's issues. I would also like to present my idea on how I would approach the long-range playstyle. I think his E should be entirely removed. This would allow to shift all the power of the Shurima Shuffle into more range and damage. Instead of his current E, the new one would summon a sand general that would command the soldiers Azir cannot reach to attack the nearest enemy. The range of his Q, W, and command range would be increased, while keeping the QoL changes of the Q hitbox, shortened soldier auto attack delay and reduced damage to secondary targets. By eliminating the E, you give Azir a very clear weakness: the lack of mobility and squishiness, thus reverting his ultimate to the state in which it is undashable and remains on the field several seconds sounds reasonable as well. I believe this approach fits his thematic as an emperor too, allowing the players to deal damage from afar and giving him zone control. Feel free to give me your feedback on my idea. ^_^

FlorinNext

Level 30 (PBE)
Lifetime Upvotes
Create a Discussion