: ARURF - Early Surrender
no, you would always surrender when you get bad picks and it would kill the game mode since nobody would want to play since everyone surrenders at 10
: Why are jungle items (Razor, Cinderhulk) disabled in Arurf?
Because the dueling smite would be op, also, it would force people into taking smite. Basicly anyone can jungle in urf, theres no reason to go smite.
: realize there were bans on the normal urf
> [{quoted}](name=always hasakey,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=qHFFRnQl,comment-id=000000010000,timestamp=2017-02-13T02:42:02.995+0000) > > realize there were bans on the normal urf then you're just gonna whine about the ones not banned
: Broken stuff ruining the game.
just play more and you'ill get a better matchup, your games can't be stomps all the time.
: Yeah people who seriously think they prefer ARURF over normal URF are delusional. Every game is just a one sided stomp where that 1 guy who got the OP champ has all the fun and others can't do shit. Also shit ton of leavers.
> [{quoted}](name=A horny Glaceon,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=qHFFRnQl,comment-id=0000,timestamp=2017-02-12T12:24:43.164+0000) > > Yeah people who seriously think they prefer ARURF over normal URF are delusional. Every game is just a one sided stomp where that 1 guy who got the OP champ has all the fun and others can't do shit. Also shit ton of leavers. Well, that explain it then, I've been having fun almost 85% of my games on arurf this pbe patch... I might be the guy having all the fun. anyway, bringing back the normal urf wont change shit, you will just lock the same shit over and over again and then complain about people '' taking it too seriously '' and people '' picking the op champs '' and it'll be worse.
: ARURF is a terrible idea and should never be allowed to make it to live servers again.
I dont have much problems with it, I've been having quite a blast actually, 20 games 17 wins 3 loses. It all comes down to accepting getting bad picks, it happens. Atleast you dont see the same bullshit champs over and over like previous iterations.
: Will this also be the case for cooldowns on individual units like yasuo E, udyr stun, rek'sai knockup?
No, since they're part of a mechanic and not actually a spell cooldown. It would be too complicated for them to change every champion cooldown with these kinds of mechanics. Since they're not affected by cooldown reduction.
: Might as well remove armor pen altogether with those values.
Was I right? Yeah I think so, lethality is garbage and not well designed, but since pbe is for feedback and riot ignores 99,999% of the posts I dont even know why I even bothered to do a thread about this.
: In Regards to Testing Elementalist Lux
I am just really annoyed at one for all being clogged with people picking lux to '' test '' the new skin can't even play any other champion.. they should go to a custom game for real or change modes.
: Keep in mind lethality is just one part of the Dirk passive. The other part is OOC MS. Also notice a tiny little detail: dirk grants 20 Lethality, twice as much as the 10 flat arpen it used to have. Please chill.
: Maw is still around, just not as an armor pen option. Ad has 3 items to counter AP with unique passives/actives to fit any situation. AP has 1 item with a two minute cooldown active that has tons of counterplay.
Rioter Comments
: Riot, why is there such a discrepancy in the AD vs AP itemization? Is there going to be another AP item that gives armor?
you mages always had zhongya... they removed maw's so they give this item instead. still only has 1 offensive mr option. idk what you're babling about.
: i think there should be minions for some spells only can be performed on minion,{{champion:45}} {{champion:75}}
I think they said you would be able to control the spawn rate of minions and etc.

AlwaysSalty

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