Mecha Rengar- Monster camp visual bug

Title: Visual bug on monster camps playing as Mecha Rengar Bug area: Summoner's Rift, virtually all monster camps Short summary: [Rengar]- playing as Mecha Rengar, I encountered a problem with the monster camps. Rengar's passive radius seems to interfere with the monster's visuals and makes them look static-y when nearby. I am unsure whether this is intended or not but it appears to be a bug and if not, seems a bit strange. Body: Played as (White Chroma) Mecha Rengar, whenever in bush with passive up, large monsters visuals got static-y and appeared distorted slightly. Only tried this on Summoner's Rift with this specific Chroma.
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