Last year, we introduced Match History to the web and soon we’re bringing a good chunk of that functionality to the client. While the web experience will remain the place to go for shareable (show-offable?) links, runes, masteries and item build orders, we’re bringing the lion’s share of Match History to the client:
* 20 viewable matches, up from the previous 10
* A more complete scoreboard that now shows trinket, creep score, and total kill and gold breakdowns per team
* Match timelines with timestamped neutral objectives, tower falls, and kills
* Gold advantage graphs
* Kill maps that show the location of each and every kill for each player
This update shifts what types of matches will show up in the client. As a reminder, we believe competitive matches should be open information, so everyone’s ranked games (even [Bjergsen](http://matchhistory.na.leagueoflegends.com/en/#match-history/EUW1/202849811) 's) will be up for analysis through Match History. Your less tryhard normal queue matches will only be viewable by you and your friends, just like Match History on the web.
We still have a few minor changes to make before going to live and don’t expect this to make it into 5.3. We just wanted to put it on the PBE early to hear your thoughts.