[Early 10/20] Twitch Balance Suggestions

This be a mix of nerfs and buffs: **Ambush (Q):** Cooldown: 16/14.5/13/11.5/10 seconds [from 16] Vision Detection Radius: Increase to 500 or 550 units [from 450~] (550 units is his normal basic attack range, 850 is ultimate range) **Venom Cask (W):** Slow: 30/40/50/60/70% [from 40/45/50/55/60%] **Spray and Pray (R):** Cooldown: 120/90/60 seconds [from 90] Duration: (back to) 7 seconds [from 5] Damage Changed: 5/6/7%(+1% per 50AP) of the target's maximum health as bonus physical damage on-hit [from 20/30/40 bonus attack damage] _(So this change for Spray and Pray is, besides calling it Spray and Pray again, moving the bonus damage to late game scaling rather than power at all stages of the game. The other portion to this is that the bonus AD makes Infinity Edge and ~Contaminate~ Expunge deal more damage, a lot more, so its making his damage threw the roof and a dramatic increase where % max health on-hit damage will be a damage boost, but not a dramatic one - only to high health dudes will you see a dramatic damage spike during Spray and Pray. Increased duration because it deals less damage to squishies since crits and expunge will deal less duration the duration with no bonus AD amping those damages.)_
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