: Hey Darklight Magus, I haven't been able to reproduce this issue; could you provide any additional steps that you took to reproduce the issue and/or provide a clip? Thanks the report!
I tried replicating the bug after relogging back into client. I have not been able to replicate it using the same items/runes/skin. Thank you for listening. I'll record it next time if it happens again.
: LeBlanc Passive
LeBlanc is receiving gameplay revert. She is being changed back to the way she was before her rework with a few differences. W: Distortion will have the .2 sec lockout before she can snap back to her previous location just as she does on live. E: Ethereal Chains will now have 1/3 of it's damage on hitting and 2/3 of the damage on the second trigger. Slow is removed and tether break range is shorter. R: Mimic Sigil of Malice 1/3 of the damage is on hit and 2/3 of the damage on breaking the mark. (Compare to Q 50/50 damage on hit and mark) R: Mimic Distortion and R: Mimic Ethereal Chains share the same differences as the original counterparts. These are the differences between LeBlanc original (pre rework) and LeBlanc revert (PBE) not LeBlanc rework (live).
  Rioter Comments
Rioter Comments
: Runes Reforged PBE Bugs & Feedback Thread
If you are still wondering about splitting path bonuses I have a suggestion. Make a new Runes/Slot that is specifically for the path bonus. The default rune is always set to be the primary party's bonus. The second rune can be a 50/50 split of the path bonuses. The third rune can be a 25/75 split. Inspiration can have a different bonus to offer. Default is set to the % potion/elixir efficiency. The second rune can be % of missing health restored every 5 sec. Third rune can be % of missing mana restored every 5 sec.

Darklight Magus

Level 30 (PBE)
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