Ap Ezreal Discussion

First off, I completely understand that AD Ezreal players don't benefit besides a little attack speed from his W currently and the New W is a nice buff, so change is good! BUT, this completely changes how AP Ezreal plays. I know AP Ez isn't the majority, but there is still a large number of people who play and appreciate it. Myself I've been maining him AP mid since S3, He IS the reason I love playing this game. Hear me out **Let's talk about it, Current Values and Effects:** Overall New Ap Ez currently loses 20% AP ratios overall, 10% on Q an 10% on W, but its not that simple. Q is used every 1-2 seconds in a fight and W was an AOE hitting up to 5 enemy champions. In 10 seconds of a fight: this adds up to losing 50%-100% AP damage from Q and losing 10%-400% AP damage (from possibly hitting all 5 with w). This is a HUGE damage to champions Nerf. It is cool that W damage applies to towers and objectives, but I'm seeing people complain it's too much damage for pushing combined with sheen. It is also nice that E will now target champions hit with W, but this also makes you have to play more dangerous, when we are already fragile. It’s not cool that you have to POP W for the damage to even happen. **Old Q:** 15 / 40 / 65 / 90 / 115 (+ 110% AD) (+ 40% AP) **Old W:** 70 / 115 / 160 / 205 / 250 (+ 80% AP) magic damage TARGET RANGE: 1000 SPEED: 1550 COST: 50 / 60 / 70 / 80 / 90 Mana COOLDOWN: 9 sec AOE short/medium range spell that only damages Champions, also gives allies/himself an ATKspeed buff. **Old E:** Hits the closest target to landing area. **New Q:** 15 / 40 / 65 / 90 / 115 (+ 110% AD) (+ 30% AP) **New W:** 75 / 120 / 165 / 210 / 255 (+ 60% Bonus AD)(+ 70% AP) magic damage TARGET RANGE: ? (longer than old W) SPEED: ? COST: 50 Mana COOLDOWN: 12 sec Single Target Fires an orb that sticks to the first champion or objective hit for 4 seconds, Detonating with an ability refunds the cost of that ability +60 mana. **New E:** Now will home to enemy hit by W, or whats closest if no W target available. I'm asking Riot, if you would atleast keep his total AP% Ratios the same throughout his kit. If you want to take 10% off his Q, add 10% to his E or R. (Or just leave his Q alone <3 ) Same with the 10% from his W. Any other ideas or input, please discuss.
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