Reworked Ezreal/Skins VFX/SFX Unofficial Feedback Megathread

**FEEDBACK FOR VISUALS/SOUNDS ONLY (OR BUGS RELATING TO THEM)** (Dont complain about AP ratios, how overpowered/underpowered here thanks) **Base/All** * His eyebrows! I feel like they are too slanted? It would make sense if he is 'focusing' when hes firing a AA or skillshot but at other times it could be a bit less (I get it you wont really notice them in-game but still) * His jacket and the hood could be looser? By this I mean when he walks it should move a bit and when he W/E/R's it should resist a bit, floats a bit as he falls after the ability and then follow/drop back down a bit later than his body (could be done on his hair too) as demonstrated in his splash art * Q VFX on impact looks too much? Could be less busy? (and he will be spamming this a lot too) * Notice how Q is the only blue skillshot? I always found it kinda odd. I feel like his AAs and abilities (ESPECIALLY ON R) could be changed a bit after all these years, they would look cooler if it was a gradient of yellow to light blue, like when hes creating the projectile blue particles forms and so the trail of it dissipating would be blue too. * Animations wise the W was really good (could be further enhanced by the resisting clothing) but Q seems lacking in comparison, he doesnt have to fly and spin too but it should at least be more fluid in turning in between movement and AA/Q's like Lucian with his passive. * Loved the wings effect on R too * 3 stage toggle-able goggles? Above, wearing and around his neck * Many of his skins dont have those face marks, in-game and/or splash (I think they are one of his most distinct features) **Nottingham** * Leafy light green-ish VFX? Could even reuse the old patternes, would fit the elvish theme more. * Would be cool if his braid or the overall hair length was longer (and again resists) * The chest wing decoration is too small in game, should reach to shoulders like in the splash art * Pants look different too (no dark green layer in splash) but I dont mind it but the flaps above should be longer and the back ones should be in one piece instead of two (and they will, again look nice with the resisting clothing effect) * Toggle on this would be Link's hat :) **Striker** * Qs shoot football/soccer ball * Looser clothing? (this skin in particular would look super nice with the resisting clothing effect) * Should match Alistar and Lucian's skin more with a darker shade of blue **Frosted** * Update his hair on the splash art * More silver bits on clothing like the splash art * Snowy/icy VFX? Seems super obvious but W could be a snowflake > [{quoted}](name=Frann Demons,realm=PBE,application-id=AYQh7p7O,discussion-id=vIEp7R3g,comment-id=,timestamp=2018-09-25T22:06:23.376+0000) > Also just wondering, why Frosted Ezreal doesn't have frosty themed particles ? > > []( > > I mean if it's for pricing Akali's reworked Crimson skin got pretty awesome changes so I doub it. **Explorer** * Grease/dirt instead of marks on face? (like in splash) * Give his leather jacket back D: (in the splash you can just have him holding it around his arm as I think its pretty good as is) * Head bandana should be changed back into the 'teapot' helmet * OR if you guys are gonna change it, make it a cowboy hat to further fulfill that Indiana Jones fantasy. * Lantern in splash not in game, looks really nice > [{quoted}](name=Jerry SeinfeId,realm=PBE,application-id=AYQh7p7O,discussion-id=EbiEpZbN,comment-id=0005,timestamp=2018-09-26T21:45:44.409+0000) > > Hey, Idk if this thread is only about the stuff you posted here or just pbe in general but i'll just try to get myself heard as much as possible. > > I REALLY like explorer ezreal, it's the first skin i ever bought and one of my most used skins. I own pulsefire but still use explorer instead. The reworked one is dissapointing for 2 reasons: > > 1 > He doesn't feel like an explorer. The younger wilder indiana jones feel i got from it is gone. The sleeveless shirt combined with the rope and suspenders make him look like a miner instead. > Now don't get me wrong the helmet also plays a part in that but it's an important part of the skin. > > I think this would largely be fixed if he was given his jacket back. Personally i'd love to atleast have the option to equip the glasses but i understand that might be a bit much for a 750 skin. > > 2 > Every other skin aside from the recolors was updated but largely kept it's shape/style. Except for explorer. When i look at all the others it's really just updated models and textures, this one completely changed for no reason. As it's my favourite ezreal skin it kinda felt bad. > > I'd also just like to plug this thread as i think it's got some answers if you're willing to listen to us. > > [{quoted}](name=CptTeemoOnPbe,realm=PBE,application-id=AYQh7p7O,discussion-id=T92WUtwr,comment-id=,timestamp=2018-09-25T22:14:09.596+0000) > > So I got this skin quite a while back on my main account, seeing it now on PBE made me quite a bit dissapointed, not just because it received no VFX updates considering it is a 750RP skin and usually those have at least a difference from the main skin, maybe some voice lines I heard differently? but not sure, tell me if im mistaken here and there is a change. > > But yes, the main thing I am dissapointed about is the feel of the skin, I loved picking it as it was not seen that often, as are some other legacy skins, and even though it looked similar to the normal skin, it gave this entire different vibe to it. When I first saw the new one, I mistook it for a commando skin, which I was confused about since ezreal had none (In the trailer video with them lined up). > > In game you of course have a different perspective on it, and he looks quite different, less comando feel and what I saw as a clunky weird helmet is actually a sort of cloth on his head. I kinda miss the jacket he had, kind of Indiana Jones feel to it, the helmet is improved, the old one looked a bit odd. I think it would've been better to perserve his overall look and update it with newer visuals, the rope could still be over the jacket, the pants look too commando like for my taste and the glove too. The goggles around his neck are nice in the new version, the red cloth around his neck could be put under a jacket too. > > I'm sure I might get a liking to it in the end, but as it stands now I feel like it lost its essence it used to have and that it feels way different compared to the other skins that kind of maintaned their main concept and build upon it. I also kind of hoped to see at least one ability change VFX since it is not even a 520 RP skin and in the past these received even certain upgrades, nowadays a 750RP skin at least has one big change to the skin. > > Let me know what you think down below, is there anything you think I said wrong, do you feel differently or is there anything else that you wish was different about it?. > > Hope you all have a nice day. > [{quoted}](name=Jerry SeinfeId,realm=PBE,application-id=AYQh7p7O,discussion-id=T92WUtwr,comment-id=0000,timestamp=2018-09-26T21:38:21.157+0000) > > I just want his jacket back atleast. I think that's the big issue. His overall look completely changed with the sleevless shirt, i already made a post about it on the na boards but got a bunch of downvotes. > He looks like a miner, not an adventurer. The beige sleevless shirt with suspenders make him look like he's going down the mine instead of exploring. > > His gauntlet doesn't really help either as it's kinda forge-like. But i think it would still fit if he got the jacket. > > As for his pants, i don't really like them but i think if he'd wear more clothes on the top half of his body it would feel less bulky which is my main issue with them. > > Personally I really want his glasses to be equipped again or toggleable. VFX aren't a big deal to me as the base ones look good and still fit. **Pulsefire** * The orb should be white like the ward skin one (or it upgrades into it?) * Hood on top of the backpack in first two forms? * Why is the last form grey? I think the transition should be grey -> white * Q looks smaller than on other skins? (P2W?) * W mark, E and R channel all could be more, numbers/ lines etc. even Pulsefire Shen looks more detailed than this * Old W was pretty good, maybe could reuse the trail for Qs? **TPA** * Black eyes? * The base of the foam finger looks way too big (could be fixed by increasing the logo to cover more red) * Should be changed after all these years, white+red headset to match the rest of the team's * New recall? Him holding the summoners cup and waving to the crowd, cheering SFX with white and red confetti and spotlights etc **Debonair and Ace of Spades** * More realistic/ shinier metal parts (Nottingham was good with this) * New effects on W detonation? Coins from splash art and cards respectively **Arcade** * Marks on his face in splash but not in-game * New W and overall VFX still pretty sick <3 **Star Guardian** (might be like this too before) (Splash art not updated yet) * W detonation looks too bright, a milder white/yellow would be nice * Wings effect on R like other skins? > [{quoted}](name=Shuggie,realm=PBE,application-id=AYQh7p7O,discussion-id=7KGrF2VE,comment-id=,timestamp=2018-09-26T18:53:59.976+0000) > > I love so much Star Guardian theme, and when I saw new Star Guardian Ezreal on spotlight's, I loved it SO MUCH! ♥ (actually.. congratz Riot, this rework was amazing!), but I saw a little detail that made me confused and a little upset... > . > Why in every skin (less arcade and pulsefire) he has a energy wing effect that turns into his ult, but in star guardian's skin, even doing the same animation, he doesn't have this effect? > . > > Ezreal ulting on his Classic Skin: > > Ezreal ulting on his Star Guardian Skin: > > . > > It would be amazing he has this effect on this skin too, it would be like Yuuto (his familiar/pet) came out of him and enter in a magical circle, and became Ezreal's ult ♥. > [{quoted}](name=Tyaisurm,realm=PBE,application-id=AYQh7p7O,discussion-id=7KGrF2VE,comment-id=0001,timestamp=2018-09-28T13:10:30.569+0000) > > Hmm. Since SG: Ezreal gets wings during recall when his familiar "fuses" with him.... > > Could he get wings that "flow/detach" over him and to front while charging? Since this could mean that his familiar gets out of his body to be fired on enemies. Also would add to the coolness of the ult :P * Yuuto is curled upwards now, should be in a slight dive position or at least a bit more flat * YES!! AIR RESISTING CLOTHING!! **SSG** (Splash art not updated yet) * Cant see clearly but should have black eyes * W mark should be the oriental painting clouds (is slightly on E) * YES!! AIR RESISTING CLOTHING!! {{champion:81}} Thats it from me (for now) Feel free to add to this thread! **EDIT: BUGS** > [{quoted}](name=Frann Demons,realm=PBE,application-id=AYQh7p7O,discussion-id=vIEp7R3g,comment-id=,timestamp=2018-09-25T22:06:23.376+0000) > > Greetings Summoners and Rioters, > > {{sticker:sg-ezreal}} > > I've been checking the Ezreal update and the Pulsefire Ezreal's AA animation has odds animation frames in his face: > > []( > > []( > > []( > [{quoted}](name=Trueshot,realm=PBE,application-id=AYQh7p7O,discussion-id=bQisEq50,comment-id=,timestamp=2018-09-28T15:34:07.542+0000) > > Hello! Long time Ezreal main here, noticed there wasn't a proper thread going on for Ezreal's update on the PBE so I thought I'd make one! Feel free to comment you own bugs and feedback if you'd rather not make your own. I'm super hyped for Ezreal's well deserved update and have been testing him out, here's a few things I found! > > {{champion:81}} > > _Bugs : _ > **Passive** > - Classic and most of his older skins are missing effects for stacks of Rising Spell Force. > - Star Guardian and SSG Ezreal's Rising Spell Force effects appear at his feet rather than on his gauntlet. > > - Similar to the above bug but not 100% sure what's going on; Pulsefire Ezreal gets some particles at his feet when his ult hits enemy units. Passive effects work normally still including from hits with ult, but some glow also appears there. > > > **Commands** > - Pulsefire Ezreal's hair clips into his head at the start of his joke. > > - Ezreal's joke voice line on skins other than Pulsefire likes to cut off, especially if used after another joke/taunt/ect command. > > And some feedback! ( Warning, some readers may find this disgustingly positive, sorry if that's not your style c: ) > > Overall, this is just amazing. Ezreal's got more animation in his perfectly soft hair than his old model had in everything combined. His gameplay feels so much like the Ezreal I remember, especially since the sound effects and visuals of his kit match his old one so well. His skins look absolutely wonderful, both splashes and models, and have a lot stronger themes in the older ones did (some of which were basically chromas). I love the little details like having voice lines for missing shots and walking in the river. It makes me so happy to see him no longer outdated and close to rivalling Rammus for total number of voice lines, and living up so much more to who he's always supposed to be in game. He's also amazingly expressive with his body and face, I was honestly blown away by just how agile and bouncy he is! Even his face is animated!!! Some of the best in-game animation work I've seen, we've really come so far from when he was released in 2010. > > I can't really express how happy this makes me, and I hope in the future some other champs will get this kind of treatment so they really fit with the quality of modern league in terms of visuals and audio while retaining gameplay patterns and most of their kit. If any of the Rioters who worked on him see this: THANK YOU SO MUCH! I LOVE HIM! > > _A couple of other suggestions : _ > - Explorer Ezreal and TPA Ezreal hair colour in game is closer to his base than how they appear in their respective splashes. Would be cool if Explorer had a paler blonde and TPA was a bit more orange so they're more consistent with the splashes and more individual in game! > - Would be really nice if some of his old skins had any changes to his particles? Even just recolours would add a little flare since only the newest ones he's got have changed more than just his outfit. Something like blue and white for Frosted Ezreal or Red for TPA? > - Really glad he kept his little cheek triangles! The markings on Striker and Arcade look great too, would love to see a few other skins get some. > > Thanks for reading! I'm looking forward to when Ezreal arcane shifts onto live servers! > [{quoted}](name=Rayneomon,realm=PBE,application-id=AYQh7p7O,discussion-id=mROdcgAw,comment-id=,timestamp=2018-09-25T22:00:00.676+0000) > > SSG Ezreal's portrait is not loading correctly on the loading screen. It's just the normal Ez splashart with some gibberish where his name should be. My custom game crashed before loading the SSG Ezrael model. The game loaded correctly the second time I tried it though. > [{quoted}](name=SÓ DEUS NA CAUSA,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=u5fn2AQ5,comment-id=,timestamp=2018-09-27T00:50:20.743+0000) > > I was testing the new look of Ezreal and I come across this: > > > Red bands were following me, and followed the other champions as well. It's like I'm WW. > > > Match Coop. > > Sorry for the bad writing. > [{quoted}](name=Snowphones,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=GUYEUYQz,comment-id=,timestamp=2018-09-26T04:22:25.141+0000) > > When testing out new Ezreal on the PBE in custom matches I ran into instances where I could see certain passive effects when I don't think I should've: > > 1. Warwick's Blood Hunt marked enemies in my lane despite him being in a totally separate lane. My screen darkened and I could see the blood trails behind enemies as if I was Warwick. There was an additional issue where enemies who died had dark red lines over them like if the blood scent had overlapped a lot. > > 2. Zilean's passive ring was constantly on my character throughout the match, again even though we were in totally separate lanes. I could also see the passive mark below all of my allies. > > 3. My ally Lucian purchased a Rapid Fire Cannon and I could see the red passive ring around him. > > In the first case I was using base Ezreal, and in the other two I used Star Guardian. > > Also I'm not sure if this was intended given it didn't work with old Ez but Luden's proc'd off of Ezreal's Q. I made sure to check without his W or anything like that. > [{quoted}](name=Tyaisurm,realm=PBE,application-id=A4D2003433C8FCD715185A7264A9CC6FDFAD7FEF,discussion-id=6Mx2A8En,comment-id=,timestamp=2018-09-28T13:55:09.262+0000) > > Mini-icon on Striker Ezreal shows Nottingham Ezreal. Shows like this on Hextech Crafting inventory. Same happens on Skins-tab, with bigger image.
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