As we continue to polish and update Summoner’s Rift, we found a cool opportunity to make some improvements to Howling Abyss and ARAM. Without any further ado, let’s break the ice and get things rolling – here is the list of changes coming to the PBE today:
**Gameplay Changes; My Mind is Telling Me No:**
New Summoner Spell on ARAM: Mark/Dash
After analyzing the results of Legend of the Poro King, we realized that Poro Toss gave an across-the-board bump in viability to some historically unpopular picks and helped balance the playing field. After careful consideration and some tweaks we’re bringing this back to ARAM as an optional new summoner spell called Mark/Dash.
Mark allows you toss a projectile at an enemy unit, you can then follow up on a Marked unit with Dash to quickly travel to the Marked target.
Go forth and tower dive, but remember, it’s only worth it if you say so in chat.
**Item Changes; Out With the New, In With the Old:**
With the recent rework of Bloodthirster, it made sense to re-introduce the SR favorite to ARAM to help out champions that rely on high AD to be more successful on the map. The passive doesn’t hurt either - shields up!
Sanguine Blade removed
10 out of 10 ADCs agree that Bloodthirster is bigger, better and bloodier than Sanguine Blade. We can't argue with that, so we’ll be retiring it from ARAM.
Ever shed a tear after purchasing Giant’s Belt on ARAM only to remember you can’t build Warmogs? We’re bringing the HP behemoth to ARAM to give tanks a little love and to help them survive poke long enough to initiate at the right time. Note that we’ll be keeping a close eye on this one to make sure tanks don’t become too overpowering.
**Skin Boosts; Turning the Random Dial to 11:**
After flicking some switches and fiddling with a couple of dials, we've successfully added Skin Boosts to our ARAM update! Throw down 95RP and you'll give everyone on your team a one-time random skin for the champ they're using that game. You'll also earn yourself 200IP while giving your teammates 100IP.
**Map & Art Changes; No More Nexus Gnomes:**
We’ve skinned some of the art from Summoner’s Rift to match the Howling Abyss theme and bring some consistency between the maps. We also took this opportunity to do some general art polish, make some performance improvements and fix an issue that caused champion spells to sometimes be clipped when drawing on the ground. Check out these screenshots for more details.
Reskinned Nexuses (Nexi?)
New Loading Screen
If you discover any bugs, please post them here!