: Forced to reconnect to non-existent game after Server Maintenance
Seems common tonight. Friend is having the same problem.
: > [{quoted}](name=Divine Evil,realm=PBE,application-id=cMKtzQHY,discussion-id=685APate,comment-id=00030000,timestamp=2017-02-16T22:57:18.350+0000) > > I still see the same champion over and over again, so idk what you're talking about. The problem is that sometimes that champion is on the enemy team, and not mine, or vice versa. Which makes it hell for the team that didn't get this "champion". I would rather have both teams evenly matched with broken champions than rolling the dice for a 50/50 on who gets to have a fun, and who has to live in hell for 20 minutes. > This doesn't even account for teams grouped as 5. When 5 people group together, they get 5 to 10 rerolls, allowing for almost always AT LEAST one broken champion, and that is on a good day. I've went against teams that rerolled 10 times for eachother, and had nid, jayce, zilean, ez, and lucian. AR is a russian roulette with odds that favor players that are grouped, which is unfair, because I can't always get 4 other friends online. > I've played near 100 ARURF games over the past week, and this is the conclusion I've gotten to. I continue to play it because I want to provide feedback, and the games that are evenly matched, or in favor of me, are extremely fun; however, I think the current state of ARURF could be improved on to be less of a living hell. > A cool solution I have thought of would be to allow every player to choose a champion they would want banned (10 different champs), and then having 3-5 randomly chosen to be banned champions. This would allow for annoying/disliked champions to have a higher chance to sit out, but still leaving a chance for them to be played, and not permabanned. Yeah..my post wasn't really clear. I dislike ARURF it was sarcasm xd. There are many posts about this, hopefully Rito comes up with a good decision since URF isn't up right now and they might be working on it.
My bad, I figured that's what you meant. And they turned ARURF back on like 30 minutes ago.
: ARURF is good, promotes diversity. Who wants to see the same champions over and over again? Definitely not me{{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}}
> [{quoted}](name=im sunny,realm=PBE,application-id=cMKtzQHY,discussion-id=685APate,comment-id=0003,timestamp=2017-02-13T23:11:57.061+0000) > > ARURF is good, promotes diversity. Who wants to see the same champions over and over again? > Definitely not me{{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}} {{item:3070}} I still see the same champion over and over again, so idk what you're talking about. The problem is that sometimes that champion is on the enemy team, and not mine, or vice versa. Which makes it hell for the team that didn't get this "champion". I would rather have both teams evenly matched with broken champions than rolling the dice for a 50/50 on who gets to have a fun, and who has to live in hell for 20 minutes. This doesn't even account for teams grouped as 5. When 5 people group together, they get 5 to 10 rerolls, allowing for almost always AT LEAST one broken champion, and that is on a good day. I've went against teams that rerolled 10 times for eachother, and had nid, jayce, zilean, ez, and lucian. AR is a russian roulette with odds that favor players that are grouped, which is unfair, because I can't always get 4 other friends online. I've played near 100 ARURF games over the past week, and this is the conclusion I've gotten to. I continue to play it because I want to provide feedback, and the games that are evenly matched, or in favor of me, are extremely fun; however, I think the current state of ARURF could be improved on to be less of a living hell. A cool solution I have thought of would be to allow every player to choose a champion they would want banned (10 different champs), and then having 3-5 randomly chosen to be banned champions. This would allow for annoying/disliked champions to have a higher chance to sit out, but still leaving a chance for them to be played, and not permabanned.
: AR Urf just isnt as fun.
Janna is pretty broken in Urf though lol
: Inmunity at the fountain - URF mode
You should lose immunity when attacking/using spells. Too many champions could abuse the immunity to kill.
: Plus some players give up at the very begin, asking ff at min 5, they dont even try anymore and just keep saying " oh so fun game mode yay" while getting killed by the super op champs that the enemy team had while ours had very bad champs for this game mode, making an awful game to the others aswell. I mean, i don´t mind if i lose playing with a champ i picked but the point here is ppl is getting mad because they are losing playing a champ they don´t even like.
> [{quoted}](name=ilIuminati,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=vXZsEslE,comment-id=0004,timestamp=2017-02-11T14:32:11.975+0000) > > Plus some players give up at the very begin, asking ff at min 5, they dont even try anymore and just keep saying " oh so fun game mode yay" while getting killed by the super op champs that the enemy team had while ours had very bad champs for this game mode, making an awful game to the others aswell. I mean, i don´t mind if i lose playing with a champ i picked but the point here is ppl is getting mad because they are losing playing a champ they don´t even like. Past 4 days I've played at least 50 games of ARURF, and what you say is spot on. The only reason I keep playing is because it's almost like a addiction. The thought of "maybe next game i'll get a good champion". (When 3/4th of the time that doesn't happen) I've found that the worst to go against is premade teams of 5 that all gather 2 rerolls, and reroll for eachother to get steamrolling teams. Went against{{champion:126}} {{champion:76}} {{champion:99}} {{champion:236}} {{champion:26}} yesterday. Wasn't fun...
: But ARURF is great don't you love it! /s
Yeah, I get this about once every 4 games, I love it!
: Go bot lane against {{champion:15}} and {{champion:25}} ... Sivir gets a {{item:3140}} and {{item:3814}} and {{item:3102}} and takes {{summoner:1}} with {{champion:25}}'s black shield + a {{item:3222}} . Anti CC duo of doom.
> [{quoted}](name=Foxxy Love,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=PjJTg9Eh,comment-id=00000000,timestamp=2017-02-12T00:04:56.686+0000) > > Go bot lane against {{champion:15}} and {{champion:25}} ... Sivir gets a {{item:3140}} and {{item:3814}} and {{item:3102}} and takes {{summoner:1}} with {{champion:25}}'s black shield + a {{item:3222}} . Anti CC duo of doom. That will be the day I uninstall.
: What about disabling edge of night in ARURF?
It's too strong in urf to be allowed to have a 6 second cd.
: The problems with AR URF, and an approach to fix it, rather than remove it.
Agreed. I find my self often waiting on fountain to heal longer than death timer early on.
: Not Connecting
Same. Game loads in forever, the launcher closes and im left with just the client. When restarting the launcher, the client closes and shows "Reconnect". After doing it several times, the client instantly crashes on load and the launcher pops up with reconnect again. Have tried reconnecting several times so far, with no fix. Started with today's update. Not gonna download again for 2 hours; please fix the new client, so many bugs.
: Sated Devour Icon changes back when sell-buy, but the effect stays
My Sated Devourer disappeared completely. Definately a problem with the icon. it turned into my Hydra for a second too. (Of course, not changing effects. Just Icon.)
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: Unavailable skins?
I was unable to buy the new lux skin, along with a few others. But I swear I saw the lux skin being used on public.

Divine Evil

Level 30 (PBE)
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