Testing out new Particle Rendering Optimizations on PBE

Hey all, Just wanted to give a heads up that we're testing out some optimizations that are aimed at improving performance in long games of LoL. This round of optimizations is specifically targeting Particle effects, such as {{summoner:14}} , item particles (think {{item:3068}} ), and champion's particles {{champion:103}}'s Q, W, E, and Ult effects are all particles. Please post here if you see anything acting very oddly with particles that is _different than what you've normally seen since before yesterday_. We just turned on these changes this morning. Please also let us know if you are still having performance issues, or if it's improved. Thanks in advance for any heads up on issues that you see!!
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