Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: PBE and RP
Riot can you PLEASE adjust Ezreals skins so they can be purchased with BE also, might be good if your PBE players can test out the updated Ezreal skins. Just saying, kinda defeats the purpose of the PBE if you cant purchase any of the updated skins to test out in game...
Rioter Comments
: 1- I have played a dozen or so games so far, and every game the minions are bugged, usually the caster minions (but it can happen to melee minions too). Almost every minion wave a few minions decide to just run past the enemy minions and fight the tower, the minions will even run past champions to fight the tower. 2- The snowball event should have a time limit, like which team can land the most snowballs in 1 or 2 minutes, because most the time i get that event it last like 3 to 4 minutes which feels long for how fast paced this game is. 3- The loadout phase is super fast, i've been selecting my runes before i lock in my champion so i have enough time to change summs and runes. 4- Could blue buff spawn just a little bit further up like behind the river bush its currently spawns in front of, like in the river in front of Rift Herald. Blue buff feels a lot more like a 5v5 whoever gets the last hit wins fight, when compared to red buff which is located in the very top of the map. Things i love and dont feel like they need much, if any, changes. 1- The pushcart event feels great, and forces a lot of team fights. 2- The Battle Royale feels good (occasionally as the first event the firewall focuses like on my team or the enemy team inhib, which for being the first event i feel like it should focus on something a bit more central) 3- King of the Hill event is good (One time the first event was king of the hill, and the spot was literally under the second enemy tower, no towers were taken, so my team had to suicide to even attempt the event ) 4- The Teemo Loot event is awesome, i love who you get gold from hitting Teemo also. 5- All the rewards i have gotten from winning an event feel really strong, but i like that because it gives more incentive for actively participate in the events. 6- The gold you get if you miss minions feels really great for this being a more relaxing, kill focused game mode. 7- The double jg feels really good, and is a lot of fun. (I personally like having 1 tank jg, and 1 high dmg jg) 8- Dead champions give nearby minions the baron buff 9- Fountain Laser only works sometimes, had a Riven 1v3 my team in our fountain 10- Gun Goddess MF skin doesnt work properly in the game mode, cant change skin colors at all. If i find any other things that i feel like should be changed, or adjusted i will be sure to let you know Riot! I am loving this game mode so much so far, its a perfect game mode if you dont want to focus super hard on farming and just wanna get kills, or if you dont have time for a potential 40 minute back and forth grind on SR.
8-6-2018 Dark Harvest is bugged and extremely OP. If i understand it correct, someone without Dark Harvest has to kill a large jungle minion in Nexus Blitz, then someone with Dark harvest can get like 30-50 DH stacks from one large jungle minion. I have seen players get over 1200 Dark Harvest stacks in 10 minutes, most ive seen in one game was close to 1700 DH stacks in 15 minutes.
: 1- I have played a dozen or so games so far, and every game the minions are bugged, usually the caster minions (but it can happen to melee minions too). Almost every minion wave a few minions decide to just run past the enemy minions and fight the tower, the minions will even run past champions to fight the tower. 2- The snowball event should have a time limit, like which team can land the most snowballs in 1 or 2 minutes, because most the time i get that event it last like 3 to 4 minutes which feels long for how fast paced this game is. 3- The loadout phase is super fast, i've been selecting my runes before i lock in my champion so i have enough time to change summs and runes. 4- Could blue buff spawn just a little bit further up like behind the river bush its currently spawns in front of, like in the river in front of Rift Herald. Blue buff feels a lot more like a 5v5 whoever gets the last hit wins fight, when compared to red buff which is located in the very top of the map. Things i love and dont feel like they need much, if any, changes. 1- The pushcart event feels great, and forces a lot of team fights. 2- The Battle Royale feels good (occasionally as the first event the firewall focuses like on my team or the enemy team inhib, which for being the first event i feel like it should focus on something a bit more central) 3- King of the Hill event is good (One time the first event was king of the hill, and the spot was literally under the second enemy tower, no towers were taken, so my team had to suicide to even attempt the event ) 4- The Teemo Loot event is awesome, i love who you get gold from hitting Teemo also. 5- All the rewards i have gotten from winning an event feel really strong, but i like that because it gives more incentive for actively participate in the events. 6- The gold you get if you miss minions feels really great for this being a more relaxing, kill focused game mode. 7- The double jg feels really good, and is a lot of fun. (I personally like having 1 tank jg, and 1 high dmg jg) 8- Dead champions give nearby minions the baron buff 9- Fountain Laser only works sometimes, had a Riven 1v3 my team in our fountain 10- Gun Goddess MF skin doesnt work properly in the game mode, cant change skin colors at all. If i find any other things that i feel like should be changed, or adjusted i will be sure to let you know Riot! I am loving this game mode so much so far, its a perfect game mode if you dont want to focus super hard on farming and just wanna get kills, or if you dont have time for a potential 40 minute back and forth grind on SR.
11- When i used the Arclight Velkoz skin, whenever i used a taunt, laugh, dance, or joke, velkoz always automatically turns towards my teams fountain. 12- Ever since the most recent patch (8-1-2018) when ever you load into the game everyone gets a massive FPS drop, then most people get FPS drops randomly throughout the entire game (which is very annoying considering how fast pace the game is). And whenever these random FPS drops happens they almost always happen to everyone in the game at the exact same time. Idea for an event, capture the flag type event. Just 1 flag spawns in at the top of the map (by red buff), then you have to carry the flag all the way to the very bottom of the map. If you are carrying the flag your movement speed is reduced slightly, you can not use dashes or jumps, and you take increased damage, and if you die you drop the flag on the ground.
: Nexus Blitz PBE - Patch Notes and Feedback
1- I have played a dozen or so games so far, and every game the minions are bugged, usually the caster minions (but it can happen to melee minions too). Almost every minion wave a few minions decide to just run past the enemy minions and fight the tower, the minions will even run past champions to fight the tower. 2- The snowball event should have a time limit, like which team can land the most snowballs in 1 or 2 minutes, because most the time i get that event it last like 3 to 4 minutes which feels long for how fast paced this game is. 3- The loadout phase is super fast, i've been selecting my runes before i lock in my champion so i have enough time to change summs and runes. 4- Could blue buff spawn just a little bit further up like behind the river bush its currently spawns in front of, like in the river in front of Rift Herald. Blue buff feels a lot more like a 5v5 whoever gets the last hit wins fight, when compared to red buff which is located in the very top of the map. Things i love and dont feel like they need much, if any, changes. 1- The pushcart event feels great, and forces a lot of team fights. 2- The Battle Royale feels good (occasionally as the first event the firewall focuses like on my team or the enemy team inhib, which for being the first event i feel like it should focus on something a bit more central) 3- King of the Hill event is good (One time the first event was king of the hill, and the spot was literally under the second enemy tower, no towers were taken, so my team had to suicide to even attempt the event ) 4- The Teemo Loot event is awesome, i love who you get gold from hitting Teemo also. 5- All the rewards i have gotten from winning an event feel really strong, but i like that because it gives more incentive for actively participate in the events. 6- The gold you get if you miss minions feels really great for this being a more relaxing, kill focused game mode. 7- The double jg feels really good, and is a lot of fun. (I personally like having 1 tank jg, and 1 high dmg jg) 8- Dead champions give nearby minions the baron buff 9- Fountain Laser only works sometimes, had a Riven 1v3 my team in our fountain 10- Gun Goddess MF skin doesnt work properly in the game mode, cant change skin colors at all. If i find any other things that i feel like should be changed, or adjusted i will be sure to let you know Riot! I am loving this game mode so much so far, its a perfect game mode if you dont want to focus super hard on farming and just wanna get kills, or if you dont have time for a potential 40 minute back and forth grind on SR.
: Rengar Changes Feedback Thread
Here are my two cents as a Rengar victim. Its very scary seeing your adc die from just rengar E R tiamant proc (rengar had youmuus, duskblade, and a tiamant) Rengar runs through 2 towers to get to my adc at my inhib, rengar uses one E, then uses his ult auto, then uses Tiamant, then my adc was dead (who was full health). As a Rengar victim, his ult dmg seems really high, and the rengar ult stealth changes seems to be leaving players very little time to react at all before rengar is jumping on your face for 1000+ dmg in a quarter second, but its hard to tell if its the stealth changes that make his ult much harder to counter play, when rengar's extra movement speed also seems a bit to strong with how small the range indicator for knowing if rengar is hunting you. So its probably a combination of the new extra movement speed, and smaller range indicator (for if rengar is hunting you) that gives you very little time to react to rengar ulting you. Rengar ult dmg is definitely to high atm, either need rengar R base dmg nerf, or AD scaling nerf, or just any sort slight dmg nerf to Rengars new ult is much need. Its mostly just the changes to Rengars R that i think are to strong atm, as a Rengar victim.
: Is it just me or is there a lot of people who don't realize what the PBE is for?
Im joined the PBE a few weeks ago. If you like trying out new builds (like on hit super slow teemo, and tower pushjng yorick), playing normal and mini games on the PBE, and you dont flame people over honest mistakes (even pros make simple mistakes sometimes), feel free to add me then, IGN Dethflash. Yeah there are a lot of people who flame over silly things, but dont worry about them, just /mute all, then keep trying your best doing whatever. You can report at the end of the game, but its all done but a crappy AI so chances of any report leading to any sort of punishment is rare unless they ran down mid and purposefully killed themselves 5 times
: Vayne, Vi and Jhin Skins
I wish Vi W stacks were separate rings around enemy champions (like in all her other skins) but with project Vi if you have 1 W stack you have 1 Orange ring around the enemy champ, 2 W stacks you have 1 slightly larger Orange ring around the enemy champ. Thats my only issue with project Vi, other than that i love the Vi skin, and the Vayne skin is high quality, new dance, unique visual effects for when you have 2 W stacks, a motorcycle when you have homeguards. Havent tried Project Jhin yet
Rioter Comments
: It's already there, click on a match and there's a "Rune" section :)
Rioter Comments

Dethflash

Level 54 (PBE)
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