What's the point of putting 5 points into a mastery if you can't possibly put anymore points into the neighboring mastery? (i.e. you can have Fury (5% attack speed), or Sorcery (2% spell damage).
Why not just use a bunch of keystones?
To be honest, I'm quite disappointed in the fact that you can't pick two masteries from the same teir.
I understand choosing one keystone, but the regular masteries too?
This reeks of Ghostcrawler, Kappa.