: Hextech Crafting Bug Report Thread
I think it would be helpful if the shard menu (the one that shows when you hover over a shard) would include the essence cost needed to upgrade.
: Help us bugtest the new Champ Select!
I am wondering if the "pick intent" might lead to people purposely banning an intended pick in case of an unpopular champ or a champ that is non-meta for the selected role ("please no Teemo jungle"). This means that when you would like to play such a champ you would need to "lie" in the intended pick phase, which is defeating the purpose of providing an intended pick. I know this is not a bug but a concern, but I did not know where to post this except for this thread :-)
: Thanks for using the "Report A Bug" Page!!
Wow, that sounds like a lot more bugs than were reported via the "old" method (i.e. the boards)! It would be interesting to see some more statistics on this. In which area are most bugs reported? How much overlap is there between reports, i.e. how many times is every bug reported? (Since you cannot see which bugs have already been reported, I can imagine that there are a lot of doubles.) How's the quality of the reports? Are there some general things we PBE-testers need to improve on in our reporting?
: Garen PBE Changelist and Feedback thread
I have some questions about the "villain" mechanic. The description says "the enemy champion with the most recent kills", notice that "kills" is plural. How does this work? Does it mean that an enemy champ needs to have 2 recent kills to be marked as a villain? Do these kills have to happen successively? Or should the description read "kill" instead of "kills"? I think some more clarity on this would be appreciated. :-) Another question: can the villain switch instantly? Suppose you put all your effort into chasing the villain, while in another part of the map a fight breaks out where an enemy scores a few kills: will the villain indicator be immediately moved to this "new villain"? If so, I can imagine that this can be kinda frustrating for the Garen player.
: [5.14] Zeke's Herald update coming to PBE
> And be warned, if you’re in one of those games where you have no idea what your ADC is doing in lane, this probably isn’t the item to buy! Sounds like an item that is better suited for a duo-queue botlane than for a solo-queue botlane.
: PBE Bugs & Feedback Thread: Butcher’s Bridge ARAM
: PBE Bugs & Feedback Thread: Master Chef Tahm Kench!
For the master chef skin, I'm finding the first strike of his 3-stack indicator (the tiny lobster claws) a bit hard to notice, especially compared to the original skin. Furthermore, I noticed that the enemy health bar sometimes partially overlaps one of the claws (noticed it on Xin Zhao).
: What happened to the framerate and ping bar?
The ping is shown when you hover over the small icon in the top right of the mini-map (the one that looks like 4 increasing bars, similar to the reception on a cell phone). Not sure what the bars indicate, should they show less filled bars when the ping is bigger?
: New HUD Feedback
I noticed that there are no longer any buttons at the top of the mini-map, including the one for locking and unlocking the camera. I am wondering what the effect will be for new players: could the lack of a camera lock button lead to new players not knowing that there's a way to switch on/off camera lock?
Rioter Comments
: Hey guys, I'm Quality Assurance on this project. If you find any bug-related issues with the new HUD, be sure to file your bugs in the 'Bugs' forum here: http://boards.pbe.leagueoflegends.com/en/c/bugs . Note: Riot Grayswandir's 'How-To' sticky (http://boards.pbe.leagueoflegends.com/en/c/bugs/CF5EEDC8FF5AC1A896F517E2C7AE4650C472807F-how-to-report-bugs-on-the-pbe) covers the most important points of bug reporting, namely 1. Having a clear bug title, 2. Providing reproduction steps so that Mr. Gharris can assist, and 3. Providing screenshot awesomeness as needed. _That being said,_ we're looking forward to sharing this with everyone, and hope you enjoy this as much as we have :)
The link to the bug forum does not work because of the period being included in the link :-)
: New HUD Feedback
I'm not sure if this is intended, but when hovering over the experience bar, the current experience is not rounded but shows 3 decimals (e.g. "223.992 / 580"). Furthermore, I find that the cooldown circles on the ability and spell icons are a bit difficult to see (white circle on black-and-white icon).
: Ekko Feedback Thread
I'm finding a max CDR build to be very powerful on Ekko, you can just keep spamming Q's and E's. His damage is truly insane when building AP, especially the ult, and the same holds for the huge shield that Ekko gains from his W. The ratio's and damages might be a bit too much.
: I just played a game with Ekko and when I bought the homeguard upgrade it's effect wouldn't go off.. So I think homeguard is bugged on this champ? Has someone else experienced this?
Yeah, this has been reported several times :-)
: let's try? xd
We could if I wouldn't be stuck in the login queue :(
: Ekko Bug Report Thread
I wonder what happens with Ekko's shadow when he takes Bards magical journey: will it follow him through the tunnel? If so, what if the magical journey disappears when the clone is still in, and Ekko uses his ult?
: I dont know is this a bug or planed but ekko can ult from base to his "shadow" after recall
This is planned, it was mentioned by a riot'er in a thread on reddit.
: Ashe Update Feedback Thread
One thing I'm wondering: isn't Ashe supposed to be the "entry-level" ADC, ie the champ that new LoL players should pick when they want to learn how to play ADC? If so, don't these changes (especially the stack mechanic and the change to the way crit works) make her less suited for the "pick this champ to learn the basics" role?
: PBE 5.8 patch FAQ and Info Megathread
Hi Lunar, awesome post! (As usual :-) If I can make a small suggestion: perhaps it would be helpful to add the discussion start date to the riot discussions, so you can easily see which is the most recent discussion/addition on the PBE.
: PBE Bugs & Feedback Thread: Guardian of the Sands Xerath
I am wondering why this skin has a different price compared to the other new Shurima-themed skins. They all appear to have similar features (new model, particles and recall), so why is the Xerath one more expensive?
: You are absolutely correct that bami is indeed a delicious noodle dish. While a little bit odd in some contexts (Delicious Noodle Burny Rock?). This name was earned through the refer-a-friend program and it's pretty cute so it made sense to keep it as is. :D
: Tanks on Fire - Incoming Cinderhulk + Gromp changes
One small comment on the name of the new component: in the Netherlands, the word "bami" is used for a [noodle dish](http://nl.wikipedia.org/wiki/Bami), so to the Dutch "bami's cinder" might sound a bit funny (or delicious ;-)
: Buyed DJ Sona Skin but dont get the icons
Hi Spy, this is a known issue, see [this post](http://boards.pbe.leagueoflegends.com/en/c/general-pbe-feedback/YfTA6sOy-refunds?comment=000100000001) for the workaround.
: Gained IP in match history.
Hi Shrek, this issue has already been reported and was commented on by a Rioter, see [this thread/post](http://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/2KZszfZj-match-history-doesnt-show-ip?comment=0002).
: Bard's Ult Doesn't Affect Heimer's Ult
This makes me wonder: what about Tibbers? And Azir's soldiers?
: Bard Champion Feedback Thread
I was wondering how the chime spawning works. I only had the chance of playing part of a match (vs bots) with Bard, but I noticed that the chimes that were visible on the minimap were all around my current location (bot lane). When I moved to top lane, charms starting appearing in the top part of the map. * Do the chimes indeed only spawn around the current location? * Do they spawn everywhere, but are they only visible on the minimap around your current location? * Do they spawn everywhere and are visible everywhere, and this was just a coincidence? * Is the spawn pattern random, or do they follow a set pattern? It would be great to have some more information on this. Edit: I see all of my questions have been answered on the NA Boards :) (If you're interested, the easiest way is to read [today's red post collection](http://www.surrenderat20.net/2015/02/red-post-collection-bard-discussion.html#more) on surrender@20.)
: Useful information for new PBE players
Excellent thread, Lunar!!! Furthermore, as Whistlesticks states below, this board could certainly use some form of moderation (e.g. to filter out duplicate bug posts and move threads to the correct location). If you need someone in EUW timezone to help with this, you know where to find me ;-)
: [Bard] - No SFX on Crit
: [Here](http://boards.pbe.leagueoflegends.com/en/c/general-pbe-feedback/T87UOYHf-pbe-bugs-feedback-dj-sona-feature-highlights) if you haven't found it yet =P
I already found it, but thanks for pointing out :-)
: [Experimental WIP - 3/3] Mandrake Ward
I wonder what the reasoning is for having this ward remain active for 5 minutes instead of 3 minutes like the normal stealth ward. Makes it look pretty strong (plus the fact that it's cheap). Furthermore, I worry that this will further complicate the vision game, which might be a problem for new players. Looking forward to test this item ^^
: In fact this is telepathie, so no matter about the volume of your game
: [PBE Bugs & Feedback] DJ Sona - Feature Highlights
Bug - DJ Sona voice not affected by voice volume slider I noticed that DJ Sona's voice can still be heard after turning the voice volume slider to zero in the sound options. This can easily be reproduced: 1. Start game with DJ Sona skin 2. In the sound options, turn down all sliders except master volume 3. Move Sona to trigger the voice sample: the voice can still be heard
: DJ Sona's CTRL+5 in dominion interrupts Sona's capturing turret animation.
Came to post this as well :) I also noticed that the text above the capture bar briefly changes to "Ragnarok" after pressing toggle.
Rioter Comments
Rioter Comments
: Ranked 2015 Season Start - PBE Testing
Currently, queue times for ranked are very long. This makes testing ranked games a bit cumbersome. If I remember correctly, there was a time period last season when only ranked was enabled, all other queues were disabled (not sure if it was for testing the start of the season or if it was for another purpose). Are there any plans to do the same for the current season start testing period?
: Alistar tramples onto the PBE!
I love the running animation, it looks really cool! What I do not like as much are the new ult shields. They are too bulky and look kinda out of place. It's like they are not part of the champ. (Perhaps giving them an inking outline (when you have the character inking enabled) will make them feel more linked to the character?)
: [TEMP] Rek'Sai Feedback + Known Issues Temporary Post
I find her taunt scream to be very loud. What doesn't help is that it is a pretty annoying sound-effect :-)
Rioter Comments
: LoLPatcherUx.exe wants firewall access
I noticed this as well, it never did this before. I'm curious what has changed that causes the firewall warning to pop-up.
: Will anything be done about mirror lane matchups? It's the only reason I don't play teambuilder. If there weren't mirrors in it, I'd choose to play it over blind and draft every time.
Perhaps they could make a "no mirror" option for a captain (visible for all), that changes matchmaking to prevent mirror match-ups. If the option is visible for all, people joining the team see the option enabled and know that they will suffer a longer queue time. The risk being that everyone will select "no mirror", which will lead to increased queue times all across the board (also for people who do not mind playing in a mirror matchup).
: ‘Legend of the Poro King’ game mode coming soon to PBE.
Bug (?) - Poro Mark counter missing from spectate GUI When spectating a LotPK game, there's no poro mark counter. This means that spectators have no idea which team is closest to summoning the Poro King.
Rioter Comments
: if you're full build, and buy an exlir, you cannot undo the purchase.
You're right, forgot about that. Perhaps the cooldown on the purchase is meant for that specific situation. It's still strange that the elixer of iron is not included. Or perhaps *that *is the bug :-)
: I think it's more of a fail safe for clicking another elixir by accident.
That would be strange, why should there be a fail safe? You can always undo the purchase. And why is the Elixer of Iron excluded from going on cooldown? I'm not convinced that this is a feature instead of a bug, but I guess only Riot can provide the answer :-)
: Hey! I think this has to do with the changes to elixers where you cannot have more than 1 elixir activated at a time.
Probably related to that, but it's still unintended I guess (i.e. a bug). The only thing the cooldown does is prevent that you can buy more elixers in quick succession (you have to wait for the cooldown to finish before you can buy another). But since the cooldown is only a few seconds, it basically has no function.
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Angus McF

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