: Hey Cynical, Lets take a step back from aggression and talk about this. I never want you or any player to feel like they're an idiot. Nor would I be embarrassed about a mistake, everyone makes them :P So lets talk more about camouflage. Camouflage is stealth while not being in a certain range of enemy champion or tower. The reason it is broken is being tied to the passive and stated in the tool tip. Not because we couldn't type code in saying, don't break stealth. We do believe this is healthier for Evelynn and rewards her for playing right. It would have been more confusing to state, it's kinda sorta camouflage but a little different! I was answering a lot of questions while trying to do other work and definitely responded to this with half a thought and not my full focus. I was more talking about not perfect stealth and how camo works not the breaking of camo. I should have given a much more complete answer. I do apologize for that and not giving this my full focus! Also thank you for the video :) -Ranger
> [{quoted}](name=Riot Ranger XIV,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=3AckoAhx,comment-id=0023000000020000,timestamp=2017-09-29T00:50:09.521+0000) > > > So lets talk more about camouflage. Camouflage is stealth while not being in a certain range of enemy champion or tower. The reason it is broken is being tied to the passive and stated in the tool tip. Not because we couldn't type code in saying, don't break stealth. We do believe this is healthier for Evelynn and rewards her for playing right. It would have been more confusing to state, it's kinda sorta camouflage but a little different! As part of the camo update Evelynn was granted the same thing. I find it hard to believe it's making her unhealthy, it just makes it so stray minion autos don't keep you out of stealth for another 4-10 seconds. It's very frustrating because Eve is nowhere near as fast as she is on live, so juking is literally impossible. This design decision very negatively impacts the feeling of the champion.
: So she is played tanky ? No thanks
> [{quoted}](name=CrazySayajin,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=ZeoHcjt6,comment-id=0004,timestamp=2017-09-28T11:29:56.877+0000) > > So she is played tanky ? No thanks She was played tanky because she could stack resists and get good results because of the shield, not because she scaled with AD.
: Aery taking too long to come back
: Evelynn passive : add a grey bar .
They just need to make it not complete garbage.
: Yes it is intended. We want camouflage to have consistent rules. Of course it makes a difference :) That is something we can tune for later if we feel but we do want Evelynn to have to choose when to leave stealth and make it an impactful moment not just weaving into stealth in combat.
> [{quoted}](name=Riot Ranger XIV,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=3AckoAhx,comment-id=00230000,timestamp=2017-09-28T17:08:32.410+0000) > > Yes it is intended. We want camouflage to have consistent rules. > > Of course it makes a difference :) That is something we can tune for later if we feel but we do want Evelynn to have to choose when to leave stealth and make it an impactful moment not just weaving into stealth in combat. You DO realize that no other stealth champion gets knocked out of stealth because of damage? This is not consistency, this is laziness because you're using old Evelynn code. How do you not know how camo works on other champions when you're doing a full rework on a camo champion? This is pure embarrassment. I even made a video for you if you don't believe me: https://www.youtube.com/watch?v=TWCAitz_zzk Please don't treat us like idiots.
: She will not be hybrid. We do not want her to feel like a fighter. I think you are looking at her more like a brawler, sticking on targets, consistent damage and that's not really the direction we took her in. But more of a single target assassin and then goes back to the shadows to reacquire a new target.
> [{quoted}](name=Riot Ranger XIV,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=3AckoAhx,comment-id=00120000,timestamp=2017-09-28T17:17:26.174+0000) > > She will not be hybrid. We do not want her to feel like a fighter. I think you are looking at her more like a brawler, sticking on targets, consistent damage and that's not really the direction we took her in. But more of a single target assassin and then goes back to the shadows to reacquire a new target. You rioters really test my patience. When you take on a rework I have to wonder do you just put ideas on a dart board and toss them to decide how she'll function? Or do you really genuinely try to get the feeling of a champion with a rework? Clearly AD ratios didn't turn Katarina into a fighter, are you saying you guys are so incompetent that you couldn't figure it out and you just said fuck it? I'm really curious here. You guys have had no respect for the people who have been playing this champion for years. This is no dead champion, this champion has a significant player base and you just wanna exercise your creativity like you did with Galio. If you guys want to make new champions make new champions, leave the reworks to the competent people who did the Warwick rework, they obviously know how to do it.
: Evelynn Update - Questions, concerns and overall comments!
Hi just wanted to post a couple extra complaints that need to be addressed: Remove the pink hue when stealth, very irritating. The noises changing to be hard to hear is very very annoying.
: I think she has decent pre-6 ganks. If she can get around someone that's pushed, it's amazing. That charm is good stealth or not. You get rewarded for hitting the Q skill shot but you can still use Q after that. We didn't want everything to be point and click. I do agree with messy, but that's something that I personally like. I think it really fits into her fantasy when she's in the fray and making a mess. She isn't finesse, she's.. I don't know but she isn't clean!
> [{quoted}](name=Riot Ranger XIV,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=3AckoAhx,comment-id=00080000,timestamp=2017-09-27T21:22:12.737+0000) > > I think she has decent pre-6 ganks. If she can get around someone that's pushed, it's amazing. That charm is good stealth or not. You get rewarded for hitting the Q skill shot but you can still use Q after that. We didn't want everything to be point and click. I do agree with messy, but that's something that I personally like. I think it really fits into her fantasy when she's in the fray and making a mess. She isn't finesse, she's.. I don't know but she isn't clean! I don't think a lack of usability is a player fantasy. No offense. You can be disruptive and messy without being unreliable. Also any jungler in the game can gank an over extended target, Eve's ganks now are terrible pre-6. Worse than master yi's.
: Evelynn Update - Questions, concerns and overall comments!
Hello, thanks for making this thread. I'd like to preface it by saying I've been maining Evelynn since season 3 and have been diamond for the last 3. Evelynn is a very important champion to me so I'm trying to stay optimistic, but I want this rework to go right so I'm also going to try to be critical. First thing's first I want to start with the positives with this rework. The visuals are great, I think you guys have done a bang up job with the champion's aesthetics. And even though the voice lines get a bit annoying after a while (hearing moaning every time I kill someone gets tiring after the billionth time) the voice work is very good too. Another thing I like a lot is the new ultimate, it's very satisfying. Although I do wish I could go backwards when I want rather than having to immediately. This wouldn't be a problem if she had a way back into a fight however. Now onto more critical things: First thing I want to tackle is the stealth. I have to wonder why you guys thought it necessary to limit her stealth to post 6? Her kit is objectively weaker early and her clears are far slower than on live, so I do not see why you'd feel the need to destroy her stealth early game. If it needed to be tuned down to be "balanced" then she either needs better dueling early or maybe a larger stealth ring pre-6. Another thing about the stealth is why is she now the only champion that gets knocked out of stealth by being damaged? This was changed a long time ago on live and is incredibly annoying. Juking is all but impossible now. Next I want to talk about the Q. Out of all her abilities this one felt the most like it was changed for the sake of change and not to enhance gameplay. The Q is basically impossible to land in a real skirmish and even when you do land it your Q's damage is insanely low. I have to say I wish Q's skillshot if it has to stay would do 0 damage by itself and that the Aoe portion's base would be buffed by a lot. Next her W. I feel like this ability is like Rengar's ult reveal but completely lacking any method to get onto your target. While this may be good on over extended ADCs this ability is next to useless in a teamfight. Giving Evelynn a burst of speed when running towards a marked target would go a long way in making this ability feel better to use. Her E I feel is pretty much the same as live. My main complaint is the complete lack of attack speed, ad scaling and the fact that the ability range still calculates from center of model despite the new evelynn being much bigger making it harder to land. Some minor changes and this ability will be fine. My overall analysis of this champion is that she needs more tools to enter a fight reliably and that she simply needs more consistent damage outside of her ultimate. As it is now if you're caught off guard there's no hope of you doing anything, meaning she'll be incredibly low priority compared to assassins like Kha'Zix, Elise and Rengar, all of whom can fight without having to prep for a very long time. And once you do use your cooldowns on Evelynn you're a sitting duck. On live you get a reset on your MS so you can skirt in and out of the fight easily waiting for E or even kite with Q. As it is now you feel like you just resign to dying because you used your combo. Not very exciting or useful. Thanks for reading, hopefully the rework can be perfect. Edit: I do hope you guys consider giving back some of the hybrid scalings Eve was known for, this would go a long way in making her feel like the champion she has been for years.
Rioter Comments
Rioter Comments
: Shen "Buffs"
It allows him to splitpush more frequently, which is the bulk of his presence late game.
: There is still one more maintenance before this pbe cycle comes to an end. Who knows, they might add one last thing before closing shop for the next cycle.
> [{quoted}](name=SidoPBE,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=ecv5m3kt,comment-id=0001,timestamp=2015-04-02T17:18:59.844+0000) > > There is still one more maintenance before this pbe cycle comes to an end. Who knows, they might add one last thing before closing shop for the next cycle. That's what I'm hoping for, it wouldn't be the first time after all.
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Cynical Cat

Level 30 (PBE)
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