I know Riot has good intentions about buffing marksman but this item, is WAY
too strong currently. With the changes to the build pattern, the bonus lifesteal,
and adjusted combat stats, it's an item that is essentially a no-win
scenario for enemies if you go against a ranged marksman especially Vayne or
We all have target priorities in a team fight, and we do our best to deal as much
damage as possible while trying to save our team mates from death but when
a hyper carry can purchase this item, it becomes a no-win situation because
it's combat stats have no flaws what so ever.
To give you an example of such, the AP variant would be a Zhonya's
Hourglass, though a preventative item rather than an instant use cleanse,
if you use the hourglass, you're safe for the duration of the effect of
the item. THEN while it's active, you have to find a way out if your
team abandons you, or hope that you can grab a lantern, or flash a wall
unless you're instantly CC'ed.
With the Merc Scim, you don't have to even hesitate about
getting back into the fight because of the bonus life steal AD and MR. Not
to mention if you're someone that's capable of hopping
over a wall you have no reliance on your team to get you out of a jam.
My proposal is that this item either gets reduce life steal for ranged
marksmen, a longer active use timer, or a channel time to use the item
rather than an instant get out of jail free and flash away card.