: PBE Bugs & Feedback Thread: Sweetheart Xayah!
The solo recall is hilariously out of character. Xayah's about the farthest thing from a Disney princess and it's whiplash compared to her VO.
: PBE Bugs & Feedback Thread: Lunar Guardian Warwick!
The muzzle looks a little short or something on the top!
Rioter Comments
Rioter Comments
: 7.10 Riven Changes
Hey there, are these changes aimed at smoothing out her effectiveness across elos so that balancing Riven in the future is easier? Can we expect any future changes so that good Rivens are less powerful or difficult to punish?
: and why is W physical damage
reduces her ability to burst with an AP build, keeps some damage relevant if an enemy rushes MR
: > Is there any chance the damage amp effect will do anything similar to Black Cleaver? For this release, it's unlikely, but it could probably use a little bit of gameplay or at least some effect to make it pop and let people remember it's there. > Will Adaptive Helm work on effects like Kog'Maw's W, or Brand's passive? Yes. > Would Adaptive Helm work on the first instance of magic damage once its passive is on cooldown? Like if Cassiopeia hits a tank with Q-E-E-E would it reduce the damage of the Q poison or E damage? If Cassiopeia uses Q > E > E > E on someone with Adaptive Helm, it will get mitigated as follows: The first Q tick will deal 100% damage. All subsequent will deal 85% damage. The first E will deal 100% damage. All subsequent will deal 85% damage. > Do you worry new Abyssal will be used by mages/assassins as a bruiser item to sure up their weakness of being squishy without losing too much damage? Only on certain mages that really thrive on survivability, like Vlad, for example.
Late to see this, but thank you very much for the response and clarification! I think you made a comment about Gangplank's level of interaction the other day and I'd love to chat about it if you everf have the time!
: Gangplank probably just shouldn't ignore Armor the way he does honestly. The Gangplank character on Live takes far fewer risks than he was originally intended to (I believe this is the case anyway) as players have learned to optimize barrel gameplay.
Playing GP and looking at his passive and barrel armor pen, i always thought he was intended to take more melee risks. Was the intent of GP's rework for him to use his barrels to set up engagements and refresh his passive?
: Midseason Durability Feedback
While the slow strength buff to Randuin's is good, I don't see a lot of reason to pick it up if it only offers the slow and the crit damage reduction is removed. Also while I love love LOVE Abyssal Scepter being a tank item, it sounds like it will just be there to increase the ambient magic damage in a fight and coordinate with teammates. Is there any chance the damage amp effect will do anything similar to Black Cleaver? I agree with the other changes, and love the changes to GA and the new items. It'll be incredibly satisfying to beaf up my tank in a teamfight. Will Adaptive Helm work on effects like Kog'Maw's W, or Brand's passive? EDIT: Would Adaptive Helm work on the first instance of magic damage once its passive is on cooldown? Like if Cassiopeia hits a tank with Q-E-E-E would it reduce the damage of the Q poison or E damage? Do you worry new Abyssal will be used by mages/assassins as a bruiser item to sure up their weakness of being squishy without losing too much damage?

Coyoten

Level 30 (PBE)
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