Sion Champion Update is finally here! Go check him out on the PBE (he is free to all PBE players and skins cost 1 IP).
We welcome any feedback on the gamplay, visuals, sounds or bugs you have.
A brief summary of his kit (numbers can be found on the PBE):
Passive: Glory In Death
-After death, Sion discards his weapon and can fight on with his fists for a limited time (auto attacks but no spells). He gains extreme attack speed, 100% lifesteal and deals a % of the enemy’s Max Health on every auto attack.
-In this state his health constantly decays, and when it reaches 0 he will be permanently dead.
Q: Decimating Smash
-Sion charges an extremely powerful swing in a cone for up to 2 seconds. When he releases the swing, he will deal damage based on the time charged. (physical damage, scales with AD)
-If he charges for greater than 1 second he will knock up all enemies hit by the cone. The knockup duration increases if he charges more.
W: Soul Furnace
-Passive: Sion gains permanent Max Health every time he kills an enemy
-Active: Sion gains a shield that scales with his maximum health for 6 seconds. He can reactivate it after 2 seconds to deal damage in an AOE around himself.
E: Roar of the Slayer
-Sion fires a short range shockwave in a line that deals damage, slows and reduces the armor of the first target hit.
-If the shockwave hits a minion or monster, they will be knocked back a large distance in the direction of the initial cast. All enemies that the minion passes through will take magic damage and be slowed.
R: Unstoppable Onslaught
-Sion charges in a direction gaining speed as he runs. This charge can go for extreme distances (about half of the map length) and is steered by the mouse cursor (like velkoz ult).
-When he collides with an enemy champion or wall he deals damage and knocks up all enemies in a small aoe around himself and slows enemies in a larger aoe around the point of impact.
-The damage and knockup duration increase the further he has charged (like ashe ult)
Go smash things!