: PBE Bugs & Feedback Thread: Star Guardian Chromas!
Oops, didn't realize the chromas had their own thread until just now! So I'll just repost what I put on the SG Rakan thread. I'd like to know if Rakan keeping his light form between each chroma was intended or not. Xayah's change both her dark AND light form's colors and designs, but when I was testing each Rakan chroma they remained the same as his base. Thanks in advance for taking the time to read this, and I wish the team all the best!
: PBE Bugs & Feedback Thread: Star Guardian Rakan
Hey there! I won't bother you guys with feedback you've heard a thousand times over already (since I feel the skins, for what they're worth lore wise and from a Xayah/Rakan main perspective, are fine). Instead I'd like to know if Rakan keeping his light form between each chroma was intended or not. Xayah's change both her dark AND light form's colors and designs, but when I was testing each Rakan chroma they remained the same as his base. Thanks in advance for taking the time to read this, and I wish the team all the best!
: Hi, VFX artist for SSG Skins here. Thanks so much for your feedback. Firstly i'd like to say that the early exploration that we showed in the video was very much an early Work-in-Progress concept, and as such was subject to change. When we developed the Xayah and Rakan skins, we kept testing them together in lane during playtests. One of the pieces of feedback we kept receiving was that Xayah and Rakan looked too similar, and people would get confused which was which in the heat of battle. Since changing their colour palette was not an option, we needed a different way to differentiate them, which is why Xayah's hair is bright and desaturated, whilst Rakan's is dark and his blue streak saturated. With regards to her wing, I think it's tough to judge from just the screenshot, as if you actually play it in game it has the awesome shiny-feather green sheen on it when viewed from certain angles that really helps to make it look more interesting, and hit the reference of a magpie we were going for. I think if you played around as her, you wouldn't feel it's as dull :) And i'm really glad you like all the VFX :)
Hey, thanks for replying!! Yeah, a bunch of my problems were definitely solved by seeing her in action (since it's always been hard to see her feather shine through screenshots). Definitely a new favorite skin of hers! And thanks for clearing up the clarity issue. I had a sneaking suspicion when I played her with Rakan that was the reason, so I totally get it. Keep up the good work guys! :D
: PBE Bugs & Feedback Thread: SSG Skins
Definitely loving the skins! I'm going to be just a little bit picky with Xayah though. 1. In the concept her ears were black, and I thought that looked really nice! Making them a dark blue to match with the rest of the skin would tie them in better than just plain white, or a gradient like the fix with Sweetheart (Similar to Gnar's ears right now). It's the only fix I'd REALLY love to see. 2. On the subject of blues, in the concept her hair streak was darker than it is on her model atm. I'm assuming it's because the glow on her passive/w makes her feathers lighter overall and ties it in, but on its own it looks really unnecessarily bright as compared to the rest of her skin. 3. ~~As for her wing, I'm not really feeling the contrast between her feathers. It looks GREAT with the glow of her passive/w, but... that's really the only time it looks good. Again, adding a gradient to her texture would probably be a quick fix to that so she matches with the other skins. (She's the only one without a glowing effect without casting anything, which I assume was moved to her hair streak? It'd just look better on her actual cape like Rakan & Taliyah).~~ 4. Finally I'd increase the contrast between her dress and the front/top part of her cape, because it all kinda blends in. Unless that was the intention! That being said she does look gorgeous when you're using spells! Which is what I'm sure the skin team had in mind. The VFX are beautiful and while the SFX can be adjusted just a little, I love how the skin feels overall. And I also have absolutely no problems with the model itself! You guys got it pretty much on point. Just a few small suggestions to make her textures even better and fit her in with the rest of them! (Also, you know. The hugging in the joint recall.) **EDIT**: Now that the skins are finally enabled on the pbe, the cape looks fine when you actually move around and get her feather shine!

A Thousand Cuts

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