Why do the tier two Jungle items give lifesteal but not spellvamp?

Sure, casters will still get the 30 hp per 5, but so do auto attack based champs. This really makes the jungle panders hard towards AD champs. Why not make it give vamp for all damage vs monsters, like the spirit stone of old?

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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