: This is an interesting thought and I've been playing around with this idea in my head all day. The first question I have is why don't stadiums ban people from doing this? A few answers might be, they can't, they need fans for money, it creates fan excitement. I also thought back to how disruptive the vuvuzela was during the world cup in 2010 and came across this: http://en.wikipedia.org/wiki/Vuvuzela#Noise_levels_and_bans[1] The players hated it, but it was so integral to South African culture that FIFA didn't ban it. I ask myself, if the NBA\FIFA could improve competitive integrity while solving some of the problems listed above, would they? I honestly think the answer is yes, they just don't have a solution for it currently. As a video game, we're not bound by the same set of problems and if we can improve competitive integrity by making an easy change like this, I believe we should.
Thanks for the reply! Occasionally stadiums do try and ban people from certain distracting actions (I seem to recall a ban in the NBA on a certain combination of flashing lights people were using at one point in the 90s, but I can't find a news story online.) In general though, after reading through a few articles they don't bother to ban because it really doesn't seem to make a difference. [1](http://articles.latimes.com/1990-02-18/sports/sp-1401_1_duke-student/2), [2](http://www.thedailyaztec.com/64571/sports/stats-show-the-show-not-as-distracting-as-assumed/), [3](http://www.slate.com/articles/sports/sports_nut/2005/01/foul_play.html) Though there is a distinct ban on noisemakers in a few occasions. Then you have sports where noise and distractions are banned as much as possible, golf for instance. (I think bowling might also be in there.) I completely understand your goal for clarity to the end user. Will you be keeping metrics on the use of eye candy option? (It might be more difficult to pull meaningful results if the adoption at the highest level is 100%) I would be interested to see the end results and if there really is a tangible benefit. Do pro players tend to change any other options that you would see with maxed settings? Shadows, character outlining, or anything else that makes the game more clear? Thanks again for the reply. I'll throw this up on reddit for you as well. Not sure which is easier for you.
: It's optional.
I'm aware. I don't see how downvoting me and repeating a fact is contributing more to the conversation, but thanks. (I'm also aware you're just going to downvote this.) What I'm saying is that it's not just a "Eye Candy" option, it's a "strategic advantage" option. We know that because that's exactly why the pros want it, to be able to perform better. But an uninformed player won't make that choice. Currently maximum clarity in the game is achieved by using maximum settings. So the game is superior for strategy and in appearance at the same time. I just think venturing away from that equilibrium is a mistake.
: Hide Eye Candy Menu Option
While I appreciate the goal of this, isn't this like banning fans from a stadium? (For example, when shooting free throws, or going for a penalty kick the fans are a huge distraction.) Sometimes the environment you work(play) in has distractions. I feel like part of being good is overcoming those distractions.
: Forsaken Jayce: Ronan the Accuser?
When I first saw the picture my brain said "Oh! They reworked Bloodstone Taric to be amazing!" - and then it was Jayce. You're spot on with it looking like Ronan - I think Jayce is more intimidating in this form though.
: 5% CDR upgrade to boots?
This should get more attention. I think a 5% upgrade to boots would be perfect.


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