[League client update] Testing loot, clubs and (soon) ranked! (Updated 9/7/2016)

**===UPDATE: 7 SEPTEMBER 2016===** Hey League client update PBE testers! Today we pushed a new build to the PBE alpha client to introduce testing of loot, clubs, and ranked. Please note that ranked queues are still a work-in-progress and may come a couple of days after we ship the 6.18 patch, but things could change. [For more details, check out Cactopus's recent dev blog](http://na.leagueoflegends.com/en/client-update/article/1725b89d-b9f6-46f1-ba4b-53e2e9980610) **===UPDATE: 3 AUGUST 2016===** Greetings League client update PBE Testers! Today we pushed a new build to the PBE alpha client introducing the testing of Normal Draft Pick on Summoner's Rift and store functionality. Please Note: while we're all putting draft pick through it's paces, we've disabled Twisted Treeline and ARAM. [ If you'd like more insights into this phase of PBE testing, please be sure to check out Cactopus's most recent dev blog entry](http://na.leagueoflegends.com/en/client-update/article/c921dc55-04b6-4de4-b324-19bc7cb6ea0f). **===UPDATE: 12 JULY 2016===** Hi League client update PBE testers! Today, we pushed a new build to the PBE alpha client introducing testing of Twisted Treeline, additional Champion Details page changes and other small changes based on feedback provided by you, the testers. [For all of the nitty-gritty details, be sure to check Cactopus's new devblog entry.](http://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/HRnvZ8mU-league-client-update-profile-and-collection-now-available-for-bug-catching-updated-july-1st) **===UPDATE: 1 JULY 2016===** Hi League client update PBE testers! We've pushed out a new build to the PBE alpha client today that adds some more client settings, turns on the server-side storing of said settings, and adds advanced match details at the end-of-game screen. We were also hoping to patch in the champion overview pages under the collection section we mentioned recently, but we ran into an issue with them for today's build, so they're not included. We'll update this thread again once we push out another update. Thanks for testing out the above additions and reporting any bugs you find -- we'll see you on the frontline! :D - - - - **===UPDATE: 14 JUNE 2016===** Hi League client update PBE testers! We've just pushed an updated build to the PBE alpha client, and match history is now available for bug catching. Thanks in advance for reporting any bugs you find! - - - - - - - - - **===UPDATE: 6 JUNE 2016===** Hi League client update PBE testers! We've just pushed an update build to the PBE alpha client, and many of the areas discussed in [this recent blog](http://na.leagueoflegends.com/en/client-update/article/ab6a77f2-6c5f-4981-97d4-a541f9c11de7) are now available for bug catching. Areas like champion details, match history, advanced match details, and some others will open up in a future PBE update, and for now you can check out your champion collection, runes, masteries in collection, spells, and more. Thanks for jumping in, testing it out ,and reporting any bugs you find -- we'll see you on the frontline! GLHF. - - - - - - - - - **===UPDATE: 3 JUNE 2016===** Hi League client update PBE testers! Wanted to stop by with an update on the status of the PBE alpha client update for this week. We ran into some issues with the PBE build (the one that contains the updates listed from the June 1st update), and have been working to resolve them. We're almost there, but it's looking more like we'll get the update out to PBE earlier next week -- while PBE is our pre-alpha testing server, and issues are to be expected, there are some that would make your experience feel as if you were stuck with a Smiteless Jungle Amumu on your team whose keyboard just broke (this was literally me the other week, and it sucked xD). Thanks for sticking with us, and we'll be back with another update as soon as we're cleared for launch. Have a great weekend! - - - - - - - - - **===UPDATE: 1 JUNE 2016===** Hi League client update PBE testers! We just shared some [information about the new Collection section and reworked Profiles](http://na.leagueoflegends.com/en/client-update/article/ab6a77f2-6c5f-4981-97d4-a541f9c11de7) -- they will be accessible on the PBE alpha client for bug catching after maintenance later, and then on the live alpha client in the coming weeks for focused feedback. Make sure to check out the blog for details on what you can expect. Thanks in advance for testing it out and reporting any bugs you find, and we'll see you on the frontline! - - - - - - - - - **===UPDATE: 18 MAY 2016===** Hi League client update PBE testers! We shared some [information yesterday about a preview of the Profile page](http://na.leagueoflegends.com/en/client-update/article/ef48defa-2158-4a7e-b70f-c5df70561f62) -- it's now accessible on the PBE alpha client, and still just as barebones as mentioned in that link. Reminder! We'll roll out more fleshed-out Profile pages in the coming weeks, so until then, please continue to keep your testing focused on Summoner's Rift and ARAM. Thanks again for joining us on the frontline! - - - - - - - - - **===UPDATE: 3 MAY 2016===** Calling all League client update PBE testers! We've already shared some [information about what to expect in the first release](http://na.leagueoflegends.com/en/client-update/article/7ea1c643-5c43-4e68-9791-c8772c4bc9c0) of the alpha, and now it's your turn to test it for yourself. Before you jump in, check out the info below and the list of major known issues. Remember: We're using the alpha PBE to ensure that the live global alpha test (which is connected to our live game servers) doesn't get exposed to critical bugs that could ruin a game for players on the live server. As alpha PBE testers, we need you to wade into battle against potentially game-breaking bugs. Get armored up, check your weapons, and for goodness sake clean your boots, soldiers. We need our bravest and best on the frontline. There's no sign-up process for this if you've already got a PBE account^: just download the PBE alpha client using the links below and log in using your regular PBE account info. You'll only be able to log in there if you've got an active PBE account. If you’ve already got the PBE alpha client from the temporary tech test this past March, you won’t need to re-download the client. Note that all of this will only grant you access to the alpha PBE for now. [Sign up for the live alpha](http://na.leagueoflegends.com/en/client-update/signup) if you want to give feedback on things beyond client-crashing bugs. [Alpha PBE Windows Installer^^](https://riotgamespatcher-a.akamaihd.net/releases/pbe/installer/League%20client%20alpha%20installer%20PBE.exe) [Alpha PBE Mac Installer^^](https://riotgamespatcher-a.akamaihd.net/releases/macpbe/installer/League%20client%20alpha%20installer%20PBE.dmg) Thanks for joining the test, and if you'd like to learn a little more about the role of the League client update alpha on PBE, check out the info below. ^ If you don’t have a PBE account and are looking to sign-up to become a PBE tester, check out [this link](https://pbesignup.na.leagueoflegends.com/en/pbe). ^^ You'll need to have the current (legacy) PBE client downloaded and installed before using the links above. If you don't, and already have a PBE account, use these links first: [Windows](http://l3cdn.riotgames.com/PBE/LOLPBE.zip) | [Mac](http://l3cdn.riotgames.com/PBE/League%20of%20Legends%20PBE.dmg). > **Major known issues:** > >General > > * Alt-tabbing during a game can on rare occasion cause the client to crash. > * If you client is scanning files, as noted upon highlight of the top left icon of the client when you’re signing in, the percent complete bar does not progress; however, it is actually scanning in the background, so please do not close your client until the scanning has been completed. > * If you leave a game (not cool!) and receive a leaverbuster notification asking you to type “I Agree,” there’s no field to type “I Agree” -- instead, just hit the “I Agree” button to agree to not leave games in the future. > >Pre- and post-game > > * [!] The transition performance from ready check to champion select is poor on most machines, and especially poor on lower spec machines. **[UPDATE: 4 May 2016: We've disabled the animation from ready check to champion select while we work on increasing the performance of it -- we hope to have it re-enabled later in the alpha.]** > * Champion Select music doesn’t play. > * If a player dodges in Champion Select while a trade is pending, the Champions Icons will stick on the client for the two users trading until their clients are restarted. > * The Champion Select screen appears to shift slightly up and left the first time you click on the chat bubble. > * The Play Again button is enabled on the end-of-game scoreboard, even if you were not the captain of your lobby -- it will not function if you were in a lobby with others before your game and were not the captain. > >Friend's list > > * Friends who quit the client while a pending game invite is in progress can't be sent another invite on relaunch. > * On very rare occasions, duplicate friends will appear when they alter their presence (away, online, in queue, etc). > * On very rare occasions, duplicate lobbies and one-on-one chats will show up. > * Occasionally, friends may have their summoner icon and name disappear from the friends list -- receiving a new friend request causes it to reappear. > >OSX > > * Clicking on the League client update’s pinned icon in the dock will not launch the application. - - - - - - - - - **===ORIGINAL POST UPDATED: 3 MAY 2016===** As [announced previously](http://na.leagueoflegends.com/en/client-update/article/07f898f6-30a7-4142-9633-6b5669bdd233), each major release of the League client update alpha will go to the PBE for bug catching before we push it to live alpha testers for focused feedback. PBE testers are our frontline troops, bravely defending the builds that will hit the live global alpha test (which is connected to our live game servers) from the fiercest and potentially most catastrophic, client-crashing bugs. The first release is now open to players on PBE. It includes both blind pick Summoner's Rift and ARAM queues, and must be downloaded separately from the legacy PBE client. There's no sign-up process for this if you've already got a PBE account^: just download the PBE alpha client using the links below and log in using your regular PBE account info. You'll only be able to log in there if you've got an active PBE account. If you’ve already got the PBE alpha client from the temporary tech test this past March, you won’t need to re-download the client. Note that all of this will only grant you access to the alpha PBE for now. [Sign up for the live alpha](http://na.leagueoflegends.com/en/client-update/signup) if you want to give feedback on things beyond client-crashing bugs. [Alpha PBE Windows Installer^^](https://riotgamespatcher-a.akamaihd.net/releases/pbe/installer/League%20client%20alpha%20installer%20PBE.exe) [Alpha PBE Mac Installer^^](https://riotgamespatcher-a.akamaihd.net/releases/macpbe/installer/League%20client%20alpha%20installer%20PBE.dmg) ^ If you don’t have a PBE account and are looking to sign-up to become a PBE tester, check out [this link](https://pbesignup.na.leagueoflegends.com/en/pbe). ^^ You'll need to have the current (legacy) PBE client downloaded and installed before using the links above. If you don't, and already have a PBE account, use these links first: [Windows](http://l3cdn.riotgames.com/PBE/LOLPBE.zip) | [Mac](http://l3cdn.riotgames.com/PBE/League%20of%20Legends%20PBE.dmg).
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