Rioter Comments
: This is a really ironic statement demonstrating the flaws of Riot's Balance approach. The reason we get denied our AD Scalings is to make sure we stay as close to the AP Assassin Archetype as we can and not become Bruisers. Yet we have to jump through multiple hoops to get our damage on a target and still do not have good scalings on no ability but our Ultimate. Instead of having AD Items to consider for dealing with different Team Comps, we are limited to AP Items and are looking now at tankier AP items. Considering our abilities are capable of dealing with tanks thanks to our massive MR Shred and %max health damage AND have built in life regen in out passive, we tend to make not-so-bad AP Bruisers. On the other hand, live Evelynn can build BotrK or Nashor's Tooth to make use of her E, which gives her not only **two** on-hit triggers compared to only one, but also a **noticeable attackspeed** steroid. **** By **denying** us our scalings to prevent us from becoming better Bruisers than Assassins, we find ourselves tending to build Tank items to deal with different teamcomps. This has a lot of potential to lead to the same balance problems Tankko brought to the rift.
She's fine trust me, like any complete rework, these champions just got better than before.
: http://www.surrenderat20.net/p/current-pbe-balance-changes.html#balance Here is an unofficial list of all the changes PBE has. Riot is balancing a lot of damage values for champions, but haven't done anything for Dr. Mundo. However as this is an unofficial list and there are some changes that can be missed via datamining, it is possible that there was an undocumented change.
btw Ty {{sticker:galio-happy}}
: My thoughts on Evelynn's rework broken down
She looks better and stronger to me. She can still deal with different comps tho -------------------------------------- you can consider running items like {{item:3110}} {{item:3001}} {{item:3116}} {{item:3151}} if you have to deal with tanks. (This is not buy order, just items people should consider on eve, she has a reall fine damage with her ult and overall kit, she can use tanky builds well, but not full tank, 3 ap items boots and 2 defensive, more like a bruiser.)
Rioter Comments
: Up
I hope riot notice me. I think its the best buff he can get till we wait for his rework. :)))
Rioter Comments
  Rioter Comments
Rioter Comments
: I went into a custom game but I cant see it being bugged.. did you try a higher character quality in the settings? And your character looks pretty pixelated :o
Also hair got buggy because of that.
: I went into a custom game but I cant see it being bugged.. did you try a higher character quality in the settings? And your character looks pretty pixelated :o
Pixelated because of the zoom-in, didn't you noticed the differences between the actual bugged idle? https://www.youtube.com/watch?v=cHI6DJnQADE This is the normal one, and not bugged, if you want to compare it.
: Hey there! Because this skin has been released on the live servers and hasn't had any testing on PBE recently, this bug should be reported on the live boards or reddit instead.
I know, but sadly i've reported it couple times on live servers, and noone cares... i've also repaired my client 3 times to be sure that wasn't only me. ----------- And i like that skin soo much. x)
Rioter Comments
: Don't you dare add an op item for all AD tanks like that, that would basicly revive the tank meta again. You'd have adc tank/as/on-hit builds & the following champs would practicly be op : {{champion:150}} {{champion:24}} {{champion:56}} {{champion:2}} {{champion:421}} {{champion:102}} {{champion:48}} {{champion:77}} {{champion:106}} {{champion:5}} [not mentioning all of them] Alright maybe I'm a little overexagerating, But seriously, fix Aatrox by himself, not by adding an item that could litteraly shift the meta back to a tank meta, which imo was horrible.
I agree the item sounds broken but, it is just a weaker version of a titanic Hydra, what Aatrox really lacks at all is AS he's great on my opinion.
Rioter Comments
: I could not agree more. I was an OG Aatrox main back in the day, got to diamond 2 one tricking him in S4, but I slowed down playing him until a couple months ago. These new changes are going to hurt him badly and it frustrates me so much that riot didn't even come to the Aatrox mains for any sort of input, assistance, or ideas, and I'm considering quitting him until they actually fix him again once the update comes out. So thanks riot, for ruining another awesome champion.
max w and go with {{item:3153}} {{item:3124}} {{item:3071}} then full tank, you will see if its that bad lol
: What if Aatrox's W was an active ability?
this would be a great idea, but he would loose ALOT of sustained dmg in my opinion, but not a bad idea really.
: Master Yi if using items like those will smash a Darius/Illaoi in a 1v1. Aatrox can do the same thing. If we're speaking about the window of sustained damage and not just the generalization that it is in fact sustained damage, Aatrox is going to be shredding through their freshly built Black Cleaver after completing first item even if he needs to play a bit passive to get there. Recurve Bow vs. Phage, Aatrox will be able to get his attack speed sooner than the enemy will get Phage. That's a good lane opportunity, since they'd have to get Kindlegem or Ruby Crystal+Boots and possibly a Refill potion, or Ruby + Long Sword. His base speed is still a bit unsatisfying in the early stages considering you had spamming E in base or hitting Gromp on your way up to lane before. The decay speed is also a bit fast as you noted. Still though, why make a statement like that and not clarify that you like him the way he is? A bit misleading don't you think? It gives the idea that you're contending he is a juggernaut in some sense and should be made in that way. The implications are easy to make for other people even if you wouldn't come to that conclusion yourself.
You got it, those items have totally the control of 1v1 on AA drain tank such as aatrox.
: Please God Do Not Update Aatrox If It's Only Nerfs
Personally i think you're the problem and not Aatrox, he is great.
: I think aatrox is better now
Aye bro. :D Finally riot gave him some love, he just needs a little more buff, just a little, on his E and base AS. Nothing else, he seems good.
: Aatrox criticisms and suggestions
This post seems useless, Aatrox is made to be primarly a diver, not a Juggernaut. the AD is just a bit of extra dmg source, coupled with fervor {{item:3153}} {{item:3071}} {{item:3124}} max stacked everything. you will have around 355 AD. then add them {{item:3111}} {{item:3143}} {{item:3065}} {{item:2138}} and you basicly can 1v1 anyone with your sustained dmg. (It is around 355 AD - 160 both resistances - 3600 HP, depending rune setup.)
: I too find the base AD increase from his passive odd. Even though it applies to his primary damage source (AA's), it's a little irksome. This said, it makes Sterak's (a primarially Juggernaut item) pretty damn good on him, since the base AD increases multiply one another. I agree with the Q QoL buff. I find the healing to be acceptable to be honest now. Given that most of Aatrox's abilities don't have any cost to them now, there's less of a constant healing need. > ps make him a juggernaut Having played Aatrox for awhile now, I wouldn't be opposed to the idea. They'd need to remove his ability to freely hop walls via Dark Flight (Q) though, to make him a true juggernaut, as they're defined as largely immobile characters. Most of em have some sort of speed ability, but nothing that allows them to freely jump walls like Aatrox does. That's not to say that Dark Flight should be removed as an ability, just that it would certainly not be the same as it currently is. Also, Aatrox doesn't have quite the same crazy damage potential other Juggs currently have. Illaoi, Yorick, Darius, and others can delete whole teams in a matter of moments if left unchecked, while Aatrox is better at killing a single target at a time, more akin to Fiora, Jax, or others like them. So he'd likely need some way to spread out his damage to become a decent juggernaut
Aatrox is a bruiser/diver. and his current damage is way higher than those mentioned, because its sustained dmg. {{item:3153}} {{item:3124}} {{item:3071}} and you outscale them all...
: If you're forced to level E first though, you won't really be scaling linearly into the game. It's a current issue I'm finding with his kit.
probably you are right, but this could help you out on getting some farms. i think Riot wants the E to be different than how it is on live servers, they want the E to be some utility for aatrox and his team, because it will shred armor with cleaver, and also slow for 2 seconds (even if its lv 1) the new Aatrox power for 1v1, or in general, Fighting is W and Q. I'd max E first only coupled with a tank item such as Sunfire, only on impossible matchups, such as {{champion:80}} but you outscale him heavily on the late game, you will completely get him out the game.
: Tiamat rush huh. Have you tested Tri Force on him yet instead of the Cleaver? Feels like he would rather have Tri Force unless he is fighting a tank. Leveling Q second seems to be working better since it lowers the CD and the E being swapped to physical damage makes it kinda pitiful to level (or at least more than I initially imagined). E doesn't really help his jungle clears too well even after leveling it too, so I can't see where it can be justified to level this thing anymore, despite leveling Q giving you less damage. Lane Aatrox still feels like he's guaranteed to die vs. an Ignite laner. I can't shake off this feeling too easily but I don't know exactly what can be done other than play safe, which completely guts you.
Triforce on him mh... i think it is way to expensive, you would do more dmg simple with some as and pen than triforce, also your CD cant afford it. and yeah, i feel like his E is now better to level as last skill, due to very low damage early on, the Q is amazing as 2nd, for both jungle and top. your W is the main source of healing and damage. against ignite+counters you can simply do E W Q leveling order, and you can start with a sunfire cape, but dont buy randuins later or you wont have enough space to get {{item:3153}} {{item:3124}} {{item:3071}}
Rioter Comments
: How so?
hybrid bruiser would heal like no tomorrow lul
: [2/24] Warlord's Bloodlust and Bond of Stone
Bloodlust sounds broken on your idea.
: > [{quoted}](name=Arteriam,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=TE6ZIcEd,comment-id=000000000000,timestamp=2017-02-25T10:46:05.275+0000) > > combine his passive with {{item:3053}} you will get 46+ AD. > W heal is better, because you heal 350+ without LS, and you dont need to build LS anymore. > W dmg proc seems nerfed.. neds more Ratios or base dmg > the new E is bad only early on, as it sinergyzes with {{item:3071}} very well! > and your passive its still a GA, just use your ult and keep autoing your opponents, it will give you 20% blood bar per-AA. 1. Doesn't compensate for lost DPS with blood well. AS is more valuable than AD on Aatrox. 2. W heal is better for tanky builds, sure. Not better for offensive builds however. 3. Agree 4. Sure it synergizes with BC, but you still need AS if you want to sustain on Aatrox, making BC a sketchy buy. 5. Wrong... Only every third attack gives you blood well, and that's ONLY if you have it toggled to Blood Price. Blood Thirst doesn't give Blood Well for some reason.
nooo you dont got it? While you're using the ultimate every attack make you gain blood :o try it. You're right about the 3rd dmg proc for blood, but while the ult buff is on you will gain every AA and i think you should use full AS runes on new Aatrox :/ (If riot dont change something.) because if you run x9 AS and x1 AS Quint you get 20% and the rest should be hpxlv and armor quint x2 and x9 mrxlv
: E's damage feels low when trying to hit minions. I will give you that. The revive passive though from the 4 second window they give you isn't like a GA anymore. The primary reason I'd use it for dives is that it'd remove tower aggro, which you can already do with Flash. You do really high damage with Blood Rush up but the opponent only has to CC you or walk away, which is a core issue he's already been having.
the revive passive is good, read bruh its all on your ultimate, every auto attack gives you 20% blood (Even if you're already in blood rush, making you extend the duration.) and yeah, CC are good against you. core items to be more stronger: {{item:3153}} chase potential and tank shreding, and quite good sustain at all. {{item:3111}} MR and very good to have Tenacity on AA bruisers. {{item:3053}} The only item that can make your passive more effective, because it increases you 25% base AD and 25% when it procs, making ur passive give you around 46/50 AD. {{item:3071}} Move speed on-hit, and a lot of hp, and the best part is all your skills are physical, making you shred faster. {{item:2138}} you can also buy this for extra tenacity.
: > [{quoted}](name=Arteriam,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=TE6ZIcEd,comment-id=0000,timestamp=2017-02-24T15:16:23.055+0000) > > Are you serious? i guess you prefer to loose 10% hp for each Q and 5% for E... or you like to be forced on building lifesteal? > 7.5 Aatrox is way better man. I'd rather have consistent DPS and able to proc my W instead of sugarcoating everything with "oh yeah HP costs taken out!" Losing innate attack speed for 4 seconds of rapidly decaying attack speed is ass. Everything in his kit is a worse version than it was before. Passive is flat nerfed. Nothing about his new passive is better by any means at all. Q is the only thing that's "better", simply because of health cost removal. W is worse. Both the healing and damage portion. E is worse. I'd rather have 2.75 seconds of 40% slow than 2 seconds of 50% slow, not to mention physical damage will fuck his harass in lane since you can just build armor and Aatrox won't be able to do jack shit.
combine his passive with {{item:3053}} you will get 46+ AD. W heal is better, because you heal 350+ without LS, and you dont need to build LS anymore. W dmg proc seems nerfed.. neds more Ratios or base dmg the new E is bad only early on, as it sinergyzes with {{item:3071}} very well! and your passive its still a GA, just use your ult and keep autoing your opponents, it will give you 20% blood bar per-AA.
: Before Aatrox was waste
his passive is good, try to AA champions while your ult is up
: Can we discuss the Blade of the Ruined King changes?
personally i think the new Botrk is very very strong. But it lacks AS now, some bruisers will cry about that.
: General Practice Tool bug & Aatrox bug
+1 i had the same bug. almost white skill icons, which was a bit disturbating me at all.
: Varus Q CD
I think this change on cd has been applied because Varus is getting too strong on pro play, they want to calm his Q a bit.
: aatrox lol back please !
Are you serious? i guess you prefer to loose 10% hp for each Q and 5% for E... or you like to be forced on building lifesteal? 7.5 Aatrox is way better man.
: I only think that his base AS needs to go up so that everything else goes up as the game scales. I'm okay if he's a bit weak earlier because with this current kit he can utilize the bruiser items more effectively than he can on live. However, I think the revive should just be straight up removed in favor of a movespeed buff and an ability to get him at max Blood Well faster outside of popping ulti, because he is still very easy to kite and his set up time for Blood Well is arguably longer than before when Aatrox would need an immediate response. Not sure what they intend on doing for that end but yeah. E damage not being magic damage is pretty questionable to me because it was a good way to penetrate defenses. Pretty sure they should just switch it back considering his ulti is still magic damage.
yea but it is even hard to farm with his base dmg on E, think about hows a matchup vs {{champion:80}} {{champion:133}} for example, you would literally get out of the lane and not farm, the E dmg on level 1/2 is quite low, from 3+ it gets good. and i think the revive passive shouldn't be removed, or he will instantly loose a lot of dive potential, he is squishy early on, no revive means death probably. ^_^ (New Aatrox has very high synergy with {{item:3153}} {{item:3071}} {{item:3053}} )
: [2/22] Aatrox
I agree about his low base AS. but he is quite good compared to the live-servers Aatrox, he just needs more base dmg on his E and more ratios on W and more base AS.
Rioter Comments
: That's a good build. I think you could sub Sunfire out for Titanic if the enemy doesn't have a lot of AD, potentially. Sunfire's a good item for him though, especially with Wit's End.
Yea you can replace sunfire with titanic/dead man's depending situations
: So is Warwick an AD champion now?
He's still an on-hit champion. I Recommend this build. {{item:3068}} {{item:3158}} {{item:3153}} {{item:3065}} {{item:3091}} {{item:3025}} {{item:2138}} This build offers lots of defensive stats and offensive aswell, 40% cdr and 3.5k HP. (Q procs gauntlet, which is nice!) This is a top lane build ofc, but might work very well. Build Path:{{item:3751}} {{item:1001}} {{item:3024}} {{item:3158}} {{item:3068}} {{item:3153}} the rest depending what you need. (For jungle you will use {{item:1419}} instead of {{item:3153}} build path is way different.)
: The problem is that none of those are viable in high elo. Building him like that in a ranked game will mean that he will be obliterated as soon as he jumps into a fight. One of the reasons I would like the change is so he could build Black Cleaver. As of right now it's not very efficient because the majority of his damage is magic damage and reducing their armor does very little for him.
Try it. {{item:3068}} {{item:3158}} {{item:3153}} {{item:3065}} {{item:3091}} {{item:3025}} {{item:2138}} This build offers lots of defensive stats and offensive aswell, 40% cdr and 3.5k HP. (Q procs gauntlet, which is nice!) This is a top lane build ofc, but might work very well. Build Path:{{item:3751}} {{item:1001}} {{item:3024}} {{item:3158}} {{item:3068}} {{item:3153}} the rest depending what you need.
: There are soo many builds with him. FYI you can build AP and its not bad. {{item:3124}} {{item:3146}} {{item:3001}} {{item:3065}} {{item:3100}} {{item:3285}} Or {{item:3124}} {{item:3146}} {{item:3001}} {{item:3065}} {{item:3100}}{{item:3115}} Or more Tanky AP {{item:3124}} {{item:3146}} {{item:3001}} {{item:3065}} {{item:3100}}{{item:3027}} Because of his W passive you dont need boots Tank Build {{item:3065}}{{item:3124}} {{item:3022}} {{item:3025}} {{item:3071}} {{item:3068}} Or {{item:3065}}{{item:3124}} {{item:3022}} {{item:3025}} {{item:3071}}{{item:3742}} Or change out {{item:3071}} for {{item:3748}} for wave clear AD Build {{item:3065}}{{item:3124}}{{item:3078}} {{item:3072}} {{item:3074}} {{item:3147}} AD Leathality {{item:3065}}{{item:3124}}{{item:3078}}{{item:3147}} {{item:3814}} {{item:3142}} Attack Speed on hit AD Jungle {{item:3065}}{{item:3124}}{{item:1416}} {{item:3153}} {{item:3091}} {{item:3748}} or {{item:3074}} Then there is Crit build {{item:3065}}{{item:3124}}{{item:3031}} {{item:3508}} {{item:3087}} {{item:3046}} Every build should have {{item:3065}} and {{item:3124}} in them He has soo many Options because he can be Tanky or Burstly or AD or AP (the scale on his Q is 1.0 AP)
All of those builds will not be working.
: So how do they want us to Build Warwick?
Something like that probably. {{item:3068}} {{item:3158}} {{item:3153}} {{item:3065}} {{item:3091}} {{item:3025}} {{item:2138}} This build offers lots of defensive stats and offensive aswell, 40% cdr and 3.5k HP. (Q procs gauntlet, which is nice!) This is a top lane build ofc, but might work very well. Build Path:{{item:3751}} {{item:1001}} {{item:3024}} {{item:3158}} {{item:3068}} {{item:3153}} the rest depending what you need.
: It makes it worse for everyone else though. Most champions do not have a SINGLE item that is 100% perfectly efficient on them. He has other ways to get attack speed
you're right x)
: It's good for aatrox because he's a drain tank, but the item's stats make it clearly designed for AD casters, most of whom aren't really big on attack speed
y i know thats why i wanted just, that a bit of atk speed, for make Aatrox (and all lifesteal tanks) better, since they need atk speed to steal hp fast{{sticker:slayer-jinx-wink}}
: But it's for Riven
if you noticed, its on Aatrox "Core items" :) it would be goooood if had some atk speed{{sticker:zombie-brand-clap}}
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Arteriam

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