New Audio Engine On PBE - Continued Testing!

**UPDATE - New Audio Engine Is Now Turned OFF on PBE** - Thanks for all the great feedback! We'll be taking a deeper look into these issues over the next few days. Be on the lookout for future tests as we get closer to activating the New Audio Engine with each new patch. If you come across any other audio bugs while on PBE, please post them over in the normal [Bugs](http://community.pbe.leagueoflegends.com/en/c/bugs) section. ___ Hey Summoners! For the next day or so we'll be turning on our new audio engine again for another round of testing on the PBE! With each patch we are getting a little bit closer to activating the new audio engine, and we want to continue PBE testing to ensure the switch goes smoothly! If you find a sound that doesn't work, or if you want to leave feedback about the way things sound, just leave a comment on this thread! We’ll be actively monitoring it and replying to your questions and concerns. Please let us know what equipment you’re using for audio (Stereo headphones vs. 5.1 surround sound speakers, Sound Blast Zx vs. Realtek HD Audio) so we can help narrow down the cause of the issues. If you’re unsure how to get that your system info, here’s a handy guide for [PC](https://support.leagueoflegends.com/entries/27495980-Network-System-and-League-of-Legends-Logs#wq5) and one for [Mac](https://support.leagueoflegends.com/entries/27495980-Network-System-and-League-of-Legends-Logs#mq4). **Why are we changing audio engines?** We’re looking to create a more immersive and engaging in-game league of legends audio experience, and this new engine will allow us to do a lot of cool things in the future. You can find a more in depth post about what to expect [here](http://forums.na.leagueoflegends.com/board/showthread.php?t=4525385).
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