Hunt of the Blood Moon game mode available shortly on PBE

**Hey all:** It’s the Blood Moon time of year once more, and to celebrate its arrival we’re bringing you a brand new, assassin-tastic game mode! As you’re no doubt expecting, details below ^^ **Hunt of the Blood Moon** **TL;DR:** Hunt of the Blood Moon is our take on the classic Assassin Power Fantasy, compressed into a mode. Two teams of Assassins compete, sacrificing the opposition in an attempt to secure the Blood Moon’s blessing and briefly gain the power of a demon. The team most successful in gaining said favor wins! **Players:** 5v5 **Map:** Summoner’s Rift **Mode Type:** Blind Pick, with Champion Restrictions. **Game Flow/ Mechanics:** * First team to obtain 300 points wins. * Earn points in 3 ways: Sacrificing Enemy Champions, Enemy Spirits, and Demon Heralds. * Enemy Champions are… fairly straightforward ☺ Find them, make them “Less alive”, and secure favor for your team (5, specifically) * Spirits of the Blood Moon will passively filter into both teams jungles. Hunt down the enemy team’s spirits and sacrifice them as well (3 pts) * Demon Heralds will periodically spawn in both Baron and Dragon pit. …Sacrifice them as well, and secure a grand total of 30 points. * If you are able to defeat 3 enemies without returning to base (see: “Wussing out”) or dying you’ll briefly gain the power of a demon, turning invisible and running very (very) fast for the duration. * The demon brand will break when you deal damage (or after 45 seconds), instantly doing 20% of the first target’s maximum health in true damage. Other Gameplay Notes: * Minimap indicators in both teams’ jungles will light up to indicate the number of spirits in that half of the jungle. * A maximum of 8 will spawn at a time, so hunt them down aggressively! * Gold and Experience are flatlined, and Respawn Timers are reduced across the board. * Lane minion spawns have been disabled, and turrets are invulnerable. * At the start of the game, outer turrets are removed. 6 minutes in, the second row will collapse as well, giving you a bit more space to play around in. * We’ve removed a… not insignificant… number of items from the shop (Basically, if it’s mostly defensive, you probably can’t buy it) **Restricted Champion Pool:** For the first time in a game mode, we’re going to be using a limited pool of champions. We’ll be restricting you to a pool of 20 Assassins and Aggressive Divers; **Specifically:** * Ahri * Akali * Camille * Diana * Ekko * Elise * Evelynn * Fizz * Kassadin * Katarina * Kennen * Kha'Zix * Leblanc * Lee Sin * Pantheon * Rengar * Shaco * Talon * Yasuo * Zed In celebration of the blood moon event, we’ll also be adding 10 of these champions to the Free to Play rotation for all players (Exact details coming later :) ) This is the first time we’re experimenting with a restricted champion pool, so please keep an eye out for anything that seems odd there☺. Let us know if you run into any bugs or visual shenanigans, and if you have any feedback/ concerns definitely let us know, as anything you catch will be massively appreciated. Beyond that, we hope you have fun, and best of luck on your hunting! -- Defaultchar Edit: **Known Issues:** * Experience will constantly tick over your champion's head. You can disable it in Options -> Interface for now, to mitigate. * Demon Herald does not have any Sound Effects.
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