This is the ultra, mega, Summoner's Rift update bug thread. Post all your bugs in here so I may break them upon my knee.
If you can, let us know what happened and how (if you can reproduce it). Screenshots also appreciated. Refer to [this thread](http://community.pbe.leagueoflegends.com/en/c/bugs/CF5EEDC8FF5AC1A896F517E2C7AE4650C472807F-how-to-report-bugs-on-the-pbe) for instructions on how to make a good bug report.
Keep in mind that this thread is specifically dedicated to bugs, so if you have gameplay / art feedback head on over to the [Summoner's Rift subcommunity](http://community.na.leagueoflegends.com/en/c/summoners-rift).
**CURRENT KNOWN ISSUES**
1. Still some alpha sorting issues
2. Shadows are cast below terrain
3. Baron/dragon staying turned after a player dies to them
4. Missing icon for inhibs
5. Buff rings hidden under terrain in certain spots (blue side base)
1. Mac is die - fixed again!
2. Rengar's Dominion trinket is in the shop
3. Banner of Command doesn't transform cannon minions
4. Nunu's consume does not give buffs
5. Baron doesn't attack or regen when hit from over the wall (Heimer turrets included)
6. Debug strings when pinging baron/dragon/jungle camps
7. LeeSin Sonic Resonance jumping to blue buff crash
8. Dragon and Baron do not attack
9. Blue and Red caster minions having different attack speeds
10. Healthbars are misplaced on structures
11. Pathing around turrets is broken
12. Missing icons for jungle camps/dragon/baron
13. Red cannon minion not attacking
14. Turrets missing particle
15. Black screen of suck
16. Missing icon of wolf camp
17. Red dots under mid turret when you highlight it
18. Derp turrets
19. Double nexus all the way across the sky
20. INVASION OF THE JUNGLE MOBS
21. Jungle camps occasionally "shrinking" when attacking them
22. Targetting reticle below blue spawn laser
23. No attack animation from jungle camps when you dash over the wall to engage