I'm wondering if it would be possible to make some adjustments to her walk cycle?
To be precise her tail is basically a stiff strap on rather than part of her character (better integration is shown in the second part of her B animation and even her W shows more promise).
- Her tail could swing to the opposite side when she turns to balance her movement for example.
- The tail could sing around when she walks at least a bit more and to show that it's not a rigid structure. My old chameleon who didn't walk to move around had his tail flapping around much more and hey that guy knew how to conserve energy.
Even her theme being a curious character could be much better integrated into her walk cycle (give it a bit more personality).
Just a plea :).
Post feedback on new game features, improvements, champions, Items, map balance, new skins, gameplay experiments, etc here.
All bug reports live in the [Bugs board](http://community.pbe.leagueoflegends.com/c/bugs).
If you experience a bug or a feature not functioning as intended, please post in the Bugs forum. This board is for feedback and opinions on new features.