Rioter Comments
: dark harvest is dead after last change
The fact that only the soul damage and not the % part scales feels horrible, besides scaling really slowly, it doesn't feel rewarding. Please revert it to the state where the AD and AP ratios also scaled with the stacks.
: Ingenious Hunter and Sword of the Dvine
This is not even a rare bug or something, it never applies to Sword of the Divine.
Rioter Comments
: The new gamemode, Nexus Blitz how to make it better.
: Until you people fix the RP grant bug.... like 9 months later... can you do this?
Some skins tend to have visual bugs, like when Nurse Akali's shuriken was a huge gray box that flew around, we need to be able to actually acquire the skins to test them. Having them at 1 BE would be nice. None of the champions after my first buy were 1 BE, so I can't actually test any of the new skins either anymore.
: Please change the death animation Nunu, there is no need for it to be that way.
: Nexus Blitz PBE - Patch Notes and Feedback
This gamemode is supposed to last around 20 minutes at most. The timings for events and deaths really don't work well, and they feel bad as well. This gamemode is supposed to be full of fights, but the extremely punishing deaths incentivise playing way too safe and not initiating fights, and it causes burst damage to be way more viable than sustained damage as well. If you lose a teamfight at 16-17 minutes and Sudden Death begins, you are just going to lose because you can't actually do anything, and it feels unresponsive as well. I would really love to see the respawns be way faster, at maybe 15 seconds or so even at max level so that we can keep fighting constantly, since it's the most fun part of this gamemode. Many people like to brawl constantly and this would make it more enjoyable. It would also allow teams who are behind to come back after a fight.
Rioter Comments


Level 37 (PBE)
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