One of the rune trees I use the most frequently is resolve.
Now, with updates, on the Resolve tree,
(R2) 'Unflinching' has been moved to (R4), & 'Bone Plating' has taken it's place.
(R4) 'Second Wind' has been moved to (R3) to make room for 'Unflinching'.
So, currently it appears as so,
(R2) STRENGTH: Demolish / Font of Life / Bone Plating
(R3) RESISTANCE: Iron Skin / Mirror Shell / Conditioning / Second Wind
(R4) VITALITY: Overgrowth / Revitalise / Unflinching
R3 is called "Resistance", & I find that Bone Plating in comparison to Second Wind (two very similar runes, one provides armour the other health), out of these two I find Bone Plating is much more appropriate to be titled "Resistance", whilst Second Wind is much more suiting under "Vitality", & Unflinching a lot more like "Strength".
So I feel as though THIS order would make more sense:
(R2) STRENGTH: Demolish / Font of Life / Unflinching
(R3) RESISTANCE: Iron Skin / Mirror Shell / Conditioning / Bone Plating
(R4) VITALITY: Overgrowth / Revitalise / Second Wind
I feel as though the potential combination of Bone Plating, Second Wind & Overgrowth would provide too much sustain early-on. Whereas moving Bone Plating to the stat booster (R3) tier, leaving the utility tier (R2) free to be more of only a utility tier, I feel it would be much more balanced this way.
(R2) is very much a utility tier, whilst (R3) is a stat-booster tier, & (R4) a sustain tier. Mixing the runes & their effects ruins the flow of these categories, & could be potentially unbalanced.