Sylas E knockup animation locks him out for the same time.

So my issue with this is that his E animation basically stuns him for just as long as it stuns his target. If I EE into someone. I jump to them and knock them up but there is a .5s delay before I can attack. This delay should not be there.

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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